Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 15:58:32 Player: opdo Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (259) 1295 Value Destroyed (10751) 10751 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2970) 2970 TOTAL SCORE: 22496 Bonus ------- High Alert Combat Kills 647 Follower Combat Kills 299 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1464 Friendly Fire -740 Cogmind --------- Core Integrity 1109/1300 Matter 5/300 Energy 9/180 System Corruption 33% Temperature Warning (303) Movement Immobile (Siege) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Treads Compact Wheel Centrium Wheel > --- UTILITY (9) ------ Huge Storage Unit Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Armor Integrity Analyzer Matter Filter Light Regenerative Plating Advanced Hardlight Generator Advanced Hacking Suite > --- WEAPON (4) ------- HERF Cannon KE Penetrator Linear Accelerator Ripper > --- INVENTORY (25) --- Antimatter Reactor Particle Reactor Particle Reactor Micro Antimatter Reactor Advanced Heavy Treads Biometal Leg Compact Wheel Compact Wheel Advanced Cooling System Matter Compressor (48) Improved Thermal Shield EM Disruption Field System Shield Matter Neutralizer KE Penetrator KE Penetrator Railgun Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Treads Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Light Regenerative Plating Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer KE Penetrator Heavy Shock Bomb Launcher Ripper > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Particle Reactor Micro Antimatter Reactor Biometal Leg Compact Wheel Compact Wheel Compact Wheel Centrium Wheel Advanced Cooling System Matter Compressor Advanced Recoil Stabilizer Improved Thermal Shield EM Disruption Field Advanced Hardlight Generator Hacking Suite Advanced Hacking Suite System Shield HERF Cannon Matter Neutralizer KE Penetrator Railgun Heavy Flak Cannon Linear Accelerator [Rating: 137] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . 1 . . . . 1 . Utility 7 | . . . . . 2 2 . . . . . 1 . . . . 1 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 Parts Attached 188 | 8 11 1 6 6 20 11 14 2 . . 28 17 1 14 7 7 12 23 Power 30 | 1 1 . 2 . 1 1 3 . . . 4 3 . 4 . 2 5 3 Engine 8 | 1 1 . 1 . 1 . 2 . . . . 2 . . . . . . Core 11 | . . . 1 . . 1 1 . . . 3 1 . 3 . 1 . . Reactor 11 | . . . . . . . . . . . 1 . . 1 . 1 5 3 Propulsion 59 | 2 3 1 3 2 10 1 5 . . . 10 5 . 2 3 3 2 7 Treads 44 | . 1 1 3 2 10 1 4 . . . 4 4 . 2 3 3 2 4 Leg 4 | 2 1 . . . . . . . . . 1 . . . . . . . Wheel 10 | . 1 . . . . . 1 . . . 4 1 . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . . . . Utility 51 | 2 3 . . 2 5 4 4 1 . . 8 6 . 3 . . 5 8 Device 24 | 1 . . . . 2 2 2 . . . 5 2 . 3 . . 3 4 Storage 6 | 1 3 . . . . 1 . . . . . 1 . . . . . . Processor 12 | . . . . . 3 1 . 1 . . 1 3 . . . . 1 2 Hackware 4 | . . . . . . . . . . . 1 . . . . . 1 2 Protection 5 | . . . . 2 . . 2 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | 3 4 . 1 2 4 5 2 1 . . 6 3 1 5 4 2 . 5 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . . . 2 Ballistic Gun 10 | 2 1 . . . . 1 . . . . 3 1 . . . . . 2 Ballistic Cannon 23 | . 2 . 1 1 2 2 1 1 . . 3 1 . 4 2 2 . 1 Launcher 7 | . 1 . . . 1 2 1 . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 1 . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . 2 . . . . . 1 . . 1 . . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . 2 1 . . . System Corruption 15 | . . . . . . . . . . . . . . 10 5 . . . Parts Lost 87 | . 1 1 1 4 5 1 11 1 . . 21 9 . 7 1 5 3 16 Power 14 | . 1 . . . . . 1 . . . 4 2 . 3 . 2 . 1 Propulsion 36 | . . 1 . 2 2 . 5 . . . 10 2 . 2 1 2 2 7 Utility 16 | . . . . 2 1 . 4 . . . 3 2 . . . . . 4 Weapon 21 | . . . 1 . 2 1 1 1 . . 4 3 . 2 . 1 1 4 Highest Loss Streak 9 | . 1 1 1 3 2 1 9 1 . . 6 5 . 2 1 3 3 3 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . 1 . . Average Backups 19 | 2 11 17 18 18 18 18 14 15 15 15 16 16 19 23 24 23 24 22 Power 1 | . . 1 1 1 1 2 2 3 3 3 2 . 1 . 2 2 2 3 Propulsion 2 | 1 4 4 3 3 5 4 1 1 1 1 1 2 1 1 . 1 3 4 Utility 8 | . 3 6 8 9 6 7 6 7 7 7 7 8 9 11 11 10 9 8 Weapon 6 | . 2 6 5 5 5 4 3 4 4 4 4 4 7 10 10 9 8 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 3 . . 3 8 . . . . . 4 3 . 3 2 3 3 10 Power 10 | . . . . . 2 . . . . . 2 . . . . 1 2 3 Propulsion 10 | . . . . . 4 . . . . . . 2 . . . 1 . 3 Utility 15 | . 1 . . 3 . . . . . . 2 1 . 2 2 1 1 2 Weapon 7 | . 2 . . . 2 . . . . . . . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 99 93 97 92 84 98 93 100 85 90 94 93 93 87 91 91 Engine 3 | . 14 14 3 11 9 3 4 . . . . 5 . . . . . . Core 4 | . . . 7 . . 3 . 