Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 05:37:27 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (113) 565 Value Destroyed (3645) 3645 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (2651) 2651 TOTAL SCORE: 13441 Bonus ------- High Alert Combat Kills 151 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 1169/1450 Matter 290/300 Energy 37/100 System Corruption 3% Temperature Cool (0) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Impulse Thruster Array > --- UTILITY (10) ----- Weight Redist. System Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Particle Reactor Light Quantum Reactor Energy Well (250) Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive Nuclear Pulse Array Cooled Field Propulsion Drive Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Thermal Generator Weight Redist. System Advanced Signal Interpreter Improved Terrain Scan Processor Seismic Detector Advanced Transmission Jammer ECM Suite Improved Phase Shifter > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Impulse Thruster Array Energy Well Sigix Containment Pod [Rating: 141] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 7 | . . 1 1 1 1 1 . 2 . . . Utility 8 | . . 1 1 1 1 1 1 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 163 | . 15 29 29 9 28 21 5 9 11 1 6 Power 19 | . 2 4 3 . 2 2 1 2 2 . 1 Engine 6 | . 2 4 . . . . . . . . . Core 7 | . . . 3 . 2 2 . . . . . Reactor 6 | . . . . . . . 1 2 2 . 1 Propulsion 45 | . 3 9 8 3 10 4 1 2 3 1 1 Treads 15 | . 2 6 7 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 6 | . 1 3 1 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight 24 | . . . . 2 10 4 1 2 3 1 1 Utility 53 | . 3 7 8 4 10 8 2 5 5 . 1 Device 30 | . 1 2 2 1 6 7 2 5 4 . . Storage 4 | . 1 2 . . 1 . . . . . . Processor 5 | . . . . 1 2 . . . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 14 | . 1 3 6 2 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 46 | . 7 9 10 2 6 7 1 . 1 . 3 Energy Gun 9 | . 3 2 3 1 . . . . . . . Energy Cannon 8 | . . . . . 2 4 . . . . 2 Ballistic Gun 10 | . 1 6 2 . 1 . . . . . . Ballistic Cannon 7 | . . . 4 1 1 . . . . . 1 Launcher 10 | . 3 1 1 . 1 3 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 2 1 . . 2 1 . 1 Parts Lost 53 | . 1 4 4 2 11 12 1 4 1 6 7 Power 7 | . . 1 . . 1 1 1 1 . 1 1 Propulsion 19 | . . 1 2 1 5 4 . . . 3 3 Utility 19 | . . 1 2 1 3 5 . 2 1 1 3 Weapon 8 | . 1 1 . . 2 2 . 1 . 1 . Highest Loss Streak 9 | . 1 3 1 1 9 4 1 2 1 3 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 97 97 80 85 83 80 82 78 73 47 Engine 4 | . 13 10 2 . . . . . . . . Core 3 | . . . 6 7 5 4 3 . . . . Treads 18 | . 22 24 28 23 10 . . . . . . Wheel 4 | . 3 6 7 1 3 . . . . . . Flight 8 | . . . . . 15 34 29 33 29 24 10 Device 10 | . 4 9 7 1 15 18 21 23 26 26 16 Storage 6 | . 5 11 9 7 5 2 . . . . . Processor 3 | . . . . 6 7 11 10 9 9 9 12 Protection 10 | . 8 11 18 16 7 2 5 . . . . Energy Gun 4 | . 12 5 3 6 2 . . . . . . Ballistic Gun 6 | . 13 15 4 . 1 . . . . . . Ballistic Cannon 2 | . . . 8 7 2 . . . . . 1 Naked Turns 13 | . 13 . . . . . . . . . . Heaviest Build 116 | . 91 99 113 112 116 39 48 62 56 49 48 Greatest Support 83 | 3 40 60 83 83 36 39 48 66 69 71 51 Greatest Overweight (x) 12 | . 9 9 11 9 12 12 . . . . . Average Overweight (x) 1 | . 2 3 7 2 1 . