Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.05 @ 16:23:52 Player: deadnoob Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (34) 6800 Robots Destroyed (415) 2075 Value Destroyed (16937) 16937 Prototype IDs (243) 4860 Alien Tech Used (3) 600 Bonus (8462) 8462 TOTAL SCORE: 43234 Bonus ------- High Alert Combat Kills 2415 Follower Combat Kills 1477 Entered Garrisons 400 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Pursued by Intercept 1000 Friendly Fire -1730 Cogmind --------- Core Integrity 0/1300 Matter 3/300 Energy 300/555 System Corruption 13% Temperature Cool (68) Movement Treading (240) Ox1 Location -3/Garrison Parts ------- > --- POWER (3) -------- Neutrino Core Particle Reactor > --- PROPULSION (6) --- Medium Treads > --- UTILITY (10) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Transmission Jammer > --- WEAPON (3) ------- Gatling Laser Compact HERF Cannon > --- INVENTORY (5) ---- Advanced Energy Well (500) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Zionite Composite Leg I Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Recoil Nullifier Improved Transmission Jammer Advanced Cloaking Device Layered Medium Armor Plating Improved Remote Shield > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Heavy Treads Carbon-fiber Leg Advanced Energy Well Improved Matter Compressor Improved Sensor Array Quantum Capacitor Cloaking Device Damper Plating Advanced Hardlight Generator Long-range Tractor Beam Transdimensional Reconstructor Proton Burst Cannon Neutron Cannon Advanced Remote Datajack Heavy Mace [Rating: 134] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Combat Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Utility 8 | . . . 2 . . . 1 . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 567 | 2 12 9 24 . 4 1 44 35 19 29 . 23 14 11 7 16 10 9 3 6 12 29 19 11 17 21 10 44 36 18 19 15 31 7 Power 35 | . 2 . 3 . . . 2 1 1 1 . 1 . 1 1 1 2 1 . 2 . 1 1 1 . . 1 2 3 1 1 1 2 2 Engine 15 | . 2 . 3 . . . 1 1 1 1 . . . 1 . . 2 . . 1 . . 1 . . . . . . . . 1 . . Core 8 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . 1 3 . . . . 1 Reactor 12 | . . . . . . . . . . . . 1 . . 1 1 . . . . . 1 . 1 . . 1 1 . 1 1 . 2 1 Propulsion 96 | . 6 3 3 . . 1 12 7 3 7 . 6 5 1 . 2 2 2 1 1 1 1 1 4 . 2 . 1 11 1 3 4 4 1 Treads 50 | . 2 1 3 . . 1 12 7 3 6 . 2 . . . . . . . . . . . . . . . . 2 1 3 4 2 1 Leg 31 | . 1 . . . . . . . . . . 1 4 1 . 2 2 2 1 1 1 1 1 4 . 2 . 1 6 . . . . . Wheel 13 | . 3 2 . . . . . . . 1 . 3 1 . . . . . . . . . . . . . . . 3 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 234 | 1 1 2 6 . . . 12 7 1 7 . 8 3 6 6 9 4 4 . . 9 19 11 4 10 14 7 31 13 9 13 4 13 . Device 156 | 1 . 1 1 . . . 6 2 1 1 . 2 2 3 5 6 2 3 . . 5 17 11 1 8 11 6 26 8 6 11 2 8 . Storage 9 | . 1 . . . . . 1 . . . . . 1 1 . . . . . . 1 . . 1 . 1 . 1 . . . . 1 . Processor 14 | . . . 2 . . . 1 . . . . . . . . 1 2 . . . 2 . . . . . . 1 . 1 . 1 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 55 | . . 1 3 . . . 4 5 . 6 . 6 . 2 1 2 . 1 . . 1 2 . 2 2 2 1 3 5 2 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 202 | 1 3 4 12 . 4 . 18 20 14 14 . 8 6 3 . 4 2 2 2 3 2 8 6 2 7 5 2 10 9 7 2 6 12 4 Energy Gun 9 | 1 3 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 Energy Cannon 31 | . . . . . . . . 1 . . . 1 1 1 . 2 2 2 1 1 1 1 . . 2 1 1 4 2 . . 3 2 2 Ballistic Gun 60 | . . . 11 . . . 12 9 5 6 . 4 . . . . . . . . . . . . . . . . 4 4 1 . 4 . Ballistic Cannon 23 | . . . . . . . 1 2 . . . . . 1 . . . . . . . 3 2 2 2 3 1 5 . . . 1 . . Launcher 46 | . . 1 1 . 2 . 4 5 6 6 . . 5 . . . . . 1 1 . 1 . . 1 1 . . 2 1 . 2 5 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 28 | . . 2 . . 1 . 1 3 3 2 . 3 . 1 . 2 . . . . 1 2 2 . 1 . . 1 1 1 . . 1 . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . 2 . . . . . . . . 1 . . . 4 . 1 . . . . . . . 1 . 1 Corrupted Parts 26 | . . . . . . . . . . . . 1 4 . . 2 2 1 . 3 . . . . 1 . . . 9 1 . 1 1 . System Corruption 144 | . . . . . . . . . . . . 1 28 . . 10 11 2 . 21 . . . . 7 . . . 50 2 . 10 2 . Parts Lost 127 | . 3 5 5 . . 1 5 9 1 4 . 18 3 . 1 . 1 3 . 1 . 1 . . . 3 . 10 11 6 2 16 15 3 Power 17 | . 1 1 . . . . . 1 . . . 2 . . . . . 1 . 1 . . . . . . . 1 3 1 . 3 2 . Propulsion 33 | . 1 1 2 . . 1 1 3 . 3 . 6 1 . . . . 1 . . . . . . . . . 1 2 . . 4 5 1 Utility 52 | . . 1 1 . . . 4 3 1 1 . 7 1 . 1 . 1 1 . . . . . . . 2 . 5 5 5 1 5 6 1 Weapon 25 | . 1 2 2 . . . . 2 . . . 3 1 . . . . . . . . 1 . . . 1 . 3 1 . 1 4 2 1 Highest Loss Streak 17 | . 3 5 2 . . 1 2 7 1 2 . 17 3 . 1 . 1 3 . 1 . 1 . . . 2 . 6 9 6 1 12 11 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 98 89 97 100 100 100 99 98 99 99 100 77 77 89 81 99 99 94 98 99 99 99 100 100 100 99 81 92 92 80 86 81 50 21 Engine 5 | . 12 8 9 11 11 11 8 6 9 15 15 5 . 1 6 1 3 6 6 7 5 5 5 . . . . . . . . . . . Core 1 | . . . . . . . . 2 . . . . . . . . . . 6 3 5 2 . . . . . 1 9 5 1 . . . Reactor 2 | . . . . . . . . . . . . 3 7 6 6 11 8 1 . . . 2 5 9 11 10 6 8 . 2 8 9 2 1 Treads 11 | . 8 1 17 22 22 22 27 26 27 29 30 14 . . . . . . . . . . . . . . . . 2 7 14 18 6 1 Leg 12 | . 11 . . . . . . . . . . 2 15 29 33 33 33 32 31 31 27 27 27 27 27 25 25 24 13 . . . . . Wheel 1 | . 8 26 3 . . . . . . . . 3 3 . . . . . . . . . . . . . . . 6 9 1 . . . Device 12 | . 14 14 3 . . . 8 8 8 7 7 8 14 6 7 26 21 12 12 12 16 15 16 16 14 23 10 20 16 20 28 21 15 4 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 . Processor 13 | . . . 22 22 22 22 18 18 18 9 7 7 7 6 . . 4 12 12 12 16 16 16 16 16 15 15 15 17 12 10 10 9 11 Protection 6 | . . . 7 11 11 11 8 8 9 12 15 10 7 18 10 6 6 6 6 6 4 5 5 5 7 5 5 3 7 2 1 3 . . Energy Gun 1 | . 28 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Energy Cannon 1 | . . . . . . . . . . . . 3 3 4 6 6 6 6 5 6 4 . . . . 3 . 1 . . . 9 1 . Ballistic Gun 5 | . . . 21 22 . . 15 12 11 11 15 2 . . . . . . . . . . . . . . . . 4 12 10 . 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 5 5 14 9 2 . . 