Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 20:38:43 Player: Granite Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (3062) 3062 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 8176 Bonus ------- Follower Combat Kills 91 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Improved Cooling System Matter Compressor (41) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Compact Battery Advanced Targeting Computer Medium Armor Plating Force Field > --- WEAPON ----------- Gatling Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Improved Medium Treads Heat Sink Recoil Stabilizer Recoil Stabilizer Improved Particle Charger Improved Light Armor Plating Improved EM Shotgun Heavy Particle Cannon [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 2 . 2 2 . . 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 Utility 5 | . . . 1 1 . 2 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 96 | 6 1 3 14 7 9 11 14 15 4 12 Power 14 | 1 . 1 2 1 3 1 2 2 . 1 Engine 8 | 1 . 1 2 1 1 . . 2 . . Core 6 | . . . . . 2 1 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . . 5 2 5 1 4 3 1 3 Treads 16 | 2 . . 2 . 4 1 4 3 . . Leg . | . . . . . . . . . . . Wheel 10 | . . . 3 2 1 . . . 1 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 1 . 4 3 . 3 6 5 3 4 Device 14 | . . . 1 1 . 2 4 2 2 2 Storage 7 | 1 1 . . 1 . . 1 1 1 1 Processor 6 | . . . 3 1 . . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 2 3 1 1 6 2 5 . 4 Energy Gun 13 | . . 1 2 . 1 3 2 2 . 2 Energy Cannon 4 | . . . 1 1 . 1 . 1 . . Ballistic Gun 6 | 2 . 1 . . . 2 . 1 . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 3 . 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . 3 . . Parts Lost 43 | . . . 4 3 1 3 4 14 4 10 Power 8 | . . . . 1 . 1 1 3 1 1 Propulsion 15 | . . . 4 1 . 1 . 4 2 3 Utility 10 | . . . . . . . 2 4 1 3 Weapon 10 | . . . . 1 1 1 1 3 . 3 Highest Loss Streak 7 | . . . 3 3 1 2 3 7 4 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 96 89 97 97 98 88 56 31 Engine 6 | . 14 14 11 17 5 . . 5 3 . Core 4 | . . . . . 11 14 12 2 . . Treads 19 | . 28 28 27 . 19 20 19 16 7 . Wheel 1 | . . . 2 18 6 . . . . 9 Device 14 | . . . 10 9 18 23 23 21 15 6 Storage 12 | . 27 28 9 9 9 7 8 13 8 1 Processor 6 | . . . 11 18 9 7 6 4 6 7 Protection 2 | . . . . . . 7 5 6 3 . Energy Gun 5 | . . 11 6 8 4 1 8 4 . 2 Energy Cannon 4 | . . . 4 10 13 7 4 4 3 . Ballistic Gun 7 | . 28 16 10 . . 5 6 4 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 12 22 25 26 30 34 41 49 54 41 14 Greatest Support 80 | 40 40 40 60 38 60 60 80 80 48 48 Greatest Overweight (x) 4 | . . . 4 1 1 . . 2 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 9 9 10 10 10 10 8 5 Most Carried 10 | 5 6 8 10 9 10 10 10 10 10 5 Average Carried 7 | 2 4 6 9 5 8 8 8 8 8 3 Final Capacity 10 | 8 10 10 5 10 10 10 10 10 5 5 Final Carried 10 | 4 6 6 5 6 10 9 10 10 5 3 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Mutant 19% | Scavenger-Tank 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Matter Collected 1548 | 174 . 121 226 55 85 174 145 482 86 . Remotely . | . . . . . . . . . . . Salvage Created 3597 | . . 195 736 273 601 486 256 1029 21 . Parts 183 | . . 16 35 18 18 32 12 51 1 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 46 1 . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 69 | . . 8 13 3 8 11 4 21 1 . Melee 1 | . . 1 . . . . . . . . Guns 35 | . . 7 6 1 1 2 3 15 . . Cannons 31 | . . . 7 2 7 9 1 5 . . AOE 1 | . . . . . . . . 1 . . Classes Destroyed 14 | . . 2 5 2 2 2 . 1 . . Worker 1 | . . . . 1 . . . . . . Tunneler 2 | . . . . 1 1 . . . . . Recycler 5 | . . . 1 . 2 2 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . . . 1 . 1 . . . . . Watcher 4 | . . . 