Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 17:55:21 Player: Lyra Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1546) 1546 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1184) 1184 TOTAL SCORE: 6355 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 172 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 275/700 Matter 298/300 Energy 250/310 System Corruption 0% Temperature Hot (247) Movement Flying (101) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit Cooled VTOL Module > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Compact Matter Pod (93) Authchip [Propulsion] Improved Spread Laser Chainsword Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Targeting Computer Reaction Control System Hacking Suite > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Cooled VTOL Module Small Storage Unit High-capacity Storage Unit Large Matter Pod Compact Matter Pod Authchip [Propulsion] Improved Spread Laser Chainsword [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . . 2 . . . 4 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 74 | 8 4 3 11 28 1 3 12 4 Power 14 | 1 . 1 1 6 . 1 3 1 Engine 14 | 1 . 1 1 6 . 1 3 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 25 | 4 2 1 4 7 1 1 4 1 Treads 2 | 2 . . . . . . . . Leg 14 | 2 2 1 4 3 1 1 . . Wheel 1 | . . . . 1 . . . . Hover . | . . . . . . . . . Flight 8 | . . . . 3 . . 4 1 Utility 16 | 1 2 . 4 5 . 1 2 1 Device 8 | . 1 . 2 4 . . 1 . Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . . 1 . . 1 . . Hackware 1 | . . . . . . . 1 . Protection 2 | . . . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 1 2 10 . . 3 1 Energy Gun 9 | 2 . . 1 3 . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . . 1 . 4 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 1 2 . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 5 . . 2 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 28 | . . 3 4 10 2 1 . 8 Power 6 | . . 1 1 2 1 . . 1 Propulsion 11 | . . 1 3 2 1 1 . 3 Utility 5 | . . . . 3 . . . 2 Weapon 6 | . . 1 . 3 . . . 2 Highest Loss Streak 7 | . . 1 1 5 1 1 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 96 90 92 73 91 83 92 91 Engine 6 | . 14 5 9 6 2 2 7 6 Leg 18 | . 28 28 20 16 22 21 . . Flight 3 | . . . . . . . 30 29 Device 12 | . 11 14 14 9 22 13 13 8 Storage 11 | . 14 14 11 11 11 11 7 6 Processor 9 | . . . 8 11 11 12 15 15 Protection 1 | . . . 5 1 . . . . Energy Gun 7 | . 28 26 6 3 . . 2 13 Ballistic Gun 10 | . . . 10 4 22 22 11 . Impact Weapon 2 | . . . 4 7 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 30 | 12 18 18 21 30 22 19 24 24 Greatest Support 40 | 40 20 20 20 26 26 20 26 26 Greatest Overweight (x) 3 | . . . 1 3 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 8 Most Carried 10 | . 10 10 10 10 10 10 10 10 Average Carried 8 | . 5 9 9 9 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | . 10 9 8 9 10 10 10 5 Class Distribution -------------------- 51% | Scavenger-Mutant 23% | Mutant 15% | Commander-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Matter Collected 1543 | 110 352 168 130 380 41 95 187 80 Remotely . | . . . . . . . . . Salvage Created 2177 | . 352 198 472 884 47 73 71 80 Parts 93 | . 22 5 18 38 1 . 3 6 Haulers Intercepted 4 | . 1 . . 2 . . 1 . Recyclers Shooed 4 | . 1 . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 41 | . 6 5 12 12 1 . 1 4 Melee 6 | . . . 5 1 . . . . Guns 25 | . 6 5 3 5 1 . 1 4 AOE 4 | . . . . 4 . . . . Classes Destroyed 10 | . 4 1 3 2 . . . . Worker 4 | . . . 2 1 . . 1 . Builder 5 | . 1 . 1 3 . . . . Hauler 4 | . 1 . . 2 . . 1 . Recycler 3 | . . . . 2 . 1 . . Mechanic 1 | . . . 1 . . . . . Watcher 3 | . 1 . 2 . . . . . Swarmer 11 | . . 1 6 . . . 1 3 Grunt 23 | . 6 4 4 7 1 . . 1 Brawler 1 | . . . . 1 . . . . Sentry 6 | . . . 2 4 . . . . Best Kill Streak 12 | . 5 2 12 5 1 1 1 3 Combat Bots Only 8 | . 2 2 8 3 1 . 1 3 Max Kills in Single Turn 3 | . 1 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Damage Taken 3631 | . 248 336 568 1055 268 24 87 1045 Core 890 | . 72 85 96 155 57 . 30 395 Absorbed by Shields 253 | . . . 21 69 . . . 163 Core Remaining (%) 53 | 100 . 37 . . . 23 . . Volleys Fired 138 | . 33 21 15 39 6 8 5 11 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 150 | . 80 80 60 90 46 46 150 150 Shots Fired 244 | . 66 39 28 50 12 17 10 22 Gun 238 | . 66 39 28 44 12 17 10 22 Cannon . | . . . . . . . . . Launcher 6 | . . . . 