1 . . Launcher 1 | . . 1 . . 1 11 1 . . 1 . . 6 . . . . . 5 5 3 4 5 5 3 2 . . . . . . 1 . Impact Weapon 3 | . . 6 . . 10 11 . 2 5 2 . 6 . 4 2 5 6 6 6 1 2 3 4 5 . . . 2 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 13 30 29 40 40 42 42 112 114 122 140 123 135 126 121 104 95 81 76 74 83 76 102 87 125 118 140 150 128 132 129 117 154 86 37 Greatest Support 183 | 20 40 32 40 40 40 40 62 60 62 82 82 82 88 104 104 104 104 96 86 81 81 90 90 129 129 139 139 139 135 150 178 183 108 28 Greatest Overweight (x) 11 | . 1 1 1 . 1 1 1 1 2 1 1 11 10 1 . . . . . 1 . 1 . . . 1 1 1 2 2 1 . . 2 Average Overweight (x) . | . . . . . . 1 . 1 1 1 1 6 5 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 8 13 15 15 15 15 15 24 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 16 5 Most Carried 25 | 7 15 15 15 15 15 15 25 25 25 25 25 25 22 23 15 15 15 15 15 15 15 15 15 17 18 20 20 20 20 20 20 20 13 5 Average Carried 18 | 6 11 14 14 15 15 14 22 24 24 23 24 20 19 15 14 14 14 14 14 15 14 14 14 15 17 18 19 18 19 18 19 18 7 3 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 25 | 7 15 15 15 15 15 14 25 25 25 24 25 20 22 14 15 14 14 15 15 15 15 15 15 17 18 19 19 20 20 20 20 13 5 2 Class Distribution -------------------- 71% | Scavenger-Mutant 21% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Matter Collected 13874 | 220 235 112 601 . 44 24 1310 1089 556 714 20 518 136 65 465 224 178 123 83 184 132 350 402 343 303 324 1042 1176 607 609 722 282 681 . Remotely 2457 | . . . . . . . . . . . . . . . . . . . . . . 40 34 . 160 54 . 693 154 359 413 257 293 . Salvage Created 17536 | 104 528 243 896 . . 20 1744 795 922 1116 . 365 352 . 523 539 306 431 . 114 444 223 267 224 205 504 1369 285 805 396 722 1766 1328 . Parts 727 | 6 25 14 51 . . 5 88 44 57 48 . 12 14 . 6 24 21 11 . 8 5 3 8 2 8 25 2 9 26 12 36 84 73 . Haulers Intercepted 14 | . 1 . . . . . 5 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . 4 . . Recyclers Shooed 12 | 1 1 1 1 . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . . 3 . . . 11 3 . 6 . 15 4 1 11 . . . . . . . . . Prevented 27 | . . . . . . . . . . . . . 5 . . . 9 2 . 10 . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Combat Hostiles Destroyed 307 | . 11 5 20 . . 3 30 34 23 25 . 4 12 . 2 7 9 6 . 9 3 5 12 . 6 12 6 6 10 6 4 13 24 . Melee 13 | . . 2 . . . . 1 3 1 . . 1 . . . . . . . 1 1 1 1 . . . . . 1 . . . . . Guns 84 | . 11 . 17 . . . 16 8 4 13 . 1 . . . . . . . . . . . . . . . . 1 4 4 1 4 . Cannons 67 | . . . . . . . 3 6 . . . . 1 . 2 5 7 5 . 1 2 1 3 . 1 5 6 6 1 . . 8 4 . AOE 126 | . . 3 3 . . 3 9 16 16 12 . . 10 . . . . . . 7 . 2 8 . 5 7 . . 5 2 . 2 16 . Classes Destroyed 26 | 2 4 2 2 . . . 3 1 3 1 . . . . 1 . 1 1 . 1 . . . . . 2 . . . . . 1 1 . Worker 20 | . . 2 . . . 1 3 . 2 2 . . . . . . . . . . . . . . . 1 . . . . . 6 3 . Builder 21 | . . 3 . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . 8 4 . Tunneler 6 | 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Hauler 14 | . 1 . . . . . 5 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . 4 . . Recycler 19 | 1 1 . 1 . . . 2 . 2 5 . . . . . . . . . . 2 . . . . . . 1 1 . . 2 1 . Mechanic 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 9 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 8 | . 1 . 2 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Swarmer 83 | . 3 . 6 . . 3 3 15 3 9 . . 4 . . . 8 1 . 7 . 2 6 . 5 4 . . . . . . 4 . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 98 | . 8 5 5 . . . 17 6 13 8 . . 4 . . 4 . 3 . . 3 1 2 . . 3 . . 4 . . 6 6 . Brawler 13 | . . . 1 . . . 3 1 2 . . . . . . 1 . . . . . 1 3 . . . . . . . . . 1 . Duelist 9 | . . . . . . . 1 1 2 1 . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . Protector 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 36 | . . . 8 . . . 3 9 1 3 . . . . . . . 1 . . . . 1 . 1 . . 1 3 . 4 . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 21 | . . . . . . . 2 . 1 1 . . 3 . . 2 . . . . . . . . . 2 . 1 3 2 . . 4 . Programmer 18 | . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . 2 . 3 . . . 4 5 . Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 6 . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Enhanced Grunt 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 21 | 2 6 5 4 . . 3 6 4 12 7 . 2 4 . 1 4 4 3 . 5 2 3 5 . 5 8 1 5 5 3 4 21 10 . Combat Bots Only 9 | . 3 3 4 . . 3 4 4 9 7 . 2 4 . 1 4 4 3 . 5 2 3 5 . 5 6 1 3 4 3 2 6 7 . Max Kills in Single Turn 20 | 1 1 1 2 . . 2 3 4 4 3 . 1 2 . 1 1 1 1 . 3 1 2 3 1 3 5 1 2 3 1 1 20 5 . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . 2 2 4 3 3 . . 2 . . . . . . 3 . 2 3 . 3 3 . . 2 1 . 2 2 . Melee 1 | . . 1 . . . . 1 1 1 . . 1 . . . . . . . 1 1 1 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Damage Taken 29398 | . 613 348 934 . . 75 1701 1493 468 1210 . 2617 744 . 234 385 634 470 . 352 252 128 503 . 299 547 56 1760 2907 1571 543 4674 3327 553 Core 3843 | . 137 110 238 . . 33 137 159 42 99 . 285 152 . 63 34 . 16 . . . . 38 . 23 65 . 140 242 75 . 446 1019 290 Absorbed by Shields 4421 | . . . . . . . 566 446 177 481 . 172 157 . . 145 233 123 . 128 94 46 152 . 89 165 . 627 620 . . . . . Reduced by Siege Mode 252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 51 77 . 87 . Redirected to Shielding 185 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . 68 83 . . . . Ignored by Resistances 2290 | . . . . . . . 7 229 59 170 . 131 79 . . . . . . . . . . . . . . 187 33 . . 1395 . . Regen/Repaired (Parts) 287 | . . . . . . . . . . . . . . . . . . . . . 287 . . . . . . . . . . . . . Core Remaining (%) 48 | 100 . 1 . . . 32 . . 38 . . . 23 . . . . . . 86 . . . . 93 . . . . . . 15 . . Volleys Fired 989 | 4 36 8 64 . 1 2 107 78 21 54 . 17 18 21 31 62 32 46 . 9 27 8 13 1 18 38 27 49 29 28 44 45 47 4 Largest 3 | 2 2 2 2 . 1 1 2 2 2 2 . 2 2 1 1 1 1 1 . 1 1 1 2 1 2 3 3 3 3 3 3 3 3 1 Hottest 301 | 100 100 85 46 . 33 33 60 94 63 63 . 56 90 90 90 90 90 90 . 