Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 16:24:45 Player: Yuzi Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (27) 135 Value Destroyed (826) 826 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7561 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 92/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Antigrav System Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Advanced Target Analyzer Core Analyzer Core Analyzer ECM Suite Phase Shifter Cloaking Device Hacking Suite > --- WEAPON ----------- Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Quantum Rifle Rocket Launcher Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 134] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Core Analyzer Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 7 | . . . . . 2 . 1 1 1 1 1 Utility 8 | . . . . . 2 1 1 1 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 71 | 8 6 . 2 4 2 7 2 3 6 15 16 Power 6 | 1 1 . 1 . . . . 1 . 1 1 Engine 3 | 1 1 . 1 . . . . . . . . Core 1 | . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 23 | 4 2 . . 1 2 . . . . 7 7 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 8 | . . . . . . . . . . 7 1 Flight 11 | . 2 . . 1 2 . . . . . 6 Utility 26 | 1 1 . . 1 . 6 2 2 4 5 4 Device 10 | . . . . 1 . 1 2 2 . 1 3 Storage 1 | 1 . . . . . . . . . . . Processor 9 | . 1 . . . . 3 . . 3 2 . Hackware 3 | . . . . . . 1 . . 1 1 . Protection 3 | . . . . . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 16 | 2 2 . 1 2 . 1 . . 2 2 4 Energy Gun 3 | 2 . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 4 Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . 1 1 . . . . . . 1 Parts Lost 25 | . 2 . . 1 . . . . 9 3 10 Power 2 | . 1 . . . . . . . 1 . . Propulsion 11 | . 1 . . . . . . . 4 2 4 Utility 9 | . . . . . . . . . 3 1 5 Weapon 3 | . . . . 1 . . . . 1 . 1 Highest Loss Streak 8 | . 2 . . 1 . . . . 4 1 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 3 7 5 5 4 3 3 5 4 4 4 3 Power . | . 1 1 . 1 1 . . . . . . Propulsion 1 | 1 4 2 2 1 . . . . . . . Utility . | . . 1 . . . . . . . . . Weapon 2 | 1 1 1 1 1 2 2 5 4 4 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . 5 3 1 . . . . . . 1 1 Power 2 | . . 1 . . . . . . . 1 . Propulsion 5 | . 3 1 . . . . . . . . 1 Utility 2 | . 1 . 1 . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . Tool/Special 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 72 | . 86 85 85 81 70 86 81 70 50 51 69 Engine 7 | . 12 14 14 14 9 15 8 . . . . Leg 3 | . 21 . . . . . . . . . . Hover 4 | . . . . . . . . . . 17 18 Flight 15 | . 4 28 28 28 34 30 26 23 14 . 6 Device 3 | . . . . . . 4 11 12 6 2 9 Storage 1 | . 13 . . . . . . . . . . Processor 14 | . 6 14 14 14 9 14 13 11 19 18 15 Hackware 1 | . . . . . . 2 6 5 1 2 3 Protection 1 | . . . . . . 3 6 4 . . 4 Energy Gun 7 | . 20 14 14 14 9 6 . . . . . Ballistic Gun 1 | . 7 . . . . . . . . . . Launcher 2 | . . 14 3 1 9 6 . . . . . Slashing Weapon 1 | . . . 10 8 . . . . . . . Peak Build Rating 134 | 6 7 6 15 23 11 35 31 44 46 88 134 Average Rating 32 | 4 6 6 13 12 10 20 29 34 32 60 93 On Entrance 20 | . 6 6 6 15 9 11 28 30 35 14 82 Avg Prop Armor Cover (%) 7 | 5 . . . . . . . . . 7 8 Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 44 | 11 11 7 9 9 9 21 21 22 17 21 44 Greatest Support 64 | 26 20 8 8 8 16 20 20 20 20 61 64 Greatest Overweight (x) 5 | 2 1 . 1 1 . 1 1 1 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | 3 7 5 4 4 3 3 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 3 5 5 5 5 4 1 Class Distribution -------------------- 55% | Mutant 18% | Scavenger-Sprinter 17% | Scavenger-Mutant 5% | Scavenger-Scout 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 990 | 190 160 203 20 97 20 . 110 . 65 125 . Remotely . | . . . . . . . . . . . . Salvage Created 872 | . 183 125 . 27 . 35 . . 65 316 121 Parts 61 | . 18 9 . 10 . 1 . . 4 12 7 Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 23 | . 8 5 . 3 . . . . 1 3 3 Melee 4 | . . . . . . . . . 1 . 3 Guns 14 | . 8 5 . . . . . . . 1 . AOE 3 | . . . . 3 . . . . . . . Classes Destroyed 9 | . 2 . . 1 . 1 . . 2 2 1 Tunneler 1 | . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 12 | . 6 3 . 3 . . . . . . . Cutter 3 | . . . . . . . . . . . 3 Grunt 4 | . 2 2 . . . . . . . . . Sentry 1 | . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . 1 2 . Best Kill Streak 6 | . 6 2 . 4 . 1 . . 1 1 2 Combat Bots Only 6 | . 6 2 . 3 . . . . 1 1 2 Max Kills in Single Turn 3 | . 1 1 . 3 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 300 | . 49 27 . 10 . 18 . . 55 45 96 Missed 125 | . 14 19 . 2 . 15 . . 28 21 26 Hits 175 | . 35 8 . 8 . 3 . . 27 24 70 Melee 53 | . . . . . . . . . . . 53 Projectile 122 | . 35 8 . 8 . 3 . . 27 24 17 AOE 4 | . . . . . . . . . 1 . 3 Critical Strikes 29 | . 1 . . . . . . . 1 1 26 Part Disruptions 2 | . . 1 . . . . . . . 1 . Damage Taken 4343 | . 369 89 . 63 . 21 . . 812 621 2368 Core 2189 | . 92 24 . 17 . . . . 435 155 1466 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . 6 . . . . . Core Remaining (%) 87 | 100 . . . 46 100 100 100 100 62 88 . Volleys Fired 44 | . 30 9 . 2 . . . . . 3 . Largest 2 | . 2 1 . 2 . . . . . 1 . Hottest 94 | . 80 40 . 73 . . . . . 94 . Shots Fired 75 | . 59 9 . 4 . . . . . 3 . Gun 73 | . 59 9 . 2 . . . . . 3 . Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 20 | . 20 . . . . . . . . . . Thermal 43 | . 29 9 . 2 . . . . . 3 . Explosive 2 | . . . . 2 . . . . . . . Electromagnetic 10 | . 10 . . . . . . . . . . Robot Hit Streak 12 | . 12 9 . 1 . . . . . 2 . Robot Miss Streak 2 | . 2 1 . 1 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 72 | . 40 8 . 2 . 1 . . 6 7 8 Core Hits 30 | . 11 6 . 4 . 1 . . 3 2 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 2 . Critical Strikes 6 | . . . . . . . . . 1 2 3 Smash 3 | . . . . . . . . . 1 2 . Impale 3 | . . . . . . . . . . . 3 Melee Attacks 45 | . . . . . . 1 . . 19 8 17 Impact 24 | . . . . . . . . . 16 8 . Slashing 4 | . . . . . . 1 . . 3 . . Piercing 17 | . . . . . . . . . . . 17 Sneak Attacks 3 | . . . . . . . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1870 | . 446 86 . 228 . 38 . . 339 353 380 Guns 605 | . 446 86 . . . . . . . 73 . Cannons . | . . . . . . . . . . . . Explosions 228 | . . . . 228 . . . . . . . Melee 1009 | . . . . . . 38 . . 312 280 379 Ramming 28 | . . . . . . . . . 27 . 1 Kinetic 187 | . 187 . . . . . . . . . . Thermal 319 | . 160 86 . . . . . . . 73 . Explosive 228 | . . . . 228 . . . . . . . Electromagnetic 99 | . 99 . . . . . . . . . . Impact 456 | . . . . . . . . . 176 280 . Slashing 174 | . . . . . . 38 . . 136 . . Piercing 379 | . . . . . . . . . . . 379 Highest Corruption 7 | . 1 1 1 1 . . . . 5 7 . Average Corruption 1 | . 1 1 1 1 . . . . 1 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . 3 2 2 . . . . 6 7 . Message Errors 4 | . . 1 . 1 . . . . 1 1 . Matter Fused 5 | . . 2 1 . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 6 | . . . 1 . . . . . 2 3 . Data Loss (minor) 1 | . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . 1 . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 322 | . . . . . . . . . 100 180 42 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 322 | . . . . . . . . . 100 180 42 Knockbacks 3 | . . . . . . . . . 1 2 . Impact 3 | . . . . . . . . . 1 2 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . 13 . . Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . . . 3 . 1 Targets Rammed 4 | . . . . . . . . . 3 . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 227 | . 162 36 . 42 . 1 . . . 227 . Average Temperature 58 | . 71 19 . 21 . 1 . . . 68 . Received Heat Transfer 234 | . 159 24 . . . 6 . . 45 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 3 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried 8 | . . . . . . . . . 4 4 . Impact Corruptions 8 | . . . . . . . . . 2 6 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 649 | . 375 200 . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 195 | . 130 80 . 80 7 50 44 47 195 102 42 Initial 102 | . . . . . 7 . 12 11 . 102 15 Average 32 | . 42 35 . 16 3 10 16 15 39 70 7 Influence Increases 1268 | . 204 155 . 80 . 69 62 36 342 178 142 Destroy 0b10 Robot/C 460 | . 160 100 . 60 . . . . 