Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 15:38:33 Player: LandRaider Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2117) 2117 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-212) -212 TOTAL SCORE: 5655 Bonus ------- Friendly Fire -212 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 490/490 System Corruption 27% Temperature Danger (416) Movement Core (800) Ox15 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (15) --- Cryofiber Web Improved Heat Sink Advanced Heat Sink Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer ECM Suite Improved Hacking Suite Improved Hacking Suite System Shield Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter ECM Suite System Shield Improved System Shield > --- WEAPON ----------- Thermic Laser Autogun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Improved Light Armor Plating Force Field Improved Hacking Suite Improved Hacking Suite System Shield Heavy Missile Launcher Heavy Flail [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Improved Medium Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . Utility 5 | . . 1 2 1 1 . . Weapon . | . . . . . . . . Parts Attached 95 | 6 4 6 17 4 37 12 9 Power 14 | 1 1 1 2 . 7 . 2 Engine 10 | 1 1 1 2 . 3 . 2 Core 4 | . . . . . 4 . . Reactor . | . . . . . . . . Propulsion 36 | 2 . 2 9 . 19 4 . Treads 3 | . . 1 1 . . 1 . Leg 6 | . . . 2 . 3 1 . Wheel 12 | 2 . 1 1 . 6 2 . Hover 6 | . . . 3 . 3 . . Flight 9 | . . . 2 . 7 . . Utility 24 | 1 3 . 2 3 7 3 5 Device 11 | . 2 . . 1 4 2 2 Storage 2 | 1 1 . . . . . . Processor 5 | . . . 1 . 1 . 3 Hackware 3 | . . . 1 1 1 . . Protection 3 | . . . . 1 1 1 . Artifact . | . . . . . . . . Weapon 21 | 2 . 3 4 1 4 5 2 Energy Gun 3 | 1 . . . . 2 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 1 . 2 2 . 2 1 . Ballistic Cannon 2 | . . . 1 . . 1 . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 1 1 . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 56 | . . 1 15 1 14 20 5 Power 8 | . . . 3 . 1 4 . Propulsion 25 | . . 1 6 1 9 6 2 Utility 12 | . . . 3 . 2 6 1 Weapon 11 | . . . 3 . 2 4 2 Highest Loss Streak 8 | . . 1 6 1 5 8 5 To Critical Strikes 1 | . . . . . . 1 . Average Backups 13 | 3 7 12 14 13 14 13 13 Power 1 | . 1 2 . . 1 1 . Propulsion 1 | 2 4 4 2 3 1 . . Utility 7 | . 1 1 8 7 8 10 10 Weapon 2 | . 1 2 2 2 3 1 3 Tool/Special . | . . . . . . . . Unused Backups 19 | . . . 4 . 7 . 8 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 11 | . . . . . 3 . 8 Weapon 5 | . . . 2 . 3 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 99 86 68 67 91 81 79 Engine 6 | . 14 11 6 . 6 . 12 Core 4 | . . . . . 4 9 . Treads 2 | . . 1 4 . . 3 5 Leg 2 | . . . 1 . 4 2 . Wheel 10 | . 28 20 6 . 11 5 6 Hover 3 | . . . 7 15 2 4 . Flight 2 | . . . . . 5 1 . Device 10 | . 9 21 5 7 12 7 9 Storage 7 | . 17 11 9 7 6 6 6 Processor 10 | . . . 9 7 10 13 28 Hackware 6 | . . . 1 6 10 10 . Energy Gun 3 | . 14 3 . . 4 3 . Ballistic Gun 4 | . 14 11 5 7 2 2 . Ballistic Cannon 1 | . . . 4 . 2 1 2 Launcher 1 | . . 7 2 . . . . Impact Weapon 2 | . . . 1 6 2 1 5 Peak Build Rating 61 | 6 7 14 26 28 61 61 56 Average Rating 37 | 4 6 11 18 27 49 47 50 On Entrance 20 | . 6 7 14 20 26 61 33 Avg Prop Armor Cover (%) 10 | . . 10 12 . 9 10 12 Naked Turns . | . . . . . . . . Heaviest Build 58 | 11 31 36 38 30 57 48 58 Greatest Support 44 | 20 20 20 23 15 44 40 12 Greatest Overweight (x) 11 | . 1 3 6 3 3 11 4 Average Overweight (x) 1 | . . 