Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 11:23:18 Player: TheGamingJasper Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (28) 140 Value Destroyed (797) 797 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7177 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 98/100 System Corruption 17% Temperature Warm (134) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg Improved Titanium Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Targeting Computer Core Analyzer Improved Light Armor Plating System Shield > --- WEAPON ----------- Particle Gun Spread Laser Heavy Plasma Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Small Storage Unit Improved Sensor Array Improved Terrain Scan Processor Target Analyzer Energy Filter Improved Utility Shielding Hacking Suite Beam Rifle [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . 1 . . . Utility 7 | . . . . 2 1 . . 1 . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 47 | 5 . 4 3 9 3 4 . 9 . . 1 2 3 4 . Power 6 | 1 . . 1 1 1 1 . 1 . . . . . . . Engine 4 | 1 . . 1 1 . . . 1 . . . . . . . Core 2 | . . . . . 1 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 19 | 1 . 3 1 3 1 1 . 2 . . . 2 2 3 . Treads . | . . . . . . . . . . . . . . . . Leg 15 | 1 . 3 1 3 1 1 . 2 . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . Flight 2 | . . . . . . . . . . . . 2 . . . Utility 14 | 1 . . 1 4 . 1 . 4 . . 1 . 1 1 . Device 3 | . . . 1 1 . . . . . . . . 1 . . Storage 3 | 1 . . . 1 . . . . . . . . . 1 . Processor 5 | . . . . 2 . . . 3 . . . . . . . Hackware 2 | . . . . . . 1 . . . . 1 . . . . Protection 1 | . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 8 | 2 . 1 . 1 1 1 . 2 . . . . . . . Energy Gun 7 | 2 . 1 . 1 1 1 . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . 2 . Parts Lost 13 | . . 1 . 1 . 2 . 1 . 5 . 2 . 1 . Power 4 | . . 1 . . . 1 . . . 2 . . . . . Propulsion 5 | . . . . 1 . . . . . 1 . 2 . 1 . Utility 2 | . . . . . . 1 . . . 1 . . . . . Weapon 2 | . . . . . . . . 1 . 1 . . . . . Highest Loss Streak 5 | . . 1 . 1 . 2 . 1 . 5 . 2 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 2 3 3 4 5 7 8 8 8 10 9 1 2 3 1 1 Power . | . 1 1 . 1 1 . 1 . . . . . . . . Propulsion . | . 1 . . . 1 1 1 1 1 1 1 1 2 . . Utility 3 | . . . . . 3 4 4 6 8 6 . 1 1 . 1 Weapon 1 | 1 1 1 2 3 2 2 2 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 10 | . . . . 1 . . . 2 . 6 . . 1 . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . 1 . 6 . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 71 62 99 98 98 99 100 99 100 85 17 3 . 15 . Engine 4 | . 14 9 11 9 . . . 6 6 4 . . . . . Core 3 | . . . . . 6 6 7 6 6 4 . . . . . Leg 24 | . 14 20 44 35 30 30 30 26 26 22 12 . . 10 . Device 5 | . . . 10 16 15 9 7 3 . . . . . 4 . Storage 6 | . 14 11 11 9 7 7 7 6 6 5 . . . . . Processor 9 | . . . . 10 15 15 15 19 20 17 . . . . . Hackware 2 | . . . . . . 4 7 6 6 5 3 . . . . Protection 1 | . . . . . . . . 2 6 5 . . . . . Energy Gun 15 | . 28 22 22 16 21 23 23 19 13 11 . . . . . Peak Build Rating 53 | 5 5 9 10 20 26 31 31 53 53 53 13 17 22 49 . Average Rating 24 | 3 5 6 9 15 24 28 31 44 53 44 10 6 3 27 . On Entrance 16 | . 5 5 8 10 20 26 31 31 53 53 1 2 2 22 . Avg Prop Armor Cover (%) 28 | . . . . . . . . . . . 24 . . 32 . Naked Turns 439 | . . . . . . . . . . 32 37 66 123 28 153 Heaviest Build 39 | 12 12 13 14 27 25 29 25 39 39 39 . . 