Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:51:02 Player: TheHaruspex Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2719) 2719 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (631) 631 TOTAL SCORE: 6370 Bonus ------- High Alert Combat Kills 431 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 14% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Recoil Stabilizer Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Pulse Rifle Enhanced Autogun Heavy Mace > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Heat Sink ECM Suite Flak Gun [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 112 | 5 6 11 61 8 21 Power 18 | 1 2 1 8 2 4 Engine 11 | 1 2 1 6 . 1 Core 7 | . . . 2 2 3 Reactor . | . . . . . . Propulsion 27 | 2 . 3 16 . 6 Treads 16 | . . . 15 . 1 Leg 8 | 2 . . 1 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 34 | . 4 5 16 3 6 Device 24 | . 3 3 10 2 6 Storage 2 | . 1 1 . . . Processor . | . . . . . . Hackware 2 | . . . 1 1 . Protection 6 | . . 1 5 . . Artifact . | . . . . . . Weapon 33 | 2 . 2 21 3 5 Energy Gun 11 | 1 . 2 6 . 2 Energy Cannon 2 | . . . 2 . . Ballistic Gun 6 | 1 . . 2 1 2 Ballistic Cannon 5 | . . . 4 1 . Launcher 6 | . . . 6 . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 1 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 42 | . 1 . 14 3 24 Power 7 | . 1 . 2 . 4 Propulsion 11 | . . . 4 . 7 Utility 15 | . . . 6 2 7 Weapon 9 | . . . 2 1 6 Highest Loss Streak 15 | . 1 . 6 3 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 100 89 93 91 76 Engine 8 | . 14 11 10 3 3 Core 6 | . . . 6 10 9 Treads 12 | . . . 22 15 5 Leg 8 | . 28 . 2 7 11 Flight 2 | . . 32 1 . . Device 19 | . 14 12 27 13 14 Storage 2 | . 14 9 . . . Hackware 4 | . . . 2 11 9 Protection 2 | . . 1 4 3 . Energy Gun 5 | . 14 11 4 3 1 Ballistic Gun 6 | . 14 11 2 11 5 Ballistic Cannon 2 | . . . 1 1 5 Impact Weapon 3 | . . . 3 5 5 Naked Turns . | . . . . . . Heaviest Build 39 | 6 13 12 39 28 28 Greatest Support 66 | 20 20 12 66 44 44 Greatest Overweight (x) 8 | . . . 1 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 5 5 5 Average Capacity 5 | 5 8 7 5 5 5 Most Carried 8 | 2 8 8 5 5 5 Average Carried 4 | 1 4 7 4 4 3 Final Capacity 8 | 5 8 5 5 5 5 Final Carried 8 | 2 8 4 5 5 . Class Distribution -------------------- 72% | Mutant 18% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1876 | 215 107 . 835 244 475 Remotely . | . . . . . . Salvage Created 2373 | . 228 . 1242 285 618 Parts 120 | . 14 . 61 21 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 63 | . 9 . 25 10 19 Melee 8 | . . . 4 1 3 Guns 29 | . 9 . 6 8 6 Cannons 12 | . . . 4 1 7 AOE 5 | . . . 5 . . Classes Destroyed 11 | . 2 . 7 1 1 Worker 2 | . . . 2 . . Builder 3 | . . . 3 . . Recycler 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 2 | . . . 2 . . Swarmer 23 | . 6 . 3 8 6 Grunt 29 | . 3 . 16 2 8 Sentry 4 | . . . 4 . . Hunter 2 | . . . 1 . 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . 1 . . Best Kill Streak 8 | . 4 . 7 8 7 Combat Bots Only 8 | . 4 . 4 8 7 Max Kills in Single Turn 4 | . 1 . 4 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 568 | . 45 8 200 57 258 Missed 150 | . 15 2 46 12 75 Damage Taken 6037 | . 319 68 2508 679 2463 Core 1096 | . 90 10 291 78 627 Absorbed by Shields 241 | . . . 156 . 85 Redirected to Shielding 6 | . . . 6 . . Regen/Repaired (Parts) 410 | . . . 410 . . Core Remaining (%) 77 | 100 64 97 47 . . Volleys Fired 156 | . 28 4 71 13 40 Largest 3 | . 2 2 2 3 3 Hottest 142 | . 70 70 121 101 142 Shots Fired 261 | . 56 8 90 29 78 Gun 203 | . 56 8 63 26 50 Cannon 46 | . . . 15 3 28 Launcher 12 | . . . 12 . . Special . | . . . . . . Kinetic 146 | . 28 4 25 22 67 Thermal 80 | . 28 4 35 7 6 Explosive 12 | . . . 12 . . Electromagnetic 23 | . . . 18 . 5 Robot Hit Streak 17 | . 4 1 17 6 12 Robot Miss Streak 7 | . 5 2 4 3 7 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 1 4 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 202 | . 29 2 87 21 63 Core Hits 135 | . 15 . 48 20 52 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . 4 1 1 Critical Strikes 11 | . 1 . 5 1 4 Burn 2 | . 1 . 1 . . Blast 3 | . . . . . 3 Smash 6 | . . . 4 1 1 Melee Attacks 61 | . . . 34 1 26 Impact 61 | . . . 34 1 26 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 5259 | . 296 19 2720 459 1765 Guns 2310 | . 293 19 918 347 733 Cannons 835 | . . . 333 61 441 Explosions 675 | . . . 675 . . Melee 1324 | . . . 794 51 479 Ramming 115 | . 