Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 10:01:37 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (2537) 2537 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 9022 Bonus ------- Follower Combat Kills 505 Met Data Miner 300 Friendly Fire -50 Cogmind --------- Core Integrity 789/1000 Matter 177/300 Energy 49/100 System Corruption 10% Temperature Cool (0) Movement Walking (109) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- FC-Gravmag Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Experimental Thermal Shield > --- WEAPON (3) ------- Kinetic Gauss Construct/G > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Humpback Advanced Energy Well Advanced Visual Processing Unit IFF Parser Terrain Scan Processor Improved Particle Charger Advanced Particle Charger Microactuators ECM Suite Improved Focal Shield Remote Shield Improved Component Analysis Suite Improved Datajack Great Maul Ripper Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- FC-Gravmag Exoskeleton > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Advanced EMP Blaster Kinetic Gauss Construct/G Hvy. Accelerated Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Humpback Advanced Energy Well Advanced Visual Processing Unit IFF Parser Terrain Scan Processor Improved Particle Charger Advanced Particle Charger Microactuators ECM Suite Improved Focal Shield Experimental Thermal Shield Remote Shield Improved Component Analysis Suite Improved Datajack Great Maul Ripper [Rating: 72] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility Advanced Visual Processing Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 4 . . 4 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . 1 . . . . 1 Utility 5 | . . . 3 . . 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 48 | 7 3 6 15 3 6 3 3 1 . . 1 Power 5 | 1 2 . 2 . . . . . . . . Engine 4 | 1 1 . 2 . . . . . . . . Core 1 | . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . 2 5 1 . . . . . . . Treads 4 | 2 . 1 1 . . . . . . . . Leg 3 | . . . 3 . . . . . . . . Wheel 3 | . . 1 1 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 2 1 . 5 . 2 3 2 1 . . 1 Device 8 | 1 1 . 1 . 1 1 2 . . . 1 Storage 3 | 1 . . 1 . . 1 . . . . . Processor 4 | . . . 2 . 1 . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 . 4 3 2 4 . 1 . . . . Energy Gun 2 | . . 1 . . 1 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . . . . 1 Parts Lost 38 | . 1 1 9 4 6 7 1 . . . 9 Power 5 | . 1 . 1 . 1 1 . . . . 1 Propulsion 12 | . . 1 4 2 1 3 1 . . . . Utility 10 | . . . 2 1 . 2 . . . . 5 Weapon 11 | . . . 2 1 4 1 . . . . 3 Highest Loss Streak 8 | . 1 1 7 2 4 7 1 . . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 3 7 7 6 8 7 9 11 14 16 17 18 Power . | . . . . 2 . . . . . . . Propulsion . | 1 2 1 . . . . . . . . . Utility 5 | . 2 3 2 2 4 7 6 9 11 12 15 Weapon 2 | . 2 2 3 3 1 2 3 4 4 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . 2 . 2 . 3 . 1 . . 2 16 Power 3 | . . . . . 3 . . . . . . Propulsion 1 | . 1 . . . . . . . . . . Utility 19 | . 1 . 1 . . . 1 . . 1 15 Weapon 3 | . . . 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 67 | . 99 99 79 80 70 55 40 52 53 53 52 Engine 5 | . 10 . 5 9 9 3 . . . . . Core 1 | . 2 14 3 . . 2 . . . . 3 Treads 4 | . 28 27 5 . . . . . . . . Leg 3 | . . . 12 19 1 2 6 6 6 6 5 Wheel 3 | . . . 2 1 8 3 . . . . . Device 10 | . 14 14 6 . 8 9 12 13 13 13 13 Storage 8 | . 14 14 9 9 9 6 6 6 6 6 5 Processor 11 | . . . 16 18 18 12 6 12 13 13 10 Energy Gun 1 | . . 6 6 3 2 . . . . . . Energy Cannon 1 | . . . . 3 . 2 1 5 3 1 . Ballistic Gun 5 | . 28 17 6 . 4 . . . . . 1 Ballistic Cannon 2 | . . . 4 6 . 3 4 . 2 4 4 Launcher 1 | . . . . . 2 . . . . 