1 1 . Greatest Support 63 | 10 10 40 40 47 57 62 62 63 63 63 47 19 12 60 3 Greatest Overweight (x) 1 | 1 1 1 . . . . . . . . . . . . . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 8 8 8 10 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | 5 3 6 7 8 9 10 8 10 10 10 4 4 5 4 1 Average Carried 6 | 2 3 3 5 5 7 8 8 9 10 9 1 2 4 1 1 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 3 3 4 7 8 9 8 8 10 10 5 4 4 2 1 1 Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Gunner 19% | Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Matter Collected 585 | 220 . 70 30 85 . 90 . . 85 . . 5 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 948 | . . 106 228 267 . 107 . 174 . 66 . . . . . Parts 54 | . . 8 19 14 . 6 . 6 . 1 . . . . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 5 . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Combat Hostiles Destroyed 22 | . . 3 8 4 . 6 . . . 1 . . . . . Guns 21 | . . 3 8 4 . 6 . . . . . . . . . Classes Destroyed 8 | . . 2 2 2 . . . 2 . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . Recycler 3 | . . . . 2 . . . 1 . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . Swarmer 10 | . . . 4 . . 6 . . . . . . . . . Grunt 7 | . . 2 3 2 . . . . . . . . . . . Brawler 4 | . . 1 1 1 . . . . . 1 . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 4 | . . 3 4 2 . 3 . 3 . 1 . . . . . Combat Bots Only 4 | . . 3 4 2 . 3 . . . 1 . . . . . Max Kills in Single Turn 3 | . . 1 1 1 . 1 . 3 . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Hostile Shots Fired 314 | . 7 20 29 19 5 21 . 17 . 44 10 18 . 118 6 Missed 105 | . 1 5 7 9 4 6 . 9 . 4 3 9 . 46 2 Hits 209 | . 6 15 22 10 1 15 . 8 . 40 7 9 . 72 4 Melee 2 | . . 1 1 . . . . . . . . . . . . Projectile 207 | . 6 14 21 10 1 15 . 8 . 40 7 9 . 72 4 AOE 2 | . . . . . . . . . . . . 2 . . . Critical Strikes 5 | . . . . . . . . . . . . . . 4 1 Actively Blocked 3 | . . . . . . . . . . . . . . 3 . Damage Taken 3787 | . 66 179 247 165 13 231 . 233 . 854 132 361 . 1174 132 Core 1967 | . 11 34 69 36 . 29 . 16 . 506 92 221 . 821 132 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 73 | . . . . 73 . . . . . . . . . . . Core Remaining (%) 83 | 100 95 . 74 93 . . 95 . . 38 90 . . . . Volleys Fired 63 | . 5 10 17 15 . 8 . 1 . 7 . . . . . Largest 3 | . 2 2 2 2 . 3 . 3 . 3 . . . . . Hottest 220 | . 100 115 115 115 . 180 . 186 . 220 . . . . . Shots Fired 142 | . 10 20 34 30 . 24 . 3 . 21 . . . . . Gun 135 | . 10 20 34 30 . 24 . 3 . 14 . . . . . Cannon 7 | . . . . . . . . . . 7 . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 142 | . 10 20 34 30 . 24 . 3 . 21 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 3 11 14 11 . 8 . 3 . 4 . . . . . Robot Miss Streak 7 | . 2 3 6 2 . 7 . 3 . 4 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . Shots Hit Robots 109 | . 6 18 27 27 . 17 . 2 . 12 . . . . . Core Hits 119 | . 1 19 29 26 . 29 . 6 . 9 . . . . . Critical Kills 1 | . . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 2 1 . . . . . 2 . . . . . Burn 4 | . . . 2 1 . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1833 | . 75 243 358 368 . 186 . 384 . 215 . . . 4 . Guns 1403 | . 75 243 358 368 . 186 . 23 . 150 . . . . . Cannons 65 | . . . . . . . . . . 65 . . . . . Explosions 361 | . . . . . . . . 361 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . . . . 4 . Kinetic . | . . . . . . . . . . . . . . . . Thermal 1829 | . 75 243 358 368 . 186 . 384 . 