1 1 1 1 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 Most Carried 15 | 6 9 15 15 14 15 15 15 Average Carried 13 | 3 7 12 14 13 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 9 15 15 14 15 14 13 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Mutant 20% | Hacker-Mutant 6% | Derelict-Assassin 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 2282 | 215 97 92 340 . 783 626 129 Remotely . | . . . . . . . . Salvage Created 1945 | . 183 161 362 . 784 426 29 Parts 103 | . 20 18 10 . 34 20 1 Haulers Intercepted 2 | . . 1 . . 1 . . Recyclers Shooed 4 | . . 1 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . . 15 1 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 52 | . 6 5 12 . 19 9 1 Melee 10 | . . . 6 . 3 1 . Guns 23 | . 6 1 1 . 11 4 . Cannons 5 | . . . 1 . 2 1 1 AOE 7 | . . 4 1 . . 2 . Classes Destroyed 13 | . 5 4 1 . 1 2 . Worker 3 | . 1 1 . . 1 . . Tunneler 1 | . . 1 . . . . . Hauler 2 | . . 1 . . 1 . . Mechanic 1 | . . 1 . . . . . Operator 3 | . 1 2 . . . . . Watcher 3 | . 1 1 . . 1 . . Swarmer 23 | . 3 3 3 . 9 4 1 Grunt 16 | . 3 . 6 . 4 3 . Duelist 1 | . . . . . . 1 . Sentry 7 | . . 2 2 . 2 1 . Hunter 1 | . . . 1 . . . . Programmer 4 | . . . . . 4 . . Savage 1 | . . . . . . 1 . Best Kill Streak 5 | . 4 4 5 . 3 3 1 Combat Bots Only 5 | . 3 3 5 . 3 3 1 Max Kills in Single Turn 3 | . 2 3 1 . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 1 . . 1 . Melee 1 | . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 664 | . 24 20 189 12 246 90 83 Missed 202 | . 6 7 55 4 88 19 23 Hits 462 | . 18 13 134 8 158 71 60 Melee 13 | . . . . . . 13 . Projectile 449 | . 18 13 134 8 158 58 60 Critical Strikes 16 | . . . 7 . 3 6 . Damage Taken 6306 | . 179 293 1766 118 1801 1598 551 Core 1458 | . 10 72 523 . 422 271 160 Absorbed by Shields 99 | . . . . . 99 . . Regen/Repaired (Parts) 21 | . . . 21 . . . . Core Remaining (%) 76 | 100 96 82 4 100 . . . Volleys Fired 175 | . 22 30 20 . 57 39 7 Largest 2 | . 2 2 2 . 2 2 2 Hottest 125 | . 70 73 62 . 122 108 125 Shots Fired 286 | . 43 44 31 . 99 56 13 Gun 188 | . 43 25 12 . 75 33 . Cannon 70 | . . . 15 . 24 18 13 Launcher 28 | . . 19 4 . . 5 . Special . | . . . . . . . . Kinetic 169 | . 22 14 27 . 58 42 6 Thermal 89 | . 21 11 . . 41 9 7 Explosive 28 | . . 19 4 . . 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 8 11 7 . 15 11 1 Robot Miss Streak 7 | . 2 3 3 . 7 3 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . 2 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 205 | . 24 18 38 . 83 40 2 Core Hits 126 | . 14 17 22 . 54 18 1 Critical Kills 4 | . 1 . 2 . . 1 . Critical Parts Destroyed 8 | . . . 4 . 3 1 . Critical Strikes 22 | . 2 1 7 . 6 6 . Burn 5 | . 1 . . . 3 1 . Destroy 5 | . 1 1 . . 1 2 . Blast 3 | . . . . . . 3 . Smash 9 | . . . 7 . 2 . . Melee Attacks 66 | . . . 34 . 25 6 1 Impact 66 | . . . 34 . 25 6 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5345 | . 284 742 1143 . 2006 1110 60 Guns 1953 | . 284 178 86 . 1064 341 . Cannons 1166 | . . . 284 . 460 362 60 Explosions 716 | . . 564 . . . 152 . Melee 1478 | . . . 741 . 482 255 . Ramming 32 | . . . 32 . . . . Kinetic 2013 | . 94 89 370 . 865 595 . Thermal 1106 | . 190 89 . . 659 108 60 Explosive 716 | . . 564 . . . 152 . Electromagnetic . | . . . . . . . . Impact 1478 | . . . 741 . 482 255 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 27 | . 1 1 4 . 4 27 27 Average Corruption 9 | . 1 1 4 . 2 8 27 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 107 | . . . 20 . 6 55 26 Message Errors 25 | . . . 4 . . 14 7 Matter Fused 18 | . . . 1 . 3 8 6 Heat Flow Errors 18 | . . . 7 . . 8 3 Energy Discharges 16 | . . . 1 . 1 10 4 Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 14 | . . . 3 . 2 8 1 Data Loss (major) 9 | . . . 