1 2 . . 1 . . . Swarmer 21 | . . 6 . . . 9 . 6 . . Grunt 26 | . . 2 8 2 7 . . 6 1 . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 10 | . . . 4 1 . . 3 2 . . Specialist 3 | . . . . . . . . 3 . . Hunter 4 | . . . . . . 1 1 2 . . Programmer 3 | . . . . . . 1 . 2 . . Best Kill Streak 7 | . . 3 6 5 4 6 1 7 1 . Combat Bots Only 7 | . . 3 3 2 4 4 1 7 1 . Max Kills in Single Turn 2 | . . 2 1 2 1 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Damage Taken 6602 | . 56 379 657 317 318 571 543 1665 493 1603 Core 1706 | . 8 72 57 49 99 50 22 189 148 1012 Absorbed by Shields 779 | . . . . . . 123 256 384 . 16 Regen/Repaired (Parts) 134 | . . . . 4 . . 130 . . . Core Remaining (%) 79 | 100 . 68 85 . 73 92 . . 57 . Volleys Fired 213 | . 1 18 50 14 31 25 14 46 4 10 Largest 3 | . 2 2 2 2 2 2 3 3 2 2 Hottest 172 | . 40 85 118 136 137 96 153 172 75 119 Shots Fired 466 | . 2 36 98 28 61 50 35 136 8 12 Gun 298 | . 2 36 63 10 12 25 27 117 . 6 Cannon 160 | . . . 35 18 49 25 8 19 4 2 Launcher . | . . . . . . . . . . . Special 8 | . . . . . . . . . 4 4 Kinetic 175 | . 2 29 34 . . 25 14 69 . 2 Thermal 243 | . . 7 50 18 61 25 14 55 4 9 Explosive . | . . . . . . . . . . . Electromagnetic 44 | . . . 14 10 . . 7 12 . 1 Robot Hit Streak 28 | . . 12 20 9 18 7 14 28 7 5 Robot Miss Streak 6 | . 2 3 4 1 3 2 2 6 1 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 6 | . . 2 1 . . . . 3 . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . Shots Hit Robots 307 | . . 26 63 19 41 29 27 90 5 7 Core Hits 158 | . . 17 23 10 20 17 13 55 1 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . 1 Burn 2 | . . . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6319 | . . 274 1190 453 906 610 496 2078 100 212 Guns 3542 | . . 248 577 248 114 250 373 1612 . 120 Cannons 2507 | . . . 571 205 761 360 123 312 100 75 Explosions 196 | . . . 42 . . . . 154 . . Melee . | . . . . . . . . . . . Ramming 57 | . . 26 . . 31 . . . . . Kinetic 1883 | . . 173 263 . . 250 188 934 . 75 Thermal 3759 | . . 75 735 205 875 360 219 1057 100 133 Explosive . | . . . . . . . . . . . Electromagnetic 620 | . . . 192 248 . . 89 87 . 4 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 1 5 5 7 Average Corruption 2 | . . . . . . 1 1 2 5 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . . . . . 1 1 28 10 7 Message Errors 10 | . . . . . . . 1 5 3 1 Matter Fused 9 | . . . . . . . . 8 1 . Heat Flow Errors 5 | . . . . . . . . 2 2 1 Energy Discharges 8 | . . . . . . . . 6 1 1 Data Loss (minor) 10 | . . . . . . . . 5 3 2 Data Loss (major) 2 | . . . . . . 1 . . . 1 Misfires 2 | . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 25 | . . . . . 1 . . 24 . . Projectiles 1 | . . . . . 1 . . . . . Explosions 24 | . . . . . . . . 24 . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 13 | . . 11 . . 2 . . . . . Targets Rammed 14 | . . 11 . . 3 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 326 | . . 208 144 326 162 238 . 200 241 144 Average Temperature 62 | . . 72 38 105 51 135 . 37 101 59 Received Heat Transfer 1392 | . . 96 255 189 162 . 82 245 282 81 Effects 2 | . . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . 4 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . 1 . 3 . . 5 . . Heat Transferred 6976 | . . 185 1382 370 1665 629 447 1854 148 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Peak Influence 383 | . 11 124 265 264 383 212 137 . . 121 Initial 111 | . . 4 15 111 107 110 96 . . 31 Average 97 | . 7 45 86 175 231 129 78 . . 76 Maximum Alert Level 1 | . . . 1 1 1 1 . . . . Low Security (%) 88 | 100 100 100 95 74 25 95 100 . . 100 Level 1 11 | . . . 4 25 74 4 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . 4 1 4 1 1 . . 