3 . . . 112 Kinetic 1799 | . 106 7 357 304 1025 Thermal 1048 | . 187 12 607 104 138 Explosive 675 | . . . 675 . . Electromagnetic 298 | . . . 287 . 11 Impact 1324 | . . . 794 51 479 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . 3 14 Average Corruption 4 | . . . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 414 | . . . 255 51 108 Projectiles . | . . . . . . Explosions 12 | . . . 12 . . Melee 402 | . . . 243 51 108 Knockbacks 10 | . . . 3 . 7 Impact 8 | . . . 3 . 5 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 93 | . . . 48 . 45 Shots 3 | . . . 3 . . Rammed 37 | . . . . . 37 Targets Rammed 51 | . 3 . . . 48 Kicked 14 | . 3 . . . 11 Crushed . | . . . . . . Highest Temperature 214 | . 158 42 214 80 113 Average Temperature 59 | . 56 20 76 28 51 Received Heat Transfer 1662 | . 90 39 1118 54 361 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 9 | . . . 5 2 2 Impact Corruptions 14 | . . . 9 1 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 3 . . 1 1 Heat Transferred 2331 | . 629 37 1221 222 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 777 | . 296 230 587 447 777 Initial 312 | . . 40 96 171 312 Average 341 | . 136 85 357 304 545 Maximum Alert Level 3 | . 1 1 2 2 3 Low Security (%) 27 | 100 84 78 15 19 . Level 1 33 | . 15 21 41 56 24 Level 2 33 | . . . 42 24 52 Level 3 5 | . . . . . 22 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 3 4 2 . Investigation 4 | . . 2 1 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 1 3 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . 2 1 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 17 13 55 13 22 Peak Tracking Total 11 | . 5 11 6 7 4 Tactical Retreats 28 | . 3 5 17 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 6 | . . 1 3 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 2 | . . . 2 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 21 | . 4 4 6 5 2 Terminals 18 | . 4 4 4 4 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 74 | . 9 11 36 13 5 Successful 43 | . 5 5 26 5 2 Failed 31 | . 4 6 10 8 3 Catastrophic 4 | . . 1 1 2 . Database Lockouts . | . . . . . . Manual 2 | . . . 1 . 1 Terminals 46 | . 9 11 10 11 5 Fabricators . | . . . . . . Repair Stations 14 | . . . 14 . . Recycling Units . | . . . . . . Scanalyzers 12 | . . . 12 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 21 | . 5 5 5 4 2 Record 1 | . . . . 1 . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 4 | . 1 1 1 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Alert Level 3 | . 1 . 1 1 . Unreport Threat 2 | . . 1 1 . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 10 . . Scan Component 5 | . . . 5 . . Repair 5 | . . . 5 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . . 11 . . Insert Component 5 | . . . 5 . . Analyze 6 | . . . 6 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 2 4 5 5 2 Full Trace Events 3 | . . 1 1 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 5 . . Time 212 | . . . 212 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3188 | 51 436 230 1360 341 770 Spaces Moved 1741 | 38 242 386 525 199 351 Core 34 | 5 . . . . 29 Treads 797 | . . . 458 199 140 Legs 457 | 33 242 . . . 182 Wheels . | . . . . . . Hover . | . . . . . . Flight 453 | . . 386 67 . . Fastest Speed 34 | 50 120 34 34 145 50 Average Speed 110 | 110 120 34 131 145 139 Slowest Speed 450 | 120 120 34 225 145 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 47 43 52 7 55 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 117 | . . . 116 1 . Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 115 | . . . 115 . . Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2636 | 44 335 472 1049 229 507 Wait 426 | . 45 67 304 . 10 Move 1725 | 37 241 377 524 198 348 Hop 4 | . . 4 . . . Pick Up 41 | 2 10 2 20 3 4 Fast Attach 55 | 5 1 1 29 4 15 Attach 35 | . 2 4 18 3 8 Detach 20 | . . 2 15 2 1 Swap 26 | . 3 6 14 1 2 Drop 35 | . 2 5 20 4 4 Fire 156 | . 28 4 71 13 40 Melee 61 | . . . 34 1 26 Ram 38 | . . . . . 38 Kick 14 | . 3 . . . 