Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.30 @ 23:00:58 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (1102) 1102 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4717 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 224/700 Matter 42/300 Energy 100/100 System Corruption 13% Temperature Warm (179) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Core Analyzer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (15) --- Deuterium Engine Nuclear Core Light Nuclear Core Enhanced Nuclear Core Cesium-ion Thruster Disposable Heat Sink Seismic Detector Transmission Jammer Shock Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Medium Battery Core Analyzer Advanced ECM Suite Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Power Maul > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Enhanced Nuclear Core Cesium-ion Thruster Disposable Heat Sink Seismic Detector Transmission Jammer Shock Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 72 | 2 27 11 . . 20 8 4 Power 6 | . 2 1 . . 2 1 . Engine 4 | . 2 . . . 1 1 . Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 7 | 1 4 1 . . 1 . . Treads 4 | . 3 1 . . . . . Leg . | . . . . . . . . Wheel 2 | 1 1 . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 37 | . 14 5 . . 10 5 3 Device 20 | . 8 4 . . 5 3 . Storage 5 | . 4 . . . . . 1 Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 9 | . 2 1 . . 3 1 2 Artifact . | . . . . . . . . Weapon 22 | 1 7 4 . . 7 2 1 Energy Gun 9 | . 4 1 . . 3 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 2 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 1 . . 2 1 . Special Weapon 3 | . . 1 . . 2 . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 9 | . 1 . . . . . 8 Power 2 | . 1 . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 5 | . . . . . . . 5 Weapon 1 | . . . . . . . 1 Highest Loss Streak 8 | . 1 . . . . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 96 100 100 100 72 76 71 Engine 4 | . 12 1 . . . 7 6 Core 6 | . . 12 14 14 8 . . Treads 7 | . 11 14 14 14 . . . Wheel 8 | . 14 14 14 14 . . . Flight 3 | . . . . . 9 7 6 Device 12 | . 7 10 . . 18 29 17 Storage 12 | . 18 14 14 14 9 7 14 Processor 2 | . . . . . 5 7 7 Protection 4 | . 1 3 14 14 3 . 4 Energy Gun 10 | . 16 18 . . 9 5 2 Ballistic Gun 5 | . 11 4 14 14 . . . Launcher 1 | . . . . . 1 2 4 Special Weapon 4 | . . 5 14 14 6 . . Impact Weapon 1 | . . . . . . 6 7 Naked Turns . | . . . . . . . . Heaviest Build 50 | 13 33 32 32 32 38 42 50 Greatest Support 50 | 20 20 20 10 10 50 50 50 Greatest Overweight (x) 8 | 1 3 3 3 3 . . 8 Average Overweight (x) 1 | . 2 2 3 3 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 Average Carried 13 | 6 10 14 14 15 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 14 15 12 Class Distribution -------------------- 48% | Mutant 21% | Scavenger-Mutant 16% | Infiltrator-Mutant 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scout | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Matter Collected 930 | 206 291 321 . 19 . 93 . Remotely . | . . . . . . . . Salvage Created 1046 | . 392 356 . . . 194 104 Parts 45 | . 23 14 . . . 3 5 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 24 | . 12 7 . . . 3 2 Melee 1 | . . . . . . . 1 Guns 11 | . 7 4 . . . . . AOE 11 | . 5 3 . . . 3 . Classes Destroyed 8 | . 4 1 . . . 2 1 Builder 1 | . 1 . . . . . . Tunneler 1 | . . . . . . 1 . Hauler 1 | . 1 . . . . . . Recycler 3 | . . 2 . . . 1 . Mechanic 1 | . . . . . . 1 . Swarmer 6 | . 3 3 . . . . . Grunt 17 | . 9 4 . . . 3 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | . 7 4 . . . 4 2 Combat Bots Only 5 | . 5 3 . . . 3 2 Max Kills in Single Turn 3 | . 2 3 . . . 3 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 2 3 . . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Damage Taken 2795 | . 509 215 . . . 113 1958 Core 665 | . 156 33 . . . 17 459 Absorbed by Shields 47 | . . . . . . . 47 Core Remaining (%) 74 | 100 . . . 24 100 . . Volleys Fired 78 | . 35 15 . . 7 8 13 Largest 2 | . 2 2 . . 1 1 1 Hottest 130 | . 130 130 . . 100 50 55 Shots Fired 121 | . 66 26 . 1 7 8 13 Gun 98 | . 62 20 . 1 . 3 12 Cannon . | . . . . . . . . Launcher 11 | . 4 1 . . . 5 1 Special 12 | . . 5 . . 7 . . Kinetic 37 | . 36 . . 1 . . . Thermal 58 | . 26 25 . . 7 . . Explosive 11 | . 4 1 . . . 5 1 Electromagnetic 15 | . . . . . . 3 12 Robot Hit Streak 10 | . 10 9 . 5 . . 10 Robot Miss Streak 4 | . 4 2 . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 72 | . 40 13 . 1 . 2 16 Core Hits 44 | . 19 11 . . . 11 3 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . 1 2 . . . . 2 Burn 3 | . 1 2 . . . . . Smash 2 | . . . . . . . 2 Melee Attacks 15 | . . . . . . 7 8 Impact 15 | . . . . . . 