215 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . 3 17 17 17 Average Corruption 13 | . . . . . . . . . . . . 2 8 17 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . 3 12 7 Message Errors 9 | . . . . . . . . . . . . . 1 6 2 Matter Fused 4 | . . . . . . . . . . . . . 2 . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . 3 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 152 | . . . . . . . . 152 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 152 | . . . . . . . . 152 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . . . . 139 . . . . . 2 . Shots 2 | . . . . . . . . 2 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1034 | . 225 414 189 7 . 276 . 120 . 1034 . . . 238 306 Average Temperature 201 | . 117 203 61 3 . 106 . 62 . 555 . . . 106 168 Received Heat Transfer 1147 | . 36 81 93 81 . . . 12 . 360 63 36 . 36 349 Effects 21 | . . 3 . . . . . . . 18 . . . . . Shutdowns 2 | . . 1 . . . . . . . 1 . . . . . Energy Bleed 5 | . . 2 . . . . . . . 3 . . . . . Interference 4 | . . . . . . . . . . 4 . . . . . Matter Decay 4 | . . . . . . . . . . 4 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 4 | . . . 1 1 . . . 2 . . . . . . . Heat Transferred 3452 | . 222 481 928 825 . 279 . 280 . 437 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 130 | . . 60 130 65 . . . 99 . . 30 29 . 25 45 Initial 22 | . . . 7 22 . . . . . . . 14 . . 11 Average 20 | . . 20 70 22 . . . 20 . . 1 6 . 2 10 Influence Increases 957 | . . 70 240 143 . 155 . 124 . 75 30 15 . 45 60 Destroy 0b10 Robot/C 440 | . . 60 160 80 . 120 . . . 20 . . . . . Destroy 0b10 Robot/NC 30 | . . . 5 10 . . . 15 . . . . . . . Destroy Leader 94 | . . 10 30 20 . 20 . 4 . 10 . . . . . Successful Hack 3 | . . . . 3 . . . . . . . . . . . Disable Machine 60 | . . . . . . . . 60 . . . . . . . Destroy Structure 30 | . . . . . . . . 30 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 285 | . . . 45 30 . 15 . 15 . 45 30 . . 45 60 Influence Decreases 917 | . . 50 202 201 . 155 . 89 35 75 . 45 . 20 45 Entered New Map 93 | . . . 13 36 . . . . 14 . . 16 . . 14 Time Decay 705 | . . 40 189 155 . 135 . 79 21 25 . 10 . 20 31 Lost Part 119 | . . 10 . 10 . 20 . 10 . 50 . 19 . . . Squads Dispatched 8 | . 1 1 . 2 . . . 1 . . 2 . . 1 . Investigation 1 | . . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . 1 . . . . Reinforcement 5 | . 1 . . 2 . . . . . . 1 . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Distress Signals . | . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 88 | . 3 7 10 10 5 7 . 6 . 7 4 5 6 14 4 Peak Tracking Total 10 | . 1 3 4 5 6 3 . 3 . 4 3 5 6 10 4 Tactical Retreats 12 | . . . 2 1 . 1 . 1 . 1 1 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Traps Triggered 4 | . . 1 . . . . . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Machines Disabled 4 | . . . . . . . . 4 . . . . . . . Max in Single Turn 4 | . . . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Machines Accessed 9 | . 1 . . 1 1 . . 3 . . 2 . . 1 . Terminals 6 | . 1 . . . 1 . . 1 . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 14 | . 1 . . 2 1 . . 5 . . 4 . . 1 . Successful 5 | . . . . 2 . . . 1 . . 2 . . . . Failed 9 | . 1 . . . 1 . . 4 . . 2 . . 1 . Catastrophic 5 | . 1 . . . 1 . . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . 1 . . . 1 . . 2 . . 2 . . 1 . Terminals 9 | . 1 . . . 1 . . 2 . . 4 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . . . . 2 . . . . Record 2 | . . . . . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . 1 . . . . . . . Scan Component 2 | . . . . 1 . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 1 1 . . 3 . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Active Infowar (turns) 2530 | . . . . 386 294 607 30 547 484 182 . . . . . Optics 2530 | . . . . 386 294 607 30 547 484 182 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 2 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Turns Passed 4343 | 77 207 196 473 386 294 607 30 547 484 214 179 96 126 274 153 Spaces Moved 3635 | 47 102 98 333 212 251 382 27 434 453 191 178 186 201 234 306 Core 834 | 16 . . . . . . . . . 54 74 127 200 57 306 Treads . | . . . . . . . . . . . . . . . . Legs 2721 | 31 102 98 333 212 251 382 27 434 453 137 104 . . 157 . Wheels . | . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . . 1 20 . Flight 59 | . . . . . . . . . . . . 59 . . . Fastest Speed 37 | 50 190 120 120 112 112 115 115 107 107 50 50 37 50 50 50 Average Speed 101 | 142 190 161 120 115 113 115 115 107 107 90 96 45 50 98 50 Slowest Speed 190 | 190 190 190 120 120 115 115 115 115 107 107 130 50 70 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 35 13 74 25 10 68 7 16 65 22 8 9 97 8 26 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . 1 . . 2 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 33 | . . . . . . . . 28 . 5 . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . 5 . . . . . AOE 28 | . . . . . . . . 28 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Ext Total 4161 | 57 106 115 372 323 259 532 26 511 452 217 185 196 226 278 306 Wait 341 | . . . 13 74 . 129 . 52 . 12 . 6 21 34 . Move 3619 | 46 101 97 332 211 250 381 26 433 452 190 177 184 200 233 306 Hop 1 | . . . . . . . . . . . . 1 . . . Pick Up 59 | 6 . 4 6 9 4 5 . 11 . 4 3 3 1 3 . Fast Attach 2 | 2 . . . . . . . . . . . . . . . Attach 34 | 3 . 3 2 5 2 2 . 4 . . 4 2 3 4 . Detach 1 | . . . . . . . . . . . . . . 1 . Swap 17 | . . 1 1 5 2 3 . 5 . . . . . . . Drop 23 | . . . 1 4 1 4 . 5 . 4 1 . 1 2 . Fire 63 | . 5 10 17 15 . 8 . 1 . 7 . . . . . Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/Extension History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 470 | -9/Materials | Discovered new exit (range 6) 481 | -9/Materials | Entered Mines 523 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 703 | -9/Mines | Learned location of 1 exit from Materials 947 | -9/Mines | Discovered new exit (range 7) 954 | -9/Mines | Entered Materials 954 | -8/Materials | Evolved 2 slots: Utility x2 955 | -8/Materials | Identified exit to Factory 976 | -8/Materials | Build established: Scavenger-Mutant 1005 | -8/Materials | Repaired Spread Laser 1340 | -8/Materials | Entered Factory 1340 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1341 | -7/Factory | Identified exit to Lower Caves 1634 | -7/Factory | Entered Lower Caves 1694 | -7/Lower Caves | Learned Factory security intel 1695 | -7/Lower Caves | Build established: Scavenger-Gunner 2124 | -7/Lower Caves | Encountered a Warlord checkpoint 2133 | -7/Lower Caves | Learned location of Extension (-4) 2228 | -7/Lower Caves | Discovered new exit (range 10) 2241 | -7/Lower Caves | Entered another Lower Caves area 2254 | -7/Lower Caves | Discovered new exit (range 15) 2271 | -7/Lower Caves | Entered Factory 2271 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2802 | -6/Factory | Discovered new exit (range 16) 2818 | -6/Factory | Entered Lower Caves 2894 | -6/Lower Caves | Encountered a Warlord checkpoint 2931 | -6/Lower Caves | Build established: Gunner 3289 | -6/Lower Caves | Discovered new exit (range 14) 3302 | -6/Lower Caves | Entered another Lower Caves area 3484 | -6/Lower Caves | Released all parts (10) 3493 | -6/Lower Caves | Core integrity fell below 50% 3508 | -6/Lower Caves | Discovered new exit (range 5) 3509 | -6/Lower Caves | Encountered a Warlord checkpoint 3515 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 3516 | -6/Lower Caves | Entered Factory 3516 | -5/Factory | Evolved 2 slots: Utility x2 3658 | -5/Factory | Released all parts (4) 3692 | -5/Factory | Discovered new exit (range 5) 3695 | -5/Factory | Entered another Factory area 3695 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3791 | -4/Factory | Sucked down chute 3791 | -4/Factory | Entered Waste 3793 | -4/Waste | Build established: Mutant 3795 | -4/Waste | Spotted C-40 Crusher 3806 | -4/Waste | EMP discharged 3819 | -4/Waste | Spotted C-40 Crusher 3853 | -4/Waste | Spotted C-40 Crusher 3855 | -4/Waste | Spotted C-40 Crusher 3856 | -4/Waste | Spotted C-40 Crusher 3881 | -4/Waste | Spotted C-40 Crusher 3906 | -4/Waste | EMP discharged 3906 | -4/Waste | System corruption reached 10% 3906 | -4/Waste | Discovered new exit (range 12) 3917 | -4/Waste | Entered Factory 4163 | -4/Factory | Released all parts (3) 4165 | -4/Factory | Core integrity fell below 50% 4184 | -4/Factory | Discovered new exit (range 16) 4185 | -4/Factory | Core integrity fell below 20% 4191 | -4/Factory | Entered Extension 4229 | -4/Extension | Spotted B-86 Titan 4344 | -4/Extension | Destroyed by B-86 Titan with Railgun Last Messages --------------- 3S2DZBW QCYIQYB7W9NJFWW,WU|CXJ79N|VU EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Matter fused (-9). System corrupted: IFF burst signal emitted. System corrupted: Component data lost. K-01 Serf enters Transfer Station. R-10 Processor exits Transfer Station. T-07 Excavator exits Transfer Station. 7GC3H|#|97I6GKMJYSLNNKKELTMTUA/0P20 U-05 Engineer exits Transfer Station. R-10 Processor exits Transfer Station. ,XESTKJCLV9HB6MX%E=QR U-05 Engineer enters Transfer Station. System corrupted: Matter fused (-4). System corrupted: Heat flow error (+104). Critical hit (Meltdown: +340). U-05 Engineer destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????" ??????????? | | ????????????????????????????????" ??????????? | | ??????????????????????????????? ?????????? | | ????????????????????????###??? ?????????? | | #########################;### ????????? | | R *%! ????????? | | = %@ ????????? | | ????????? | | ????????? | | k u R R BB tu R?????????? | | ############################# BB ?????????? | | ????????????????????????????? ??????????? | | ?????????????????????????????? ??????????? | | ??????????????????????????????? ??????????? | | ???????????????????????????????? ???????????? | | ?????????????????????????????????#T#""???????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 8% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSixDoomcannon Manual? 0 Play Time 00:41:24 Cumulative 30.4 hours Start 2025.12.22 @ 10:27:24 End 2025.12.22 @ 11:23:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 54 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea338897-5308-4e0b-aafa-937640182797