2 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 8 | . . . 4 1 2 . . . . 1 Assault 2 | . . . . . 2 . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Distress Signals 4 | . . . 2 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 141 | . 3 8 21 11 23 17 7 21 5 25 Peak Tracking Total 7 | . 3 3 3 7 5 4 2 7 4 7 Tactical Retreats 10 | . . . 1 . 1 2 . . 2 4 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Traps Triggered 4 | . . . . . 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Machines Disabled 7 | . . . 3 . 1 . 1 2 . . Max in Single Turn 2 | . . . 2 . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Machines Accessed 22 | . 2 1 3 1 5 3 4 1 . 2 Terminals 15 | . 2 1 3 . 4 2 2 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . . . Recycling Units 4 | . . . . . 1 1 1 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 41 | . 5 2 6 2 9 5 9 1 . 2 Successful 26 | . 3 2 4 2 3 2 7 1 . 2 Failed 15 | . 2 . 2 . 6 3 2 . . . Catastrophic 2 | . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . 3 . . 4 2 1 . . Terminals 25 | . 5 2 6 . 5 2 4 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . 2 . . 4 . . . Recycling Units 9 | . . . . . 4 3 1 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . 3 2 3 . 3 . 2 1 . 1 Record 2 | . 1 1 . . . . . . . . Open Door 3 | . . . . . 2 . . 1 . . Open DSF 1 | . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . 1 Reinforcement Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . . 1 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . 4 . . . Scan Component 3 | . . . . 1 . . 2 . . . Repair 3 | . . . . 1 . . 2 . . . Recycling Unit Hacks 3 | . . . . . . 1 1 . . 1 Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . 1 . . . . Terminals 1 | . . . 1 . . . . . . . Track 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Monitor 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 1 2 . 3 . 2 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . 2 . . . Time 68 | . . . . 16 . . 52 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 2 . . 2 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . 23 . . . . . Total Damage 423 | . . . . . 423 . . . . . Kills 3 | . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 3 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Turns Passed 7735 | 74 323 969 1165 184 657 691 759 1996 366 551 Spaces Moved 4324 | 51 198 540 534 95 328 366 379 928 323 582 Core 554 | 22 . . 4 . . . . . 165 363 Treads 3321 | 29 198 540 491 . 256 366 379 928 134 . Legs . | . . . . . . . . . . . Wheels 449 | . . . 39 95 72 . . . 24 219 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 90 98 160 160 160 50 50 Average Speed 141 | 112 160 160 155 107 146 160 160 160 102 74 Slowest Speed 320 | 160 160 160 250 110 160 160 160 320 320 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 32 86 38 8 52 10 13 85 30 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 62 | . . . 48 . . 2 . 11 . 1 Melee . | . . . . . . . . . . . Projectile 8 | . . . . . . 2 . 5 . 1 AOE 54 | . . . 48 . . . . 6 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Total 5521 | 68 203 609 768 147 442 420 502 1328 349 685 Wait 741 | 2 1 32 152 24 54 6 77 325 9 59 Move 4314 | 50 197 539 533 94 327 365 378 927 322 582 Hop . | . . . . . . . . . . . Pick Up 85 | 10 3 3 10 8 12 8 13 12 . 6 Fast Attach 13 | . . . 7 . . . . . 1 5 Attach 57 | 6 1 1 4 5 4 5 8 13 3 7 Detach 4 | . . . 1 . . . . 2 1 . Swap 27 | . . 2 3 2 5 7 6 2 . . Drop 40 | . . 3 8 . 6 4 6 1 8 4 Fire 213 | . 1 18 50 14 31 25 14 46 4 10 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 14 | . . 11 . . 3 . . . . . Escape Stasis 12 | . . . . . . . . . . 