90 90 90 130 43 130 220 220 220 173 173 150 301 173 94 Shots Fired 1602 | 8 71 12 125 . 1 2 202 126 36 99 . 28 20 21 30 61 27 46 . 9 27 8 20 1 23 50 81 93 37 66 94 97 77 4 Gun 837 | 8 71 8 122 . . . 186 93 20 84 . 28 . . . . . . . . . . . . . . . . 16 59 94 11 37 . Cannon 628 | . . . . . . . 4 20 . . . . 3 21 30 61 27 46 . 3 25 7 14 . 19 45 81 93 16 3 . 83 23 4 Launcher 137 | . . 4 3 . 1 2 12 13 16 15 . . 17 . . . . . . 6 2 1 6 1 4 5 . . 5 4 . 3 17 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 963 | . . . 122 . . . 190 106 20 84 . 28 . . . . . . . . . . 14 . 12 17 80 72 18 59 92 12 37 . Thermal 411 | 8 47 . . . . . . . . . . . 3 21 30 53 6 43 . 3 25 7 . . 7 28 1 18 1 3 2 82 23 . Explosive 131 | . . 4 3 . 1 2 12 13 16 15 . . 11 . . . . . . 6 2 1 6 1 4 5 . . 5 4 . 3 17 . Electromagnetic 97 | . 24 8 . . . . . 7 . . . . 6 . . 8 21 3 . . . . . . . . . 3 13 . . . . 4 Robot Hit Streak 31 | 4 5 10 17 . . . 29 27 18 23 . 27 14 . 7 7 7 9 . 4 6 13 17 . 10 11 21 18 20 26 25 20 31 2 Robot Miss Streak 6 | 1 4 2 1 . . . 3 3 1 2 . 1 1 . 3 2 4 2 . 3 2 . 1 . 2 3 3 6 2 2 2 3 4 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 9 | . 2 . 1 . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 . . . . . Shots Hit Robots 1120 | 5 43 19 99 . . 1 164 81 33 84 . 35 12 . 12 21 17 24 . 8 20 10 14 9 14 16 58 50 43 53 73 60 40 2 Core Hits 756 | 3 23 9 35 . . 3 74 54 65 67 . 11 27 . 4 6 9 11 . 10 5 6 20 8 11 25 16 28 36 20 27 67 75 1 Critical Kills 13 | . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 2 6 . 1 . Critical Parts Destroyed 26 | . . 4 1 . . 1 1 . 3 4 . 2 . . . . . . . 1 . 1 . . . . . 1 3 . 4 . . . Critical Strikes 62 | 2 2 5 1 . . 1 3 3 3 4 . 2 . . . . . 1 . 1 1 3 1 1 3 2 . 5 4 2 11 . 1 . Burn 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Destroy 17 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 11 . 1 . Blast 12 | . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . 2 1 . 4 . . . . . . Corrupt 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 21 | . . 5 . . . 1 1 . 3 3 . 2 . . . . . . . 1 . 1 . . . . . 1 3 . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . . . . . . . Melee Attacks 229 | . . 21 . . . 1 9 24 12 9 . 18 . 3 1 9 . . 4 4 12 3 7 18 5 10 . 11 42 4 . . 2 . Impact 185 | . . 21 . . . 1 9 24 12 9 . 18 . 3 1 9 . . 4 1 3 1 7 3 . . . 11 42 4 . . 2 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . . . . . . . . 3 9 2 . 15 5 10 . . . . . . . . Sneak Attacks 23 | . . 3 . . . 1 . . 1 5 . . . . . 1 . . . . 3 1 . 5 . 2 . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . . . . . Damage Inflicted 51866 | 62 766 805 1610 . . 330 3944 2898 3490 3342 . 919 1498 . 710 1105 612 849 . 1126 881 587 1422 688 1026 1769 2525 1982 2272 1684 2001 5679 5194 90 Guns 11888 | 62 559 87 1340 . . . 2321 637 294 1463 . 540 . . . . . . . . . . . . . . . . 322 1264 2001 279 719 . Cannons 13580 | . . . . . . . 196 820 . . . . 131 . 710 874 612 849 . 45 421 240 391 . 320 538 2525 1702 492 121 . 1959 544 90 Explosions 20882 | . 207 237 270 . . 213 1067 1159 2703 1460 . . 1367 . . . . . . 912 . 175 973 26 496 1084 . . 862 299 . 3441 3931 . Melee 5452 | . . 460 . . . 117 360 282 493 419 . 347 . . . 231 . . . 169 449 172 58 662 210 147 . 280 596 . . . . . Ramming 64 | . . 21 . . . . . . . . . 32 . . . . . . . . 11 . . . . . . . . . . . . . Kinetic 17470 | . . . 1340 . . . 2517 1335 294 1463 . 540 . . . . . . . . . . 391 . 320 538 2525 1587 377 1264 1978 282 719 . Thermal 6513 | 62 572 37 . . . . . 34 . . . . 187 . 710 556 193 737 . 45 421 240 . . . . . . 75 121 23 1956 544 . Explosive 17512 | . . 200 270 . . 213 1022 1125 2703 1460 . . 1015 . . . . . . 912 . 175 973 26 496 1084 . . 787 299 . 821 3931 . Electromagnetic 4855 | . 194 87 . . . . 45 122 . . . . 296 . . 318 419 112 . . . . . . . . . 115 437 . . 2620 . 90 Impact 4120 | . . 460 . . . 117 360 282 493 419 . 347 . . . 231 . . . 53 199 102 58 123 . . . 280 596 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1332 | . . . . . . . . . . . . . . . . . . . . 116 250 70 . 539 210 147 . . . . . . . . Highest Corruption 58 | . . . 6 6 6 6 2 7 7 1 1 2 30 . 18 29 40 42 42 21 . 1 1 1 8 . 1 5 56 58 58 49 13 13 Average Corruption 12 | . . . 5 6 6 6 2 6 7 1 1 1 12 . 15 20 33 41 42 17 . 1 1 1 4 . 1 3 20 57 42 27 9 13 Corruption Purged 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 32 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 507 | . . . 15 1 14 18 15 69 23 2 3 8 18 . 17 35 24 36 3 16 . 4 4 3 11 . . 10 36 26 50 31 11 4 Message Errors 104 | . . . 6 . 2 4 4 14 5 . 1 1 7 . 3 9 3 6 . 3 . 1 1 1 3 . . 2 4 2 12 7 3 . Matter Fused 117 | . . . 1 . 7 1 3 12 9 1 1 1 5 . 5 9 4 12 1 6 . . 1 1 2 . . 3 14 2 8 4 2 2 Heat Flow Errors 58 | . . . 1 1 2 7 2 9 1 . . 1 1 . 2 2 5 2 1 2 . . 1 . 2 . . 2 3 3 8 . . . Energy Discharges 53 | . . . 1 . . 2 1 9 . . 1 2 2 . 2 4 2 5 1 2 . . 1 1 . . . 1 3 4 5 2 1 1 Parts Rejected 7 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 1 . Parts Fused 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 51 | . . . 1 . 2 3 1 10 2 . . 2 2 . 1 3 2 4 . 1 . 2 . . 2 . . . 2 5 2 4 . . Data Loss (major) 27 | . . . 1 . . 1 1 2 2 . . 1 . . 1 4 2 2 . 2 . 1 . . . . . . 4 . 1 2 . . Misfires 17 | . . . 2 . . . 3 6 2 . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 . . . Alerts 13 | . . . . . 1 . . 4 2 1 . . . . . . . 2 . . . . . . . . . . . . 2 1 . . Misdirections 12 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . 1 2 . 3 2 1 Weapon Failures 44 | . . . 2 . . . . . . . . . . . 1 2 5 1 . . . . . . 1 . . . 5 8 11 6 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3292 | . . 274 45 . . 117 151 121 377 408 . 154 80 . . 112 56 4 . 86 237 106 133 4 42 33 . 190 153 19 . 262 128 . Projectiles 425 | . . . . . . . . 21 . 13 . . 51 . . 61 56 4 . . 50 . 30 . . 22 . 62 . . . 47 8 . Explosions 716 | . . . 45 . . . . 63 74 46 . . 29 . . . . . . . . 4 65 . . 11 . . 25 19 . 215 120 . Melee 2151 | . . 274 . . . 117 151 37 303 349 . 154 . . . 51 . . . 86 187 102 38 4 42 . . 