20 60 60 Destroy 0b10 Robot/NC 20 | . . . . 5 . 5 . . 5 5 . Destroy Leader 94 | . 30 10 . 10 . 2 . . . 32 10 Successful Hack 257 | . 14 . . . . 2 62 36 42 32 69 Destroy Structure 32 | . . . . 5 . . . . 20 4 3 Partial Spotted 90 | . . . . . . 60 . . . 30 . Lose Combat Pursuer 315 | . . 45 . . . . . . 255 15 . Influence Decreases 1244 | . 204 150 5 60 20 42 65 60 147 345 146 Entered New Map 152 | . . . 5 . 13 . 15 13 . 93 13 Time Decay 976 | . 184 150 . 60 7 42 50 47 101 222 113 Lost Part 114 | . 20 . . . . . . . 44 30 20 Lost Ally 2 | . . . . . . . . . 2 . . Squads Dispatched 13 | . . 1 . . . 1 . . 3 4 4 Investigation 3 | . . 1 . . . . . . 1 1 . Extermination 5 | . . . . . . 1 . . 1 2 1 Reinforcement 5 | . . . . . . . . . 1 1 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 9 | . 1 1 . . 1 . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 94 | . 12 16 . 3 2 3 1 1 29 11 16 Peak Tracking Total 15 | . 6 12 . 3 4 4 1 1 15 6 8 Tactical Retreats 13 | . . 5 . . . . . . 6 1 1 ECM-based Alert Blocks 3 | . . . . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 5 | . 1 . . . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . . . . . 20 . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 33 | . 2 2 . 1 . 2 3 4 7 6 6 Terminals 18 | . 1 . . . . . 2 3 5 4 3 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 1 . 1 1 2 Garrison Access 4 | . . . . . . . . 1 1 1 1 Total Hacks 70 | . 3 2 . 1 . 4 7 14 18 10 11 Successful 42 | . 2 2 . 1 . 3 7 9 8 3 7 Failed 27 | . 1 . . . . 1 . 5 10 6 4 Catastrophic 7 | . 1 . . . . 1 . 1 1 1 2 Database Lockouts 1 | . . . . . . . . . . 1 . Manual 41 | . 1 . 1 . . . 6 12 10 5 6 Terminals 50 | . 2 . . . . . 6 13 16 6 7 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 8 | . . . . . . 2 1 . 1 2 2 Garrison Access 6 | . . . . . . . . 1 1 2 2 Terminal Hacks 14 | . 1 2 . 1 . . 1 3 5 . 1 Record 3 | . . . . . . . . . 2 . 1 Open Door 3 | . . 2 . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . 1 . . . Registered Components 2 | . . . . . . . . 2 . . . Zone Layout 3 | . . . . . . . 1 . 2 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . . 2 1 . 1 1 2 Insert Component 2 | . . . . . . . 1 . . . 1 Retrieve Study 5 | . . . . . . 2 . . 1 1 1 Garrison Access Hacks 3 | . . . . . . . . 1 . 1 1 Seal Access 3 | . . . . . . . . 1 . 1 1 Unauthorized Hacks 16 | . . . . . . . 5 5 2 1 3 Terminals 16 | . . . . . . . 5 5 2 1 3 Assimilate 2 | . . . . . . . 1 1 . . . Botnet 11 | . . . . . . . 2 3 2 1 3 Operators 1 | . . . . . . . . 1 . . . Skim 2 | . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . . . 3 3 5 6 4 Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . 2 . . 1 1 1 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 2 | . . . . . . . 1 1 . . . Largest Group 2 | . . . . . . . 1 2 2 . . Highest-Rated Group 36 | . . . . . . . 26 36 36 . . Highest-Rated Ally 26 | . . . . . . . 26 26 26 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 950 | . . . . . . 137 110 139 308 . 256 Terrain 156 | . . . . . . 137 19 . . . . Traps 538 | . . . . . . . 91 139 308 . . Seismic 214 | . . . . . . . 104 110 . . . Cloaking 82 | . . . . . . . . . . . 82 ECM 252 | . . . . . . . . . . . 252 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 3403 | 77 480 386 215 358 36 203 110 139 501 468 430 Spaces Moved 5158 | 49 341 808 252 428 109 525 268 313 721 687 657 Core 64 | 9 . . . . . . . . 37 13 5 Treads . | . . . . . . . . . . . . Legs 254 | 27 227 . . . . . . . . . . Wheels 13 | 13 . . . . . . . . . . . Hover 1015 | . . . . . . . . . . 674 341 Flight 3812 | . 114 808 252 428 109 525 268 313 684 . 311 Fastest Speed 22 | 50 37 37 37 37 31 31 31 31 31 40 22 Average Speed 48 | 116 104 37 83 76 31 31 31 31 36 50 37 Slowest Speed 335 | 190 190 37 117 117 31 111 111 111 120 120 335 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 38 | . 3 8 . 6 1 7 2 2 8 . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 34 | 4 55 98 60 84 12 15 8 10 23 22 19 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . Spaces Dug 13 | . . . . . . . . . 10 2 1 Terrain Destroyed 18 | . . . . 5 . . . . 