Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 14:40:55 Player: Legato Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (23) 115 Value Destroyed (1033) 1033 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (800) 800 TOTAL SCORE: 9448 Bonus ------- Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 23/300 Energy 43/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Device] Authchip [Processor] Makeshift Spear Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Power Amplifier Advanced Terrain Scanner Particle Accelerator Improved Reaction Control System Experimental Core Shielding Remote Force Field Makeshift System Shield > --- WEAPON ----------- Improved Remote Datajack Makeshift Spear > --- INVENTORY -------- Advanced Terrain Scanner Authchip [Device] Authchip [Processor] Improved Datajack [Rating: 84] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Cooled Gravmag System Treads Biometal Medium Treads Leg Flexi-carbon Leg Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Matter Compressor Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Utility Shielding Weapon Makeshift Spear Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 1 . . 1 . 1 . . . . 1 1 Utility 7 | . . . 2 2 1 . . 1 . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 88 | 9 . . . 15 2 4 . 4 3 3 . 2 9 3 6 28 Power 10 | 1 . . . 2 . . . . 1 1 . . 1 . . 4 Engine 5 | 1 . . . 2 . . . . 1 1 . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . 1 . . 3 Propulsion 24 | 2 . . . 4 . 2 . . . . . . 3 . . 13 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 7 | 2 . . . 2 . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . 3 . . 5 Flight 8 | . . . . 2 . 2 . . . . . . . . . 4 Utility 37 | 3 . . . 5 2 . . 4 2 1 . 2 4 2 5 7 Device 24 | 2 . . . . 2 . . 4 1 1 . 1 3 2 4 4 Storage 2 | 1 . . . . . . . . . . . . . . 1 . Processor 6 | . . . . 2 . . . . 1 . . . . . . 3 Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 4 | . . . . 3 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 17 | 3 . . . 4 . 2 . . . 1 . . 1 1 1 4 Energy Gun 5 | 2 . . . 3 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . 1 . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . . . . 1 Special Melee Weapon 2 | . . . . 1 . . . . . . . . 1 . . . Unidentified Prototypes 11 | . . . . 2 . . . . . . . . 6 . . 3 Parts Lost 44 | . . . . 3 . . . . . 7 . . . 4 3 27 Power 5 | . . . . . . . . . . 1 . . . . . 4 Propulsion 18 | . . . . . . . . . . 4 . . . . 1 13 Utility 18 | . . . . 2 . . . . . 2 . . . 4 2 8 Weapon 3 | . . . . 1 . . . . . . . . . . . 2 Highest Loss Streak 10 | . . . . 2 . . . . . 4 . . . 2 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | 3 5 4 3 1 2 3 4 2 4 4 4 4 4 3 4 3 Power . | . 1 1 1 . . . . . . . . . . . . . Propulsion . | . 3 2 2 1 1 1 1 . . . . . . . . . Utility 1 | . 1 . . . 1 1 2 1 2 3 2 2 2 2 3 2 Weapon . | . . . . . . 1 1 1 . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | . . 1 . 1 . 2 . . 1 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . 2 Weapon 2 | . . . . . . 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 31 14 11 57 56 81 84 91 95 63 11 17 37 67 58 47 Engine 2 | . 3 . . 6 7 7 7 6 6 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 5 5 3 Leg 2 | . 7 . . 10 . . . . . . . . . . . 