Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:34:40 Player: R.A.T Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2949) 2949 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 5376 Bonus ------- High Alert Combat Kills 222 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 17/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Hammer > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Small Battery (100) Improved Weapon Shielding Hardened Light Armor Plating Improved Light Cannon Heavy Hammer Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Heat Sink Small Battery Improved Weapon Shielding Hardened Light Armor Plating Grenade Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 83 | 6 10 36 31 Power 13 | 1 1 4 7 Engine 8 | 1 1 4 2 Core 5 | . . . 5 Reactor . | . . . . Propulsion 29 | 2 2 18 7 Treads 12 | 2 2 7 1 Leg 13 | . . 11 2 Wheel 1 | . . . 1 Hover . | . . . . Flight 3 | . . . 3 Utility 13 | 1 4 1 7 Device 3 | . . 1 2 Storage 5 | 1 3 . 1 Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 28 | 2 3 13 10 Energy Gun 4 | . . 1 3 Energy Cannon 1 | . . 1 . Ballistic Gun 19 | 2 2 11 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 37 | . 1 14 22 Power 10 | . . 4 6 Propulsion 10 | . . 4 6 Utility 4 | . . 1 3 Weapon 13 | . 1 5 7 Highest Loss Streak 8 | . 1 5 8 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 98 93 69 Engine 9 | . 14 9 6 Core 1 | . . . 5 Treads 16 | . 27 19 5 Leg 11 | . . 20 6 Flight 1 | . . . 4 Device 7 | . . 9 10 Storage 12 | . 19 11 8 Protection 4 | . 7 1 6 Energy Gun 1 | . . . 3 Ballistic Gun 18 | . 27 18 12 Naked Turns . | . . . . Heaviest Build 86 | 10 86 36 50 Greatest Support 92 | 40 40 92 46 Greatest Overweight (x) 13 | 1 2 2 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 14 | 7 15 15 14 Most Carried 15 | 7 15 15 15 Average Carried 10 | 3 10 12 8 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 13 10 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2019 | 260 172 905 682 Remotely . | . . . . Salvage Created 3532 | . 264 1921 1347 Parts 226 | . 28 135 63 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 80 | . 10 44 26 Melee 1 | . . . 1 Guns 67 | . 10 38 19 Cannons 4 | . . 4 . AOE 7 | . . 2 5 Classes Destroyed 11 | . 3 6 2 Worker 4 | . . 2 2 Builder 3 | . . 2 1 Recycler 2 | . . 1 1 Operator 2 | . . 1 1 Watcher 6 | . 1 5 . Swarmer 15 | . 6 7 2 Grunt 47 | . 4 25 18 Brawler 1 | . . . 1 Duelist 2 | . . 2 . Sentry 14 | . . 10 4 Hunter 1 | . . . 1 Best Kill Streak 9 | . 3 9 6 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 5 | . 1 5 3 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 611 | . 57 325 229 Missed 155 | . 11 87 57 Damage Taken 6069 | . 512 2878 2679 Core 1014 | . 110 348 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 329 | . . 179 150 Core Remaining (%) 56 | 100 56 13 . Volleys Fired 316 | . 50 154 112 Largest 2 | . 2 2 2 Hottest 120 | . 120 91 100 Shots Fired 550 | . 92 278 180 Gun 527 | . 91 259 177 Cannon 19 | . . 19 . Launcher 3 | . . . 3 Special 1 | . 1 . . Kinetic 472 | . 91 245 136 Thermal 35 | . 1 19 15 Explosive 3 | . . . 3 Electromagnetic 40 | . . 14 26 Robot Hit Streak 14 | . 14 11 13 Robot Miss Streak 5 | . 3 5 4 Penetration Max 1 | . . . 1 Secondary Targets 7 | . 1 5 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 366 | . 55 187 124 Core Hits 170 | . 25 84 61 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 5 | . . 1 4 Burn 1 | . . . 1 Destroy 3 | . . 1 2 Smash 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5982 | . 456 3166 2360 Guns 4605 | . 432 2252 1921 Cannons 247 | . . 247 . Explosions 1003 | . . 667 336 Melee 103 | . . . 103 Ramming . | . . . . Kinetic 4063 | . 432 2169 1462 Thermal 482 | . 24 247 211 Explosive 953 | . . 667 286 Electromagnetic 381 | . . 83 298 Impact 103 | . . . 