Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.02 @ 23:43:28 Player: wchar_t Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (6) 30 Value Destroyed (60) 60 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4390 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Seismic Detector Medium Laser Small Laser Power Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Seismic Detector Phase Shifter Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Sensor Array Seismic Detector Medium Laser Small Laser Power Maul [Rating: 35] Favorites ----------- Power None Propulsion None Utility Improved Signal Interpreter Device Seismic Detector Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . 2 2 2 . . 2 . Weapon . | . . . . . . . . . Parts Attached 24 | 3 1 3 2 . . 8 7 . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 1 3 1 . . 8 6 . Device 5 | 1 . 1 . . . 1 2 . Storage . | . . . . . . . . . Processor 9 | . 1 . 1 . . 7 . . Hackware 4 | . . . . . . . 4 . Protection 2 | . . 2 . . . . . . Artifact . | . . . . . . . . . Weapon 4 | 2 . . 1 . . . 1 . Energy Gun 3 | 2 . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 7 | . . . . . 2 . 4 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . . . 2 . 4 1 Weapon . | . . . . . . . . . Highest Loss Streak 4 | . . . . . 2 . 4 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 45 | . 38 42 34 23 22 53 60 40 Device 8 | . 14 11 5 . . 6 11 . Processor 26 | . 10 11 9 7 7 45 41 26 Hackware 2 | . . . . . . . 6 13 Protection 5 | . . 18 18 15 14 . . . Energy Gun 1 | . 14 2 2 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 5 | 3 2 3 5 2 2 1 5 . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 5 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 85% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Matter Collected 332 | 200 . . . . . 132 . . Remotely . | . . . . . . . . . Salvage Created 181 | 153 28 . . . . . . . Parts 15 | 11 4 . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed 3 | 2 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . Recycler 1 | 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . Best Kill Streak 3 | 3 1 . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn 1 | 1 1 . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Damage Taken 1687 | . 65 98 118 . 370 35 401 600 Core 1423 | . 42 75 97 . 313 35 284 577 Absorbed by Shields 39 | . . . . . 39 . . . Redirected to Shielding 94 | . . 16 21 . 57 . . . Core Remaining (%) 79 | 100 83 81 82 . . 50 . . Volleys Fired 14 | 11 3 . . . . . . . Largest 2 | 2 1 . . . . . . . Hottest 90 | 90 40 . . . . . . . Shots Fired 25 | 22 3 . . . . . . . Gun 25 | 22 3 . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 25 | 22 3 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | 4 5 . . . . . . . Robot Miss Streak 2 | 2 1 . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 16 | 14 2 . . . . . . . Core Hits 9 | 6 2 1 . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 237 | 180 43 14 . . . . . . Guns 204 | 180 24 . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 33 | . 19 14 . . . . . . Kinetic . | . . . . . . . . . Thermal 204 | 180 24 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . 9 7 . . . . . . Shots . | . . . . . . . . . Rammed 5 | . 2 3 . . . . . . Targets Rammed 5 | . 2 3 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 85 | 85 1 . . . . . . . Average Temperature 45 | 46 1 . . . . . . . Received Heat Transfer 384 | . 30 42 . . . 18 144 150 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 533 | 483 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Peak Influence 213 | 25 92 83 79 50 50 38 213 106 Initial 91 | . 16 38 34 35 35 15 18 91 Average 58 | 7 59 47 44 46 37 23 93 95 Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 96 100 Level 1 1 | . . . . . . . 3 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 1 2 . . 1 2 1 Investigation 2 | . . . . . . 1 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 1 1 2 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Distress Signals 5 | . 2 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 46 | . 7 5 6 1 7 2 9 9 Peak Tracking Total 9 | . 4 4 5 1 9 2 4 9 Tactical Retreats 5 | . 1 1 1 . . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Traps Triggered 3 | . . . . . 1 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Machines Accessed 10 | . 1 1 1 2 . 1 4 . Terminals 9 | . 1 1 1 1 . 1 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 22 | . 1 1 2 3 . 4 11 . Successful 6 | . 1 . . 1 . 1 3 . Failed 16 | . . 1 2 2 . 3 8 . Catastrophic 4 | . . 1 1 . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 17 | . 1 1 2 2 . 1 10 . Terminals 21 | . 1 1 2 2 . 4 11 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 5 | . 1 . . . . 1 3 . Level Access Points 2 | . 1 . . . . . 1 . Fabricator Index 3 | . . . . . . 