1 3 Special Melee Weapon 2 | . . . . . 5 3 . . . . . Peak Build Rating 72 | 7 10 12 23 18 42 65 53 59 57 67 72 Average Rating 38 | 5 7 10 17 16 38 57 46 56 56 57 65 On Entrance 30 | . 7 10 12 18 17 42 38 48 55 57 67 Avg Prop Armor Cover (%) 8 | . . . 13 8 7 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 13 13 14 28 29 26 57 51 51 51 60 60 Greatest Support 89 | 40 40 40 40 30 37 89 34 38 38 57 87 Greatest Overweight (x) 7 | . . . 5 2 7 2 2 2 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 20 Average Capacity 13 | 7 8 8 8 10 10 15 20 20 20 20 20 Most Carried 20 | 5 8 8 8 10 10 11 13 17 17 20 20 Average Carried 9 | 3 7 7 6 8 6 9 11 15 17 18 19 Final Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 20 Final Carried 20 | 4 8 8 6 10 8 11 12 17 17 20 18 Scrap Engine Consumption 111 | . . . . . 55 28 9 5 . 7 7 Constructs Created 5 | . . . . . 3 . . . . 1 1 Constructs Modified 40 | . . . . . 18 13 2 3 1 2 1 Class Distribution -------------------- 35% | Mutant 23% | Commander-Construct 19% | Construct 12% | Assassin 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Mutant | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Construct | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 1693 | 274 128 60 406 181 334 84 67 49 . 110 . Remotely . | . . . . . . . . . . . . Salvage Created 2940 | 30 384 50 662 319 393 506 139 62 . 82 313 Parts 155 | 6 23 3 40 14 16 20 5 3 . 6 19 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . 14 . . . . . 1 . 16 . Prevented 6 | . . . . . . . 3 2 . 1 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 66 | . 10 2 14 9 7 6 4 1 . 3 10 Melee 3 | . . . . . . . 3 . . . . Guns 28 | . 10 2 9 2 1 . . . . . 4 Cannons 20 | . . . 5 6 3 4 1 1 . . . AOE 12 | . . . . . 3 . . . . 3 6 Classes Destroyed 14 | 1 3 2 6 . . 2 . . . . . Worker 2 | . . . 2 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . Recycler 4 | . . . 1 1 1 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 26 | . 3 . 3 4 . . 4 . . 3 9 Grunt 18 | . 7 . 7 2 . 2 . . . . . Brawler 3 | . . . 1 . 1 . . . . . 1 Duelist 2 | . . . 1 . 1 . . . . . . Sentry 6 | . . 1 1 2 1 1 . . . . . Hunter 5 | . . . 1 1 . 2 . 1 . . . Programmer 1 | . . . . . . 1 . . . . . Subdweller 5 | . . 1 . . 4 . . . . . . Decomposer 2 | . . . . . . . 2 . . . . Best Kill Streak 5 | 2 4 1 5 4 3 3 4 1 . 3 4 Combat Bots Only 4 | . 4 1 3 4 3 2 4 1 . 3 4 Max Kills in Single Turn 3 | 1 1 1 2 1 1 1 1 1 . 2 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 2 3 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 718 | . 61 13 88 70 39 255 49 9 . 55 79 Missed 208 | . 15 3 26 20 9 89 8 2 . 16 20 Hits 510 | . 46 10 62 50 30 166 41 7 . 39 59 Melee 14 | . . . 5 . 1 4 . . . . 4 Projectile 496 | . 46 10 57 50 29 162 41 7 . 39 55 Critical Strikes 15 | . 1 . 2 1 3 3 2 . . 1 2 Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 7906 | . 518 178 955 602 742 2300 635 120 . 604 1252 Core 1421 | . 83 63 125 113 179 326 175 54 . 92 211 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 1111 | . . . . . 195 382 243 117 79 55 40 Core Remaining (%) 47 | 100 . 41 . . 24 . . . . 23 . Volleys Fired 259 | 7 48 8 53 23 37 30 12 3 . 17 21 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 2 Hottest 109 | 40 40 60 77 89 89 70 50 50 . 73 109 Shots Fired 404 | 14 95 16 97 46 47 30 12 3 . 17 27 Gun 244 | 14 95 16 67 13 22 . . . . . 17 Cannon 146 | . . . 30 33 19 30 12 3 . 15 4 Launcher 14 | . . . . . 6 . . . . 2 6 Special . | . . . . . . . . . . . . Kinetic 286 | 14 95 9 68 23 30 12 6 . . 8 21 Thermal 56 | . . 7 29 13 . . . . . 7 . Explosive . | . . . . . . . . . . . . Electromagnetic 62 | . . . . 10 17 18 6 3 . 2 6 Robot Hit Streak 19 | 3 8 19 10 12 16 17 3 1 . 