12 Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 398 | -10/Materials | Entered Mines 1215 | -10/Mines | Learned Materials trap positions 1217 | -10/Mines | Discovered new exit (range 15) 1231 | -10/Mines | Learned location of Storage (-8) 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1368 | -9/Materials | Loaded intel: 11 trap records 1793 | -9/Materials | Build established: Scavenger-Mutant 2278 | -9/Materials | Discovered new exit (range 13) 2319 | -9/Materials | Build established: Mutant 2431 | -9/Materials | Lost 3 parts (3n) 2532 | -9/Materials | Entered another Materials area 2532 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2558 | -8/Materials | Repaired Arm. Wheel 2591 | -8/Materials | Discovered new exit (range 14) 2716 | -8/Materials | Entered Storage 2740 | -8/Storage | Lost 3 parts (1p1n1w) 2853 | -8/Storage | Build established: Scavenger-Mutant 2950 | -8/Storage | Met a pair of Derelict thieves 3356 | -8/Storage | Discovered new exit (range 10) 3373 | -8/Storage | Entered Factory 3373 | -7/Factory | Evolved 2 slots: Utility x2 3960 | -7/Factory | Discovered new exit (range 6) 4064 | -7/Factory | Entered another Factory area 4064 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4115 | -6/Factory | Repaired Lgt. Treads 4143 | -6/Factory | Repaired Heat Sink 4374 | -6/Factory | Build established: Scavenger-Tank 4487 | -6/Factory | Lost 3 parts (1p2u) 4758 | -6/Factory | Discovered new exit (range 14) 4781 | -6/Factory | Garrison activated, responded to threat 4823 | -6/Factory | Entered Lower Caves 5241 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5295 | -6/Lower Caves | Spotted B-75 Beast 5341 | -6/Lower Caves | Attracted the attention of an 0b10 base 5422 | -6/Lower Caves | Destroyed 7 combat bots 5428 | -6/Lower Caves | Lost 7 parts (2p1n2u2w) 5807 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5823 | -6/Lower Caves | Found Prototype Special Weapon 5921 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 5922 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 5984 | -6/Lower Caves | Lost 5 parts (2n2u1w) 6001 | -6/Lower Caves | Identified Molecular Deconstructor 6288 | -6/Lower Caves | Build established: Scavenger-Gunner 6455 | -6/Lower Caves | Learned Factory stockpile data 6501 | -6/Lower Caves | Learned Factory terminal intel 6648 | -6/Lower Caves | Encountered a Warlord checkpoint 6666 | -6/Lower Caves | Discovered new exit (range 8) 6777 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 6819 | -6/Lower Caves | Entered another Lower Caves area 6820 | -6/Lower Caves | Identified exit to Factory 6845 | -6/Lower Caves | Learned location of 1 exit from Factory 7068 | -6/Lower Caves | Lost 4 parts (1p2n1u) 7185 | -6/Lower Caves | Entered Factory 7185 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7186 | -5/Factory | Identified exit to Upper Caves 7188 | -5/Factory | Loaded intel: 26 terminal locations 7385 | -5/Factory | Build established: Mutant 7545 | -5/Factory | Lost 5 parts (3n2w) 7592 | -5/Factory | Core integrity fell below 50% 7731 | -5/Factory | Core integrity fell below 20% 7736 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07652_ Acquired Imp. Plasma Cutter. 07663_ Acquired Arm. Medium Treads. 07680_ System corrupted: Component data lost. 07684_ Penetrated by Slug. 07694_ Drone sends a signal. 07696_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 07696_ H-66 Slayer retrieves Drone. 07714_ System corrupted: Energy discharge (-31). 07722_ Slug penetrates Wall. 07722_ Penetrated by Slug. 07726_ Slug penetrates Fusion Modulator. 07726_ Imp. Plasma Cutter destroyed. 07730_ Fusion Modulator explodes. 07730_ H-66 Slayer destroyed. 07730_ Fusion Modulator explodes. 07730_ Mic. Fission Core destroyed. 07731_ %O1B R