10 2 1 Melee 13 | . . . . . . . . . 10 2 1 Projectile . | . . . . . . . . . . . . AOE 5 | . . . . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 5899 | 68 408 881 257 452 109 555 293 355 921 796 804 Wait 413 | . 7 67 . 10 . 16 16 25 164 36 72 Move 5073 | 48 334 792 251 415 106 510 263 308 705 686 655 Hop 36 | . 3 7 . 6 1 7 2 2 7 . 1 Pick Up 108 | 12 16 3 2 5 . 9 5 6 8 18 24 Fast Attach . | . . . . . . . . . . . . Attach 68 | 6 4 . . 4 2 6 1 3 6 17 19 Detach 14 | . . . . 3 . 2 . 3 2 3 1 Swap 18 | 2 2 . 2 3 . 3 1 1 1 . 3 Drop 55 | . 12 3 2 4 . 1 5 7 6 4 11 Fire 44 | . 30 9 . 2 . . . . . 3 . Melee 45 | . . . . . . 1 . . 19 8 17 Ram 4 | . . . . . . . . . 3 . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . Trap 20 | . . . . . . . . . . 20 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Subcaves 468 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Discovered new exit (range 15) 558 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Entered Mines 562 | -10/Mines | Learned 8 Materials zone layouts 563 | -10/Mines | Learned location of Recycling (-8) 580 | -10/Mines | Discovered exit to Materials (range 10) 597 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 611 | -10/Mines | Met a Derelict shopkeep closing up shop 634 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 680 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 744 | -10/Mines | Assembled infested the area 749 | -10/Mines | Assisted by a Guerilla fighting off Assembled 790 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 841 | -10/Mines | Discovered exit to Subcaves (range 6) 854 | -10/Mines | Discovered exit to Materials (range 6) 880 | -10/Mines | Learned location of Storage (-8) 941 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 942 | -10/Mines | Discovered new exit (range 5) 943 | -10/Mines | Identified exit to Exiles 944 | -10/Mines | Entered Exiles 953 | -10/Exiles | Met 8R-AWN 960 | -10/Exiles | Met EX-HEX 970 | -10/Exiles | Met EX-BIN 974 | -10/Exiles | Aligned with FarCom system 974 | -10/Exiles | Given EX-Vault access code 983 | -10/Exiles | Opened EX-Vault 987 | -10/Exiles | Found Prototype Slashing Weapon 988 | -10/Exiles | Identified Longsword +1 1011 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1108 | -10/Exiles | Met EX-DEC 1149 | -10/Exiles | Discovered new exit (range 10) 1157 | -10/Exiles | Identified exit to Mines 1159 | -10/Exiles | Left Exiles lab with Longsword +1 1159 | -10/Exiles | Entered Mines 1309 | -9/Mines | Found the Drone Emporium 1317 | -9/Mines | Found Prototype Device 1318 | -9/Mines | Identified Sensor Drone Bay 1391 | -9/Mines | Core integrity fell below 50% 1418 | -9/Mines | Found a hidden stash of uninstalled traps 1424 | -9/Mines | Learned Materials trap positions 1432 | -9/Mines | Learned Materials stockpile data 1482 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1514 | -9/Mines | Discovered new exit (range 3) 1516 | -9/Mines | Identified exit to Materials 1517 | -9/Mines | Entered Materials 1517 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1518 | -8/Materials | Identified exit to Factory 1519 | -8/Materials | Loaded intel: 21 trap records 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1751 | -7/Factory | Discovered new exit (range 16) 1755 | -7/Factory | Identified exit to Factory 1756 | -7/Factory | Entered another Factory area 1756 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1852 | -6/Factory | Discovered new exit (range 3) 1853 | -6/Factory | Identified exit to Factory 1866 | -6/Factory | Entered another Factory area 1866 | -5/Factory | Accompanied by 1 ally 1866 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1990 | -5/Factory | Discovered new exit (range 12) 1993 | -5/Factory | Identified exit to Factory 2005 | -5/Factory | Entered another Factory area 2005 | -4/Factory | Accompanied by 2 allies 2005 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -4/Factory | Build established: Scavenger-Sprinter 2071 | -4/Factory | Crushed by falling debris 2338 | -4/Factory | Discovered new exit (range 4) 2339 | -4/Factory | Identified exit