7 7 7 9 4 11 8 5 5 . . Reactor 2 | . . . . . . . . . . . 1 . . 1 4 1 9 8 Treads 23 | . 1 18 43 43 35 30 25 30 30 30 13 19 23 22 23 22 24 18 Leg 1 | . 24 . . . . . . . . . . . . . . . . . Wheel 1 | . 1 9 . . . . . . . . 3 4 . . . . . 1 Device 6 | . 14 14 11 2 4 7 7 7 7 7 5 3 5 5 5 5 5 8 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 Processor 18 | . . . . . 21 29 15 21 23 23 20 23 23 23 23 23 21 19 Protection 3 | . . . . 3 . . 8 7 7 7 4 5 5 4 5 5 4 4 Ballistic Gun 3 | . 22 . . . . . . . . . 2 6 11 3 . . . 3 Ballistic Cannon 9 | . 3 28 21 15 14 6 5 6 1 7 10 5 4 9 10 12 12 4 Impact Weapon 2 | . . . . 5 2 . 6 7 7 7 5 2 . 1 1 . . . Peak Build Rating 137 | 8 9 9 13 15 27 42 40 42 42 42 71 90 90 95 99 99 113 137 Average Rating 62 | 5 8 8 12 13 23 34 32 41 37 42 57 76 88 90 89 91 105 122 On Entrance 46 | . 8 9 8 13 13 27 34 38 42 42 42 49 87 89 88 98 96 104 Avg Prop Armor Cover (%) 9 | . 10 10 . . . . . . . . 6 8 . . . . . 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 52 52 55 61 58 72 72 74 74 74 85 84 122 135 153 142 148 158 Greatest Support 181 | 20 20 40 80 80 88 88 88 80 80 80 117 152 152 152 151 152 180 181 Greatest Overweight (x) 15 | . 5 5 . 1 . . 3 . . . 15 2 . . 1 1 1 4 Average Overweight (x) . | . 1 4 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 20 20 20 20 25 20 25 25 25 25 25 25 Average Capacity 21 | 7 14 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 Most Carried 25 | 8 18 18 20 20 20 20 20 20 18 18 20 20 25 25 25 25 25 25 Average Carried 20 | 3 11 17 18 19 19 19 16 18 18 18 18 18 21 24 24 23 24 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 8 18 17 20 20 20 20 19 18 18 18 19 20 25 25 23 25 25 19 Class Distribution -------------------- 42% | Mutant 19% | Skirmisher 7% | Assassin 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Gunner 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Derelict-Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Mutant | -4/Factory Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Matter Collected 9647 | 290 398 142 393 164 555 410 679 93 . . 1550 514 195 1238 314 1078 867 767 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10104 | 81 654 27 277 206 825 470 438 . . . 1754 598 217 801 888 380 978 1510 Parts 422 | 7 47 1 26 5 49 20 10 . . . 51 30 12 28 26 17 22 71 Haulers Intercepted 6 | . 1 . 1 . 2 . . . . . . 1 . . . . . 1 Recyclers Shooed 9 | . 1 . . . 2 . . . . . . 3 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . 12 6 . 3 . . 6 28 . 9 . . Prevented 24 | . . . . . . . 1 2 . . . . 1 15 . 5 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 199 | . 18 2 9 2 21 13 11 . . . 37 8 5 19 11 10 11 22 Melee 15 | . . . . 1 2 1 2 . . . 5 1 . . . . . 3 Guns 29 | . 9 . . . . 1 . . . . 4 5 1 1 . . . 8 Cannons 93 | . 4 2 5 1 16 6 . . . . 20 2 . 11 3 5 11 7 AOE 48 | . 5 . 4 . 2 3 6 . . . 5 . 4 6 5 4 . 4 Classes Destroyed 21 | 2 5 . 1 2 2 1 1 . . . 1 . 1 . 3 1 . 1 Worker 18 | . 1 . . 2 . 1 . . . . 7 4 . . . . 1 2 Builder 2 | . . . . 1 . . . . . . 1 . . . . . . . Tunneler 5 | 1 . . 1 2 . . . . . . . 1 . . . . . . Hauler 6 | . 1 . 1 . 2 . . . . . . 1 . . . . . 1 Recycler 11 | 1 . . . 1 . . . . . . 3 . . . . . 5 1 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . Operator 4 | . . . . . 2 . . . . . 1 . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . Watcher 10 | . 2 . 2 . 1 2 . . . . . 1 . . . . . 2 Swarmer 47 | . 3 1 4 . 3 3 1 . . . 9 . 5 9 . 2 . 7 Grunt 77 | . 15 1 2 . 13 5 6 . . . 18 2 . 4 4 4 . 3 Brawler 5 | . . . . . . . 2 . . . . . . 1 2 . . . Duelist 6 | . . . . 1 . 1 . . . . 1 . . 2 1 . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . . 3 1 4 3 1 . . . 3 2 . 2 . . 4 3 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 10 | . . . . . 1 . . . . . 2 . . 1 2 2 2 . Programmer 22 | . . . . . . 1 1 . . . 4 4 . . . . 5 7 Striker 1 | . . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . . . . . 2 . . 1 . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . Bouncer 1 | . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 2 5 1 5 3 4 4 8 . . . 6 4 5 7 10 4 4 6 Combat Bots Only 10 | . 3 1 4 1 4 3 8 . . . 4 3 5 7 10 4 4 4 Max Kills in Single Turn 4 | 1 4 1 4 2 2 2 3 . . . 2 2 4 3 4 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 . 2 2 3 . . . 2 . 4 3 3 2 . 3 Melee 1 | . . . . 1 1 1 1 . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1535 | . 65 14 38 33 124 72 93 20 . 1 318 115 13 118 53 84 74 300 Missed 448 | . 19 5 8 9 40 26 24 6 . 1 107 26 4 33 13 33 20 74 Hits 1087 | . 46 9 30 24 84 46 69 14 . . 211 89 9 85 40 51 54 226 Melee 29 | . . . . 8 . 2 7 . . . . . . 6 6 . . . Projectile 1058 | . 46 9 30 16 84 44 62 14 . . 