Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 06:00:29 Player: Munno Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (539) 539 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3039 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 99/100 System Corruption 0% Temperature Cool (-73) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cryofiber Web System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Tactical Coordination Suite Phase Shifter Reflective Plating Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Experimental Sensor Array System Shield Hacking Drone Bay > --- WEAPON ----------- Beamcaster Heavy Beamcaster > --- INVENTORY -------- Cryofiber Web Improved Signal Interpreter Tactical Coordination Suite Reflective Plating [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Heat Sink Storage Huge Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 40 | 10 7 6 9 . 5 3 Power 4 | 1 1 1 . . . 1 Engine 4 | 1 1 1 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 3 2 2 4 . . . Treads . | . . . . . . . Leg 6 | 2 . . 4 . . . Wheel 5 | 1 2 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 1 3 . 4 2 Device 8 | . . . 2 . 4 2 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 12 | 5 2 2 2 . 1 . Energy Gun 6 | 1 2 1 1 . 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 4 | 4 . . . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 14 | . 3 . 1 . . 10 Power 3 | . 1 . . . . 2 Propulsion 4 | . . . 1 . . 3 Utility 3 | . . . . . . 3 Weapon 4 | . 2 . . . . 2 Highest Loss Streak 8 | . 2 . 1 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 95 98 90 100 100 73 Engine 11 | . 12 12 11 11 11 8 Leg 20 | . 6 . 10 33 33 19 Wheel 9 | . 21 28 14 . . . Device 6 | . . . 2 11 11 14 Storage 6 | . 24 16 8 . . . Hackware 7 | . . . 10 11 11 11 Protection 9 | . . 11 11 11 11 5 Energy Gun 12 | . 5 14 10 11 14 13 Energy Cannon 3 | . . 11 5 . . . Ballistic Gun 2 | . 22 2 . . . . Ballistic Cannon 5 | . . . 5 11 7 . Naked Turns . | . . . . . . . Heaviest Build 107 | 7 87 106 107 30 32 28 Greatest Support 33 | 20 20 20 33 33 33 33 Greatest Overweight (x) 10 | . 4 5 10 . . 3 Average Overweight (x) 1 | . 2 4 3 . . . Largest Inventory Capacity 25 | 5 25 25 25 5 5 5 Average Capacity 12 | 5 20 25 19 5 5 5 Most Carried 22 | 5 5 18 22 5 5 5 Average Carried 7 | 3 3 11 14 5 4 4 Final Capacity 25 | 5 25 25 5 5 5 5 Final Carried 16 | 4 4 16 5 5 5 5 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 833 | 322 190 78 144 55 . 44 Remotely . | . . . . . . . Salvage Created 625 | 63 269 30 221 42 . . Parts 52 | 4 21 3 16 8 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | 1 8 . 7 4 . . Guns 16 | 1 8 . 5 2 . . Cannons 4 | . . . 2 2 . . Classes Destroyed 7 | 2 1 1 3 . . . Worker 1 | 1 . . . . . . Builder 1 | . . 1 . . . . Watcher 2 | . . . 2 . . . Swarmer 9 | . 3 . 2 4 . . Grunt 9 | 1 5 . 3 . . . Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 6 | 1 3 1 6 3 . . Combat Bots Only 4 | 1 3 . 4 3 . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 249 | 3 60 . 62 32 . 92 Missed 70 | 1 18 . 20 8 . 23 Damage Taken 2265 | 24 522 . 432 197 . 1090 Core 568 | . 168 . 82 43 . 275 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . 32 . . . . Volleys Fired 101 | 5 54 2 23 10 . 7 Largest 2 | 1 2 2 2 2 . 2 Hottest 156 | 40 85 126 126 123 . 156 Shots Fired 182 | 5 102 4 39 19 . 13 Gun 151 | 5 102 2 19 10 . 13 Cannon 31 | . . 2 20 9 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 98 | . 79 . 10 9 . . Thermal 67 | . 23 2 19 10 . 13 Explosive . | . . . . . . . Electromagnetic 17 | 5 . 2 10 . . . Robot Hit Streak 9 | 3 9 2 6 2 . 3 Robot Miss Streak 8 | 1 8 1 4 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 95 | 4 54 3 22 5 . 7 Core Hits 41 | 3 23 1 9 4 . 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 1 . 3 1 . . Burn 2 | . . . 