1 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . 1 1 1 . 1 3 . Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Turns Passed 1148 | 78 104 108 93 71 101 159 366 68 Spaces Moved 1598 | 71 185 181 142 129 111 211 433 135 Core 1598 | 71 185 181 142 129 111 211 433 135 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 100 50 50 50 100 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 3 38 22 17 4 39 6 12 28 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Ext Total 1906 | 91 192 197 163 136 155 260 577 135 Wait 211 | . 1 8 18 5 36 40 103 . Move 1591 | 70 184 180 141 129 110 210 432 135 Hop . | . . . . . . . . . Pick Up 10 | 6 1 1 . 1 . 1 . . Fast Attach 16 | . 1 2 . . . 7 6 . Attach 5 | 3 . . 1 . . 1 . . Detach 7 | 1 . . 2 . . 1 3 . Swap 3 | . . 1 1 . . . 1 . Drop 4 | . . 2 . 1 . . 1 . Fire 14 | 11 3 . . . . . . . Melee 1 | . . . . . . . 1 . Ram 5 | . 2 3 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 39 | . . . . . 9 . 30 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 12) 79 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Materials 134 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Utility x2 284 | -9/Materials | Discovered new exit (range 15) 291 | -9/Materials | Entered another Materials area 291 | -8/Materials | Evolved 2 slots: Utility x2 312 | -8/Materials | Build established: Mutant 375 | -8/Materials | Discovered new exit (range 20) 384 | -8/Materials | Entered Factory 384 | -7/Factory | Evolved 2 slots: Utility x2 455 | -7/Factory | Identified exit to Garrison 455 | -7/Factory | Entered Garrison 458 | -7/Garrison | Installed Relay Interface Framework 528 | -7/Garrison | Triggered checkpoint 551 | -7/Garrison | Discovered new exit (range 10) 556 | -7/Garrison | Entered Factory 703 | -7/Factory | Discovered new exit (range 20) 714 | -7/Factory | Identified exit to Factory 715 | -7/Factory | Entered another Factory area 715 | -6/Factory | Evolved 2 slots: Utility x2 1029 | -6/Factory | Identified exit to Factory 1073 | -6/Factory | Discovered new exit (range 16) 1080 | -6/Factory | Identified exit to Extension 1081 | -6/Factory | Entered Extension 1100 | -6/Extension | Lost 4 parts (4u) 1117 | -6/Extension | Spotted B-75 Beast 1120 | -6/Extension | Spotted B-75 Beast 1142 | -6/Extension | Core integrity fell below 50% 1147 | -6/Extension | Core integrity fell below 20% 1149 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Map updated. 01032_ ALERT: Security rotation in progress. 01035_ >> Machine Analyzer network decryption results: 01035_ Scanalyzer x4 01040_ Connecting with Terminal... 01053_ Discarded Terrain Scan Processor. 01054_ Acquired Imp. System Shield. 01063_ Imp. Hacking Suite destroyed. 01066_ Phase Shifter destroyed. 01068_ System Shield destroyed. 01069_ Seismic Detector destroyed. 01073_ EXIT=FOUND 01080_ EXIT=IDENTIFIED: EXTENSION LOCATION=EXTENSION GOAL=ESCAPE 01126_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E002. 01140_ Imp. Signal Interpreter destroyed. 01148_ >> Machine Analyzer network decryption results: 01148_ Terminal x3 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"????????????????????? | | ???????????????????????????""????????????????????? | | ???????????????????????????""????????????????????? | | ?????????????? ?????????? ""????????????????????? | | ?????????????? ?????????? ""????????????????????? | | ?????????????? ?????????? 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" ????""??????????????? | | ?????????????# #????????? ?????T??????????????? | | ?????????????+ #????????? ???""??????????????? | | ?????????????# #????????? ???""??????????????? | | ?????????????# #????????? ????""??????????????? | | ?????????????# #????????#! ?????????????????????? | | ?????????????# #????????# ??????????????????????? | | ?????????????# #?######?# #?"T"??????????????????? | | ???????????###R### ## ### ###????????????????????? | | ???????????#"" "" "" ""#????????????????????? | | ???????????# " " " " ###??????????????????? | | ???????????# R # #??????????????????? | | ???????????# ;#???????????????????? | | ############ #############????????? | | g w ????? | | uY @ ????? | | Y ????? | | ????? | | tt ?????? | | ###########; BB BB ################?????? | | ??????????#; BB BB #????????????????????? | | ??????????## #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????######T#"""#######????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 85 Core Shielding 20 Evasion (%) 50 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionCompositeClaws Manual? 0 Play Time 00:21:07 Cumulative 154.4 hours Start 2023.02.02 @ 22:06:02 End 2023.02.02 @ 23:43:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 39 Adventurer 8 Explorer 8 Win Type - Total 11 Types 6/0/2/1/1/1/0/0/0 Lore% 82 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3299b843-e6a3-49c5-88fe-01c412a69964