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 10 5 5 5 5 5 Average Capacity 18 | 5 13 25 25 25 19 7 5 5 5 5 5 Most Carried 25 | 2 11 25 25 25 25 9 5 5 5 5 5 Average Carried 15 | 1 5 19 24 24 18 5 3 4 4 4 4 Final Capacity 25 | 5 25 25 25 25 10 5 5 5 5 5 5 Final Carried 25 | 2 11 25 25 25 10 4 4 5 5 5 3 Class Distribution -------------------- 38% | Mutant 34% | Scavenger-Mutant 18% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Infiltrator-Sprinter | -3/Section 7 Infiltrator-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Matter Collected 3460 | 165 494 573 740 257 408 322 19 31 332 104 15 Remotely . | . . . . . . . . . . . . Salvage Created 3340 | . 490 842 919 238 184 176 90 31 332 38 . Parts 224 | . 44 56 53 12 6 18 11 . 23 1 . Haulers Intercepted 3 | . 1 . . 1 . 1 . . . . . Recyclers Shooed 6 | . 3 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Combat Hostiles Destroyed 84 | . 13 18 23 4 3 10 10 . 2 1 . Melee 4 | . . . . . 1 . . . 2 1 . Guns 32 | . 5 18 8 1 . . . . . . . Cannons 19 | . . . 15 3 1 . . . . . . AOE 28 | . 8 . . . . 10 10 . . . . Classes Destroyed 15 | . 8 1 3 1 . 1 . . 1 . . Worker 8 | . 3 1 1 . 1 1 . . 1 . . Tunneler 2 | . . . . . . 1 . 1 . . . Hauler 3 | . 1 . . 1 . 1 . . . . . Recycler 5 | . 1 1 1 1 . . . . 1 . . Mechanic 1 | . 1 . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . Watcher 7 | . 2 1 1 . 1 1 . 1 . . . Swarmer 34 | . 6 4 . 3 . 10 10 . . 1 . Grunt 19 | . 7 4 8 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . 1 . . Sentry 20 | . . 10 9 . 1 . . . . . . Specialist 2 | . . . 2 . . . . . . . . Hunter 5 | . . . 3 . 2 . . . . . . Programmer 3 | . . . . 1 . . . . 2 . . Best Kill Streak 7 | . 5 4 2 3 2 7 5 1 2 1 . Combat Bots Only 6 | . 3 4 2 3 1 6 5 . 2 1 . Max Kills in Single Turn 4 | . 2 2 2 1 1 4 3 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . . . . 4 3 . . . . Melee 1 | . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Damage Taken 8905 | . 470 1082 1479 356 1519 1272 135 510 356 957 769 Core 1725 | . 148 150 93 . 242 451 17 69 16 258 281 Absorbed by Shields 404 | . . . 276 . . . . 104 . 24 . Redirected to Shielding 189 | . . . . . 88 39 19 43 . . . Regen/Repaired (Parts) 196 | . . . . . . . . . 138 58 . Core Remaining (%) 75 | 100 40 62 83 100 71 54 98 . . 73 . Volleys Fired 404 | . 47 64 95 23 42 43 10 44 23 . 13 Largest 2 | . 2 2 2 2 2 1 1 1 1 . 1 Hottest 120 | . 70 88 109 117 113 98 98 98 98 . 120 Shots Fired 620 | . 90 128 164 40 63 44 10 44 24 . 13 Gun 315 | . 81 127 69 17 21 . . . . . . Cannon 272 | . . . 95 23 42 29 4 42 24 . 13 Launcher 33 | . 9 1 . . . 15 6 2 . . . Special . | . . . . . . . . . . . . Kinetic 344 | . 44 104 138 23 35 . . . . . . Thermal 225 | . 19 23 26 17 28 29 4 42 24 . 13 Explosive 33 | . 9 1 . . . 15 6 2 . . . Electromagnetic 18 | . 18 . . . . . . . . . . Robot Hit Streak 17 | . 8 17 17 6 12 4 1 5 7 . . Robot Miss Streak 7 | . 4 7 7 5 3 4 6 6 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 325 | . 47 87 114 11 33 3 1 11 17 1 . Core Hits 210 | . 45 45 61 6 8 23 11 5 5 1 . Critical Kills 2 | . . . . . . . . 1 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 12 | . 2 2 5 . 1 . . 1 1 . . Burn 6 | . 2 2 2 . . . . . . . . Meltdown 2 | . . . . . . . . 1 1 . . Blast 3 | . . . 3 . . . . . . . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 67 | . . . . . 25 . . . 