Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:38:38 Player: robb Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (337) 337 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1967 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Cloak of Protection Decoy Drone Bay (0/16) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Small Storage Unit Cloak of Protection Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cloak of Protection Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 6 6 7 2 12 Power 8 | 1 2 2 . 3 Engine 7 | 1 2 1 . 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 1 2 . 2 Treads . | . . . . . Leg 7 | 2 1 2 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 2 2 5 Device 5 | . . . 1 4 Storage 6 | 1 1 2 1 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 1 . 2 Energy Gun 3 | 1 1 . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 9 | . . 2 . 7 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . . 2 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 94 97 88 96 Engine 12 | . 14 7 14 13 Core 1 | . . 6 . . Leg 27 | . 28 28 28 27 Device 5 | . . . 3 12 Storage 17 | . 22 25 14 13 Energy Gun 13 | . 12 14 14 13 Energy Cannon 2 | . 7 8 . . Ballistic Gun 10 | . 7 5 14 13 Naked Turns . | . . . . . Heaviest Build 94 | 12 19 94 25 28 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 30 | . . 30 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 10 10 Average Capacity 10 | 6 8 14 9 9 Most Carried 10 | 5 8 8 9 10 Average Carried 7 | 2 4 6 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 2 7 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 504 | 224 106 111 . 63 Remotely . | . . . . . Salvage Created 385 | . 137 185 . 63 Parts 18 | . 7 6 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 10 | . 3 4 . 3 Guns 7 | . 2 3 . 2 Cannons 2 | . 1 1 . . AOE 1 | . . . . 1 Classes Destroyed 3 | . 2 . . 1 Builder 1 | . 1 . . . Grunt 9 | . 3 4 . 2 Assembled 1 | . . . . 1 Best Kill Streak 3 | . 3 2 . 1 Combat Bots Only 2 | . 2 2 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 156 | . 15 45 . 96 Missed 44 | . 2 16 . 26 Damage Taken 1324 | . 129 365 . 830 Core 255 | . 13 74 . 168 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 48 | . 9 17 . 22 Largest 2 | . 2 2 . 2 Hottest 110 | . 110 110 . 70 Shots Fired 79 | . 18 31 1 29 Gun 61 | . 9 23 1 28 Cannon 17 | . 9 8 . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 14 | . . 6 . 8 Thermal 64 | . 18 25 1 20 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 10 . 8 Robot Miss Streak 1 | . 1 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 59 | . 15 24 . 20 Core Hits 21 | . 6 8 . 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 942 | . 221 349 . 372 Guns 559 | . 99 212 . 248 Cannons 243 | . 122 121 . . Explosions 121 | . . . . 121 Melee . | . . . . . Ramming 19 | . . 16 . 3 Kinetic 132 | . . 62 . 70 Thermal 670 | . 221 271 . 178 Explosive 121 | . . . . 121 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . 2 13 15 16 Message Errors 13 | . 1 2 4 6 Matter Fused 11 | . 1 4 3 3 Heat Flow Errors 7 | . . 3 3 1 Energy Discharges 3 | . . 2 1 . Data Loss (minor) 4 | . . . 2 2 Data Loss (major) 3 | . . 2 1 . Misfires 2 | . . . 1 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . . 40 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 5 | . . 3 . 2 Kicked 5 | . . 3 . 2 Crushed . | . . . . . Highest Temperature 432 | . 270 432 271 251 Average Temperature 122 | . 116 170 118 51 Received Heat Transfer 693 | . 60 249 . 384 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 1924 | . 555 851 . 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 92 | . 92 85 . 21 Initial 35 | . . 35 . . Average 23 | . 26 47 . 3 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 11 4 . 6 Peak Tracking Total 5 | . 5 2 . 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . . 1 5 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 51 | . . 1 50 . Successful 51 | . . 1 50 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 51 | . . 1 50 . Record 49 | . . . 49 . Open Door 1 | . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 16 | . . . . 16 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3155 | 70 278 859 930 1018 Spaces Moved 1596 | 63 178 454 708 193 Core 37 | 26 . 