1 1 . . Destroy 2 | . 1 . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1420 | 52 495 69 531 186 . 87 Guns 964 | 52 483 17 220 105 . 87 Cannons 444 | . . 52 311 81 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 12 | . 12 . . . . . Kinetic 564 | . 331 . 152 81 . . Thermal 581 | . 152 17 220 105 . 87 Explosive . | . . . . . . . Electromagnetic 263 | 52 . 52 159 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . 32 . . . Projectiles 32 | . . . 32 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . 6 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 406 | 12 222 168 402 294 . 406 Average Temperature 138 | 10 50 88 173 129 . 242 Received Heat Transfer 381 | 12 279 . 51 . . 39 Effects 9 | . . . 3 3 . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . 1 1 . . Interference 4 | . . . 2 2 . . Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1359 | . 360 37 555 259 . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 261 | 25 261 93 199 178 . . Initial 93 | . 16 93 1 77 . . Average 90 | 4 158 46 96 142 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 93 | 100 62 100 100 100 . . Level 1 6 | . 37 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 1 . . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | 1 17 . 15 4 . 7 Peak Tracking Total 7 | 1 4 . 7 4 . 7 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . . 1 3 1 1 . Terminals 4 | . . . 3 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . . 1 18 3 7 . Successful 22 | . . 1 12 2 7 . Failed 7 | . . . 6 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . . . 18 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . . 1 12 2 7 . Record 5 | . . . 4 1 . . Part Schematic 7 | . . . . . 7 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Alert Level 2 | . . . 2 . . . Locate Traps 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 2 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 22 | . . . . . 22 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 2 Highest-Rated Group 318 | . . . . . 318 62 Highest-Rated Ally 41 | . . . . . 41 31 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . . 7 Total Damage 114 | . . . . . . 114 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 4 | . . 1 . 1 1 1 Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3633 | 103 318 797 340 374 1555 146 Spaces Moved 2522 | 71 118 484 155 287 1274 133 Core 99 | 19 . . . . . 80 Treads . | . . . . . . . Legs 1765 | 52 40 . 59 287 1274 53 Wheels 658 | . 78 484 96 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 140 120 120 120 50 Average Speed 126 | 101 133 152 150 120 120 86 Slowest Speed 330 | 120 140 155 330 120 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 9 28 88 18 68 91 17 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . 4 6 . . Melee . | . . . . . . . Projectile 10 | . . . 4 6 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2808 | 98 194 541 227 297 1301 150 Wait 75 | . 5 29 20 1 15 5 Move 2516 | 70 117 483 154 286 1273 133 Hop . | . . . . . . . Pick Up 48 | 10 6 16 10 . 4 2 Fast Attach 2 | . . . 1 . . 1 Attach 34 | 9 6 6 8 . 3 2 Detach 9 | 3 1 2 3 . . . Swap 4 | 1 1 . . . 2 . Drop 18 | . 3 3 8 . 4 . Fire 101 | 5 54 2 23 10 . 7 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 407 | -10/Materials | Core integrity fell below 50% 422 | -10/Materials | Entered Mines 502 | -10/Mines | Met a Derelict shopkeep closing up shop 621 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 701 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1018 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1021 | -10/Mines | Found Prototype Device 1139 | -10/Mines | Assembled infested the area 1169 | -10/Mines | Learned location of 1 exit from Materials 1179 | -10/Mines | Met 8R-AWN 1198 | -10/Mines | Discovered new exit (range 10) 