35 7 . Impact 25 | . . . . . 25 . . . . . . Slashing 42 | . . . . . . . . . 35 7 . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9565 | . 1241 1210 2231 284 816 1290 890 457 968 178 . Guns 2634 | . 481 1175 743 96 139 . . . . . . Cannons 2876 | . . . 1486 188 426 70 . 380 326 . . Explosions 2982 | . 760 35 . . . 1220 890 77 . . . Melee 1071 | . . . . . 251 . . . 642 178 . Ramming 2 | . . . 2 . . . . . . . . Kinetic 3451 | . 190 878 1921 188 274 . . . . . . Thermal 1995 | . 157 297 308 96 291 140 . 380 326 . . Explosive 2889 | . 737 35 . . . 1150 890 77 . . . Electromagnetic 157 | . 157 . . . . . . . . . . Impact 251 | . . . . . 251 . . . . . . Slashing 820 | . . . . . . . . . 642 178 . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 2 3 . . . 1 . 3 5 6 3 Average Corruption 2 | . 2 2 . . . 1 . 2 4 5 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . 21 8 . . . 1 . 4 15 4 1 Message Errors 13 | . 3 4 . . . . . 2 4 . . Matter Fused 14 | . 4 2 . . . . . 2 5 1 . Heat Flow Errors 6 | . 2 . . . . . . . 2 1 1 Energy Discharges 3 | . 2 . . . . . . . 1 . . Parts Rejected 1 | . 1 . . . . . . . . . . Data Loss (minor) 10 | . 6 1 . . . . . . 2 1 . Data Loss (major) 3 | . 1 1 . . . . . . . 1 . Misfires 2 | . . . . . . 1 . . 1 . . Alerts 2 | . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 532 | . 30 7 . . 106 96 46 20 227 . . Projectiles 65 | . . . . . . 1 . 20 44 . . Explosions 178 | . 30 7 . . . 95 46 . . . . Melee 289 | . . . . . 106 . . . 183 . . Knockbacks 18 | . . . 14 3 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 16 | . . . 12 3 1 . . . . . . Secondary 2 | . . . 2 . . . . . . . . Self-Inflicted Damage 495 | . 132 22 . . . 329 12 . . . . Shots 13 | . 4 1 . . . 6 2 . . . . Rammed 2 | . 1 . 1 . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 491 | . 184 136 291 450 354 334 113 447 181 491 326 Average Temperature 110 | . 47 58 85 165 97 146 36 152 99 139 123 Received Heat Transfer 1200 | . 171 351 396 . 174 9 . 36 18 27 18 Effects 32 | . . . 1 4 6 6 . 8 . 7 . Shutdowns 9 | . . . . 1 1 . . 5 . 2 . Energy Bleed 9 | . . . 1 . 1 5 . 2 . . . Interference 9 | . . . . 3 3 1 . . . 2 . Short Circuit 3 | . . . . . 1 . . 1 . 1 . Damage (major) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . Robots Melted 3 | . . . . . 1 . . 1 1 . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 11 | . 2 2 . . 1 . . 4 2 . . Heat Transferred 3830 | . 593 711 667 185 450 124 . 550 550 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Peak Influence 928 | . 301 218 279 126 209 871 928 729 557 425 407 Initial 486 | . . 23 24 58 30 71 426 486 281 234 222 Average 168 | . 141 75 112 45 48 401 551 568 405 290 299 Maximum Alert Level 3 | . 1 1 1 . 1 3 3 3 2 2 2 Low Security (%) 72 | 100 79 90 87 100 99 36 . . . . . Level 1 13 | . 20 9 12 . . 6 . . 48 85 99 Level 2 12 | . . . . . . 42 85 98 51 14 . Level 3 1 | . . . . . . 14 14 1 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 2 1 3 8 1 1 4 . 2 Investigation 2 | . . . . . . 2 . . . . . Extermination 6 | . . . . 1 2 1 . . 1 . 1 Reinforcement 13 | . 2 . 2 . 1 3 1 1 2 . 1 Assault 3 | . . . . . . 2 . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . 1 . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Distress Signals 17 | . 3 2 5 . . 1 1 . 2 1 2 Communications Jammed 10 | . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . 10 Times Spotted 305 | . 24 39 42 7 17 62 17 28 35 18 16 Peak Tracking Total 14 | . 4 6 5 3 4 14 7 11 9 8 8 Tactical Retreats 52 | . 1 1 3 . 3 16 3 7 10 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Traps Triggered 13 | . 1 4 1 1 . 1 . 1 1 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Machines Disabled 18 | . 2 . 1 . . 7 1 1 4 1 1 Max in Single Turn 4 | . 1 . 1 . . 4 1 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Machines Accessed 39 | . 4 6 8 4 2 4 . 1 9 . 1 Terminals 34 | . 4 6 8 2 1 3 . 1 8 . 1 Fabricators 2 | . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . 1 . . Total Hacks 85 | . 7 22 20 6 3 12 . 2 12 . 1 Successful 33 | . 1 9 9 3 . 5 . 1 5 . . Failed 52 | . 6 13 11 3 3 7 . 1 7 . 1 Catastrophic 11 | . 1 4 3 . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 7 15 11 2 . 7 . . 4 . 1 Terminals 77 | . 7 22 20 2 2 10 . 2 11 . 1 Fabricators 5 | . . . . 3 . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . 1 . . Terminal Hacks 27 | . 1 8 9 . . 3 . 1 5 . . Record 4 | . . . 1 . . . . . 3 . . Part Schematic 1 | . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 3 | . 1 1 . . . 1 . . . . . Alert Level 9 | . . 3 4 . . 1 . . 1 . . Unreport Threat 5 | . . 2 2 . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . 2 . . . . . Load Schematic 2 | . . . . 1 . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . . . Terminals 2 | . . 1 . 1 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . Operators 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 3 5 4 2 2 4 . 1 8 . 1 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . 2 . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Turns Passed 12071 | 46 1571 2566 2704 1143 1256 1026 297 499 566 128 269 Spaces Moved 11611 | 88 764 1100 1041 429 1519 2925 722 1068 1040 332 583 Core 178 | 88 89 . . . . 1 . . . . . Treads 1499 | . 502 404 248 345 . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1988 | . 173 696 793 84 242 . . . . . . Hover . | . . . . . . . . . . . . Flight 7946 | . . . . . 1277 2924 722 1068 1040 332 583 Fastest Speed 18 | 50 50 140 135 210 22 18 24 22 25 25 37 Average Speed 82 | 50 176 201 222 236 55 24 25 27 27 27 39 Slowest Speed 939 | 50 320 480 560 240 939 650 29 33 30 37 45 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 52 | . . . . . 11 19 4 3 5 1 9 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 94 85 91 13 38 50 18 27 85 24 20 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 212 | . . . 1 4 35 103 4 21 27 5 12 Terrain Destroyed 494 | . 85 6 16 5 39 200 56 41 29 5 12 Melee 43 | . . . . . 17 . . . 21 5 . Projectile 119 | . . . 16 5 22 25 4 27 8 . 12 AOE 332 | . 85 6 . . . 175 52 14 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Res Total 13323 | 89 902 1330 1279 518 1805 3173 823 1227 1221 354 602 Wait 846 | . 54 80 46 42 166 189 83 77 106 3 . Move 11498 | 87 763 1099 1040 428 1497 2886 713 1061 1029 329 566 Hop 50 | . . . . . 10 19 4 3 5 1 8 Pick Up 149 | 2 19 39 30 7 17 10 5 11 4 1 4 Fast Attach 36 | . 2 4 8 5 5 3 . 1 4 . 4 Attach 79 | . 8 11 7 4 17 15 5 6 3 1 2 Detach 10 | . . 1 . 2 3 1 1 . 1 . 1 Swap 48 | . 5 14 14 . 6 3 . 2 4 . . Drop 110 | . 3 18 38 7 17 4 2 9 7 1 4 Fire 404 | . 47 64 95 23 42 43 10 44 23 . 13 Melee 67 | . . . . . 25 . . . 35 7 . Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 24 | . . . . . . . . 