4 5 Robot Miss Streak 9 | 2 6 . 9 6 2 6 3 2 . 4 3 Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 324 | 8 63 13 69 40 83 18 9 1 . 7 13 Core Hits 155 | 4 27 5 51 19 14 11 3 1 . 4 16 Critical Kills 2 | . . . 1 . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 4 | . . . 1 1 1 . . . . . 1 Destroy 2 | . . . 1 . . . . . . . 1 Blast 1 | . . . . . 1 . . . . . . Smash 1 | . . . . 1 . . . . . . . Melee Attacks 73 | . . 6 . 12 48 1 6 . . . . Impact 19 | . . 6 . 12 1 . . . . . . Slashing 6 | . . . . . . . 6 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 42 | . . . . 1 40 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5975 | 61 528 129 1346 675 798 894 400 82 . 372 690 Guns 2082 | 61 524 129 738 78 330 . . . . . 222 Cannons 2840 | . . . 608 416 283 858 272 82 . 255 66 Explosions 674 | . . . . . 155 . . . . 117 402 Melee 339 | . . . . 181 30 . 128 . . . . Ramming 40 | . 4 . . . . 36 . . . . . Kinetic 3360 | 61 524 50 1142 285 494 312 74 . . 130 288 Thermal 546 | . . 79 204 78 60 . . . . 125 . Explosive 105 | . . . . . . . . . . . 105 Electromagnetic 1585 | . . . . 131 214 546 198 82 . 117 297 Impact 211 | . . . . 181 30 . . . . . . Slashing 128 | . . . . . . . 128 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 3 3 . . 3 6 6 6 6 6 10 Average Corruption 4 | . 2 3 . . 2 3 6 6 6 6 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 113 | . 8 13 . . 37 1 23 12 2 13 4 Message Errors 28 | . 1 3 . . 10 . 8 2 . 3 1 Matter Fused 30 | . 2 3 . . 12 . 3 5 1 2 2 Heat Flow Errors 17 | . . 2 . . 3 1 7 4 . . . Energy Discharges 8 | . . 1 . . 6 . . . . 1 . Parts Rejected 1 | . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 17 | . 1 2 . . 5 . 3 . 1 4 1 Data Loss (major) 7 | . 2 1 . . 1 . 1 . . 2 . Alerts 3 | . 1 . . . . . 1 . . 1 . Weapon Failures 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 304 | . . . . 42 44 42 80 . . 21 75 Projectiles 134 | . . . . . . 42 72 . . 20 . Explosions 100 | . . . . . 24 . . . . 1 75 Melee 70 | . . . . 42 20 . 8 . . . . Knockbacks 25 | . . . 9 12 2 . . . . 2 . Impact . | . . . . . . . . . . . . Kinetic 25 | . . . 9 12 2 . . . . 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 336 | . . . . . 147 . . . . . 189 Shots 9 | . . . . . 5 . . . . . 4 Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 10 | . 1 . . . . 9 . . . . . Kicked 9 | . . . . . . 9 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 266 | . 12 180 54 120 266 125 251 159 . 31 12 Average Temperature 44 | . 7 82 16 41 66 26 107 59 . 20 8 Received Heat Transfer 1332 | . 282 18 369 99 120 165 . . . 45 234 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . 2 . . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . . Parts Fried 10 | . . . . 2 . 4 2 1 . . 1 Impact Corruptions 4 | . . . . 3 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . Heat Transferred 986 | . . 175 475 175 50 . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 . 100 100 100 100 . . . . 16 Level 1 2 | . . . . . . . . . . . 83 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 380 | 5 74 . 134 150 69 168 . . . . 380 Initial 150 | . . . . 56 39 150 . . . . 98 Average 35 | . 17 . 60 108 6 42 . . . . 276 Influence Increases 2587 | 10 237 20 387 257 258 438 90 30 . 418 442 Destroy 0b10 Robot/C 1560 | . 200 20 280 180 140 140 80 20 . 300 200 Destroy 0b10 Robot/NC 80 | 10 5 . 25 5 15 20 . . . . . Destroy Leader 266 | . 32 . 54 50 . 40 10 10 . 40 30 Allied During Kill 136 | . . . . . 28 30 . . . 78 . Successful Hack 28 | . . . 13 4 11 . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . Disable Machine 120 | . . . . 15 . 15 . . . . 90 Destroy Structure 112 | . . . . 3 19 28 . . . . 62 Advance Influence 150 | . . . . . . 