128 128 . . . . . Knockbacks 33 | . . . . . . . 4 . 2 2 . 2 . . . . . . . . 2 . . . . 1 . 12 2 . . 6 . . Impact 12 | . . . . . . . 3 . 2 1 . 2 . . . . . . . . 2 . . . . . . 1 1 . . . . . Kinetic 19 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 11 . . . 6 . . Secondary 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 680 | . 92 80 36 . . 44 108 19 . 31 . . 47 . . . . . . . 43 69 35 . 46 . . . . . . 17 13 . Shots 26 | . 2 2 2 . . 2 3 1 . 2 . . 5 . . . . . . . 1 1 1 . 1 . . . . . . 2 1 . Rammed 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 484 | 82 484 48 161 278 231 269 205 258 251 308 . 180 194 284 451 297 258 191 169 258 148 256 263 22 365 222 405 170 347 108 137 320 27 31 Average Temperature 82 | 42 194 23 32 197 102 114 43 63 59 83 . 62 80 110 112 41 82 66 97 82 40 104 54 12 142 73 80 63 156 75 69 108 14 11 Received Heat Transfer 4623 | . 270 117 324 . . . 537 407 214 291 . . 75 . . 18 18 186 . 27 122 . 88 . 33 80 . 21 631 . 63 618 295 188 Effects 23 | . 12 . . . . . . 1 . . . . . 1 1 . . . . . . . . . 6 . 1 . 1 . . . . . Shutdowns 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 6 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . 3 . . . . . . . . . Interference 8 | . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Matter Decay 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . 1 . Total Turns 188 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 71 63 . 17 . Longest Duration 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 71 37 . 17 . Robots Corrupted 8 | . . 1 . . . . . . . . . . 1 . . 3 2 . . . . . . . . . . . 1 . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 1 . . 2 2 . . . . . . . . . . . 1 . . . . . Parts Fried 48 | . . 2 . . . . . 1 3 3 . 2 5 . . 6 2 . . . 3 . . . . . . . 8 . . 13 . . Impact Corruptions 62 | . . 10 . . . 3 4 2 7 9 . 6 . . . 1 . . . 1 4 4 1 . . . . 4 6 . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . Parts Melted 15 | 2 5 . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . 4 . . Heat Transferred 7377 | 333 1447 50 . . . . . 50 . . . . 50 . . . 250 1050 . 50 600 350 . . . . . . 50 111 37 2468 481 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Peak Influence 1795 | 10 230 190 456 154 . 98 299 1795 1373 1086 . . . 71 41 307 . . . . 512 . . . . 617 218 360 542 316 304 1344 1146 870 Initial 874 | . 6 59 74 154 . . . 190 874 570 . . . 50 24 . . . . . 282 . . . . 69 200 152 99 175 126 36 542 855 Average 426 | 6 91 134 272 154 . 33 110 1073 1063 840 . . . 57 33 148 . . . . 375 . . . . 261 208 224 279 207 178 326 728 850 Maximum Alert Level 5 | . 1 . 2 . . . 1 5 4 3 . . . . . 1 . . . . 2 . . . . 2 1 1 2 1 1 4 4 3 Low Security (%) 41 | 100 97 100 25 100 . 100 82 . . . . . . 100 100 71 . . . . . . . . . 52 20 40 14 47 59 51 . . Level 1 25 | . 2 . 67 . . . 17 9 . . . . . . . 28 . . . . 62 . . . . 17 79 59 72 52 40 33 . . Level 2 8 | . . . 6 . . . . 9 . 19 . . . . . . . . . . 37 . . . . 29 . . 12 . . . 58 . Level 3 15 | . . . . . . . . 34 66 80 . . . . . . . . . . . . . . . . . . . . . 4 38 100 Level 4 8 | . . . . . . . . 41 33 . . . . . . . . . . . . . . . . . . . . . . 10 3 . Level 5 . | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 4 1 3 . . . 11 . 6 6 . . . 1 . 3 . . . . 1 . . . . 5 . 2 4 . . 8 9 . Investigation 10 | . 2 1 . . . . 2 . . 1 . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . Extermination 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . 1 1 . Reinforcement 23 | . 2 . 3 . . . 5 . 3 . . . . . . 1 . . . . 1 . . . . . . 1 2 . . 4 1 . Assault 12 | . . . . . . . . . 3 2 . . . . . 1 . . . . . . . . . 2 . . . . . . 4 . Garrison 9 | . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Distress Signals 18 | . 1 . 1 . . . 3 . 2 3 . . . . . . . . . . . . . . . 2 . 1 2 1 . . 2 . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . 10 . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 5 . . Times Spotted 505 | . 14 7 24 . 2 4 41 39 39 39 . 4 12 1 6 9 10 7 . 15 8 11 14 . 6 27 6 14 24 7 24 33 48 10 Peak Tracking Total 17 | . 5 5 4 . 9 4 4 5 8 6 . 3 4 1 4 2 4 3 . 5 2 9 7 . 5 8 2 7 5 5 1 17 17 12 Tactical Retreats 20 | . . . . . . 1 1 2 1 1 . . . . . . 1 1 . . 3 1 1 . . 1 . 2 . . . 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Traps Triggered 14 | . 1 1 1 . . . . 4 . . . . . 1 . . . . . . . . . . . 1 . 1 2 . . 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Machines Disabled 58 | . 1 1 . . 1 . 3 9 1 5 . . . . . 3 . 1 . . 1 . 1 1 . 1 . 3 3 1 2 20 . . Max in Single Turn 20 | . 1 1 . . 1 . 1 2 1 4 . . . . . 1 . 1 . . 1 . 1 1 . 1 . 1 1 1 1 20 . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Machines Accessed 55 | . 4 1 4 . 2 . 7 3 4 2 . 4 1 4 . 8 . 1 . . 2 1 . . . 1 . 2 2 1 . . 1 . Terminals 32 | . 3 . 3 . . . 5 3 4 2 . . 1 2 . 5 . 1 . . . . . . . . . . 2 1 . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . 1 . Total Hacks 146 | . 10 1 17 . 2 . 20 8 14 4 . 31 1 7 . 15 . 1 . . 4 1 . . . 2 . 3 3 1 . . 1 . Successful 81 | . 5 1 7 . 2 . 10 1 6 1 . 31 1 3 . 4 . 1 . . 2 1 . . . 1 . 2 . 1 . . 1 . Failed 65 | . 5 . 10 . . . 10 7 8 3 . . . 4 . 11 . . . . 2 . . . . 1 . 1 3 . . . . . Catastrophic 21 | . 1 . 1 . . . 2 4 1 1 . . . 3 . 5 . . . . 1 . . . . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 7 . 6 . 1 . 13 . 3 . . . . 4 . 7 . . . . 7 . . . . 9 . 6 4 . . 15 8 . Terminals 81 | . 9 . 10 . . . 18 8 14 4 . . 1 4 . 8 . 1 . . . . . . . . . . 3 1 . . . . Fabricators 6 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 2 . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 7 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . 2 . 1 . . . . 1 . Terminal Hacks 57 | . 3 1 2 . 2 . 6 1 6 1 . 31 1 . . . . 1 . . . 1 . . . . . . . 1 . . . . Record 15 | . . . . . 1 . . . . . . 11 1 . . . . 1 . . . . . . . . . . . 1 . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 10 | . 2 . 1 . . . 3 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . Terminals 7 | . 1 . 1 . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 4 . . . 6 2 4 2 . . . 3 . 8 . . . . 1 . . . . . . 1 2 . . . . . Full Trace Events 8 | . 1 . . . . . 1 2 . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 2 . . . . . . . . 12 . . . . . . 15 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 16 . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 18 | . . . . . . . . 16 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 3 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Total Allies 36 | . . . . . . . . . . . . . . . . . . . 4 . 4 2 2 . . 4 1 . 13 . . 2 4 . Largest Group 8 | . . . . . . . . . . . . . . . . . . . 4 4 4 3 2 1 . 4 1 . 8 . . 1 3 . Highest-Rated Group 466 | . . . . . . . . . . . . . . . . . . . 152 152 224 170 59 30 . 156 46 . 466 . . 29 288 . Highest-Rated Ally 159 | . . . . . . . . . . . . . . . . . . . 39 39 85 85 30 30 . 39 46 . 159 . . 29 96 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 2 . . 2 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . 2 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . Ally Attacks 207 | . . . . . . . . . . . . . . . . . . . . 49 13 25 1 1 . 29 5 . 60 . . . 24 . Total Damage 6589 | . . . . . . . . . . . . . . . . . . . . 746 332 1033 19 . . 480 158 . 2297 . . . 1524 . Kills 39 | . . . . . . . . . . . . . . . . . . . . 5 2 8 . . . 6 . . 12 . . . 6 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Robot Analysis Total 136 | . 1 . . . . . 1 . . . . 134 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . . . . 1 . . . 1 2 1 2 . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Turns Passed 22558 | 31 771 371 1014 31 599 623 1734 2193 879 969 363 562 744 270 407 758 335 613 1289 456 603 734 557 560 484 650 378 674 873 310 680 421 553 69 Spaces Moved 11352 | 12 419 232 504 20 357 257 582 764 279 309 153 167 312 141 251 464 207 417 982 305 352 476 367 401 318 404 210 320 463 107 246 159 333 62 Core 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 56 Treads 3907 | . 79 . 357 20 357 257 582 764 279 309 153 70 . . . . . . . . . . . . . . . . 6 94 246 159 169 6 Legs 6129 | 12 102 . . . . . . . . . . . 155 141 251 464 207 417 982 305 352 476 367 401 318 404 210 320 245 . . . . . Wheels 1096 | . 238 232 147 . . . . . . . . 97 157 . . . . . . . . . . . . . . . 212 13 . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 100 100 160 160 240 155 240 235 236 238 195 190 120 120 120 120 120 120 120 120 118 118 117 118 118 118 117 110 130 160 160 50 50 Average Speed 153 | 120 121 103 153 160 166 240 226 240 267 236 238 238 218 123 120 120 120 120 120 132 120 131 118 117 118 119 129 118 124 163 162 160 107 63 Slowest Speed 400 | 120 160 115 240 160 240 240 240 240 320 238 238 255 400 190 120 120 120 120 120 190 120 194 118 118 118 194 194 194 240 240 240 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 59 56 40 11 71 71 48 72 43 15 26 80 63 9 85 19 46 56 90 51 10 61 54 97 48 16 86 11 55 52 85 42 18 17 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 41 | . 1 1 . . 1 . 1 . . . 1 21 1 . . . 1 . 3 . . 1 . . . . . . . . . 9 . . Known Exits Taken 13 | . . 1 . . . . 1 . . 1 . . . . . . . . . 1 1 1 1 1 1 . . 1 1 . . 1 1 . Unknown Exits Taken 16 | 1 1 . 1 1 1 1 . . 1 . 1 1 1 . . 1 1 1 1 . . . . . . . . . . 1 1 . . . Scrap Searched 20 | . . 1 . . . 1 . . . . 1 . 1 . . . 2 3 3 1 . 3 2 . 2 . . . . . . . . . Spaces Dug 312 | . . 16 13 . . 20 . 3 2 7 . . . 19 10 30 . 9 2 . 21 22 6 1 28 25 3 16 6 38 . 10 5 . Terrain Destroyed 1629 | . 4 55 26 . 9 20 88 142 92 62 . . 72 24 17 41 1 20 2 67 33 22 95 10 65 87 19 42 44 63 16 324 67 . Melee 49 | . . 4 . . . . . 3 2 4 . . . 3 1 . . . 2 . 1 . 6 1 2 8 . 4 6 . . . 2 . Projectile 271 | . . . . . . . 1 1 . . . . 1 21 16 41 1 20 . 2 11 . 4 . 11 30 19 38 3 . 16 23 12 . AOE 1309 | . 4 51 26 . 9 20 87 138 90 58 . . 71 . . . . . . 65 21 22 85 9 52 49 . . 35 63 . 301 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Gar Total 14418 | 19 608 308 640 19 363 260 792 958 354 424 153 264 353 210 319 574 259 480 1085 337 485 564 451 454 381 499 256 511 659 175 433 243 442 86 Wait 778 | 1 118 30 12 . . . 13 18 5 16 . 25 . 15 17 9 3 4 92 13 68 17 25 12 23 7 . 56 28 6 111 14 9 11 Move 11322 | 11 418 231 503 19 356 256 582 763 278 308 152 166 311 141 250 463 206 416 981 304 351 475 366 400 317 404 209 319 462 106 245 158 333 62 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | 1 16 3 17 . 1 . 17 18 6 3 1 9 5 6 3 6 3 2 2 . 6 7 2 5 1 9 5 11 14 5 3 1 4 . Fast Attach 151 | 1 1 3 5 . . . 7 4 4 3 . 3 3 3 1 5 6 5 2 3 4 12 1 4 . 2 . 13 10 5 13 9 15 4 Attach 157 | . 2 3 9 . . 1 13 13 1 7 . 15 4 6 1 7 1 1 1 . 3 1 . . . 5 6 17 12 6 3 4 11 4 Detach 57 | . . 2 1 . . . 6 4 1 3 . 3 3 1 2 . 1 . 1 . 1 . . . . 3 . 10 2 3 2 1 6 1 Swap 263 | 1 9 3 11 . 4 . 24 18 14 19 . 5 7 2 5 4 3 4 . 3 5 16 18 8 17 14 4 14 14 7 3 2 5 . Drop 231 | . 8 3 18 . 1 . 14 14 12 2 . 2 2 12 8 9 4 2 2 2 8 18 5 9 . 7 5 11 20 5 9 9 10 . Fire 989 | 4 36 8 64 . 1 2 107 78 21 54 . 17 18 21 31 62 32 46 . 9 27 8 13 1 18 38 27 49 29 28 44 45 47 4 Melee 217 | . . 21 . . . 1 9 24 12 9 . 18 . 3 1 9 . . 4 3 10 3 7 15 5 10 . 11 36 4 . . 2 . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 53 | . . . . . . . . . . . . . . . . . . . . . . 7 14 . . . . . 