13 . 11 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -3/Quarantine -3/Section 7 -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 47 | -11/Junkyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 11) 388 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Discovered new exit (range 15) 822 | -10/Materials | Discovered new exit (range 6) 950 | -10/Materials | Discovered new exit (range 16) 1618 | -10/Materials | Entered another Materials area 1618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1783 | -9/Materials | Lost 3 parts (1n1u1w) 2023 | -9/Materials | Build established: Scavenger-Mutant 2097 | -9/Materials | Discovered new exit (range 5) 2970 | -9/Materials | Discovered new exit (range 11) 3043 | -9/Materials | Discovered new exit (range 15) 3365 | -9/Materials | Discovered new exit (range 6) 3661 | -9/Materials | Discovered new exit (range 13) 3804 | -9/Materials | Discovered new exit (range 6) 4184 | -9/Materials | Entered another Materials area 4184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4481 | -8/Materials | Build established: Mutant 4743 | -8/Materials | Discovered new exit (range 16) 4804 | -8/Materials | Build established: Scavenger-Mutant 5558 | -8/Materials | Discovered new exit (range 16) 6808 | -8/Materials | Discovered new exit (range 13) 6873 | -8/Materials | Build established: Mutant 6888 | -8/Materials | Entered Factory 6888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8015 | -7/Factory | Discovered new exit (range 8) 8029 | -7/Factory | Cargo convoy interrupted 8031 | -7/Factory | Entered another Factory area 8031 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8820 | -6/Factory | Lost 9 parts (1p3n3u2w) 8884 | -6/Factory | Discovered new exit (range 16) 8887 | -6/Factory | Identified exit to Lower Caves 9284 | -6/Factory | Discovered new exit (range 6) 9286 | -6/Factory | Identified exit to Factory 9287 | -6/Factory | Entered another Factory area 9287 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9323 | -5/Factory | Fabricated ECM Suite? 9630 | -5/Factory | Build established: Scout 9746 | -5/Factory | Spotted B-75 Beast 9761 | -5/Factory | Lost 4 parts (1p3u) 9887 | -5/Factory | Search patrols dispatched 10004 | -5/Factory | Build established: Sprinter 10187 | -5/Factory | First assault squad dispatched 10261 | -5/Factory | Discovered new exit (range 6) 10262 | -5/Factory | Identified exit to Factory 10313 | -5/Factory | Entered another Factory area 10313 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10538 | -4/Factory | Discovered new exit (range 9) 10539 | -4/Factory | Identified exit to Research 10610 | -4/Factory | Entered Research 10610 | -3/Research | Evolved 2 slots: Propulsion x2 10860 | -3/Research | Search patrols dispatched 10935 | -3/Research | Spotted B-86 Titan 11107 | -3/Research | Discovered new exit (range 8) 11108 | -3/Research | Identified exit to Quarantine 11109 | -3/Research | Entered Quarantine 11224 | -3/Quarantine | Scanned by Researcher 11344 | -3/Quarantine | Found Alien Slashing Weapon 11344 | -3/Quarantine | Identified Sigix Broadsword 11389 | -3/Quarantine | First assault squad dispatched 11469 | -3/Quarantine | Met incapacitated Sigix Warrior 11469 | -3/Quarantine | Lockdown squad dispatched 11655 | -3/Quarantine | Spotted Fortress 11674 | -3/Quarantine | Discovered new exit (range 5) 11675 | -3/Quarantine | Identified exit to Section 7 11675 | -3/Quarantine | Entered Section 7 11702 | -3/Section 7 | Spotted B-86 Titan 11790 | -3/Section 7 | Spotted S7 Guard 11794 | -3/Section 7 | Lost 3 parts (1n1u1w) 11794 | -3/Section 7 | Discovered new exit (range 15) 11794 | -3/Section 7 | Spotted S7 Guard 11803 | -3/Section 7 | Entered Research 11803 | -2/Research | Evolved 2 slots: Utility x2 11833 | -2/Research | Lost 3 parts (1p2n) 11893 | -2/Research | Spotted B-90 Cyclops 11963 | -2/Research | Discovered new exit (range 14) 12033 | -2/Research | Lost 6 parts (1p3n2u) 12072 | -2/Research | Self-destructed Last Messages --------------- 12008_ K-01 Serf collects debris. 12010_ Door malfunctions. 12012_ R-10 Processor collects Med. Matter Pod. 12012_ K-01 Serf collects debris. 12013_ R-10 Processor collects Wheel. 12014_ K-01 Serf collects debris. 12016_ R-10 Processor collects Wheel. 12021_ K-01 Serf cleans the Terminal. 12022_ O-24 Administrator sends out distress signal. 12022_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12023_ O-24 Administrator uses terminal to summon reinforcements. 12023_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 12023_ O-24 Administrator locks terminal. 12024_ K-01 Serf cleans the Terminal. 12033_ Acquired Lgt. Quantum Reactor. 12049_ Door malfunctions. 12049_ T-07 Excavator destroyed. 12053_ ALERT: Rogue bot located, Programmers report to Research Zone 2M. 12060_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#############?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# ! #?????????????????? | | ???????????????????######@######?????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #######??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# !##### #??????????????? | | ######????????????????# #???# #??????????????? | | ] #????????????????## ##???# #??????????????? | | #?????????????????# #????# #??????????????? | | #?????????######### #????# #??????????????? | | #?????????? ## ###### #??????????????? | | #?????????? ## # # #??????????????? | | #??????????? ?# # # ####???????????? | | " " #??????????? ?# p# / #???????????? | | "Y" #???????????? ??# + * #### #???????????? | | """ ##??????????? ??# # #??# #???????????? | | #####"#############+#### # #??# #???????????? | | # #??# #???????????? | | * # #??# #???????????? | | |%= # #??# #???????????? | | #########+#########/####+########??# #???????????? | | ????????# ????? ?# ????????# #???????????? | | ????????# ??# # ??????# #???????????? | | ????????# ## # #????# #???????????? | | ????????# ## # #????# #???????????? | | ????????# ## # #????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 1 Jamming Range 16 Additional Mass Support 6 Armor Coverage 525 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 78 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Hvy. Neutron Cannon | -3/Quarantine | Archive Cld. Gravmag System | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x1 | -5/Factory Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityDeuteriumRipper Manual? 0 Play Time 03:22:41 Cumulative 74.0 hours Start 2023.03.14 @ 20:11:38 End 2023.03.15 @ 05:37:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1df1104b-50b7-45d3-9c87-726c22d834e9