211 89 9 79 34 51 54 226 AOE 1 | . . . . . . . . . . . . 1 . . . . . . Critical Strikes 56 | . 1 . 1 3 . 2 4 . . . 5 4 . 7 3 3 4 19 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 1 2 Damage Taken 19439 | . 515 131 538 486 1135 723 1433 221 . . 3413 1649 155 1627 920 989 1093 4411 Core 1537 | . 100 29 11 12 47 34 284 42 . . 317 133 . 72 148 35 82 191 Absorbed by Shields 1086 | . . . . . 43 . . . . . . 140 . 7 . . 32 864 Reduced by Siege Mode 126 | . . . . . . . . . . . 5 . . . . . . 121 Ignored by Resistances 369 | . . . . . . . 8 . . . 87 . . 112 . 57 . 105 Regen/Repaired (Parts) 2016 | . . . . . . . . . . . 158 213 50 351 389 110 392 353 Core Remaining (%) 74 | 100 . 48 . 94 91 . . . . 48 62 . . . . 61 92 . Volleys Fired 490 | 5 51 9 25 10 60 35 14 . . . 76 35 5 35 21 22 32 55 Largest 3 | 2 2 2 2 2 2 2 1 . . . 3 3 2 3 3 3 3 3 Hottest 196 | 70 60 60 60 60 66 67 50 . . . 143 110 66 154 143 140 138 196 Shots Fired 1017 | 10 101 18 48 20 119 41 15 . . 2 171 79 9 85 39 53 80 127 Gun 259 | 10 80 . . . . 4 . . . . 40 44 6 25 . . . 50 Cannon 715 | . 16 18 47 19 114 35 10 . . 2 131 35 . 54 35 47 80 72 Launcher 43 | . 5 . 1 1 5 2 5 . . . . . 3 6 4 6 . 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 944 | 9 96 18 47 19 114 39 10 . . 2 171 79 6 72 35 47 80 100 Thermal 19 | 1 . . . . . . . . . . . . . . . . . 18 Explosive 19 | . 5 . 1 1 5 2 5 . . . . . . . . . . . Electromagnetic 35 | . . . . . . . . . . . . . 3 13 4 6 . 9 Robot Hit Streak 22 | 4 7 6 17 6 9 22 8 . . . 13 19 3 10 5 12 20 21 Robot Miss Streak 10 | 1 3 3 3 2 6 1 1 . . . 10 8 4 5 7 5 7 5 Penetration Max 1 | . . . . . . 1 . . . . . 1 . 1 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 763 | 7 55 11 32 18 85 38 26 . . . 137 68 4 42 19 38 67 116 Core Hits 513 | 2 43 4 16 8 41 19 21 . . . 71 40 7 43 36 24 62 76 Critical Kills 8 | . . . . . . 1 2 . . . 1 . . 3 1 . . . Critical Parts Destroyed 23 | . . . . . . 3 4 . . . 3 2 1 6 1 . . 3 Critical Strikes 72 | . . 2 2 1 5 6 8 . . . 10 3 1 9 4 4 12 5 Destroy 17 | . . . . . . . . . . . 1 2 . 8 3 . . 3 Blast 37 | . . 2 2 1 5 2 2 . . . 6 . . . 1 4 12 . Smash 16 | . . . . . . 4 6 . . . 3 1 1 1 . . . . Sever 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 162 | . . . . 9 22 8 22 . . . 46 11 2 2 . 2 5 33 Impact 122 | . . . . 9 22 8 22 . . . 46 11 2 2 . . . . Slashing 40 | . . . . . . . . . . . . . . . . 2 5 33 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . 3 1 1 . . . . 10 2 2 . . 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 30100 | 75 1048 202 847 539 1872 1860 1940 . . . 6030 2409 421 1879 2924 1754 2022 4278 Guns 3543 | 75 509 . . . . 68 . . . . 358 1023 19 286 . . . 1205 Cannons 14377 | . 158 198 481 197 1201 1146 257 . . . 3168 793 . 854 1309 969 1966 1680 Explosions 6675 | . 356 . 366 81 223 331 927 . . . 546 88 150 683 1615 621 . 688 Melee 5415 | . . . . 255 429 314 752 . . . 1940 492 252 56 . 164 56 705 Ramming 90 | . 25 4 . 6 19 1 4 . . . 18 13 . . . . . . Kinetic 17223 | 62 667 198 481 197 1201 1214 257 . . . 3526 1816 19 1062 1309 969 1966 2279 Thermal 1579 | 13 . . . . . . . . . . 110 88 42 . 739 49 . 538 Explosive 2937 | . 356 . 366 81 223 331 927 . . . 350 . . . . . . 303 Electromagnetic 2856 | . . . . . . . . . . . 86 . 108 761 876 572 . 453 Impact 4490 | . . . . 255 429 314 752 . . . 1940 492 252 56 . . . . Slashing 925 | . . . . . . . . . . . . . . . . 164 56 705 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . 2 13 13 13 13 4 8 9 19 19 7 4 33 Average Corruption 9 | . . . . . . 1 9 13 13 13 2 4 8 14 9 7 2 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 321 | . . . . . . 3 23 26 4 11 26 28 27 66 8 27 11 61 Message Errors 73 | . . . . . . 1 3 8 1 . 7 8 4 15 . 9 2 15 Matter Fused 85 | . . . . . . 1 6 10 . 5 6 5 8 16 5 7 3 13 Heat Flow Errors 42 | . . . . . . . 3 4 1 1 3 2 6 9 2 4 . 7 Energy Discharges 35 | . . . . . . . 3 1 1 1 2 5 2 10 1 1 1 7 Parts Rejected 7 | . . . . . . . 2 1 . . . 1 . 1 . 1 . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 36 | . . . . . . 1 3 1 1 2 3 3 5 7 . 3 2 5 Data Loss (major) 9 | . . . . . . . 1 . . . . 1 1 2 . 1 2 1 Misfires 19 | . . . . . . . 1 . . 2 3 2 1 5 . 1 . 4 Alerts 5 | . . . . . . . 1 . . . . 1 . . . . 1 2 Misdirections 5 | . . . . . . . . 1 . . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . . . . 1 . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2793 | . 15 . 145 94 12 398 355 . . . 930 207 247 56 50 145 15 124 Projectiles 398 | . . . . . 2 124 3 . . . 93 22 . . 39 25 15 75 Explosions 469 | . 15 . 145 . . 43 70 . . . 73 48 . . 11 35 . 29 Melee 1926 | . . . . 94 10 231 282 . . . 764 137 247 56 . 85 . 20 Knockbacks 160 | . 3 . 6 2 6 10 4 . . . 