32 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Waste -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: Res x3 / Gar) -3/Garrison History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 3) 32 | -11/Junkyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 453 | -10/Materials | Lost 3 parts (1p1n1w) 636 | -10/Materials | Core integrity fell below 50% 792 | -10/Materials | Discovered new exit (range 12) 803 | -10/Materials | Entered Mines 804 | -10/Mines | Learned location of Storage (-7) 831 | -10/Mines | Identified exit to Materials 843 | -10/Mines | Met a Derelict shopkeep closing up shop 1052 | -10/Mines | Core integrity fell below 20% 1073 | -10/Mines | Lost 5 parts (1p1n1u2w) 1116 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1174 | -10/Mines | Entered Materials 1174 | -9/Materials | Evolved 2 slots: Utility x2 1669 | -9/Materials | Build established: Scavenger-Mutant 1810 | -9/Materials | Discovered new exit (range 13) 1894 | -9/Materials | Core integrity fell below 50% 2122 | -9/Materials | Discovered new exit (range 13) 2188 | -9/Materials | Entered Mines 2212 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2212 | -9/Mines | Discovered new exit (range 5) 2219 | -9/Mines | Entered Exiles 2261 | -9/Exiles | Met 8R-AWN 2288 | -9/Exiles | Met EX-HEX 2331 | -9/Exiles | Met EX-BIN 2373 | -9/Exiles | Met EX-DEC 2379 | -9/Exiles | Learned location of Zion (-6) 2514 | -9/Exiles | Aligned with FarCom system 2516 | -9/Exiles | Given EX-Vault access code 2540 | -9/Exiles | Build established: Mutant 2553 | -9/Exiles | Opened EX-Vault 2586 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2784 | -9/Exiles | Attacked by the Exiles 2799 | -9/Exiles | Discovered new exit (range 10) 2818 | -9/Exiles | Entered Mines 3239 | -8/Mines | Discovered new exit (range 12) 3398 | -8/Mines | Discovered new exit (range 13) 3441 | -8/Mines | Entered Materials 3441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3740 | -8/Materials | Build established: Scavenger-Mutant 4233 | -8/Materials | Discovered new exit (range 4) 4728 | -8/Materials | Garrison activated, responded to threat 4844 | -8/Materials | Garrison activated, responded to threat 5175 | -8/Materials | Identified exit to Garrison 5175 | -8/Materials | Entered Garrison 5296 | -8/Garrison | Triggered checkpoint 5339 | -8/Garrison | Garrison Relay disabled 5454 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Triggered checkpoint 5607 | -8/Garrison | Triggered checkpoint 5706 | -8/Garrison | Lost 7 parts (1p3n2u1w) 6102 | -8/Garrison | Discovered new exit (range 3) 6211 | -8/Garrison | Phase Generator disabled 6418 | -8/Garrison | Triggered checkpoint 6451 | -8/Garrison | Garrison Relay disabled 6470 | -8/Garrison | Discovered new exit (range 77) 6470 | -8/Garrison | Discovered new exit (range 7) 6470 | -8/Garrison | Discovered new exit (range 53) 6918 | -8/Garrison | Spotted B-75 Beast 6923 | -8/Garrison | Core integrity fell below 50% 7179 | -8/Garrison | Triggered checkpoint 7310 | -8/Garrison | Garrison Relay disabled 7336 | -8/Garrison | Triggered checkpoint 7368 | -8/Garrison | Entered Materials 7768 | -8/Materials | First assault squad dispatched 7862 | -8/Materials | Destroyed 9 combat bots 8111 | -8/Materials | Build established: Mutant 8216 | -8/Materials | Discovered new exit (range 13) 8247 | -8/Materials | Entered Factory 8247 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8455 | -7/Factory | Destroyed 7 combat bots 8647 | -7/Factory | First assault squad dispatched 8830 | -7/Factory | Build established: Scavenger-Mutant 9023 | -7/Factory | Garrison activated, responded to threat 9086 | -7/Factory | Identified exit to Storage 9086 | -7/Factory | Identified exit to Lower Caves 9141 | -7/Factory | Build established: Mutant 9216 | -7/Factory | Entered Lower Caves 9217 | -7/Lower Caves | Encountered a Warlord checkpoint 9222 | -7/Lower Caves | Met a Warlord Commander 9223 | -7/Lower Caves | Learned location of Warlord (-4) 9224 | -7/Lower Caves | Found Encrypted Comm Array 9404 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9579 | -7/Lower Caves | Entered Data Miner 9581 | -7/Data Miner | Discovered new exit (range 6) 9627 | -7/Data Miner | Met Data Miner 9677 | -7/Data Miner | Learned location of Section 7 (-2) 9677 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9715 | -7/Data Miner | Received God Mode back door access code from Data Miner 9735 | -7/Data Miner | Interfaced with the Data Conduit 9894 | -7/Data Miner | Lost 17 parts (2p5n7u3w) 9905 | -7/Data Miner | Found Exp. Thermal Shield 9963 | -7/Data Miner | Core integrity fell below 50% 10141 | -7/Data Miner | Entered Proximity Caves 10272 | -6/Proximity Caves | Build established: Scavenger-Mutant 10549 | -6/Proximity Caves | Ambushed by research squad 10590 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 10592 | -6/Proximity Caves | System corruption reached 10% 10603 | -6/Proximity Caves | System corruption reached 30% 10807 | -6/Proximity Caves | Spotted B-75 Beast 10853 | -6/Proximity Caves | Discovered new exit (range 5) 10885 | -6/Proximity Caves | Entered Factory 10885 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10886 | -6/Factory | Loaded intel: 262 machine locations 11155 | -6/Factory | Sucked down chute 11155 | -6/Factory | Entered Waste 11170 | -6/Waste | EMP discharged 11171 | -6/Waste | Spotted C-40 Crusher 11195 | -6/Waste | Crushed by falling debris 11195 | -6/Waste | System corruption reached 10% 11258 | -6/Waste | Destroyed C-40 Crusher 11270 | -6/Waste | EMP discharged 11272 | -6/Waste | Spotted C-40 Crusher 11286 | -6/Waste | Destroyed C-40 Crusher 11296 | -6/Waste | Found Damper Plating 11324 | -6/Waste | Spotted C-40 Crusher 11326 | -6/Waste | Spotted C-40 Crusher 11333 | -6/Waste | Spotted C-40 Crusher 11350 | -6/Waste | Spotted C-40 Crusher 11370 | -6/Waste | EMP discharged 11470 | -6/Waste | EMP discharged 11551 | -6/Waste | Discovered new exit (range 10) 11562 | -6/Waste | Entered Factory 11563 | -6/Factory | Loaded intel: 271 machine locations 12136 | -6/Factory | Discovered new exit (range 8) 12146 | -6/Factory | Identified exit to Factory 12298 | -6/Factory | Discovered new exit (range 9) 12320 | -6/Factory | Entered Lower Caves 12378 | -6/Lower Caves | Spotted B-75 Beast 12434 | -6/Lower Caves | Destroyed B-75 Beast 12445 | -6/Lower Caves | System corruption reached 30% 12641 | -6/Lower Caves | Discovered new exit (range 12) 12655 | -6/Lower Caves | Entered another Lower Caves area 12705 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12767 | -6/Lower Caves | Spotted B-75 Beast 12817 | -6/Lower Caves | Lost 