2 . . 2 5 Misfires 4 | . . . . . . 4 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 527 | . . 41 308 . 162 16 . Projectiles 9 | . . . 3 . 6 . . Explosions 42 | . . 41 . . . 1 . Melee 476 | . . . 305 . 156 15 . Knockbacks 36 | . . . 17 . 19 . . Impact 6 | . . . 3 . 3 . . Kinetic 27 | . . . 13 . 14 . . Secondary 3 | . . . 1 . 2 . . Self-Inflicted Damage 224 | . . 110 15 . . 99 . Shots 6 | . . 4 . . . 2 . Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 448 | . 122 126 176 . 214 265 448 Average Temperature 85 | . 43 46 52 . 77 111 189 Received Heat Transfer 1142 | . 60 81 387 36 191 279 108 Effects 4 | . . . . . . 4 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . . . 3 . 3 . . Combat Hostiles 6 | . . . 3 . 3 . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions 17 | . . . 10 . 6 1 . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 5 | . . 1 1 . 2 1 . Heat Transferred 3187 | . 629 259 . . 1825 400 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 84 | 100 100 97 36 100 100 . . Level 1 15 | . . 2 63 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 334 | . 125 205 334 81 95 . . Initial 81 | . . 38 76 81 9 . . Average 82 | . 36 94 187 55 36 . . Influence Increases 2179 | . 200 389 600 . 545 425 20 Destroy 0b10 Robot/C 1040 | . 120 100 240 . 380 180 20 Destroy 0b10 Robot/NC 65 | . 15 35 . . 15 . . Destroy Leader 220 | . 32 34 50 . 84 20 . Successful Hack 80 | . 18 18 16 . 28 . . Disable Machine 105 | . . 105 . . . . . Destroy Structure 129 | . . 97 24 . 8 . . Partial Spotted 30 | . . . 30 . . . . Lose Combat Pursuer 510 | . 15 . 240 . 30 225 . Influence Decreases 2179 | . 109 299 602 158 534 406 71 Entered New Map 292 | . . 53 105 98 12 13 11 Time Decay 1486 | . 109 236 344 50 462 237 48 Lost Part 388 | . . 10 140 10 60 156 12 Purge Threat 13 | . . . 13 . . . . Squads Dispatched 11 | . 2 1 2 . 6 . . Investigation 3 | . . 1 1 . 1 . . Extermination 4 | . . . . . 4 . . Reinforcement 4 | . 2 . 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 4 | . . 1 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 12 9 31 3 25 27 3 Peak Tracking Total 14 | . 3 4 14 3 4 7 3 Tactical Retreats 19 | . 1 . 6 . 2 10 . ECM-based Alert Blocks 10 | . . . . . 1 9 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 6 | . 1 1 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 7 | . . 7 . . . . . Max in Single Turn 2 | . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 29 | . 7 4 8 1 9 . . Terminals 20 | . 6 3 5 1 5 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 5 | . 1 1 1 . 2 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . . 2 . . Total Hacks 76 | . 14 11 24 2 25 . . Successful 50 | . 12 6 17 1 14 . . Failed 26 | . 2 5 7 1 11 . . Catastrophic 3 | . . 2 . . 1 . . Database Lockouts . | . . . . . . . . Manual 24 | . 8 1 6 . 9 . . Terminals 53 | . 12 9 16 2 14 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 14 | . 2 2 5 . 5 . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 6 | . . . . . 6 . . Terminal Hacks 22 | . 4 5 8 1 4 . . Record 9 | . 2 2 2 . 3 . . Robot Analysis 2 | . 1 . . . 1 . . Open DSF 1 | . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . . . 2 . . . . Dispatch Records 1 | . . 1 . . . . . Assault Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 2 1 2 . 3 . . Report Inventory 5 | . 1 1 1 . 2 . . Retrieve Components 3 | . 1 . 1 . 1 . . Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 16 | . 6 . 5 . 5 . . Terminals 14 | . 6 . 4 . 4 . . Botnet 14 | . 6 . 4 . 4 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Patch 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Watchers 1 | . . . . . 