Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 15:33:39 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (996) 996 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2821 Bonus ------- None Cogmind --------- Core Integrity 139/550 Matter 174/300 Energy 28/100 System Corruption 0% Temperature Critical (695) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Subdweller Power Source Subdweller Power Source Huge Storage Unit Huge Storage Unit Light Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Spiked Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon Battle Rifle Improved Assault Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Huge Storage Unit Huge Storage Unit Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Remote Datajack [Rating: 23] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 31 | 6 11 6 8 Power 7 | 1 3 2 1 Engine 5 | 1 2 2 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 5 | 2 . 2 1 Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 5 2 6 Energy Gun 2 | . 1 . 1 Energy Cannon 3 | . 1 1 1 Ballistic Gun 9 | 2 3 1 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 18 | . 5 2 11 Power 3 | . 2 . 1 Propulsion 6 | . 2 1 3 Utility . | . . . . Weapon 9 | . 1 1 7 Highest Loss Streak 11 | . 2 1 11 To Critical Strikes . | . . . . Average Backups 6 | 1 4 7 9 Power . | . . . 1 Propulsion . | . . . . Utility 2 | . 1 3 2 Weapon 3 | . 2 4 4 Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power . | . . . . Propulsion 1 | . 1 . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 75 | . 77 73 70 Engine 12 | . 13 14 2 Treads 9 | . 9 5 24 Leg 10 | . 12 11 . Storage 13 | . 14 14 9 Energy Gun 1 | . 2 . 1 Energy Cannon 8 | . 6 11 6 Ballistic Gun 18 | . 18 16 22 Peak Build Rating 23 | 6 7 10 23 Average Rating 7 | 4 5 7 17 On Entrance 5 | . 6 6 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 12 20 24 26 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 6 | . 6 2 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 6 | 1 4 7 9 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 1 7 9 6 Class Distribution -------------------- 92% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 657 | 226 286 141 4 Remotely . | . . . . Salvage Created 1275 | . 659 298 318 Parts 79 | . 42 16 21 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 29 | . 16 7 6 Guns 15 | . 11 1 3 Cannons 11 | . 5 5 1 AOE 1 | . . . 1 Classes Destroyed 9 | . 4 2 3 Worker 1 | . 1 . . Builder 1 | . . . 1 Hauler 2 | . 2 . . Swarmer 7 | . 5 1 1 Grunt 12 | . 11 . 1 Sentry 2 | . . 1 1 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Subdweller 5 | . . 5 . Best Kill Streak 6 | . 5 2 6 Combat Bots Only 5 | . 5 2 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 233 | . 112 24 97 Missed 40 | . 23 4 13 Hits 193 | . 89 20 84 Projectile 193 | . 89 20 84 Critical Strikes 7 | . 1 . 6 Damage Taken 2883 | . 942 376 1565 Core 622 | . 160 51 411 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 15 . Volleys Fired 102 | . 66 22 14 Largest 4 | . 2 2 4 Hottest 177 | . 80 100 177 Shots Fired 214 | . 133 43 38 Gun 165 | . 113 25 27 Cannon 48 | . 20 18 10 Launcher 1 | . . . 1 Special . | . . . . Kinetic 147 | . 105 25 17 Thermal 58 | . 20 18 20 Explosive 1 | . . . 1 Electromagnetic 8 | . 8 . . Robot Hit Streak 17 | . 17 15 11 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 136 | . 86 28 22 Core Hits 53 | . 32 9 12 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 1 2 Burn 1 | . . . 1 Meltdown 2 | . . 1 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1920 | . 930 450 540 Guns 1063 | . 678 129 256 Cannons 730 | . 245 321 164 Explosions 120 | . . . 120 Melee . | . . . . Ramming 7 | . 7 . . Kinetic 914 | . 629 129 156 Thermal 830 | . 245 321 264 Explosive 120 | . . . 120 Electromagnetic 49 | . 49 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . 14 17 . Message Errors 8 | . 4 4 . Matter Fused 10 | . 2 8 . Heat Flow Errors 3 | . 1 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 5 | . 4 1 . Misfires 2 | . 2 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . . 32 Shots 1 | . . . 1 Rammed 2 | . 2 . . Targets Rammed 4 | . 4 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 840 | . 