7 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2359 | . 961 320 . 18 . 703 357 Guns 879 | . 540 210 . 18 . . 111 Cannons . | . . . . . . . . Explosions 962 | . 415 110 . . . 437 . Melee 512 | . . . . . . 266 246 Ramming 6 | . 6 . . . . . . Kinetic 301 | . 283 . . 18 . . . Thermal 840 | . 419 210 . . . 211 . Explosive 589 | . 253 110 . . . 226 . Electromagnetic 111 | . . . . . . . 111 Impact 512 | . . . . . . 266 246 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 2 2 2 2 1 . 13 Average Corruption 2 | . 2 2 2 2 1 . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . 11 7 3 3 . 3 Message Errors 7 | . . 3 . . 2 . 2 Matter Fused 3 | . . 1 2 . . . . Heat Flow Errors 2 | . . 1 . . . . 1 Energy Discharges 7 | . . 2 3 1 1 . . Data Loss (minor) 2 | . . 2 . . . . . Data Loss (major) 4 | . . 1 2 1 . . . Misfires 2 | . . 1 . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 313 | . 4 16 . . . 196 97 Projectiles . | . . . . . . . . Explosions 20 | . 4 16 . . . . . Melee 293 | . . . . . . 196 97 Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 152 | . 80 33 . . . . 39 Shots 4 | . 2 1 . . . . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 566 | . 273 200 . . . 25 566 Average Temperature 123 | . 58 74 . . . 18 341 Received Heat Transfer 879 | . 213 99 . . . 72 495 Effects 12 | . . . . . . . 12 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 1 | . . . . . . . 1 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . 2 3 Impact Corruptions 10 | . . . . . . 6 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1582 | . 803 629 . . . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Peak Influence 385 | . 295 285 . . 120 385 223 Initial 129 | . . 95 . . . 54 129 Average 124 | . 167 150 . . 7 197 166 Maximum Alert Level 1 | . 1 1 . . . 1 1 Low Security (%) 74 | 100 54 71 . 100 100 67 67 Level 1 25 | . 45 28 . . . 32 32 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . . 1 2 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . 19 8 . . 4 9 6 Peak Tracking Total 7 | . 4 3 . . 7 4 5 Tactical Retreats 7 | . 2 . . . 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Traps Triggered 7 | . 3 . . . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Machines Disabled 5 | . 2 . . . . 2 1 Max in Single Turn 2 | . 2 . . . . 2 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Machines Accessed 9 | . 4 . . . 1 4 . Terminals 6 | . 4 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 26 | . 15 . . . 1 10 . Successful 14 | . 10 . . . . 4 . Failed 12 | . 5 . . . 1 6 . Catastrophic 5 | . 3 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 14 | . 8 . 1 . . 5 . Terminals 21 | . 15 . . . . 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 8 | . 7 . . . . 1 . Record 1 | . 1 . . . . . . Alert Level 2 | . 1 . . . . 1 . Locate Traps 2 | . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 4 | . 3 . . . . 1 . Terminals 4 | . 3 . . . . 1 . Botnet 4 | . 3 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . . . 1 3 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . 3 . . . . . Total Damage 43 | . . 43 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Turns Passed 3013 | 6 693 707 288 129 602 445 143 Spaces Moved 2652 | 3 393 498 229 104 603 722 100 Core 1 | . . . . . . . 1 Treads 33 | . 25 8 . . . . . Legs 1 | 1 . . . . . . . Wheels 1193 | 2 368 490 229 104 . . . Hover . | . . . . . . . . Flight 1424 | . . . . . 603 722 99 Fastest Speed 50 | 95 95 110 125 125 50 50 50 Average Speed 84 | 103 120 124 125 125 50 50 54 Slowest Speed 450 | 120 240 240 125 125 50 50 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 2 70 97 42 44 56 23 27 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 34 | . 21 4 . . 5 4 . Terrain Destroyed 114 | . 43 14 . . 5 48 4 Melee 4 | . . . . . . 4 . Projectile 9 | . . 4 . . 5 . . AOE 101 | . 43 10 . . . 44 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Total 3254 | 4 541 547 233 103 884 782 160 Wait 340 | . 72 12 . . 227 29 . Move 2645 | 2 392 497 228 103 602 721 100 Hop . | . . . . . . . . Pick Up 26 | . 7 4 1 . 10 4 . Fast Attach 22 | . 10 1 . . 7 3 1 Attach 10 | . . 1 . . 4 2 3 Detach 5 | . 3 1 . . 1 . . Swap 41 | 2 17 9 . . 9 3 1 Drop 39 | . 4 7 4 . 17 5 2 Fire 78 | . 35 15 . . 7 8 13 Melee 15 | . . . . . . 7 8 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 32 | . . . . . . . 