3 Hover 3 | . . . . . . . . . . . . . 6 17 13 5 Flight 7 | . . . . 3 15 22 23 24 26 17 . . . . . 6 Device 13 | . 14 14 11 1 3 7 7 20 33 26 11 15 20 25 21 6 Processor 4 | . . . . 9 15 15 15 11 6 4 . . . . . 3 Hackware 1 | . . . . . . . . . . . . 1 5 5 5 3 Protection 5 | . . . . 14 7 13 15 13 13 5 . . 1 5 5 2 Energy Gun 1 | . 3 . . 11 7 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 6 7 6 6 2 . . . 5 5 1 Peak Build Rating 84 | 7 6 1 1 26 21 28 28 47 51 54 7 17 79 84 81 82 Average Rating 36 | 5 1 1 1 17 17 27 28 40 47 37 7 12 36 71 71 60 On Entrance 25 | . 7 1 1 1 16 17 28 28 46 48 6 7 17 79 68 68 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . . . . . . 15 Naked Turns 30 | . . . . . . . . . . 14 . . . . . 16 Heaviest Build 55 | 14 1 1 1 20 10 16 16 20 22 22 2 3 34 42 31 55 Greatest Support 65 | 20 3 3 3 34 8 16 16 24 24 24 3 3 33 33 42 65 Greatest Overweight (x) 4 | 4 . . . 2 1 . . . . 1 . . 1 1 . 3 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 6 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | 3 5 4 5 3 4 4 5 3 4 4 4 4 4 3 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 4 5 5 5 4 5 5 4 5 2 5 5 3 Class Distribution -------------------- 66% | Mutant 27% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Matter Collected 1205 | 292 . . . 150 . 34 . . . . 9 110 . 92 126 392 Remotely 65 | 65 . . . . . . . . . . . . . . . . Salvage Created 875 | 119 . . . 213 25 . . . . . . . . 43 126 349 Parts 46 | 4 . . . 20 2 . . . . . . . . . 3 17 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 17 | . . . . 6 . . . . . . . . . . . 11 Melee 4 | . . . . . . . . . . . . . . . . 4 Guns 6 | . . . . 6 . . . . . . . . . . . . AOE 7 | . . . . . . . . . . . . . . . . 7 Classes Destroyed 10 | 2 . . . 3 . . . . . . . . . 1 1 3 Tunneler 3 | 1 . . . . 1 . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 Swarmer 7 | . . . . 3 . . . . . . . . . . . 4 Grunt 1 | . . . . 1 . . . . . . . . . . . . Sentry 2 | . . . . 2 . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . 4 Programmer 3 | . . . . . . . . . . . . . . . . 3 Samaritan 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 5 | 2 . . . 3 1 . . . . . . . . . 1 5 Combat Bots Only 5 | . . . . 3 . . . . . . . . . . . 5 Max Kills in Single Turn 1 | 1 . . . 1 1 . . . . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 518 | . 7 . 12 69 . 13 2 . 2 49 7 2 . 46 34 275 Missed 210 | . . . 3 20 . 9 . . 1 20 4 1 . 28 15 109 Hits 308 | . 7 . 9 49 . 4 2 . 1 29 3 1 . 18 19 166 Melee 1 | . . . . . . . . . . . . . . 1 . . Projectile 307 | . 7 . 9 49 . 4 2 . 1 29 3 1 . 17 19 166 Critical Strikes 13 | . . . 1 3 . . . . . 1 . . . 2 2 4 Actively Blocked 5 | . . . . . . . . . . . . . . . 2 3 Damage Taken 6179 | . 97 19 107 646 . 57 32 . 42 868 70 19 . 352 353 3517 Core 2502 | . 97 19 97 251 . . . . . 549 70 19 . 10 65 1325 Absorbed by Shields 227 | . . . . . . . . . . . . . . 38 . 189 Redirected to Shielding 177 | . . . . . . . . . . 27 . . . 6 39 105 Ignored by Resistances 128 | . . . . . . 2 . . . 34 . . . . . 92 Core Remaining (%) 76 | 100 . 53 75 54 . . 100 . 100 . . . . 33 94 . Volleys Fired 41 | 2 . . . 15 3 . . . . . . . . . 1 20 Largest 2 | 2 . . . 2 1 . . . . . . . . . 1 2 Hottest 100 | 60 . . . 100 55 . . . . . . . . . 55 77 Shots Fired 50 | 4 . . . 20 3 . . . . . . . . . 