Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.06 @ 22:06:02 Player: CouchSnake Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1130) 1130 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3160 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 14/400 System Corruption 0% Temperature Cool (182) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Battery > --- WEAPON (3) ------- Particle Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Battery Medium Matter Pod Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Katana > --- INVENTORY -------- Ion Engine EM Pulse Cannon Shock Trap Shock Trap [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Battery Device Advanced Heat Sink Storage Large Battery Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 55 | 6 17 17 . 15 Power 9 | 1 2 3 . 3 Engine 8 | 1 2 3 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 4 4 . . Treads 2 | . . 2 . . Leg 2 | . . 2 . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 8 | 1 3 2 . 2 Device 1 | . . . . 1 Storage 5 | 1 3 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 28 | 2 8 8 . 10 Energy Gun 9 | 2 5 1 . 1 Energy Cannon 7 | . . . . 7 Ballistic Gun 6 | . . 5 . 1 Ballistic Cannon . | . . . . . Launcher 4 | . 3 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 1 . 20 Power 4 | . . . . 4 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 12 | . 1 1 . 10 Highest Loss Streak 8 | . 1 1 . 8 Average Slot Usage (%) 86 | . 95 87 100 61 Engine 11 | . 14 10 11 11 Treads 7 | . . 19 . . Leg 3 | . . . 22 7 Wheel 8 | . 25 . . . Flight 1 | . 2 1 . . Storage 21 | . 24 20 22 15 Protection 2 | . . 3 11 3 Energy Gun 8 | . 22 1 . 1 Ballistic Gun 11 | . . 19 22 8 Launcher 5 | . 5 9 . . Slashing Weapon 2 | . . . 11 6 Naked Turns . | . . . . . Heaviest Build 31 | 12 20 21 21 31 Greatest Support 40 | 20 20 40 26 26 Greatest Overweight (x) 7 | . 2 1 . 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 10 4 4 4 Average Capacity 5 | 5 7 4 4 4 Most Carried 7 | 4 7 4 4 4 Average Carried 2 | 2 4 1 3 2 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 4 4 1 4 . Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 10% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1254 | 157 368 424 72 233 Remotely . | . . . . . Salvage Created 1232 | . 235 506 . 491 Parts 84 | . 20 43 . 21 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 30 | . 11 10 . 9 Melee 1 | . . . . 1 Guns 10 | . 4 3 . 3 Cannons 4 | . . . . 4 AOE 15 | . 7 7 . 1 Classes Destroyed 10 | . 3 6 . 1 Worker 3 | . . 3 . . Builder 6 | . 1 5 . . Tunneler 1 | . . . . 1 Recycler 2 | . . 2 . . Watcher 4 | . . 4 . . Swarmer 9 | . 6 3 . . Grunt 16 | . 5 4 . 7 Brawler 1 | . . 1 . . Duelist 2 | . . 1 . 1 Sentry 2 | . . 1 . 1 Best Kill Streak 8 | . 3 8 . 4 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 5 | . 2 5 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2750 | . 325 551 . 1874 Core 686 | . 68 63 . 555 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 72 . 84 . Volleys Fired 97 | . 30 31 . 36 Largest 3 | . 2 3 . 3 Hottest 194 | . 90 79 . 194 Shots Fired 182 | . 48 75 . 59 Gun 134 | . 37 62 . 35 Cannon 24 | . . . . 24 Launcher 24 | . 11 13 . . Special . | . . . . . Kinetic 95 | . . 62 . 33 Thermal 48 | . 37 . . 11 Explosive 24 | . 11 13 . . Electromagnetic 15 | . . . . 15 Robot Hit Streak 9 | . 6 8 . 9 Robot Miss Streak 4 | . 4 4 . 3 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 103 | . 23 36 . 44 Core Hits 75 | . 17 39 . 19 Critical Hits 3 | . . 2 . 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3377 | . 762 1432 . 1183 Guns 970 | . 203 400 . 367 Cannons 461 | . . . . 461 Explosions 1841 | . 559 1032 . 250 Melee 105 | . . . . 105 Ramming . | . . . . . Kinetic 753 | . . 400 . 353 Thermal 589 | . 203 . . 386 Explosive 1591 | . 559 1032 . . Electromagnetic 339 | . . . . 339 Impact . | . . . . . Slashing 105 | . . . . 105 Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Effects 5 | . . 5 . . Message Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Targeting Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 91 | . 6 42 . 43 Projectiles . | . . . . . Explosions 91 | . 6 42 . 43 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 215 | . . 158 . 57 Shots 6 | . . 5 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 419 | . 70 55 . 419 Average Temperature 98 | . 31 18 . 222 Received Heat Transfer 1050 | . 69 117 . 864 Effects 7 | . . . . 7 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 883 | . 474 . . 409 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 245 | . 245 234 82 106 Average Influence 100 | . 125 108 82 64 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 91 | 100 87 89 100 100 Level 1 8 | . 12 10 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 18 20 . 13 Peak Tracking Total 7 | . 3 4 . 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . 1 3 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 3 1 . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 2 . . Successful 5 | . 3 2 . . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Recall Reinforcements 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1668 | 62 554 645 117 290 Spaces Moved 1122 | 58 478 389 96 101 Core 46 | 3 . . . 43 Treads 290 | . . 290 . . Legs 169 | . . 15 96 58 Wheels 458 | 55 403 . . . Hover . | . . . . . Flight 159 | . 75 84 . . Fastest Speed 37 | 50 37 37 120 50 Average Speed 106 | 78 73 133 120 163 Slowest Speed 400 | 80 197 160 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 81 42 18 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 135 | . 43 83 . 9 Melee . | . . . . . Projectile . | . . . . . AOE 135 | . 43 83 . 9 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1423 | 71 628 462 98 164 Wait 99 | 4 83 9 . 3 Move 1118 | 57 477 388 95 101 Hop . | . . . . . Pick Up 21 | 4 9 3 3 2 Fast Attach 29 | 6 3 10 . 10 Attach 10 | . 2 5 . 3 Detach 1 | . . 1 . . Swap 16 | . 12 2 . 2 Drop 28 | . 12 13 . 3 Fire 97 | . 30 31 . 36 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 2) 464 | -10/Materials | Discovered new exit (range 13) 600 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1045 | -9/Materials | Discovered new exit (range 16) 1204 | -9/Materials | Discovered new exit (range 6) 1262 | -9/Materials | Entered Mines 1281 | -9/Mines | Assembled infested the area 1289 | -9/Mines | Met a Derelict bent on vengeance 1289 | -9/Mines | Found a hidden stash of uninstalled traps 1309 | -9/Mines | Discovered new exit (range 5) 1379 | -9/Mines | Entered Materials 1379 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1526 | -8/Materials | Lost 8 parts (1p2n2u3w) 1571 | -8/Materials | Build established: Scavenger-Mutant 1605 | -8/Materials | Core integrity fell below 50% 1626 | -8/Materials | Core integrity fell below 20% 1651 | -8/Materials | Lost 8 parts (3p2u3w) 1669 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. Acquired Particle Cannon. U-05 Engineer builds a Wall. EM Pulse Cannon destroyed. R-06 Scavenger collects Mining Laser. U-05 Engineer lays Concrete. Particle Cannon destroyed. U-05 Engineer builds a Wall. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. Overheating: Energy bleed (-2). U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer lays Concrete. Acquired Particle Cannon. U-05 Engineer lays Concrete. EM Pulse Cannon destroyed. U-05 Engineer lays Concrete. Particle Cannon destroyed. G-47 Trooper destroyed. 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