103 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Data Loss (major) 1 | . 1 . . Alerts 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 144 | . . 79 65 Projectiles . | . . . . Explosions 97 | . . 79 18 Melee 47 | . . . 47 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . . 33 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 381 | . 199 381 273 Average Temperature 69 | . 27 63 103 Received Heat Transfer 2625 | . 198 987 1440 Effects 3 | . . 1 2 Shutdowns 1 | . . 1 . Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 975 | . 50 444 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 677 | . 187 677 367 Initial 230 | . . 27 230 Average 297 | . 74 449 223 Maximum Alert Level 2 | . . 2 1 Low Security (%) 36 | 100 100 8 35 Level 1 31 | . . 26 64 Level 2 31 | . . 65 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 1 8 4 Investigation 8 | . . 6 2 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 120 | . 20 64 36 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 13 | . 1 10 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . . 6 4 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 24 | . 6 14 4 Terminals 14 | . 5 8 1 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 2 | . . 2 . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Total Hacks 75 | . 13 49 13 Successful 49 | . 4 36 9 Failed 26 | . 9 13 4 Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual 13 | . 5 8 . Terminals 34 | . 10 22 2 Fabricators . | . . . . Repair Stations 15 | . 3 7 5 Recycling Units 10 | . . 10 . Scanalyzers 16 | . . 10 6 Garrison Access . | . . . . Terminal Hacks 20 | . 3 16 1 Record 7 | . . 7 . Prototype ID Bank 3 | . 2 1 . Level Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Terminal Index 2 | . 1 1 . Alert Level 2 | . . 2 . Unreport Threat 2 | . . 2 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 1 5 3 Scan Component 6 | . 1 3 2 Repair 3 | . . 2 1 Recycling Unit Hacks 6 | . . 6 . Recycle Component 2 | . . 2 . Process 3 | . . 3 . Retrieve Matter 1 | . . 1 . Scanalyzer 14 | . . 9 5 Insert Component 6 | . . 4 2 Analyze 8 | . . 5 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 5 11 4 Full Trace Events 10 | . 1 8 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 4 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 2 1 Time 109 | . . 83 26 Parts Recycled 2 | . . 2 . Recycled Matter 456 | . . 456 . Retrieved Matter 408 | . . 408 . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 4 2 Part Schematics Acquired 6 | . . 4 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4995 | 64 1066 2394 1471 Spaces Moved 2394 | 42 538 1356 458 Core 40 | 20 . . 20 Treads 1292 | 22 538 588 144 Legs 963 | . . 768 195 Wheels 2 | . . . 2 Hover . | . . . . Flight 97 | . . . 97 Fastest Speed 50 | 50 160 120 115 Average Speed 163 | 115 167 138 235 Slowest Speed 700 | 160 320 260 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 3 79 83 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 2 12 Melee . | . . . . Projectile . | . . . . AOE 14 | . . 2 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2969 | 57 629 1621 662 Wait 25 | . . 8 17 Move 2391 | 41 537 1355 458 Hop . | . . . . Pick Up 106 | 10 23 42 31 Fast Attach 1 | . . . 1 Attach 65 | 6 5 28 26 Detach 4 | . . . 4 Swap 17 | . 5 8 4 Drop 38 | . 9 26 3 Fire 316 | . 