1 22 Gun 29 | 4 . . . 20 3 . . . . . . . . . . 2 Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 20 | . . . . . . . . . . . . . . . . 20 Special . | . . . . . . . . . . . . . . . . . Kinetic 5 | 2 . . . . . . . . . . . . . . 1 2 Thermal 7 | . . . . 4 3 . . . . . . . . . . . Explosive 20 | . . . . . . . . . . . . . . . . 20 Electromagnetic 18 | 2 . . . 16 . . . . . . . . . . . . Robot Hit Streak 11 | 2 . . . 11 1 . . . . . . . . . . 7 Robot Miss Streak 2 | . . . . 2 2 . . . . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 61 | 2 . . . 16 1 . . . . . . . . 3 9 30 Core Hits 52 | 2 . 1 . 11 1 . . . . . . . . 2 2 33 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 86 | . . . . 2 . . . 4 . 25 . . . 6 14 35 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 84 | . . . . . . . . 4 . 25 . . . 6 14 35 Sneak Attacks 5 | . . . . . . . . . . . . . . 2 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3295 | 28 . 19 . 412 22 . . . . 32 . . . 138 393 2251 Guns 328 | 28 . . . 227 22 . . . . . . . . . . 51 Cannons . | . . . . . . . . . . . . . . . . . Explosions 1909 | . . . . 184 . . . . . . . . . . . 1725 Melee 979 | . . . . . . . . . . . . . . 138 393 448 Ramming 79 | . . 19 . 1 . . . . . 32 . . . . . 27 Kinetic 51 | . . . . . . . . . . . . . . . . 51 Thermal 206 | . . . . 184 22 . . . . . . . . . . . Explosive 1725 | . . . . . . . . . . . . . . . . 1725 Electromagnetic 255 | 28 . . . 227 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 979 | . . . . . . . . . . . . . . 138 393 448 Highest Corruption 5 | . . 2 . . . . . . . 3 3 3 3 3 3 5 Average Corruption 3 | . . 2 . . . . . . . 2 3 3 3 3 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 18 | . . 1 . . . . . . . 2 2 3 1 3 . 6 Message Errors 6 | . . . . . . . . . . . 1 1 1 . . 3 Matter Fused 3 | . . . . . . . . . . 1 . 1 . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 . . . . Energy Discharges 2 | . . . . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . Data Loss (major) 3 | . . 1 . . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 143 | . . . . . . . . . . 26 . . . 22 84 11 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 30 | . . . . . . . . . . 26 . . . . . 4 Melee 113 | . . . . . . . . . . . . . . 22 84 7 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . 9 . . . . . . . 128 . . . . . 13 Shots 1 | . . . . . . . . . . 1 . . . . . . Rammed 7 | . . 2 . 1 . . . . . 2 . . . . . 2 Targets Rammed 7 | . . 2 . 1 . . . . . 2 . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 247 | 20 . . . 120 4 . . . . 247 . 102 . . . . Average Temperature 56 | 15 . . . 53 2 . . . . 157 . 62 . . . . Received Heat Transfer 730 | . 54 . 24 315 . 9 . . . 45 9 9 . 76 9 180 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 237 | . . . . 200 37 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 Low Security (%) 86 | 100 100 100 100 100 100 . . 100 100 100 . . . . 100 61 Level 1 13 | . . . . . . . . . . . . . . . . 38 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 358 | 10 . . 6 127 53 . . 17 18 53 . . . . 61 358 Initial 53 | . . . . . 53 . . . 3 9 . . . . 46 . Average 59 | . . . 2 33 40 . . 2 8 21 . . . . 29 139 Influence Increases 1616 | 10 . . 10 257 5 45 . 23 15 138 30 60 . 195 46 782 Destroy 0b10 Robot/C 340 | . . . . 