Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 20:43:27 Player: bgdn01 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (522) 522 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1552 Bonus ------- None Cogmind --------- Core Integrity 390/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Large Storage Unit EM Pulse Gun Beam Rifle Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Structural Scanner EM Pulse Gun Beam Rifle Beam Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 15 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 8 | 2 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 4 | . 3 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 8 | 1 8 12 Power 1 | . 1 2 Propulsion 2 | . 2 3 Utility 1 | . 1 3 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 95 Engine 8 | . 10 . Core 4 | . 3 10 Leg 30 | . 28 41 Device 12 | . 12 11 Storage 13 | . 14 11 Energy Gun 8 | . 5 20 Ballistic Gun 18 | . 21 . Peak Build Rating 16 | 6 14 16 Average Rating 9 | 5 8 13 On Entrance 6 | . 6 14 Naked Turns . | . . . Heaviest Build 32 | 12 32 32 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 14 | 2 14 13 Average Carried 8 | 1 8 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 2 14 13 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 759 | 242 467 50 Remotely . | . . . Salvage Created 599 | . 504 95 Parts 34 | . 29 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 13 2 Guns 15 | . 13 2 Classes Destroyed 4 | . 3 1 Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 12 | . 10 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 72 | . 70 2 Missed 20 | . 19 1 Hits 52 | . 51 1 Projectile 52 | . 51 1 Damage Taken 597 | . 587 10 Core 201 | . 191 10 Absorbed by Shields . | . . . Core Remaining (%) 61 | 100 23 . Volleys Fired 54 | . 49 5 Largest 2 | . 2 2 Hottest 112 | . 40 112 Shots Fired 108 | . 98 10 Gun 108 | . 98 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 98 | . 98 . Thermal 10 | . . 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 7 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | . 68 8 Core Hits 31 | . 26 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 984 | . 869 115 Guns 984 | . 869 115 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 869 | . 869 . Thermal 115 | . . 115 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 129 | . . 129 Average Temperature 61 | . . 61 Received Heat Transfer 300 | . 294 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . . 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 95 | . 95 40 Initial 9 | . . 9 Average 39 | . 47 12 Influence Increases 416 | . 351 65 Destroy 0b10 Robot/C 300 | . 260 40 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 64 | . 54 10 Successful Hack 21 | . 11 10 Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Influence Decreases 406 | . 327 79 Entered New Map 15 | . . 15 Time Decay 381 | . 317 64 Lost Part 10 | . 10 . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 16 3 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 1 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 10 7 Successful 11 | . 6 5 Failed 6 | . 4 2 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 10 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 6 5 Record 4 | . 3 1 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . . 1 Emergency Access Points 2 | . . 2 Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 155 | . . 155 Structural 155 | . . 155 Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1111 | 62 880 169 Spaces Moved 512 | 41 359 112 Core 5 | 5 . . Treads . | . . . Legs 507 | 36 359 112 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 166 | 111 186 121 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 52 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 658 | 54 469 135 Wait 46 | 6 27 13 Move 510 | 40 358 112 Hop . | . . . Pick Up 9 | 1 7 1 Fast Attach 11 | 6 5 . Attach 5 | . 2 3 Detach 4 | . 3 1 Swap 11 | 1 10 . Drop 8 | . 8 . Fire 54 | . 49 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 434 | -10/Materials | Core integrity fell below 50% 500 | -10/Materials | Discovered new exit (range 13) 754 | -10/Materials | Build established: Scavenger-Mutant 792 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Propulsion x2 1112 | -9/Materials | Self-destructed Last Messages --------------- 01079_ T-07 Excavator is excavating. Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. 01105_ Triggered Blade Trap. 01105_ Massive razor-sharp blades shoot up from within the floor. 01105_ Lgt. Nuclear Core severed. 01106_ Acquired Lgt. Nuclear Core. 01107_ Triggered Blade Trap. 01107_ Massive razor-sharp blades shoot up from within the floor. 01107_ Beam Rifle severed. 01107_ Aluminum Leg severed. 01108_ Triggered Blade Trap. 01108_ Massive razor-sharp blades shoot up from within the floor. 01108_ Aluminum Leg severed. 01108_ Beam Rifle severed. 01110_ Triggered Blade Trap. 01110_ Massive razor-sharp blades shoot up from within the floor. 01110_ Aluminum Leg severed. 01111_ K-01 Serf collects debris. 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""" ## ###### | | ??????????????????????????????????######### ##???? | | ??????????????????????????????????######### ##???? | | ????????????????????????????????????????### #####? | | ????????????????????????????????????????###+#####? | | ????????????????????????????????????????##[% ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefPoweredNullifier Manual? 0 Play Time 00:25:40 Cumulative 2.0 hours Start 2025.05.17 @ 20:15:10 End 2025.05.17 @ 20:43:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2bcff2d-b272-40ae-bb13-f0c1dbb16054