158 228 840 Average Temperature 131 | . 37 27 481 Received Heat Transfer 768 | . 339 96 333 Effects 13 | . . . 13 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 4 | . . . 4 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 4 | . . 3 1 Heat Transferred 1628 | . 518 555 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 147 | . 147 . 41 Initial . | . . . . Average 42 | . 52 . 7 Influence Increases 660 | . 441 40 179 Destroy 0b10 Robot/C 480 | . 320 40 120 Destroy 0b10 Robot/NC 20 | . 15 . 5 Destroy Leader 114 | . 74 . 40 Successful Hack 39 | . 32 . 7 Destroy Structure 7 | . . . 7 Influence Decreases 648 | . 369 112 167 Entered New Map 36 | . . 36 . Time Decay 462 | . 349 56 57 Lost Part 150 | . 20 20 110 Squads Dispatched 6 | . 3 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 27 7 13 Peak Tracking Total 8 | . 5 2 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 6 . 3 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 16 . 5 Successful 11 | . 9 . 2 Failed 10 | . 7 . 3 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 25 | . 20 . 5 Terminals 18 | . 14 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Recycling Unit Index 1 | . . . 1 Dispatch Records 1 | . 1 . . Security Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 6 . 1 Terminals 4 | . 4 . . Track 2 | . 2 . . Operators 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Reject 2 | . 1 . 1 Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3253 | 76 1513 1365 299 Spaces Moved 1524 | 47 827 523 127 Core 14 | 10 3 . 1 Treads 633 | 37 342 128 126 Legs 877 | . 482 395 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 172 | 136 137 233 163 Slowest Speed 350 | 160 350 260 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 83 33 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 1 5 Melee . | . . . . Projectile 1 | . . 1 . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1972 | 59 1088 631 194 Wait 259 | . 157 71 31 Move 1521 | 46 826 522 127 Hop . | . . . . Pick Up 39 | 7 18 7 7 Fast Attach . | . . . . Attach 27 | 6 9 3 9 Detach 1 | . . . 1 Swap 7 | . 3 3 1 Drop 12 | . 5 3 4 Fire 102 | . 66 22 14 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 462 | -10/Materials | Discovered new exit (range 11) 514 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Core integrity fell below 50% 1289 | -10/Materials | Discovered new exit (range 9) 1371 | -10/Materials | Discovered new exit (range 5) 1590 | -10/Materials | Entered Subcaves 1876 | -10/Subcaves | Learned Materials interactive machine intel 2137 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2231 | -10/Subcaves | Discovered new exit (range 10) 2544 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2673 | -10/Subcaves | Core integrity fell below 20% 2728 | -10/Subcaves | Learned location of Zion (-6) 2728 | -10/Subcaves | Met a Zionite searching for "candidates" 2935 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2936 | -10/Subcaves | Discovered new exit (range 13) 2947 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2955 | -10/Subcaves | Entered Materials 2955 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 2956 | -8/Materials | Loaded intel: 19 interactive machine locations 3224 | -8/Materials | Garrison activated, responded to threat 3251 | -8/Materials | Core integrity fell below 50% 3254 | -8/Materials | Self-destructed Last Messages --------------- 03244_ X-62 Marksman destroyed. 03244_ U-05 Engineer destroyed. 03244_ Broken Adv. Beam Rifle destroyed. 03244_ Destroyed Broken Adv. Beam Rifle. 03245_ Overheating: System interference. 03245_ Grenade Launcher temporarily disabled. 03245_ Arm. Treads destroyed. 03245_ Knocked back. 03246_ Overheating: Energy bleed (-5). 03246_ Critical hit (Burn: +37). 03248_ Overheating: Grenade Launcher damaged (-2). 03248_ Grenade Launcher destroyed. 03249_ Overheating: Energy bleed (-6). 03250_ Overheating: Sub. Machine Gun damaged (-63). 03250_ Sub. Machine Gun destroyed. 03250_ G-47 Trooper destroyed. 03251_ Overheating: Core damaged (-104). 03254_ Assault Rifle destroyed. 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