3 parts (1p1n1u) 13090 | -6/Lower Caves | Discovered new exit (range 11) 13158 | -6/Lower Caves | Learned Factory non-interactive machine intel 13234 | -6/Lower Caves | Found Alien Artifact 13234 | -6/Lower Caves | Identified Core Expander 13234 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 13268 | -6/Lower Caves | Entered Zion 13331 | -6/Zion | System corruption cleaned by Quarantine Array 13489 | -6/Zion | Discovered new exit (range 9) 13631 | -6/Zion | Received a hallucinogenic algorithm 13954 | -6/Zion | Found CR-A16's Pointy Stick 13985 | -6/Zion | Learned Factory scanalyzer intel 14268 | -6/Zion | Imprinted 14270 | -6/Zion | Declared Zion's savior 14557 | -6/Zion | Entered Proximity Caves 14557 | -5/Proximity Caves | Accompanied by 4 allies 14559 | -5/Proximity Caves | Spotter reported a threat 14608 | -5/Proximity Caves | Spotted B-75 Beast 14635 | -5/Proximity Caves | Allies destroyed B-75 Beast 14815 | -5/Proximity Caves | Learned location of 1 exit from Factory 14987 | -5/Proximity Caves | Learned location of 2 exits from Factory 14998 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15013 | -5/Proximity Caves | Entered Factory 15013 | -5/Factory | Accompanied by 4 allies 15013 | -5/Factory | Evolved 2 slots: Utility x2 15014 | -5/Factory | Identified exit to Upper Caves 15015 | -5/Factory | Identified exit to Factory 15016 | -5/Factory | Loaded intel: 306 machine locations 15017 | -5/Factory | Loaded intel: 254 non-interactive machine locations 15018 | -5/Factory | Loaded intel: 4 scanalyzer locations 15077 | -5/Factory | Repaired Lyr. Medium Armor Plating 15360 | -5/Factory | Zion Heavy squad teleported in 15382 | -5/Factory | Zion Infowar Resupply teleported in 15521 | -5/Factory | Zion Resource Resupply teleported in 15616 | -5/Factory | Entered Upper Caves 15616 | -5/Upper Caves | Accompanied by 2 allies 15823 | -5/Upper Caves | Learned location of 1 exit from Factory 15888 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15945 | -5/Upper Caves | Found Prototype Protection 15945 | -5/Upper Caves | Identified Zio. Weapon Casing 16188 | -5/Upper Caves | Discovered new exit (range 13) 16340 | -5/Upper Caves | Spotted B-75 Beast 16342 | -5/Upper Caves | Identified exit to Upper Caves 16350 | -5/Upper Caves | Entered another Upper Caves area 16625 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16894 | -5/Upper Caves | Discovered new exit (range 5) 16904 | -5/Upper Caves | Identified exit to Zhirov 16907 | -5/Upper Caves | Entered Zhirov 16907 | -5/Zhirov | Accompanied by 1 ally 16907 | -5/Zhirov | Discovered new exit (range 3) 16929 | -5/Zhirov | Met Zhirov 16956 | -5/Zhirov | Found Alien Artifact 16971 | -5/Zhirov | Found Alien Artifact 16971 | -5/Zhirov | Identified Integrated Dissipator 16971 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17079 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17110 | -5/Zhirov | Cloak Generator disabled 17110 | -5/Zhirov | Attacked by Zhirov 17137 | -5/Zhirov | Zhirov detonated his lab 17364 | -5/Zhirov | Identified exit to Proximity Caves 17467 | -5/Zhirov | Entered Proximity Caves 17743 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17871 | -4/Proximity Caves | Learned Research trap positions 17936 | -4/Proximity Caves | Discovered exit to Factory (range 13) 17951 | -4/Proximity Caves | Entered Factory 17951 | -4/Factory | Evolved 2 slots: Utility x2 17952 | -4/Factory | Identified exit to Research 17953 | -4/Factory | Loaded intel: 266 machine locations 18221 | -4/Factory | Retrieved Zion intel report: Trap Installations 18222 | -4/Factory | Zion Fire squad teleported in 18292 | -4/Factory | Discovered new exit (range 15) 18310 | -4/Factory | Identified exit to Upper Caves 18385 | -4/Factory | Found Quantum Capacitor 18489 | -4/Factory | First assault squad dispatched 18592 | -4/Factory | Intercept squad dispatched 18601 | -4/Factory | Sucked down chute 18601 | -4/Factory | Entered Waste 18602 | -4/Waste | Met a frightened Derelict 18616 | -4/Waste | EMP discharged 18637 | -4/Waste | Spotted C-40 Crusher 18654 | -4/Waste | Destroyed C-40 Crusher 18684 | -4/Waste | Spotted C-40 Crusher 18686 | -4/Waste | Spotted C-40 Crusher 18694 | -4/Waste | Destroyed C-40 Crusher 18716 | -4/Waste | EMP discharged 18733 | -4/Waste | Destroyed C-40 Crusher 18763 | -4/Waste | Spotted C-40 Crusher 18776 | -4/Waste | Destroyed C-40 Crusher 18788 | -4/Waste | Spotted C-40 Crusher 18797 | -4/Waste | Destroyed C-40 Crusher 18816 | -4/Waste | EMP discharged 18829 | -4/Waste | Spotted C-40 Crusher 18867 | -4/Waste | Destroyed C-40 Crusher 18916 | -4/Waste | EMP discharged 18955 | -4/Waste | Discovered new exit (range 12) 18968 | -4/Waste | Identified exit to Factory 18979 | -4/Waste | Entered Factory 18980 | -4/Factory | Loaded intel: 307 machine locations 19272 | -4/Factory | Lost 3 parts (2u1w) 19301 | -4/Factory | Retrieved Zion intel report: Active Garrisons 19362 | -4/Factory | Lost 6 parts (1n3u2w) 19534 | -4/Factory | Discovered exit to Upper Caves (range 7) 19589 | -4/Factory | Spotted B-86 Titan 19635 | -4/Factory | Discovered new exit (range 16) 19652 | -4/Factory | Identified exit to Extension 19653 | -4/Factory | Entered Extension 19654 | -4/Extension | Loaded intel: 36 machine locations 19740 | -4/Extension | Zion Heavy squad teleported in 19744 | -4/Extension | Zion Fire squad teleported in 19884 | -4/Extension | Rescued a captive Derelict 19925 | -4/Extension | Rescued A7 20029 | -4/Extension | Rescued a captive Derelict 20033 | -4/Extension | Rescued a captive Derelict 20080 | -4/Extension | Rescued a captive Derelict 20080 | -4/Extension | Rescued a captive Derelict 20091 | -4/Extension | Spotted B-86 Titan 20100 | -4/Extension | Spotted B-86 Titan 20132 | -4/Extension | System corruption reached 10% 20175 | -4/Extension | Allies destroyed B-86 Titan 20216 | -4/Extension | Lost 9 parts (2p2n4u1w) 20221 | -4/Extension | Found Hvy. Reflective Plating 20253 | -4/Extension | System corruption reached 30% 20271 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 20333 | -4/Extension | Found Zio. Weapon Casing 20502 | -4/Extension | Discovered new exit (range 16) 20504 | -4/Extension | Discovered exit to Research (range 15) 20521 | -4/Extension | Identified exit to Cetus 20526 | -4/Extension | Entered Cetus 20527 | -4/Cetus | Loaded intel: 24 machine locations 20542 | -4/Cetus | Spotted Cetus Guard 20542 | -4/Cetus | Spotted Cetus Guard 20568 | -4/Cetus | Destroyed Cetus Guard 20569 | -4/Cetus | Spotted Cetus Guard 20589 | -4/Cetus | Spotted Cetus Guard 20593 | -4/Cetus | Destroyed Cetus Guard 20604 | -4/Cetus | Destroyed Cetus Guard 20614 | -4/Cetus | Destroyed Cetus Guard 20629 | -4/Cetus | Lost 6 parts (1p5u) 20762 | -4/Cetus | Found a strange terminal 20801 | -4/Cetus | Discovered new exit (range 19) 20836 | -4/Cetus | Entered Archives 20837 | -4/Archives | Loaded intel: 8 machine locations 20975 | -4/Archives | Discovered new exit (range 20) 21041 | -4/Archives | Discovered new exit (range 20) 21092 | -4/Archives | Discovered exit to Research (range 20) 21516 | -4/Archives | Entered Hub_04(d) 21517 | -4/Hub_04(d) | Loaded intel: 79 machine locations 21567 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 21568 | -4/Hub_04(d) | Zion Infowar Resupply teleported in 21703 | -4/Hub_04(d) | Zion Explosive Resupply teleported in 21709 | -4/Hub_04(d) | Found Mni. Smartbomb Launcher 21829 | -4/Hub_04(d) | Retrieved Zion intel report: Main Access 21833 | -4/Hub_04(d) | Lost 3 parts (1n1u1w) 21873 | -4/Hub_04(d) | Network Hub disabled 21873 | -4/Hub_04(d) | Network Hub disabled 21877 | -4/Hub_04(d) | Spotted Lightning 21878 | -4/Hub_04(d) | Disrupted transfer network 21878 | -4/Hub_04(d) | Spotted Lightning 21882 | -4/Hub_04(d) | Spotted Lightning 21884 | -4/Hub_04(d) | Spotted Lightning 21886 | -4/Hub_04(d) | Spotted Lightning 21887 | -4/Hub_04(d) | Spotted Lightning 21910 | -4/Hub_04(d) | Core integrity fell below 50% 21930 | -4/Hub_04(d) | Core integrity fell below 20% 21937 | -4/Hub_04(d) | Entered Research 21937 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 21938 | -3/Research | Loaded intel: 80 trap records 21939 | -3/Research | Loaded intel: 132 machine locations 21963 | -3/Research | Lost 12 parts (3p3n3u3w) 22133 | -3/Research | Spotted B-86 Titan 22235 | -3/Research | First assault squad dispatched 22239 | -3/Research | Retrieved Zion intel report: Main Access 22239 | -3/Research | Identified exit to Research 22240 | -3/Research | Zion Light squad teleported in 22264 | -3/Research | P-80 Master assimilated allied 95-9CA(z) 22352 | -3/Research | System corruption reached 10% 22388 | -3/Research | Destroyed 7 combat bots 22397 | -3/Research | Lost 11 parts (2p3n4u2w) 22435 | -3/Research | Zion Demo squad teleported in 22457 | -3/Research | Intercept squad dispatched 22476 | -3/Research | Spotted Tracker 22477 | -3/Research | Spotted Tracker 22479 | -3/Research | Core integrity fell below 50% 22490 | -3/Research | Identified exit to Garrison 22490 | -3/Research | Entered Garrison 22491 | -3/Garrison | Loaded intel: 28 machine locations 22517 | -3/Garrison | Core integrity fell below 20% 22522 | -3/Garrison | Attempted to install RIF, but system incompatible 22522 | -3/Garrison | Identified Transdimensional Reconstructor 22522 | -3/Garrison | Warped through subspace 22526 | -3/Garrison | Triggered checkpoint 22557 | -3/Garrison | Lost 3 parts (1n1u1w) 22559 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22511_ System corrupted: Matter fused (-7). 22515_ Mni. Smartbomb Launcher destroyed. 22515_ Slug penetrates Wall. 22516_ Cmb. Antigrav System destroyed. 22520_ Triggered Alarm Trap. 22520_ An alarm sounds. Initiating installation procedure... 22522_ Relay Interface Framework incompatible with system. 22522_ Identified Transdimensional Reconstructor. 22522_ Warped through subspace. 22526_ Beams of light sweep through the air. An alarm sounds. 22526_ Adv. Visual Processing Unit destroyed. 22530_ System corrupted: Energy discharge (-31). 22534_ Acquired Med. Treads. 22537_ Acquired Particle Reactor. 22542_ Acquired Gatling Laser. 22546_ Acquired Neutrino Core. 22549_ Critical hit (Burn: +50). 22552_ System corrupted: Matter fused (-5). 22559_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????############????????????????? | | ????????# #????????????????? | | ????????# ! #????????????????? | | ????????# !######???????????? | | ????????# @Y = ## #???????????? | | ????????# ## ############# | | ????????# ## | | ????????# [ ## | | ????????# ############### # | | ????????# ggg#???????####### # | | ????????# #???????#"""" # # | | ????????########## #???????#" # | | ???????????????### #???????#"""" # # | | ???????????????#"# #???????####### # | | ????????""""???#" #?????????????# # | | ????????""""???#" #????????????? | | ????????"??"???#" #?????????????# | | ????????"??"???#"# #?????????????# # | | ???????????????### ######### #???# # | | ?????????????????# #???+ # | | ?????????????????#### ######???# # | | ????????????????????# #????????# # | | ????????????????????##+##????????# # | | ?????????????????????? #?????????# # | | ?????????????????????? #?????????# # | | ?????????????""""????? #?????????? # | | ?????????????"????????? ?????????? ? | | ?????????????""""??????#?????????? ? | | ??????????????????????????????????##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Energy Generation 53 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 14 Cloak Strength 4 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Imp. Reaction Control System | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BeamThrowingEngine Manual? 0 Play Time 03:40:40 Cumulative 236.8 hours Start 2023.08.05 @ 12:34:16 End 2023.08.05 @ 16:23:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eec62ab-7f94-4679-ac60-a3aab4efb000