50 154 112 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 457 | -10/Materials | Discovered new exit (range 12) 1075 | -10/Materials | Discovered new exit (range 16) 1131 | -10/Materials | Entered another Materials area 1131 | -9/Materials | Evolved 2 slots: Propulsion x2 1446 | -9/Materials | Lost 5 parts (1p2n1u1w) 1556 | -9/Materials | Discovered new exit (range 9) 1583 | -9/Materials | Identified exit to Materials 1705 | -9/Materials | Repaired Imp. Assault Rifle 1731 | -9/Materials | Build established: Scavenger-Mutant 2548 | -9/Materials | Core integrity fell below 50% 2891 | -9/Materials | Build established: Mutant 3093 | -9/Materials | Discovered new exit (range 7) 3160 | -9/Materials | Core integrity fell below 20% 3276 | -9/Materials | Repaired Imp. Treads 3525 | -9/Materials | Entered another Materials area 3525 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3660 | -8/Materials | Repaired Lrg. Storage Unit 4058 | -8/Materials | Lost 8 parts (2p2n2u2w) 4219 | -8/Materials | Lost 4 parts (2p1n1w) 4354 | -8/Materials | Core integrity fell below 50% 4426 | -8/Materials | Lost 6 parts (3n1u2w) 4482 | -8/Materials | Core integrity fell below 20% 4638 | -8/Materials | Discovered new exit (range 9) 4739 | -8/Materials | Build established: Scavenger-Mutant 4948 | -8/Materials | Lost 3 parts (1p2w) 4996 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- chance to conduct follow-up attacks, see the manual.) 04939_ G-47 Trooper suffers critical hit (Smash). 04939_ Destroyed Particle Gun. 04939_ G-47 Trooper system corrupted by crushing effect. 04939_ Aluminum Leg fried. 04939_ G-47 Trooper destroyed. 04942_ Acquired 3 matter. 04947_ Acquired 39 matter. 04949_ Acquired 11 matter. 04974_ Imp. Heat Sink melted. 04974_ Particle Gun melted. 04974_ G-47 Trooper destroyed. 04982_ G-47 Trooper suffers critical hit (Burn). 04990_ G-47 Trooper overheating. 04995_ G-47 Trooper heat short circuits Lgt. Nuclear Core. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # # #???????????########???????????????? | | #####+## #???????????# ! #??#####??###???? | | #??## #???????????# #??# ?? ###+# | | #??## #???????????# """#??# """"" # | | ##### #???????????# """#??# """"" # " | | #???????????# """#??# """"" # " | | %^ ##??????????# #??# """"" # " | | "#??????????####+###### """"" # " | | #######^ ##????????????# + %"""" # " | | ??????# % ##????????????# # "%""" # ! " | | ??????# ########???????# + # " | | ??????#% %# #???????# ######+### | | ??????# =#! #???????# #### ###+# | | ??????# %# """ ######### | | ??????# + """ + % | | ??????# ^ " [ # """ #########+## | | ??????# # #??????# =######## ### # | | ??????# ########??????# ######### ## | | ??????# #?????????????# ## # ## | | ??????# #?????????????# ## """ # ## | | ??????# #?????????????# ## """ + ## | | ??????# +?????????????# ## """ # T## | | ??????# #?????????????# ## """ # [ ###### | | ??????# #??????##+##??###### # %!#????? | | ??????# #??????# ################ * #????? | | ?????? #??????# =@%=*%! g #????? | | ????? #??????# ##+############# #????? | | ???? ???????# #??????????????# #????? | | ?????? #######???????# #??????????????# ###### | | ?????????????????????# #??????????????# ## | | ????????????????????## ##????????????## ## ! | | ????????????????????# ############## # | | ????????????????##### T" ! # """ | | ??????????????+ " [% + """ | | ??????????????####### ! =[ # """ | | ????????????????????# ###/########## # | | ????????????????????####### = [ #??# #### | | ??????????????????????????# T #??# #??##### | | ??????????????????????????# #??# #??????? | | ??????????????????????????# #??# #??????? | | ??????????????????????????# // #??# #??????? | | ??????????????????????????# // #??# #??????? | | ??????????????????????????# #??# #??????? | | ??????????????????????????# #??# #??????? | | ??????????????????????????#### ######??# #??????? | | ?????????????????????????????###???????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????+ ???????? | | ???????????????????????????????????????? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Please Form A Line Power Corrupts Challenges ------------ None Game ------ Seed CargoRecyclingArmor Manual? 0 Play Time 01:03:47 Cumulative 2.5 hours Start 2024.04.01 @ 19:19:59 End 2024.04.01 @ 20:34:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b2c3096-cb47-4417-b7e3-6d5de0fe7703