39 16 . 10 5 6 23 30 Impact 23 | . . . . 2 2 2 4 . . . 9 4 . . . . . . Kinetic 128 | . 3 . 5 . 4 8 . . . . 27 12 . 10 4 5 23 27 Secondary 9 | . . . 1 . . . . . . . 3 . . . 1 1 . 3 Self-Inflicted Damage 641 | . . 1 124 . . . 128 . . . 163 . 21 37 . 59 . 108 Shots 18 | . . . 2 . . . 3 . . . 4 . 1 3 . 2 . 3 Rammed 10 | . . 3 . 1 1 1 1 . . . 1 2 . . . . . . Targets Rammed 18 | . 6 3 . 2 1 1 1 . . . 2 2 . . . . . . Kicked 6 | . 6 . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . 1 . . . . . . . Highest Temperature 484 | 30 44 57 43 15 8 38 224 262 206 148 349 255 268 484 425 420 405 469 Average Temperature 108 | 18 15 32 11 7 3 16 104 111 105 56 117 61 84 128 187 137 114 129 Received Heat Transfer 3828 | . 273 66 132 81 471 201 243 . . . 810 333 . 373 289 244 21 291 Effects 40 | . . . . . . . . . . . 7 . 1 10 1 4 8 9 Shutdowns 15 | . . . . . . . . . . . 3 . . 5 1 1 2 3 Energy Bleed 4 | . . . . . . . . . . . . . . 1 . 2 . 1 Interference 13 | . . . . . . . . . . . 3 . 1 . . 1 5 3 Short Circuit 2 | . . . . . . . . . . . 1 . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 1 Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . . Siege Activations 4 | . . . . . . . . . . . 1 . . 1 . . . 2 Total Turns 69 | . . . . . . . . . . . 1 . . 21 . . . 47 Longest Duration 28 | . . . . . . . . . . . 1 . . 21 . . . 28 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . 3 2 2 4 . . . 7 . . 1 3 1 . . Combat Hostiles 15 | . . . . . 1 2 4 . . . 3 . . 1 3 1 . . Parts Fried 40 | . . . . 4 4 3 1 . . . 16 . 1 4 2 2 . 3 Impact Corruptions 65 | . . . . 4 2 6 14 . . . 25 4 8 1 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . . . . . . 1 . . 1 Heat Transferred 1596 | 37 . . . . . . . . . . 150 50 100 . 752 . . 507 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . 1 . 5 2 . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level 3 | . 1 . . . . . . . . . 3 3 . . . . 1 . Low Security (%) 74 | 100 92 100 100 100 100 100 . . . . 23 . . . . . 94 100 Level 1 5 | . 7 . . . . . . . . . 25 . . . . . 5 . Level 2 12 | . . . . . . . . . . . 18 88 . . . . . . Level 3 6 | . . . . . . . . . . . 32 11 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1020 | 5 223 81 199 70 141 146 . . . . 1020 731 . . . . 300 147 Initial 496 | . . 42 15 70 . 50 . . . . 2 496 . . . . 300 28 Average 196 | . 94 43 70 16 93 63 . . . . 475 530 . . . . 124 73 Influence Increases 7828 | 10 555 139 393 155 674 506 356 . . 15 1681 773 125 495 315 185 759 692 Destroy 0b10 Robot/C 4160 | . 360 100 220 80 460 260 260 . . . 740 160 100 380 220 160 220 440 Destroy 0b10 Robot/NC 310 | 10 20 . 20 30 25 15 5 . . . 65 35 . . 5 15 30 35 Destroy Leader 812 | . 86 20 56 10 106 74 10 . . . 160 54 10 40 . 10 80 96 Allied During Kill 42 | . . 19 7 4 6 . 6 . . . . . . . . . . . Successful Hack 196 | . 28 . . . 24 27 . . . . 54 . . . . . 50 13 Disable Machine 870 | . . . 30 30 30 45 . . . . 435 210 . . . . 45 45 Anti-Garrison Action 200 | . . . . . . . . . . . . 200 . . . . . . Destroy Structure 503 | . 31 . 45 1 23 25 . . . . 182 114 . . . . 34 48 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . Lose Combat Pursuer 435 | . 30 . 15 . . 60 75 . . 15 45 . 15 75 90 . . 15 Influence Decreases 7707 | 10 445 208 251 338 563 517 456 . . 10 672 1086 594 655 178 394 704 626 Entered New Map 1439 | . . 68 26 113 . 61 37 . . . 3 518 260 45 72 209 . 27 Time Decay 5140 | 10 435 130 168 174 493 446 269 . . 10 489 478 334 540 36 165 514 449 Lost Part 781 | . 10 10 10 31 50 10 110 . . . 180 90 . 70 10 20 30 150 Lost Ally 197 | . . . 47 20 20 . 40 . . . . . . . 60 . 10 . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 39 | . 5 . 1 . 2 3 . . . . 8 7 . 1 . . 3 9 Investigation 11 | . 4 . 1 . 1 2 . . . . 2 1 . . . . . . Extermination 11 | . . . . . . 1 . . . . 2 2 . . . . 2 4 Reinforcement 10 | . 1 . . . 1 . . . . . 1 2 . . . . 1 4 Assault 5 | . . . . . . . . . . . 3 1 . 1 . . . . Garrison 2 | . . . . . . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 3 2 . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . 1 . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Distress Signals 19 | . 2 . 1 . 3 . . . . . 5 1 . . . 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 28 5 17 5 34 21 19 4 . 1 53 16 6 26 32 12 13 47 Peak Tracking Total 15 | . 4 3 4 3 5 4 9 4 . . 5 5 5 9 15 4 3 10 Tactical Retreats 22 | . 1 . 1 . . 4 4 . . 1 3 . 1 3 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Traps Triggered 17 | . 4 . 2 . 1 3 . . . . 2 1 . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Machines Disabled 59 | . . . 2 2 2 3 1 . . . 29 14 . . . . 3 3 Max in Single Turn 13 | . . . 1 1 2 1 1 . . . 11 13 . . . . 