150 . . . . . Lose Combat Pursuer 105 | . . . 15 . 15 15 . . . . 60 Influence Decreases 2227 | 10 233 24 253 288 361 438 84 36 . 262 238 Entered New Map 205 | . . 3 . 78 64 . . 2 . . 58 Time Decay 1546 | 10 223 11 163 170 226 303 74 34 . 242 90 Lost Part 298 | . 10 10 90 40 18 30 10 . . . 90 Lost Ally 178 | . . . . . 53 105 . . . 20 . Squads Dispatched 10 | . 1 . . 2 . 7 . . . . . Investigation 2 | . 1 . . 1 . . . . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 4 | . . . . 1 . 3 . . . . . Assault 2 | . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 6 | . . . 3 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 140 | . 14 2 22 11 11 40 4 1 . 18 17 Peak Tracking Total 19 | . 5 1 5 4 3 19 4 1 . 5 9 Tactical Retreats 5 | . . . 1 . 1 1 . . . . 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 9 | . . 1 . 1 . 1 . . . . 6 Max in Single Turn 2 | . . 1 . 1 . . . . . . 2 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 26 | . 5 1 1 4 9 3 . . 3 . . Terminals 15 | . 4 . 1 4 6 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 85 | . 12 1 7 11 25 5 . . 24 . . Successful 53 | . 6 1 3 4 12 3 . . 24 . . Failed 32 | . 6 . 4 7 13 2 . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 9 . 7 5 19 1 . . . . . Terminals 43 | . 8 . 7 11 17 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 4 . . . 5 4 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 35 | . 3 1 1 2 4 . . . 24 . . Record 7 | . . . . . 1 . . . 6 . . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 . . . . . Retrieve Components 4 | . 1 . . . 1 2 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 2 2 7 1 . . . . . Terminals 12 | . 2 . 2 2 6 . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . Skim 10 | . 2 . 1 2 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Reprogram 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 5 . 1 5 7 1 . . . . . Full Trace Events 5 | . 1 . . 2 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 29 | . 10 . . . 9 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 1 . . . . . Non-combat 2 | . . . . . 1 1 . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 3 | . . . . . 2 1 . . . . . parse_system 1 | . . . . . 1 . . . . . . no_distress 1 | . . . . . . 1 . . . . . find_recycling 1 | . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 18 | . . . . . 18 . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 19 | . . . . . 18 . . . . 1 . Largest Group 12 | . . . . . 12 12 . . . 1 . Highest-Rated Group 156 | . . . . . 156 156 . . . 96 . Highest-Rated Ally 96 | . . . . . 34 34 . . . 96 . Total Orders 4 | . . . . . 3 1 . . . . . STAY 2 | . . . . . 1 1 . . . . . FOLLOW 2 | . . . . . 2 . . . . . . Ally Attacks 68 | . . . . . 19 10 . . . 39 . Total Damage 1984 | . . . . . 311 424 . . . 1249 . Kills 22 | . . . . . 4 6 . . . 12 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Active Infowar (turns) 8094 | 4 884 461 371 352 2433 1254 938 547 96 573 181 Optics 6732 | . . . 358 352 2433 1254 938 547 96 573 181 Sensors 2218 | . . . . . . . 856 547 96 573 146 Seismic 1495 | 4 884 461 146 . . . . . . . . T.N.C. 4367 | . . . 356 352 2433 1226 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 8201 | 111 884 461 371 352 2433 1254 938 547 96 573 181 Spaces Moved 3444 | 53 313 252 119 159 898 330 473 316 78 348 105 Core 28 | 11 . . 3 . 14 . . . . . . Treads 646 | 42 313 251 40 . . . . . . . . Legs 1573 | . . . 61 117 43 32 473 316 78 348 105 Wheels 1171 | . . 1 15 42 841 272 . . . . . Hover 26 | . . . . . . 