120 . . . . . . . . . . . 220 Destroy 0b10 Robot/NC 30 | 10 . . . . 5 . . . . . . . . . 10 5 Destroy Leader 74 | . . . . 30 . . . . . . . . . . 2 42 Successful Hack 54 | . . . 10 14 . . . 5 . 4 . . . . . 21 Disable Machine 90 | . . . . . . . . 15 . 30 . . . . . 45 Destroy Structure 368 | . . . . 3 . . . 3 . 74 . . . . 4 284 Partial Spotted 45 | . . . . . . . . . . . . . . . 30 15 Lose Combat Pursuer 615 | . . . . 90 . 45 . . 15 30 30 60 . 195 . 150 Influence Decreases 1353 | 10 . . 10 140 94 58 14 19 2 156 10 80 . 120 119 521 Entered New Map 126 | . . . . . 64 11 4 1 2 9 . 4 . . 29 2 Time Decay 860 | 10 . . 10 130 30 47 10 18 . 100 10 76 . 90 60 269 Lost Part 367 | . . . . 10 . . . . . 47 . . . 30 30 250 Squads Dispatched 11 | . 1 . 1 . . . . . 1 2 . . . . . 6 Investigation 3 | . . . 1 . . . . . . 1 . . . . . 1 Extermination 3 | . . . . . . . . . . 1 . . . . . 2 Reinforcement 5 | . 1 . . . . . . . 1 . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Distress Signals 5 | . . . 1 1 . . . . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 114 | . 4 2 6 19 . 9 1 . 1 8 2 4 . 16 8 34 Peak Tracking Total 13 | . 3 2 6 11 . 8 1 . 1 5 3 4 . 7 6 13 Tactical Retreats 18 | . . . . 1 . 3 . . 1 1 1 2 . 5 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Traps Triggered 3 | . . . 2 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 1 1 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Machines Disabled 6 | . . . . . . . . 1 . 2 . . . . . 3 Max in Single Turn 1 | . . . . . . . . 1 . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Machines Accessed 27 | . . . 4 5 . 1 . 2 . 4 . . 9 . 1 1 Terminals 15 | . . . 4 5 . . . 2 . 2 . . . . 1 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 85 | . . . 6 11 . 1 . 3 . 11 . . 48 . 2 3 Successful 63 | . . . 4 4 . 1 . 1 . 3 . . 48 . 1 1 Failed 22 | . . . 2 7 . . . 2 . 8 . . . . 1 2 Catastrophic 4 | . . . . 1 . . . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 10 | . . . 1 1 . . . 2 . 4 . . . . 2 . Terminals 30 | . . . 6 11 . . . 3 . 5 . . . . 2 3 Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . . . 4 4 . 1 . 1 . 1 . . 48 . 1 1 Record 41 | . . . 1 2 . . . . . . . . 36 . 1 1 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . . . 1 . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 4 . . . 1 . 4 . . . . 1 1 Full Trace Events 3 | . . . . 1 . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 1691 | 65 34 146 64 56 19 134 27 149 47 222 142 208 104 126 131 17 Sensors 301 | . . . . . . . . 34 47 220 . . . . . . Terrain 171 | . . . . . 19 2 . 1 . . . 3 . . 131 15 Seismic 1539 | 65 34 146 64 56 17 134 27 149 47 220 142 208 104 126 . . Cloaking 29 | . . . . . . . . . . 2 18 . 8 1 . . ECM 2 | . . . . . . . . . . . . . . . . 2 Robot Analysis Total 5 | . . . 1 . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . 2 . . . 2 . . . . 3 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Turns Passed 2913 | 112 34 146 64 351 74 134 27 149 47 272 142 208 104 215 131 703 Spaces Moved 4409 | 55 62 282 127 401 131 311 69 332 95 493 281 393 185 393 213 586 Core 1499 | 20 62 282 127 131 . . . . . 59 281 393 110 . . 34 Treads 36 | . . . . . . . . . . . . . . . . 36 Legs 231 | 35 . . . 118 . . . . . . . . . . . 78 Wheels . | . . . . . . . . . . . . . . . . . Hover 891 | . . . . . . . . . . . . . 