7 . 4 Treads . | . . . . . Legs 1559 | 37 178 447 708 189 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 144 | 91 120 167 130 177 Slowest Speed 1550 | 120 120 1550 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 34 73 92 20 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2369 | 75 225 522 714 833 Wait 641 | . 18 24 3 596 Move 1592 | 62 177 453 707 193 Hop . | . . . . . Pick Up 33 | 7 11 8 2 5 Fast Attach 3 | 1 . 1 . 1 Attach 15 | 5 4 2 1 3 Detach 3 | . 1 . . 2 Swap 15 | . 2 4 1 8 Drop 14 | . 3 10 . 1 Fire 48 | . 9 17 . 22 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 3 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 7) 349 | -10/Materials | Entered Mines 579 | -10/Mines | Found the Drone Emporium 583 | -10/Mines | Found Prototype Device 1202 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1203 | -10/Mines | Discovered new exit (range 5) 1208 | -10/Mines | Entered Exiles 1209 | -10/Exiles | Identified exit to Mines 1243 | -10/Exiles | Met 8R-AWN 1262 | -10/Exiles | Met EX-HEX 1355 | -10/Exiles | Met EX-DEC 1392 | -10/Exiles | Visited The Gauntlet 1542 | -10/Exiles | Learned location of Zion (-7) 1672 | -10/Exiles | Met EX-BIN 1786 | -10/Exiles | Aligned with FarCom system 1787 | -10/Exiles | Given EX-Vault access code 1920 | -10/Exiles | Opened EX-Vault 1933 | -10/Exiles | Found Cloak of Protection 1982 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2138 | -10/Exiles | Left Exiles lab with Cloak of Protection 2138 | -10/Exiles | Entered Mines 2260 | -9/Mines | Excavation squad dispatched 2260 | -9/Mines | A large section of the Mines collapsed 2510 | -9/Mines | Excavation squad dispatched 2634 | -9/Mines | Identified Decoy Drone Bay 2707 | -9/Mines | Lost 16 allies 2760 | -9/Mines | Excavation squad dispatched 3010 | -9/Mines | Excavation squad dispatched 3120 | -9/Mines | Core integrity fell below 50% 3147 | -9/Mines | Core integrity fell below 20% 3156 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Assault Rifle destroyed. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. G-34 Mercenary destroyed. Aluminum Leg destroyed. Destroyed Aluminum Leg. Grenade Launcher destroyed. System corrupted: Component data lost. Ion Engine destroyed. System corrupted: Med. Laser failed to cycle. G-34 Mercenary heat damages Heat Sink, Sml. Laser, Ion Engine. Destroyed Sml. Laser. G-34 Mercenary overheating. T-07 Excavator destroyed. The unstable cave ceiling collapses. Med. Laser destroyed. Aluminum Leg destroyed. G-34 Mercenary heat short circuits Ion Engine. Acquired 17 matter. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???######?????####????????????????????? | | ??## ###### ##???????????????????? | | ??# #??#####????????????? | | ??# #### ##???????????? | | ??# ## ##########??? | | ??## ## #??? | | ???###### #### ######### #??? | | ???????######??# ###???????# #??? | | ??????## #### ###?????????# #??? | | ??????# = # # ###???????????# #??? | | ??????# !%* g ##?????????????# #??? | | ??????# ! @ #??????????????# #??? | | ??????# g # ##??????????????# #??? | | ??????## ### #??????########## #??? | | ???????#######?# #??????# g %%%%%%#??? | | ???????????????# ########g##########??? | | ???????????????# g g# " #???????????? | | ???????????????########## ##??????????? | | ???????????????????????## ##?????????? | | ??????????????????????## ""##????????? | | ??????????????????????# * ###????????? | | ??????????????????????## #??????? | | ???????????????????????## % #?????? | | ????????????????????????# # ???? | | ????????????????????????# ### #?? | | ???????????????????????? #??#### ? | | ????????????????????????# "#??????? ### | | ????????????????????????# #????????#?? | | ????????????????????????# #??????????? | | ????????????????????????? #??????????? | | ?????????????????????????"" ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Release The Drones! Tourist Challenges ------------ None Game ------ Seed BarrageSuspensionPit Manual? 0 Play Time 00:42:30 Cumulative 2.6 hours Start 2024.04.04 @ 15:56:53 End 2024.04.04 @ 16:38:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f65a1ceb-9230-47ed-998d-57ac7eb0f933