1219 | -10/Mines | Entered Materials 1219 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1220 | -9/Materials | Identified exit to Mines 1504 | -9/Materials | Discovered exit to Mines (range 8) 1559 | -9/Materials | Entered Mines 1760 | -9/Mines | Build established: Scavenger-Mutant 1843 | -9/Mines | Learned location of Zion (-7) 1925 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1933 | -9/Mines | Entered Zion 2000 | -7/Zion | Learned location of 1 exit from Lower Caves 2149 | -7/Zion | Discovered new exit (range 15) 2207 | -7/Zion | Given A8's code to call for help 2384 | -7/Zion | Gained Derelict followers 2457 | -7/Zion | Gained Derelict followers 2510 | -7/Zion | Learned location of Warlord (-4) 2703 | -7/Zion | Imprinted 2705 | -7/Zion | Declared Zion's savior 3153 | -7/Zion | Given the Hacking Drone Bay 3155 | -7/Zion | Found Prototype Device 3157 | -7/Zion | Identified Hacking Drone Bay 3488 | -7/Zion | Entered Proximity Caves 3488 | -6/Proximity Caves | Accompanied by 2 allies 3509 | -6/Proximity Caves | Spotted B-75 Beast 3565 | -6/Proximity Caves | Identified Exp. Sensor Array 3582 | -6/Proximity Caves | Core integrity fell below 50% 3606 | -6/Proximity Caves | Learned Factory stockpile data 3617 | -6/Proximity Caves | Lost 8 parts (1p3n2u2w) 3633 | -6/Proximity Caves | Core integrity fell below 20% 3634 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Deuterium Engine destroyed. Searching scrap... Found ECM Suite. Found Drone Bay. Found Phase Shifter. Found 44 Matter. Acquired 44 matter. Acquired Phase Shifter. Acquired Drone Bay. Acquired derelict log, extracted data. Data stored: Factory stockpile data. Acquired Lgt. Angular Momentum Engine. Hacking Drone Bay destroyed. Lgt. Angular Momentum Engine destroyed. Knocked back. Critical hit (Burn: +37). Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | ?# #####?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #????????####?????????????????????????????? | | ##?????## #?????????????????????????????? | | ###### #??????????????????????????????? | | #????????? ?????????????????? | | #????????? ??????????????? | | #????????? ???????????????? | | "" ##???????? #???????????????? | | "" " #???????? ????????????????? | | """ " " ##??????? ?????????????????? | | "" #??????? #??????#??????????? | | # # "" ###?####" ##???? #??????????? | | ## ## " ### ##; ;#### #??????????? | | ?## ### ## #!%= #??????????? | | ??####?# %*% ##??????????? | | ###????####### g #??????????? | | ######????## @ gg ????????? | | #???## ###???????????????? | | #??# l##?????????????????? | | # #?## #??????????????????? | | ?# ### #??#### %##??????????????????? | | ??###????#?????## ## ##???????????????????? | | ??????????###???## #####%! ;#######?????????????? | | ?????????## ###??####???##% #?????????????? | | ?????????# ##???###???#! ###### #?????????????? | | ????###### ##### ##### #????????????????????? | | ###?# #????????????????????? | | #?# ###### #########????????????????????? | | ### #????## ##????????????????????????????? | | #?????## ##?????????????????????????????? | | ######??????## ###??????????????????????????????? | | #????????????# ???????????????????????????????? | | ##????????????# ??????????????????????????????? | | #?????????????######?????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Launcher Guidance Computer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Ripper | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Risk Taker Robot Respite Shopping List Storm Trooper The More The Merrier The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed NodeSeismicProcessor Manual? 0 Play Time 01:28:00 Cumulative 1.4 hours Start 2024.04.04 @ 04:28:05 End 2024.04.04 @ 06:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f87543df-9d55-4b31-b882-c55df36a1c95