1 2 Garrison Access 4 | . . . . . . . . . . . 1 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Machines Accessed 66 | . 7 . 2 1 6 8 . 1 2 . 11 5 2 1 2 . 11 7 Terminals 30 | . 7 . 1 . 5 4 . . . . 3 2 1 . . . 5 2 Fabricators 8 | . . . . . . . . . . . 4 . . . . . 2 2 Repair Stations 3 | . . . . . . 1 . . . . . 1 . . . . 1 . Recycling Units 6 | . . . . . 1 . . . . . 2 . . . . . 2 1 Scanalyzers 5 | . . . 1 . . 2 . . . . . 1 . . . . . 1 Garrison Access 6 | . . . . . . 1 . . . . 2 1 . . . . 1 1 Total Hacks 181 | . 23 . 5 1 18 19 . 1 16 . 30 9 2 1 2 . 38 16 Successful 96 | . 13 . 2 1 9 4 . 1 16 . 16 2 2 1 2 . 20 7 Failed 83 | . 10 . 2 . 9 14 . . . . 14 7 . . . . 18 9 Catastrophic 7 | . . . . . 1 2 . . . . 1 2 . . . . 1 . Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . . . . . Manual 67 | . 17 . 3 . 11 6 . . . . 9 3 . . . . 14 4 Terminals 91 | . 23 . 3 . 15 9 . . . . 7 3 1 . . . 24 6 Fabricators 20 | . . . . . . . . . . . 13 . . . . . 4 3 Repair Stations 5 | . . . . . . 1 . . . . . 2 . . . . 2 . Recycling Units 17 | . . . . . 3 . . . . . 6 . . . . . 6 2 Scanalyzers 11 | . . . 2 . . 5 . . . . . 1 . . . . . 3 Garrison Access 15 | . . . . . . 4 . . . . 4 3 . . . . 2 2 Terminal Hacks 39 | . 4 . . 1 3 . . 1 16 . . . 2 1 2 . 7 2 Record 3 | . . . . . . . . . . . . . 1 . 1 . 1 . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Open Door 5 | . . . . 1 . . . 1 . . . . 1 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . . . . . . . 2 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 6 . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . Build 4 | . . . . . . . . . . . 3 . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . . . . . 2 . . . . . 2 . . . . . 3 . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 3 | . . . . . 1 . . . . . . . . . . . 2 . Retrieve Components 3 | . . . . . 1 . . . . . 2 . . . . . . . Scanalyzer 5 | . . . 1 . . 2 . . . . . . . . . . . 2 Retrieve Study 5 | . . . 1 . . 2 . . . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . 1 1 Seal Access 3 | . . . . . . . . . . . 1 . . . . . 1 1 Unauthorized Hacks 33 | . 9 . 1 . 4 2 . . . . 7 2 . . . . 6 2 Terminals 30 | . 9 . 1 . 4 2 . . . . 5 1 . . . . 6 2 Track 3 | . . . . . . 1 . . . . 2 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . . . 1 . . . . 1 . . . . . 1 1 Skim 21 | . 7 . 1 . 4 . . . . . 2 1 . . . . 5 1 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 4 | . . . . . 2 . . . . . 1 . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . 1 Hacking Detections 53 | . 7 . 1 . 5 8 . . . . 9 5 1 . . . 10 7 Full Trace Events 3 | . . . . . . 1 . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . . . Parts Built 5 | . . . . . . . . . . . 5 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 299 | . . . . . . . . . . . 299 . . . . . . . Total Part Build Rating 31 | . . . . . . . . . . . 31 . . . . . . . Part Studies Acquired 5 | . . . 1 . . 2 . . . . . . . . . . . 2 Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . Time 44 | . . . . . . . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 73 | . . . . . 73 . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 9 . . . . . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 3 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 1 1 . Autooverrided 3 | . . . . . . . . . . . . . . . 3 . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Total Allies 11 | . . 3 . 2 . . 2 . . . . . . . 3 . 1 . Largest Group 3 | . . 3 3 2 1 . 2 . . . . . . . 2 . 1 . Highest-Rated Group 116 | . . 40 40 40 31 . 60 . . . . . . . 116 . 10 . Highest-Rated Ally 116 | . . 16 16 31 31 . 30 . . . . . . . 116 . 10 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . 5 13 20 12 . 10 . . . . . . . 7 . . . Total Damage 1272 | . . 81 120 290 148 . 222 . . . . . . . 411 . . . Kills 12 | . . 3 2 2 2 . 2 . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 16877 | 21 1193 278 423 117 1466 1223 711 600 132 314 1904 1222 749 1630 1137 873 1401 1483 Optics 14844 | . . . . . 1465 1223 711 600 132 314 1904 1222 749 1630 1137 873 1401 1483 Sensors 7566 | . . . . . 656 1058 11 . . . 371 524 749 1511 1031 663 738 254 Traps 447 | . . . . . . . . . . . 447 . . . . . . . Seismic 2032 | 21 1193 278 423 117 . . . . . . . . . . . . . . Machine Analysis 4204 | . . . . . 529 1223 711 600 132 314 695 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . 2 . . . . . 1 3 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Turns Passed 17441 | 91 1193 278 423 611 1466 1223 711 600 132 314 1904 1222 749 1630 1137 873 1401 1483 Spaces Moved 8757 | 52 584 137 195 332 740 682 300 373 82 197 889 653 437 836 642 439 531 656 Core 9 | 7 . . . . . . . . . . 