1 . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 4 4 1 6 . . Full Trace Events 2 | . . 1 . . 1 . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 3 . 3 . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Active Infowar (turns) 4705 | . 324 506 231 . 1260 1757 627 Optics 3303 | . . . . . 919 1757 627 Sensors 1056 | . 319 506 231 . . . . Terrain 935 | . . . . . 341 . 594 Traps 1284 | . . . . . 907 377 . Seismic 708 | . 5 488 215 . . . . Decoding 415 | . . . . . . . 415 Jamming 85 | . . . . . . 85 . ECM 1259 | . . . . . 697 561 1 Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 6016 | 50 456 506 898 118 1604 1757 627 Spaces Moved 4135 | 45 409 409 545 71 1045 1272 339 Core 11 | 1 . . 1 . . 9 . Treads 6 | . . . 3 . . 3 . Legs 47 | . . . 19 . 3 25 . Wheels 3380 | 44 409 409 336 . 955 888 339 Hover 691 | . . . 186 71 87 347 . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 116 96 93 120 Average Speed 117 | 79 94 98 124 119 114 127 138 Slowest Speed 600 | 80 95 125 350 240 330 600 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 5 | . . 3 2 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 50 36 37 2 23 98 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 10 | . . . . . . 3 7 Spaces Dug 9 | . . . . . 9 . . Terrain Destroyed 244 | . . 130 42 . 9 58 5 Melee 9 | . . . . . 9 . . Projectile 6 | . . . . . . 1 5 AOE 229 | . . 130 42 . . 57 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 4871 | 56 438 468 668 105 1311 1343 482 Wait 243 | . 1 9 18 29 68 . 118 Move 4128 | 44 408 408 544 70 1044 1271 339 Hop . | . . . . . . . . Pick Up 70 | 6 1 9 19 2 26 6 1 Fast Attach 52 | 6 3 1 6 . 23 9 4 Attach 43 | . . 2 14 3 11 7 6 Detach 8 | . 1 . 1 . 2 . 4 Swap 31 | . 1 5 . 1 20 2 2 Drop 45 | . 1 4 10 . 27 3 . Fire 175 | . 22 30 20 . 57 39 7 Melee 66 | . . . 34 . 25 6 1 Ram 2 | . . . 2 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / Gar) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 14) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 640 | -9/Materials | Identified exit to Mines 1011 | -9/Materials | Discovered new exit (range 3) 1013 | -9/Materials | Entered another Materials area 1013 | -8/Materials | Evolved 2 slots: Utility x2 1275 | -8/Materials | Lost 3 parts (1n2u) 1357 | -8/Materials | Lost 4 parts (1p1n1u1w) 1416 | -8/Materials | Core integrity fell below 50% 1461 | -8/Materials | Lost 6 parts (1p3n2w) 1788 | -8/Materials | Core integrity fell below 20% 1908 | -8/Materials | Discovered new exit (range 4) 1910 | -8/Materials | Identified exit to Factory 1911 | -8/Materials | Entered Factory 1911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1919 | -7/Factory | Identified exit to DSF 1982 | -7/Factory | Discovered new exit (range 15) 2027 | -7/Factory | Identified exit to Factory 2029 | -7/Factory | Entered another Factory area 2029 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2119 | -6/Factory | Lost 5 parts (2n2u1w) 2369 | -6/Factory | Lost 4 parts (3n1w) 2558 | -6/Factory | Identified exit to Garrison 2804 | -6/Factory | Build established: Hacker-Mutant 3579 | -6/Factory | Discovered new exit (range 14) 3610 | -6/Factory | Identified exit to Lower Caves 3633 | -6/Factory | Entered Lower Caves 3680 | -6/Lower Caves | Learned Factory emergency access door positions 3824 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3838 | -6/Lower Caves | Build established: Scavenger-Mutant 4007 | -6/Lower Caves | Core integrity fell below 50% 4053 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 4327 | -6/Lower Caves | Discovered new exit (range 10) 4380 | -6/Lower Caves | Identified exit to Lower Caves 4870 | -6/Lower Caves | Lost 3 parts (1p1u1w) 4950 | -6/Lower Caves | Learned Factory emergency access door positions 4953 | -6/Lower Caves | Found DCF Scrap (11 items) 5067 | -6/Lower Caves | System corruption reached 10% 5074 | -6/Lower Caves | Core integrity fell below 20% 5103 | -6/Lower Caves | Lost 8 parts (2p2n4u) 5374 | -6/Lower Caves | Build established: Mutant 5390 | -6/Lower Caves | Entered another Lower Caves area 5455 | -6/Lower Caves | Discovered new exit (range 5) 5487 | -6/Lower Caves | Identified exit to Factory 5865 | -6/Lower Caves | Build established: Derelict-Assassin 5983 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6017 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05820_ System corrupted: Substantial component data lost. 05835_ System corrupted: Energy discharge (-171). 05850_ System corrupted: Matter fused (-8). 05867_ System corrupted: Heat flow error (+220). 05883_ System corrupted: Substantial component data lost. 05962_ Searching scrap... 05962_ Found Gauss Rifle. 05962_ Found Mak. Power Source. 05962_ Found 31 Matter. 05963_ Acquired 19 matter. 05983_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05992_ WLHOW99|G8K3D=RHFYPTIY2A:S 05997_ Imp. Medium Treads destroyed. 05998_ 0b10 Decoder Chip [Looter] destroyed. 06000_ S-27 Virus destroyed. 06007_ 3PX C>>=IHYPU9T3CS69&B 06011_ Arm. Wheel destroyed. 06011_ Adv. Assault Cannon destroyed. 06013_ Autogun fries itself beyond repair. 06014_ Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? ??????? ?##### ##### #### | | ??????????????????? ?? ?????#########?#### | | ?????????????????? ???? #?#? ############# # | | ?????????????????????## ?? ? ############# ### # | | ??????????????????"????## ?? #######?#### ### | | ?????????????????? ???## ?? ## #### | | ???????????????"??"? ## ##%################ | | ?????????????????""? ## ? ## ################ | | ??????????????? 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""" """ #####?#######? | | ????? ? s " ########?##### | | ????? ?? ?#?#### " ###?#####?#### | | ????? #?# ; %@ ############?? | | ?????? ?############ Y;######################### | | ?????? ? ?#?#?###??### #####?#################### | | ?????? ?#??###?#?## #?#############??####??### | | ??????? #?#?####??# ######?###?###??#########? | | ?????#??? #?#?#?## ? ########?####?####?#? | | ???????? ? #?#?# ? ################?###? | | ?????? ? ?? ?#########?####?#####? | | ???????? ? ? ?? ? ###?####?####?####??# | | ?????? ? #??## #?############?##?##? | | ????? ??? ???####?## ###??####???###???### | | ?????????# #####???## ###?##?######?#???##? | | ???????#?#? ###?###??#######?###??#########????#?? | | ????????? ?#?###?# ###?###?######?#?##?##???????? | | ????????? ? ###?#? #####?#??###?#????#???##????? | | ???????????? ?#?## ###??####?##??###??????????? | | ????????????? ##??? ?########?#?#?#????????????? | | ???????????? ?? ?#?# ??##?#?###?##?????????????? | | ??????????? ??? ??##? ?#?##?#?#?#????????????????? | | ??????????????? ? ?# ?####?#??##?#???????????????? | | ??????????????? ????? ???#???????????????????????? | | ????????????????? ????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 44 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonDecoyTrap Manual? 0 Play Time 01:18:35 Cumulative 66.0 hours Start 2026.08.14 @ 12:29:36 End 2026.08.14 @ 15:38:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 60 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3569aab-dc0b-44c0-897a-6a2d84d72a14