75 393 213 210 Flight 1752 | . . . . 152 131 311 69 332 95 434 . . . . . 228 Fastest Speed 34 | 50 50 50 50 37 37 37 39 38 38 38 50 50 42 42 42 34 Average Speed 53 | 159 50 50 50 69 44 38 39 38 38 42 50 50 47 43 43 82 Slowest Speed 300 | 250 50 50 50 200 117 39 39 39 38 120 50 50 92 92 46 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . 4 1 . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 34 | 5 18 64 23 41 3 55 10 5 79 15 58 61 62 56 6 19 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 6 | . . . . . . 1 . . . . 1 . 3 1 . . Known Exits Taken 6 | . . . . 1 1 1 1 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . 1 . . . . . 2 . 1 . . Spaces Dug 27 | . . . . . . . . 3 . 20 . . . 3 1 . Terrain Destroyed 242 | . . . . 2 . . . 3 . 42 . . . 3 2 190 Melee 27 | . . . . . . . . 3 . 20 . . . 3 1 . Projectile 1 | . . . . . . . . . . . . . . . 1 . AOE 214 | . . . . 2 . . . . . 22 . . . . . 190 Terrain Rammed 3 | . . . . . . . . . . 3 . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Total 4809 | 71 67 287 126 448 142 324 68 350 108 533 281 402 197 430 235 740 Wait 81 | . . . . 7 . . . 4 1 . . 1 1 25 . 42 Move 4383 | 54 61 281 126 392 128 310 68 331 94 492 280 392 184 392 212 586 Hop 5 | . . . . 4 1 . . . . . . . . . . . Pick Up 25 | 6 . 2 . 1 1 4 . 3 3 1 . 1 . 1 . 2 Fast Attach 77 | 7 . . . 13 4 3 . 1 1 2 . 2 9 3 5 27 Attach 27 | . . . . 3 1 1 . 5 . 2 1 . 3 . 1 10 Detach 16 | . . . . 2 1 . . 1 . 1 . . . 2 1 8 Swap 6 | 2 . . . 1 . 1 . . 2 . . . . . . . Drop 45 | . 6 2 . 7 3 5 . 1 6 5 . . . 1 1 8 Fire 41 | 2 . . . 15 3 . . . . . . . . . 1 20 Melee 86 | . . . . 2 . . . 4 . 25 . . . 6 14 35 Ram 10 | . . 2 . 1 . . . . . 5 . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . 6 . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Entered Mines 218 | -10/Mines | Learned Materials stockpile data 229 | -10/Mines | Found a hidden stash of uninstalled traps 289 | -10/Mines | Discovered new exit (range 8) 293 | -10/Mines | Entered Materials 293 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 350 | -9/Materials | Discovered new exit (range 15) 357 | -9/Materials | Entered another Materials area 357 | -8/Materials | Evolved 2 slots: Utility x2 585 | -8/Materials | Identified exit to Factory 708 | -8/Materials | Entered Factory 708 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 709 | -7/Factory | Identified exit to Storage 721 | -7/Factory | Discovered new exit (range 15) 782 | -7/Factory | Identified exit to Lower Caves 782 | -7/Factory | Entered Lower Caves 848 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 880 | -7/Lower Caves | Learned Factory terminal intel 908 | -7/Lower Caves | Discovered new exit (range 15) 909 | -7/Lower Caves | Learned location of Zion (-7) 916 | -7/Lower Caves | Identified exit to Lower Caves 916 | -7/Lower Caves | Entered another Lower Caves area 916 | -7/Lower Caves | Discovered new exit (range 13) 921 | -7/Lower Caves | Identified exit to Factory 943 | -7/Lower Caves | Entered Factory 943 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 944 | -6/Factory | Loaded intel: 26 terminal locations 1079 | -6/Factory | Build established: Scavenger-Mutant 1092 | -6/Factory | Identified exit to DSF 1092 | -6/Factory | Entered DSF 1111 | -6/DSF | Additional patrols routed to DSF 1135 | -6/DSF | Discovered new exit (range 12) 1139 | -6/DSF | Identified exit to Factory 1139 | -6/DSF | Entered Factory 1139 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1388 | -5/Factory | Build established: Mutant 1395 | -5/Factory | Discovered new exit (range 16) 1395 | -5/Factory | Released all parts (4) 1407 | -5/Factory | Core integrity fell below 50% 1411 | -5/Factory | Entered Upper Caves 1417 | -5/Upper Caves | Encountered a Warlord checkpoint 1420 | -5/Upper Caves | Learned location of Warlord (-4) 1421 | -5/Upper Caves | Lost 4 parts (3n1u) 1485 | -5/Upper Caves | Learned location of 1 exit from Factory 1505 | -5/Upper Caves | Learned Factory emergency access door positions 1548 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1548 | -5/Upper Caves | Discovered new exit (range 11) 1553 | -5/Upper Caves | Entered another Upper Caves area 1696 | -5/Upper Caves | Learned 8 Factory zone layouts 1752 | -5/Upper Caves | Discovered new exit (range 13) 1761 | -5/Upper Caves | Entered Zhirov 1762 | -5/Zhirov | Discovered new exit (range 3) 1772 | -5/Zhirov | Met Zhirov 1785 | -5/Zhirov | Found Alien Artifact 1785 | -5/Zhirov | Identified Transdimensional Reconstructor 1785 | -5/Zhirov | Warped through subspace 1794 | -5/Zhirov | Learned location of Quarantine (-3) 1795 | -5/Zhirov | Learned location of Testing (-2) 1795 | -5/Zhirov | Learned location of Command (-1) 1798 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1812 | -5/Zhirov | Found Alien Artifact 1812 | -5/Zhirov | Identified Integrated Dissipator 1812 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1865 | -5/Zhirov | Entered Proximity Caves 1918 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2046 | -4/Proximity Caves | Learned 4 Research zone layouts 2078 | -4/Proximity Caves | Discovered new exit (range 5) 2080 | -4/Proximity Caves | Entered Factory 2080 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2081 | -4/Factory | Identified exit to Research 2123 | -4/Factory | Spotted B-86 Titan 2211 | -4/Factory | Entered Research 2211 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2309 | -3/Research | Lost 4 parts (1n3u) 2470 | -3/Research | Allied Derelicts emerged from ambush trap array 2566 | -3/Research | Found Fusion Bomb Launcher 2588 | -3/Research | Lost 3 allies 2615 | -3/Research | Found Prototype Device 2615 | -3/Research | Identified Exp. Thermal Shield 2661 | -3/Research | Lost 6 parts (1p3n2u) 2689 | -3/Research | Build established: Scavenger-Mutant 2786 | -3/Research | Found Prototype Processor 2786 | -3/Research | Identified Exp. Terrain Scan Processor 2788 | -3/Research | Found Prototype Device 2788 | -3/Research | Identified Exp. Thermal Defense Suite 2809 | -3/Research | Lost 3 parts (1n2w) 2861 | -3/Research | Core integrity fell below 50% 2896 | -3/Research | Released all parts (6) 2897 | -3/Research | Core integrity fell below 20% 2907 | -3/Research | Released all parts (1) 2914 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 02873_ S-43 Plague destroyed. 02878_ Acquired Enh. Force Lance. 02881_ Acquired Imp. Linear Gravjet. 02885_ Imp. Linear Gravjet destroyed. 02889_ P-80 Master suffers critical hit (Destroy). 02894_ KX<8TT