2 . . . . . . . Treads 7420 | . . 34 195 332 740 682 299 373 82 197 601 439 437 836 642 439 531 561 Legs 559 | 45 514 . . . . . . . . . . . . . . . . . Wheels 769 | . 70 103 . . . . 1 . . . 286 214 . . . . . 95 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 155 160 160 150 156 145 160 160 160 101 120 165 165 165 165 162 158 Average Speed 162 | 110 167 176 160 160 154 156 187 160 160 160 157 150 165 165 165 171 171 170 Slowest Speed 800 | 120 190 240 160 240 160 160 240 160 160 160 800 166 165 166 245 245 243 243 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . 2 . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 94 34 28 81 55 23 56 53 71 44 28 26 68 78 83 69 18 20 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 6 | . 1 1 . 1 . . . . . . . . . . . 1 2 . Known Exits Taken 11 | . 1 1 . . . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . . 1 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 13 | . . 1 . 2 . . 1 1 . . . . 1 4 . 3 . . Spaces Dug 57 | . . . . . 43 2 . . . . 4 . . 1 . . 3 4 Terrain Destroyed 569 | . 31 . 49 1 58 36 48 . . 1 197 52 . 22 16 23 15 20 Melee 16 | . . . . . 4 . . . . . 4 . . 1 . . 3 4 Projectile 111 | . . . . . . 9 3 . . 1 23 9 . 21 7 18 12 8 AOE 442 | . 31 . 49 1 54 27 45 . . . 170 43 . . 9 5 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Total 10694 | 72 699 153 258 373 915 777 388 376 83 196 1148 801 452 1009 684 508 945 857 Wait 665 | . 22 4 18 4 27 5 6 . . . 54 42 . 92 . 15 328 48 Move 8739 | 51 583 136 194 331 739 681 299 372 81 196 888 652 436 835 641 438 530 656 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 171 | 8 15 . 9 5 17 13 9 1 . . 22 19 5 12 4 10 9 13 Fast Attach 64 | 7 . . . 1 2 5 3 1 1 . 10 8 . 3 1 4 11 7 Attach 93 | . 1 1 3 4 6 6 12 2 . . 15 10 . 5 1 4 4 19 Detach 1 | . . . . . . . . . . . 1 . . . . . . . Swap 139 | 1 13 . 5 3 20 8 2 . . . 13 4 4 19 7 8 15 17 Drop 118 | . 8 . 4 4 21 15 2 . 1 . 13 10 . 6 9 5 11 9 Fire 490 | 5 51 9 25 10 60 35 14 . . . 76 35 5 35 21 22 32 55 Melee 162 | . . . . 9 22 8 22 . . . 46 11 2 2 . 2 5 33 Ram 1 | . . 1 . . . . . . . . . . . . . . . . Kick 6 | . 6 . . . . . . . . . . . . . . . . . Crush 11 | . . 2 . 2 1 1 1 . . . 2 2 . . . . . . Escape Stasis 16 | . . . . . . . . . . . 8 8 . . . . . . Rewire 18 | . . . . . . . 18 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 10) 335 | -10/Materials | Discovered new exit (range 13) 444 | -10/Materials | Discovered new exit (range 8) 609 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Discovered new exit (range 4) 1000 | -10/Materials | Learned location of Mines (-10) 1054 | -10/Materials | Learned Storage trap positions 1098 | -10/Materials | Learned 4 Subcaves zone layouts 1130 | -10/Materials | Learned Storage emergency access door positions 1154 | -10/Materials | Loaded intel: 1 repair station location 1167 | -10/Materials | Identified exit to Subcaves 1167 | -10/Materials | Identified exit to Mines 1167 | -10/Materials | Identified exit to Materials 1184 | -10/Materials | Learned 2 Mines zone layouts 1205 | -10/Materials | Learned 4 Recycling zone layouts 1285 | -10/Materials | Entered Mines 1346 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1374 | -10/Mines | Discovered exit to Materials (range 9) 1392 | -10/Mines | Learned location of Zion (-6) 1473 | -10/Mines | Core integrity fell below 50% 1563 | -10/Mines | Entered Materials 1563 | -9/Materials | Accompanied by 3 allies 1563 | -9/Materials | Evolved 2 slots: Propulsion x2 1689 | -9/Materials | Lost 3 allies 1846 | -9/Materials | Discovered new exit (range 9) 1865 | -9/Materials | Central database locked down 1965 | -9/Materials | Discovered new exit (range 13) 1986 | -9/Materials | Entered Mines 2007 | -9/Mines | Learned location of Storage (-9) 2027 | -9/Mines | Found the Drone Emporium 2037 | -9/Mines | Found Prototype Device 2084 | -9/Mines | Learned 2 Materials zone layouts 2311 | -9/Mines | Lost 3 parts (2n1u) 2578 | -9/Mines | Discovered new exit (range 8) 2597 | -9/Mines | Entered Materials 2597 | -8/Materials | Accompanied by 1 ally 2597 | -8/Materials | Evolved 2 slots: Utility x2 2602 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2962 | -8/Materials | Discovered new exit (range 13) 3789 | -8/Materials | Discovered new exit (range 18) 4063 | -8/Materials | Entered Factory 4063 | -7/Factory | Evolved 2 slots: Utility x2 4063 | -7/Factory | Identified Decoy Drone Bay 4560 | -7/Factory | Build established: Skirmisher 4600 | -7/Factory | Discovered new exit (range 4) 4604 | -7/Factory | Identified exit to Factory 5173 | -7/Factory | Discovered new exit (range 18) 5203 | -7/Factory | Identified exit to Lower Caves 5212 | -7/Factory | Central database locked down 5286 | -7/Factory | Entered Lower Caves 5296 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5346 | -7/Lower Caves | Destroyed 8 combat bots 5350 | -7/Lower Caves | Lost 9 parts (5n3u1w) 5607 | -7/Lower Caves | Learned location of 1 exit from Factory 5609 | -7/Lower Caves | Build established: Mutant 5638 | -7/Lower Caves | System corruption reached 10% 5820 | -7/Lower Caves | Discovered new exit (range 5) 5981 | -7/Lower Caves | Ambushed by research squad 5997 | -7/Lower Caves | Entered another Lower Caves area 6021 | -7/Lower Caves | Encountered a Warlord checkpoint 6065 | -7/Lower Caves | Core integrity fell below 50% 6479 | -7/Lower Caves | Discovered new exit (range 15) 6597 | -7/Lower Caves | Entered Data Miner 6597 | -7/Data Miner | Discovered new exit (range 6) 6625 | -7/Data Miner | Met Data Miner 6684 | -7/Data Miner | Received God Mode back door access code from Data Miner 6729 | -7/Data Miner | Entered Proximity Caves 6985 | -6/Proximity Caves | Discovered exit to Factory (range 3) 7043 | -6/Proximity Caves | Entered Factory 7043 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7044 | -6/Factory | Identified exit to Extension 7045 | -6/Factory | Identified exit to Factory 7185 | -6/Factory | Fabricated Hardcell Cannon (x2) 7210 | -6/Factory | Incoming investigation squad redirected 7364 | -6/Factory | Lost 6 parts (1p2n1u2w) 7502 | -6/Factory | Lost 4 parts (1p1n1u1w) 7922 | -6/Factory | Incoming investigation squad redirected 7972 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8027 | -6/Factory | Fabricated KE Penetrator (x2) 8379 | -6/Factory | Spotted B-75 Beast 8443 | -6/Factory | First assault squad dispatched 8817 | -6/Factory | Incoming assault squad redirected 8859 | -6/Factory | Build established: Scavenger-Mutant 8928 | -6/Factory | Discovered exit to Factory (range 12) 8929 | -6/Factory | Lost 4 parts (2p1n1u) 8947 | -6/Factory | Entered another Factory area 8947 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9090 | -5/Factory | Garrison activated, responded to threat 9164 | -5/Factory | Incoming investigation squad redirected 9247 | -5/Factory | First assault squad dispatched 9266 | -5/Factory | Incoming assault squad redirected 9359 | -5/Factory | Lost 5 parts (1n2u2w) 9461 | -5/Factory | Found Exp. Targeting Computer 9465 | -5/Factory | Found Exp. Targeting Computer 9507 | -5/Factory | Discovered new exit (range 8) 9517 | -5/Factory | Identified exit to Factory 9566 | -5/Factory | Lost 4 parts (2p1n1w) 10013 | -5/Factory | Build established: Skirmisher 10098 | -5/Factory | Discovered new exit (range 17) 10168 | -5/Factory | Identified exit to Upper Caves 10169 | -5/Factory | Entered Upper Caves 10341 | -5/Upper Caves | Learned Factory emergency access door positions 10758 | -5/Upper Caves | Discovered new exit (range 5) 10763 | -5/Upper Caves | Identified exit to Upper Caves 10918 | -5/Upper Caves | Entered another Upper Caves area 11019 | -5/Upper Caves | Discovered exit to Factory (range 5) 11059 | -5/Upper Caves | Learned Factory terminal intel 11489 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11547 | -5/Upper Caves | System corruption reached 10% 11576 | -5/Upper Caves | Learned Factory emergency access door positions 11622 | -5/Upper Caves | Identified exit to Warlord 11865 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11926 | -5/Upper Caves | Destroyed 7 combat bots 12548 | -5/Upper Caves | Entered Warlord 12561 | -5/Warlord | Build established: Assassin 12605 | -5/Warlord | System corruption cleaned by Quarantine Array 13068 | -5/Warlord | Met Warlord 13093 | -5/Warlord | Warlord's base attacked by MAIN.C 13107 | -5/Warlord | Build established: Derelict-Assassin 13443 | -5/Warlord | Warlord forces counterattacked 13561 | -5/Warlord | Found Prototype Ballistic Cannon 13561 | -5/Warlord | Identified Hvy. Autocannon 13571 | -5/Warlord | Spotted Executioner 13611 | -5/Warlord | Spotted Striker 13650 | -5/Warlord | Destroyed Striker 13661 | -5/Warlord | Discovered new exit (range 17) 13669 | -5/Warlord | Lost 21 allies 13671 | -5/Warlord | Destroyed 10 combat bots 13683 | -5/Warlord | Identified exit to Proximity Caves 13685 | -5/Warlord | Entered Proximity Caves 13763 | -4/Proximity Caves | Spotter reported a threat 13764 | -4/Proximity Caves | Spotter reported a threat 13852 | -4/Proximity Caves | Learned location of Armory (-4) 13985 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 14154 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14190 | -4/Proximity Caves | Lost 3 parts (1p2n) 14237 | -4/Proximity Caves | Found DCF Scrap (12 items) 14499 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14558 | -4/Proximity Caves | Entered Factory 14558 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14560 | -4/Factory | Loaded intel: 26 terminal locations 14637 | -4/Factory | Identified exit to Research 14944 | -4/Factory | Repaired Med. Treads 15092 | -4/Factory | Identified exit to Upper Caves 15092 | -4/Factory | Identified exit to Armory 15466 | -4/Factory | Lost 3 parts (2n1w) 15647 | -4/Factory | Fabricated A-02 Transporter? 