32 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 7 | -11/Junkyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 16) 359 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 8) 478 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Discovered new exit (range 12) 700 | -10/Materials | Entered Mines 704 | -10/Mines | Discovered new exit (range 8) 824 | -10/Mines | Learned location of 1 exit from Materials 856 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 858 | -10/Mines | Found Prototype Device 859 | -10/Mines | Identified Exp. Sensor Array 947 | -10/Mines | Discovered new exit (range 6) 1132 | -10/Mines | Received a Mining Laser from a helpful Derelict 1193 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -10/Mines | Discovered new exit (range 5) 1407 | -10/Mines | Entered Exiles 1407 | -10/Exiles | Accompanied by 1 ally 1431 | -10/Exiles | Discovered new exit (range 14) 1454 | -10/Exiles | Met 8R-AWN 1475 | -10/Exiles | Met EX-HEX 1512 | -10/Exiles | Met EX-BIN 1519 | -10/Exiles | Build established: Scavenger-Mutant 1532 | -10/Exiles | Aligned with FarCom system 1534 | -10/Exiles | Given EX-Vault access code 1562 | -10/Exiles | Opened EX-Vault 1571 | -10/Exiles | Found Prototype Flight Unit 1599 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1695 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1695 | -10/Exiles | Entered Mines 1704 | -9/Mines | Assembled infested the area 1709 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1798 | -9/Mines | Discovered new exit (range 8) 1824 | -9/Mines | Entered Materials 1824 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1825 | -8/Materials | Identified exit to Factory 1825 | -8/Materials | Identified Flying Fortress v7 2082 | -8/Materials | Discovered exit to Factory (range 3) 2359 | -8/Materials | Build established: Scout 2426 | -8/Materials | Entered Factory 2426 | -7/Factory | Evolved 2 slots: Utility x2 2759 | -7/Factory | Build established: Infiltrator-Mutant 2840 | -7/Factory | Identified exit to Garrison 2856 | -7/Factory | Discovered new exit (range 11) 2871 | -7/Factory | Entered Garrison 2886 | -7/Garrison | Triggered checkpoint 2916 | -7/Garrison | Triggered checkpoint 2924 | -7/Garrison | Triggered checkpoint 2934 | -7/Garrison | Discovered new exit (range 9) 2954 | -7/Garrison | Triggered checkpoint 2955 | -7/Garrison | Garrison Relay disabled 2975 | -7/Garrison | System corruption reached 10% 2996 | -7/Garrison | Core integrity fell below 50% 3014 | -7/Garrison | Self-destructed Last Messages --------------- 03000_ Hrd. Light Armor Plating destroyed. 03001_ Overheating: Energy bleed (-62). 03001_ Imp. Deuterium Engine destroyed. 03002_ Arc Projector destroyed. 03003_ Overheating: Adv. ECM Suite damaged (-7). 03004_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03004_ Destroyed Unknown Hover Unit. 03004_ P-60 Hacker system corrupted by crushing effect. 03006_ Med. Battery destroyed. 03007_ Destroyed Mic. Nuclear Core. 03007_ Destroyed Imp. Heat Sink. 03007_ P-60 Hacker system corrupted by crushing effect. 03008_ P-60 Hacker system terminally corrupted. 03008_ Unknown Hover Unit fried. 03008_ Imp. Heat Sink fried. 03008_ Target Analyzer fried. 03008_ Adv. ECM Suite destroyed. 03008_ G-47 Trooper misfires. 03012_ Imp. Light Armor Plating destroyed. 03014_ YPOSZ2XV&0Q%0%EAKXOA4JQPI=C2BG9I Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? #????????????????? | | #????????????????????######## #######??????????? | | ????????????????????#!!g]p%[ #??????????? | | ####????????????????##=!@########### #??????????? | | ? ??????g??????????# *g""#????????# #??????????? | | ? ?????????????????#######????????# #??????????? | | ?#+#????????????????????????????????# #??????????? | | ?# #??????????????????????????????# # # ### < #??? | | ?# #??????????????????????????????# #??? | | ##/##############?????????????????# #??? | | #?????????????????# ########??? | | #?????????????????# ###?????????? | | g#?????????????????# #???????????? | | ############# #?????????????????# #???????????? | | ????????????# ^#?????????????????# #???????????? | | ????????????# #?????????????????# #???????????? | | ????????????# #?????????????????# #???????????? | | ????????????# #?????????????????# #???????????? | | ????????????# #?ssss????????????# #???????????? | | ????????????# ##""""###g##??????# #???????????? | | ????????????# ######## #???????????? | | ????????????# #???????????? | | ????????????# #???????????? | | ????????????# ## ## ###########???????????? | | ????????????# ## ## #?????????????????????? | | ??????????? ?????????????????????? | | ??????????# ?????????????????????? | | ??????????# ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Utility Shielding 66 Evasion (%) 60 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructCloakingPenetrator Manual? 0 Play Time 01:04:59 Cumulative 6.2 hours Start 2023.10.29 @ 13:30:25 End 2023.10.30 @ 23:00:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad83c5c-198d-444c-a32f-13e92b0cdfd8