11 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 648 | -9/Materials | Discovered new exit (range 6) 707 | -9/Materials | Discovered new exit (range 16) 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1536 | -8/Materials | Discovered new exit (range 14) 1651 | -8/Materials | Lost 6 parts (2n3u1w) 1744 | -8/Materials | Core integrity fell below 50% 1772 | -8/Materials | Lost 4 parts (1p1n2u) 1837 | -8/Materials | Repaired Adv. Treads 1899 | -8/Materials | Repaired Enh. Autogun 1938 | -8/Materials | Repaired Pulse Rifle 1978 | -8/Materials | Repaired Adv. Treads 2017 | -8/Materials | Repaired Recoil Stabilizer 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2143 | -7/Factory | Identified exit to DSF 2272 | -7/Factory | Destroyed 8 combat bots 2276 | -7/Factory | Lost 3 parts (2u1w) 2411 | -7/Factory | Identified exit to Garrison 2419 | -7/Factory | Entered Garrison 2437 | -7/Garrison | Discovered new exit (range 57) 2437 | -7/Garrison | Discovered new exit (range 57) 2437 | -7/Garrison | Discovered new exit (range 40) 2524 | -7/Garrison | Triggered checkpoint 2580 | -7/Garrison | Triggered checkpoint 2583 | -7/Garrison | Garrison Relay disabled 2753 | -7/Garrison | Lost 5 parts (2n2u1w) 2855 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2912 | -7/Garrison | Triggered checkpoint 2936 | -7/Garrison | Triggered checkpoint 2986 | -7/Garrison | Destroyed 7 combat bots 3015 | -7/Garrison | Build established: Scavenger-Mutant 3033 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3107 | -7/Garrison | Core integrity fell below 50% 3111 | -7/Garrison | System corruption reached 10% 3161 | -7/Garrison | Lost 15 parts (3p4n3u5w) 3172 | -7/Garrison | Triggered checkpoint 3174 | -7/Garrison | Core integrity fell below 20% 3189 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Slammed into P-60 Hacker. Destabilizing: Core damaged (-21). Slammed into P-60 Hacker. P-60 Hacker destroyed. [Achievement: Fist Fight] Acquired Relay Coupler [NC]. Relay Coupler [NC] fries itself. Slammed into Wall. Destabilizing: System corrupted (+1). Destabilizing: System corrupted (+2). Acquired 20 matter. Acquired Mic. Nuclear Core. Acquired 5 matter. System corrupted: Component data lost. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-7). Slammed into Y-54 Guardian. Destabilizing: Core damaged (-35). Slammed into Y-54 Guardian. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############? | | ?????????????????????????????????????#""""""""""#? | | ?????????????????????????????????????#"""!!!!"""#? | | ?????????????????????????????????????#"" ""#? | | ?????????????????????????????????????#"! !"#? | | ?????????????????????????????????????#"! !"#? | | ?????????????????????????????????????#"! !"#? | | ?????????????????????????????????????#"! !"#? | | ?????????????????????????????????????#"! !"#? | | ?????????????????????????????????????#"! !"#? | | ?????????????????????????????????????#"" ""#? | | ?????????????????????????????????????####### ###? | | ???????????????????????????????????????????# #??? | | ??????????????????????????????????######???# #??? | | ?????????????##########???????????# #???# #??? | | ?????????????#"T"##!!!#######?????# < #???# #### | | ?????????????#" Y/ ##????# #???# #/ # | | ?????????????######!!!###@# #????### #???# #/ # | | ??????????????????#####?#%####??????# #???# #/ # | | ????????????????????????#%#?????????# #???# #/ # | | ????????????????????????#%#?????????# #???# #/ # | | ?????????????????????####+########### #???# #/ # | | ?????????????????????# %% ##### ## # | | ?????????????????????# ##+#####"##### ^ + # | | ?????????????????????# #%%#???# #???# ^ #### | | ?????????????????????# ##%#???# #???##"##### #??? | | ?????????????????????# ##%##### #????# #???# #??? | | ???????????????????### + #????# #???# #??? | | ???????????????????# " ########"#????# #???# #??? | | ???????????????????# " #???####%####?# #???# #??? | | ???????????????????# " #???#! +%+!!#?# #???# #### | | ???????????????????### #???#!!# #!!#?# #???# ## | | ?????????????????????# ###?#+## ##+#?# #??## ## | | ?????????????????????# #"#?#!!# #!!#?# #### | | ?????????????????????# "#?#!!+%%!!#?# " | | ?????????????????????# "#?#########?###### | | ?????????????????????# "#????????????????# ## | | ?????????????????????#^#"#??????????????###=[%##% | | ?????????????????????#####??????????????# %! | | ????????????????????????????????????????# | | ????????????????????????????????????????# % | | ????????????????????????????????????????# == | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fist Fight Power Corrupts Slippery One Challenges ------------ None Game ------ Seed HoverEfficiencyRailgun Manual? 0 Play Time 01:12:17 Cumulative 7.2 hours Start 2024.04.07 @ 12:22:11 End 2024.04.07 @ 13:51:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0945d2e8-1869-43fe-9a77-fbb530aa4403