26 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 105 110 110 140 154 124 124 109 109 Average Speed 158 | 137 160 159 136 141 166 203 157 168 124 122 118 Slowest Speed 400 | 160 160 160 300 260 400 213 213 169 124 124 124 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 54 23 12 34 97 8 61 59 71 62 5 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . . 2 . 1 . 1 . . Known Exits Taken 6 | . . . 1 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . . . . Scrap Searched 6 | . . . . . . . 1 4 . 1 . Spaces Dug 3 | . . . . . 1 . 2 . . . . Terrain Destroyed 84 | . . . . 1 20 15 12 . . 6 30 Melee . | . . . . . . . . . . . . Projectile 37 | . . . . 1 2 15 12 . . 6 1 AOE 47 | . . . . . 18 . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Total 5770 | 80 621 284 234 219 1789 875 648 327 77 481 135 Wait 1835 | 3 246 3 22 14 789 498 149 3 . 103 5 Move 3433 | 52 312 251 118 158 897 329 472 315 77 347 105 Hop . | . . . . . . . . . . . . Pick Up 68 | 11 7 3 15 6 5 3 4 5 . 8 1 Fast Attach 6 | . . 2 1 2 1 . . . . . . Attach 32 | 7 1 1 13 . 3 1 3 1 . . 2 Detach 2 | . . . . . . 1 1 . . . . Swap 23 | . 2 6 6 2 4 2 . . . 1 . Drop 28 | . 4 4 6 2 4 1 1 . . 5 1 Fire 259 | 7 48 8 53 23 37 30 12 3 . 17 21 Melee 73 | . . 6 . 12 48 1 6 . . . . Ram . | . . . . . . . . . . . . Kick 9 | . . . . . . 9 . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 3) 980 | -10/Materials | Discovered new exit (range 9) 996 | -10/Materials | Entered Subcaves 997 | -10/Subcaves | Approached by a straggling Scientist 1136 | -10/Subcaves | Visited 4L-MR0's lab 1151 | -10/Subcaves | Found Gun Armor 1217 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1246 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1280 | -10/Subcaves | Core integrity fell below 50% 1406 | -10/Subcaves | Discovered new exit (range 11) 1428 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1457 | -10/Subcaves | Entered Materials 1457 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1491 | -8/Materials | Identified exit to Storage 1646 | -8/Materials | Lost 7 parts (1p4n2u) 1828 | -8/Materials | Entered Storage 1863 | -8/Storage | Identified exit to Recycling 1988 | -8/Storage | Build established: Scavenger-Mutant 2175 | -8/Storage | Used back door to open Recycling access 2180 | -8/Storage | Entered Recycling 2181 | -8/Recycling | Met a Zionite searching for Scraptown 2325 | -8/Recycling | Entered Scraplab 2329 | -8/Recycling | Found Prototype Device 2329 | -8/Recycling | Identified Scrap Engine 2454 | -8/Recycling | Lost 4 parts (1p1n2w) 2486 | -8/Recycling | Core integrity fell below 50% 2875 | -8/Recycling | Discovered new exit (range 20) 2909 | -8/Recycling | Build established: Construct 3324 | -8/Recycling | P-60 Hacker assimilated allied Defender 3a 3372 | -8/Recycling | Lost 3 allies 3675 | -8/Recycling | Build established: Commander-Construct 3902 | -8/Recycling | Learned Storage emergency access door positions 4085 | -8/Recycling | Learned location of 3 exits from Factory 4159 | -8/Recycling | Learned Factory stockpile data 4183 | -8/Recycling | Learned location of 2 exits from Factory 4216 | -8/Recycling | Learned location of Extension (-5) 4259 | -8/Recycling | Learned 2 Storage zone layouts 4311 | -8/Recycling | Learned 2 Lower Caves zone layouts 4371 | -8/Recycling | Learned 2 Storage zone layouts 4613 | -8/Recycling | Entered Factory 4613 | -6/Factory | Accompanied by 12 allies 4613 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4614 | -6/Factory | Identified exit to Lower Caves 4615 | -6/Factory | Identified exit to Factory 5107 | -6/Factory | Lost 8 allies 5162 | -6/Factory | Lost 3 allies 5413 | -6/Factory | Build established: Construct 5821 | -6/Factory | Cargo convoy interrupted 5867 | -6/Factory | Entered Lower Caves 5893 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 6092 | -6/Lower Caves | Entered a destroyed Warlord outpost 6168 | -6/Lower Caves | Build established: Mutant 6583 | -6/Lower Caves | Core integrity fell below 50% 6678 | -6/Lower Caves | Discovered new exit (range 9) 6805 | -6/Lower Caves | Entered another Lower Caves area 6807 | -6/Lower Caves | Discovered exit to Factory (range 4) 7110 | -6/Lower Caves | Learned Factory terminal intel 7157 | -6/Lower Caves | Build established: Assassin 7304 | -6/Lower Caves | Discovered new exit (range 13) 7324 | -6/Lower Caves | Identified exit to Data Miner 7352 | -6/Lower Caves | Entered Data Miner 7352 | -6/Data Miner | Discovered new exit (range 6) 7371 | -6/Data Miner | Met Data Miner 7397 | -6/Data Miner | Learned location of Section 7 (-2) 7397 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7419 | -6/Data Miner | Received God Mode back door access code from Data Miner 7447 | -6/Data Miner | Identified exit to Proximity Caves 7448 | -6/Data Miner | Entered Proximity Caves 7491 | -5/Proximity Caves | Escorted by Enhanced Grunt 7924 | -5/Proximity Caves | Found Prototype Device 8006 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8021 | -5/Proximity Caves | Entered Factory 8021 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8022 | -5/Factory | Identified exit to Extension 8023 | -5/Factory | Loaded intel: 26 terminal locations 8178 | -5/Factory | Identified Exp. Thermal Shield 8191 | -5/Factory | System corruption reached 10% 8202 | -5/Factory | Self-destructed Last Messages --------------- 08186_ Knocked back. 08187_ ETA9LX5H4ZS5K=AQQLSNCNCS4R3Y%BTYTIAN/CA| 08190_ Weight Redist. System destroyed. 08190_ Adv. Signal Interpreter destroyed. 08190_ System corrupted by crushing effect (+3). 08191_ K-01 Serf collects debris. 08191_ M-28 Smith repairs S-27 Virus. 08191_ Critical hit (Burn: +37). 08194_ K-01 Serf collects debris. 08195_ Critical hit (Burn: +37). 08196_ B-60 Warrior suffers critical hit (Destroy). 08196_ B-60 Warrior destroyed. 08196_ Hvy. Accelerated Construct/C destroyed. 08196_ Scrap Engine suffers catastophic network destabilization. 08198_ S-27 Virus destroyed. 08198_ K-01 Serf collects debris. 08200_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????? ????????????????????????# | | ????????????? ???????????????????????# | | ????????????? ?????????????????????# | | ???????????? """???????????????? + | | ???????????? %""??????????????????# | | ???????????/ %""?????????????????# | | ???????????# ????????????????# | | ???????????# ???#+#####?????# ##### | | ??????????## #### ##T ####### #???? | | ?????????? % #???? | | ????????? [% * #???? | | ????????? %= #???? | | ????????? =%= #???? | | ????????? = #???? | | ????????????"" ###########R#################?### | | ??????????????????????# R% #???????????# | | ??????????????????????# ! #???????????# | | ??????????????????????# R #???????????# | | ??????????????????????# R""" """ #???????????# | | ??????????????????????# g""" """ #???????????# | | ??????????????????????# k""" """ #???????????# | | ??????????????????????# #???????????# | | ??????????????????????# """ """ #???????????# | | ??????????????????????# m%g""" """ #???????????# | | ??????????????????????#*%/*""" """ #???????????# | | ??????????????????????# =@ #???????????# | | ??????????????????????# #???????????# | | ??????????????????????##############???????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed MetafiberNeutrinoExtractor Manual? 0 Play Time 00:49:38 Cumulative 491.9 hours Start 2025.11.11 @ 08:59:52 End 2025.11.12 @ 10:01:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 658 Rogue 658 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fba8be6-7f26-4d4f-89c7-e5470c1e0ff4