to Upper Caves 2344 | -4/Factory | Lost 4 parts (3n1w) 2489 | -4/Factory | Identified exit to Research 2506 | -4/Factory | Entered Research 2506 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -3/Research | Lost 3 parts (1p1n1u) 2620 | -3/Research | Build established: Mutant 2726 | -3/Research | Spotted B-86 Titan 2755 | -3/Research | Central database locked down 2934 | -3/Research | Build established: Scavenger-Mutant 2966 | -3/Research | Spotted B-86 Titan 2967 | -3/Research | Discovered new exit (range 15) 2974 | -3/Research | Identified exit to Research 2974 | -3/Research | Entered another Research area 2974 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -2/Research | Allied Derelicts emerged from ambush trap array 3362 | -2/Research | Core integrity fell below 50% 3381 | -2/Research | Lost 8 parts (2n5u1w) 3388 | -2/Research | Core integrity fell below 20% 3404 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 03378_ Enh. Force Lance+ severed. 03378_ Slug penetrates Wall. 03382_ Acquired Imp. Diametric Drive. 03384_ Acquired Enh. Force Lance+. 03384_ Slug penetrates Wall. 03385_ Wall collapses. 03386_ C-57 Dissector suffers critical hit (Impale). 03386_ C-57 Dissector destroyed. 03386_ Penetrated by Slug. 03386_ Electron Diverter destroyed. 03386_ Penetrated by Slug. 03389_ Slug penetrates Wall. 03390_ Penetrated by Slug. 03391_ Acquired Adv. Surge Thruster. 03393_ Penetrated by Slug. 03397_ Knocked back. 03397_ C-57 Dissector knocked back. 03401_ Adv. Surge Thruster destroyed. 03404_ Imp. Diametric Drive severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ????????????????????????????????????########### | | ?????????????????????????????######## # # #### | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ?????????????????????????? | | ??????????????????????????# ######### ## | | ???????????????????????????????????# # | | ???????????????????????????????????# / | | ???????????????????????????????????# # | | ???????????????????????????????????# =""" """ | | ???????????????????????????????????# """S""" #= | | ???????????????????????????????????# # # | | ???????????????????????????????????# # # | | ???????????????????????????????????############# # | | ??????????????????????????????????????????######+# | | ?????????????????????????????###########??# =]= = | | ?????????????????????????????# #??# [//= | | ?????????????????????????????# #??# | | ??????????????##############?# = #??# """" | | ??????????????# #?# ! #??# """" | | ??????????????# ### #??# """" | | ??????????????+ = + #! = #??# """" | | ??????????????# cc#?# #??# | | ??????????????# ! @ #?# #??# | | ?????????????????#########c#### ############ | | ???????????? | | ???????????? | | ???????????? [% | | ????????????? """ | | ?????????????+######## T######## """ # | | ?????????????????????###???????####### """ # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????w???????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????####### # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ??????????????????? ????????????????????????# # | | ??????????????????? ????????????????????????# # | | ??????????????????? ????????????????????????# # | | ??????????????????? ????????????????????????# + | | ??????????????????? ??###?###?###???????????# # | | ??????????????????? ??# #???????????# # | | ??????????????????? ??# #???????????# # | | ??????????????????# #?# #???????????# # | | ??????????????????# #?# """ #???????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 2 Armor Coverage 450 Utility Shielding 66 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 9 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Antigrav System | -3/Research | Hacked Enh. Force Lance | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Omniscient Cartographer Quantum Hacking Respectable Loadout Challenges ------------ None Game ------ Seed BombAdvancedMinigun Manual? 0 Play Time 01:14:07 Cumulative 38.6 hours Start 2026.01.15 @ 15:05:28 End 2026.01.15 @ 16:24:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c084087a-7986-4151-b6ad-8d039b69e633