6 . . . . Special . | . . . . . . . . . Kinetic 67 | . . . 15 15 12 17 8 . Thermal 143 | . 66 39 13 1 . . 2 22 Explosive . | . . . . . . . . . Electromagnetic 34 | . . . . 34 . . . . Robot Hit Streak 13 | . 7 8 9 11 13 11 13 11 Robot Miss Streak 9 | . 3 4 3 2 2 2 3 9 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 220 | . 42 25 42 61 9 13 6 22 Core Hits 112 | . 20 11 14 26 2 5 6 28 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 10 | . . . 8 1 . 1 . . Critical Strikes 12 | . . . 9 2 . 1 . . Destroy 1 | . . . . . . 1 . . Smash 11 | . . . 9 2 . . . . Melee Attacks 61 | . . . 30 30 . . 1 . Impact 60 | . . . 30 30 . . . . Slashing 1 | . . . . . . . 1 . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 4 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4083 | . 469 289 819 1596 151 234 106 419 Guns 2389 | . 469 289 169 610 140 191 106 415 Cannons . | . . . . . . . . . Explosions 490 | . . . . 490 . . . . Melee 1146 | . . . 650 496 . . . . Ramming 58 | . . . . . 11 43 . 4 Kinetic 651 | . . . 72 188 140 191 60 . Thermal 1685 | . 469 289 97 369 . . 46 415 Explosive . | . . . . . . . . . Electromagnetic 543 | . . . . 543 . . . . Impact 1146 | . . . 650 496 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 . . Average Corruption 5 | . . . . 5 6 6 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . . . 27 7 23 . . Message Errors 14 | . . . . 6 3 5 . . Matter Fused 14 | . . . . 8 1 5 . . Heat Flow Errors 6 | . . . . 2 2 2 . . Energy Discharges 8 | . . . . 5 . 3 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 8 | . . . . 3 1 4 . . Data Loss (major) 4 | . . . . 2 . 2 . . Misfires 2 | . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 354 | . . . 244 110 . . . . Projectiles . | . . . . . . . . . Explosions 9 | . . . . 9 . . . . Melee 345 | . . . 244 101 . . . . Knockbacks 3 | . . . 2 . . 1 . . Impact 3 | . . . 2 . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 107 | . . . . 105 . . . 2 Shots 5 | . . . . 5 . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 13 | . . . . . 1 10 . 2 Kicked 11 | . . . . . 1 10 . . Crushed . | . . . . . . . . . Highest Temperature 412 | . 207 14 2 206 252 121 86 412 Average Temperature 119 | . 99 3 2 66 102 65 38 211 Received Heat Transfer 1478 | . 138 162 182 373 117 . . 506 Effects 3 | . . . . . . . . 3 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 18 | . . . 11 7 . . . . Impact Corruptions 22 | . . . 16 6 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 2 4 . . . . . . Heat Transferred 2915 | . 1050 650 225 600 . . 40 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . 6 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Peak Influence 1401 | . 217 204 290 532 335 575 1401 1105 Initial 1141 | . . 84 79 122 180 150 1141 980 Average 335 | . 116 151 171 277 288 338 1256 1042 Maximum Alert Level 4 | . 1 1 1 2 1 2 4 4 Low Security (%) 38 | 100 86 95 67 22 18 21 . . Level 1 40 | . 13 5 32 66 81 38 . . Level 2 12 | . . . . 10 . 40 . . Level 3 4 | . . . . . . . . 94 Level 4 5 | . . . . . . . 100 5 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . . 1 . . 2 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Distress Signals 8 | . 2 . 4 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 12 7 21 24 10 26 6 13 Peak Tracking Total 9 | . 4 3 8 5 9 5 4 8 Tactical Retreats 7 | . . 1 2 . 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Traps Triggered 4 | . . . . . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Machines Disabled 7 | . . . . 6 . . 1 . Max in Single Turn 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Machines Accessed 26 | . 3 . 4 5 . 7 7 . Terminals 16 | . 3 . 4 3 . 1 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . 1 . 6 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 70 | . 10 . 11 13 . 14 22 . Successful 42 | . 7 . 8 4 . 11 12 . Failed 28 | . 3 . 3 9 . 3 10 . Catastrophic 6 | . . . 1 1 . . 4 . Database Lockouts . | . . . . . . . . . Manual 25 | . . . 4 2 . 11 8 . Terminals 50 | . 10 . 11 8 . 2 19 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 18 | . . . . 4 . 12 2 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Terminal Hacks 25 | . 7 . 8 2 . 1 7 . Record 1 | . . . . . . . 1 . Part Schematic 2 | . . . 1 . . . 1 . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 3 | . . . 2 . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . . Alert Level 3 | . 