15674 | -4/Factory | Learned location of 1 exit from Upper Caves 15740 | -4/Factory | Build established: Mutant 15788 | -4/Factory | Learned Research fabricator intel 15830 | -4/Factory | Learned Armory fabricator intel 15881 | -4/Factory | Learned 8 Research zone layouts 15941 | -4/Factory | Learned location of 3 exits from Factory 15959 | -4/Factory | Entered Research 15959 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15961 | -3/Research | Loaded intel: 4 fabricator locations 16336 | -3/Research | Lost 3 parts (1n2w) 16659 | -3/Research | System corruption reached 10% 16773 | -3/Research | Found Prototype Device 16773 | -3/Research | Identified Exp. Thermal Defense Suite 16841 | -3/Research | Spotted B-86 Titan 16937 | -3/Research | Found Prototype Processor 16937 | -3/Research | Identified Exp. Terrain Scan Processor 17212 | -3/Research | System corruption reached 30% 17243 | -3/Research | Garrison activated, responded to threat 17262 | -3/Research | Build established: Gunner 17442 | -3/Research | Self-destructed Last Messages --------------- 17415_ System corrupted: Component data lost. 17424_ Activated siege mode. 17425_ Slug penetrates G-67 Veteran. 17429_ Destroyed Welding Torch. 17429_ G-67 Veteran knocked back. 17429_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 17430_ System corrupted: IFF burst signal emitted. 17434_ Critical hit (Burn: +30). 17435_ P-80 Master resets G-67 Veteran, system corruption cleaned. 17437_ Unknown Device fried. 17437_ G-67 Veteran destroyed. 17438_ Critical hit (Burn: +18). 17438_ K-01 Serf collects debris. 17439_ U-05 Engineer builds a Wall. 17440_ Com. Particle Reactor destroyed. 17442_ Overheating: Armor Integrity Analyzer damaged (-13). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????/ ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ?????????????????###^ #????????#???????????????? | | ?????????????????? ^^ ########o#???????????????? | | ???????????????????# g #! #???????????????? | | ???????????????????# k # #???????????????? | | ???????????????????# %# ""#???????????????? | | ???????????????????# ugg ""#???????????????? | | ???????????????????# #@ T"#???????????????? | | ???????????????????# # ""#???????????????? | | ???????????????????# # ""#???????????????? | | ???????????????????# # = #???????????????? | | ???????????????????# # #???????? ????? | | ????????????######## ################# ????? | | ????????????# ????? | | ??????? ???? | | ??????? ???? | | ???????###### ???? | | ????????????# ########### ???? | | ????????????# ??????????# """ """ "????? | | ????????????# ???????????# """ """????????? | | ????????????+ ????????????# """ """????????? | | ????????????# ????????????# """ ^""" ??"????? | | ????????????# ?????????????# """ """ ""???? | | ????????????#??????????????# ??? | | ???????????????????????????# ??? | | ???????????????????????????# ??? | | ???????????????????????????# """ """ ""???? | | ???????????????????????????# """ """ ??"????? | | ???????????????????????????# """ """?? ?????? | | ???????????????????????????# """ """ "????? | | ???????????????????????????# """ """ ""???? | | ???????????????????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 12 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Core Shielding | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Hardcell Cannon | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory KE Penetrator | x2 | -6/Factory | Preloaded A-02 Transporter | x1 | -4/Factory | Preloaded Repaired ---------- Med. Treads | 5% | -4/Factory Studied --------- Ion Engine | -9/Materials | Hacked Hvy. Assault Cannon | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Arm. Heavy Treads | -3/Research | Hacked Med. Treads | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed SignalRocketDissipator Manual? 0 Play Time 01:55:12 Cumulative 143.0 hours Start 2025.12.27 @ 15:47:11 End 2025.12.28 @ 15:58:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 350 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73396538-972e-4328-8e1a-0ba30511d410