1 . 2 . . . . . Locate Traps 2 | . 2 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 1 | . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 . 3 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 3 | . . . . 1 . 2 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 11 | . . . . . . 7 4 . Terminals 4 | . . . . . . 1 3 . Assimilate 1 | . . . . . . . 1 . Botnet 3 | . . . . . . 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . . 6 1 . Tunnel 7 | . . . . . . 6 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 . 3 5 . 1 5 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 21 | . . . . 10 . 11 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 5 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Total Allies 17 | . . . . 10 . 5 2 . Largest Group 10 | . . . . 10 . 5 3 . Highest-Rated Group 104 | . . . . 88 . 104 76 . Highest-Rated Ally 34 | . . . . 16 . 34 34 . Total Orders 2 | . . . . . . 2 . . DROP 1 | . . . . . . 1 . . COLLECT 1 | . . . . . . 1 . . Ally Attacks 90 | . . . . 39 . 49 2 . Total Damage 2051 | . . . . 377 . 1255 419 . Kills 33 | . . . . 5 . 24 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Turns Passed 4083 | 72 333 260 648 1126 317 927 212 188 Spaces Moved 2884 | 46 161 163 392 545 226 594 513 244 Core 81 | 2 . . . 79 . . . . Treads 15 | 15 . . . . . . . . Legs 2016 | 29 161 163 392 451 226 594 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 772 | . . . . 15 . . 513 244 Fastest Speed 29 | 50 120 120 120 107 120 120 31 29 Average Speed 105 | 130 120 120 126 155 120 123 31 31 Slowest Speed 260 | 160 120 120 190 260 190 190 31 104 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 32 51 29 73 55 94 16 44 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 8 | . . 1 . . . 6 1 . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . 1 . . . 1 . Terrain Destroyed 26 | . . . 1 24 . . 1 . Melee 2 | . . . 1 . . . 1 . Projectile . | . . . . . . . . . AOE 24 | . . . . 24 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Total 3566 | 55 234 188 464 720 258 767 546 334 Wait 233 | . 28 . 11 55 25 83 8 23 Move 2866 | 45 160 162 391 544 225 593 502 244 Hop 4 | . . . . . . . 4 . Pick Up 32 | . 8 2 2 8 . 1 5 6 Fast Attach 40 | 8 1 . 7 18 . 2 3 1 Attach 18 | . . 3 2 5 . 1 5 2 Detach 3 | . . . . 3 . . . . Swap 16 | . 3 . 2 5 1 . 4 1 Drop 28 | 2 1 . 4 13 . . 4 4 Fire 138 | . 33 21 15 39 6 8 5 11 Melee 61 | . . . 30 30 . . 1 . Ram 2 | . . . . . . . . 2 Kick 11 | . . . . . 1 10 . . Crush . | . . . . . . . . . Escape Stasis 40 | . . . . . . . . 40 Rewire 74 | . . . . . . 69 5 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 7 exits: Mat x3 / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Rec / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Entered Mines 442 | -10/Mines | Learned location of Storage (-9) 521 | -10/Mines | Core integrity fell below 50% 655 | -10/Mines | Discovered new exit (range 5) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Evolved 2 slots: Utility x2 814 | -9/Materials | Identified exit to Mines 814 | -9/Materials | Identified exit to Storage 843 | -9/Materials | Identified exit to Materials 937 | -9/Materials | Build established: Scavenger-Mutant 1200 | -9/Materials | Destroyed 8 combat bots 1314 | -9/Materials | Entered Storage 1713 | -9/Storage | Core integrity fell below 50% 1749 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1752 | -9/Storage | Lost 5 parts (1p2n1u1w) 2031 | -9/Storage | Used back door to open Recycling access 2031 | -9/Storage | Discovered new exit (range 5) 2439 | -9/Storage | Identified exit to Garrison 2440 | -9/Storage | Entered Garrison 2631 | -9/Garrison | Discovered new exit (range 15) 2737 | -9/Garrison | Discovered new exit (range 8) 2751 | -9/Garrison | Installed Relay Interface Framework 2757 | -9/Garrison | Entered Recycling 2765 | -9/Recycling | Spotter reported a threat 2826 | -9/Recycling | Spotter reported a threat 2832 | -9/Recycling | Spotter reported a threat 2842 | -9/Recycling | Spotter reported a threat 2847 | -9/Recycling | Spotter reported a threat 2873 | -9/Recycling | Spotter reported a threat 2900 | -9/Recycling | Spotter reported a threat 2932 | -9/Recycling | Spotter reported a threat 2934 | -9/Recycling | Discovered new exit (range 5) 2967 | -9/Recycling | Spotter reported a threat 2976 | -9/Recycling | Spotter reported a threat 2985 | -9/Recycling | Spotter reported a threat 3001 | -9/Recycling | Spotter reported a threat 3011 | -9/Recycling | Spotter reported a threat 3020 | -9/Recycling | Spotter reported a threat 3039 | -9/Recycling | Spotter reported a threat 3064 | -9/Recycling | Spotter reported a threat 3064 | -9/Recycling | Spotter reported a threat 3092 | -9/Recycling | Spotter reported a threat 3092 | -9/Recycling | Spotter reported a threat 3117 | -9/Recycling | Spotter reported a threat 3134 | -9/Recycling | Spotter reported a threat 3162 | -9/Recycling | Spotter reported a threat 3171 | -9/Recycling | Spotter reported a threat 3176 | -9/Recycling | Spotter reported a threat 3187 | -9/Recycling | Spotter reported a threat 3207 | -9/Recycling | Spotter reported a threat 3233 | -9/Recycling | Spotter reported a threat 3283 | -9/Recycling | Spotter reported a threat 3283 | -9/Recycling | Spotter reported a threat 3325 | -9/Recycling | Spotter reported a threat 3334 | -9/Recycling | Spotter reported a threat 3336 | -9/Recycling | Spotter reported a threat 3405 | -9/Recycling | Spotter reported a threat 3433 | -9/Recycling | Spotter reported a threat 3434 | -9/Recycling | Build established: Commander-Mutant 3477 | -9/Recycling | Spotter reported a threat 3547 | -9/Recycling | Spotter reported a threat 3560 | -9/Recycling | Spotter reported a threat 3578 | -9/Recycling | Spotter reported a threat 3600 | -9/Recycling | Spotter reported a threat 3602 | -9/Recycling | Spotter reported a threat 3624 | -9/Recycling | Spotter reported a threat 3648 | -9/Recycling | Spotter reported a threat 3677 | -9/Recycling | Spotter reported a threat 3684 | -9/Recycling | Entered Factory 3684 | -7/Factory | Accompanied by 1 ally 3684 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3713 | -7/Factory | Identified exit to Lower Caves 3866 | -7/Factory | Garrison activated, responded to threat 3893 | -7/Factory | Identified exit to Garrison 3896 | -7/Factory | Entered Garrison 3908 | -7/Garrison | Triggered checkpoint 4025 | -7/Garrison | Discovered new exit (range 17) 4048 | -7/Garrison | Triggered checkpoint 4084 | -7/Garrison | Core integrity fell below 50% 4084 | -7/Garrison | Self-destructed Last Messages --------------- 04072_ Stasis field depleted. 04073_ Imp. Spread Laser destroyed. 04074_ Acquired Cld. VTOL Module. 04075_ Imp. Spread Laser destroyed. 04075_ Critical hit (Burn: +37). 04076_ Triggered Stasis Trap. 04076_ A bubble of rippling energy engulfs the area. 04076_ Field strength at 91. 04077_ Field strength at 82. 04078_ Field strength at 65. 04078_ Imp. Flight Unit destroyed. 04079_ Field strength at 36. 04080_ Field strength at 18. 04081_ Field strength at 13. 04081_ Stasis field depleted. 04081_ Imp. Flight Unit destroyed. 04081_ Critical hit (Burn: +37). 04082_ Slammed into Y-54 Guardian. 04083_ Acquired 36 matter. 04083_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# < #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ###?????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #######?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# Y #?????????????????????? | | ?????????????????# ####@g#?????????????????????? | | ?????????????????# #??#* ###???????????????????? | | ?????????????????# ^ #??# !g #???????????????????? | | ?????????????????# #??# g #???????????????????? | | ?????????????????# #??# #???????????????????? | | ?????????????????# #??# ###???????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??# ?????????????????????? | | ?????????????????# #??#gg ?????????????????????? | | ?????????????????# #??+ ?????????????????????? | | ?????????????????# #??+ #?????????????????????? | | ?????????????????# #??####?????????????????????? | | ?????????????????# #???????????????????????????? | | ##""""############ #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ?# ## ###########???????????????????????????? | | ## ## ###???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 71 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Surge Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakAnalysisLog Manual? 0 Play Time 00:50:37 Cumulative 127.4 hours Start 2022.05.30 @ 17:04:13 End 2022.05.30 @ 17:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 67 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: bff0ada1-a495-4456-9384-ad3a36209d10