Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.04 @ 23:23:42 Player: N-m0 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1674) 1674 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3883 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 91 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Light Armor Plating Hardlight Generator > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Wheel Wheel Seismic Detector Core Shielding Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 55 | 6 15 3 17 14 Power 9 | 1 2 . 4 2 Engine 8 | 1 1 . 4 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 14 | 2 3 . 3 6 Treads 11 | 2 3 . 3 3 Leg . | . . . . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 1 3 2 Device 6 | . 2 1 2 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 22 | 2 7 2 7 4 Energy Gun 2 | 2 . . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 11 | . 6 . 4 1 Ballistic Cannon . | . . . . . Launcher 6 | . 1 2 3 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 21 | . . . 7 14 Power 3 | . . . 1 2 Propulsion 6 | . . . 1 5 Utility 5 | . . . 3 2 Weapon 7 | . . . 2 5 Highest Loss Streak 13 | . . . 5 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 99 84 52 Engine 13 | . 11 14 16 7 Treads 25 | . 27 28 21 16 Device 16 | . 11 21 22 13 Storage 1 | . 2 . . . Processor 7 | . 13 6 . . Protection 1 | . . . 2 5 Energy Gun 1 | . 4 . . . Ballistic Gun 17 | . 23 15 12 2 Launcher 5 | . . 12 8 . Naked Turns 15 | . . . . 15 Heaviest Build 31 | 12 16 19 31 29 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 4 | 2 3 4 4 1 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 4 5 4 1 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1632 | 190 595 140 379 328 Remotely . | . . . . . Salvage Created 1761 | . 736 80 581 364 Parts 132 | . 52 6 60 14 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled 4 | . . . . 4 Retrieved Matter 12 | . . . . 12 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 20 4 16 5 Melee 1 | . . . . 1 Guns 31 | . 17 3 10 1 Cannons 2 | . . . . 2 AOE 11 | . 3 1 6 1 Classes Destroyed 10 | . 4 . 4 2 Worker 5 | . 1 . 4 . Builder 2 | . . . 2 . Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 6 | . 3 . 3 . Swarmer 9 | . 3 2 4 . Grunt 27 | . 17 2 7 1 Brawler 1 | . . . . 1 Sentry 8 | . . . 5 3 Best Kill Streak 6 | . 6 2 4 2 Combat Bots Only 6 | . 6 2 4 1 Max Kills in Single Turn 4 | . 2 1 4 1 Gunslinging . | . . . . . Exploded 3 | . 1 1 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2914 | . 365 91 976 1482 Core 739 | . 48 10 128 553 Absorbed by Shields 431 | . 126 58 247 . Redirected to Shielding 51 | . . . . 51 Regen/Repaired (Parts) 92 | . 92 . . . Core Remaining (%) 81 | 100 . 76 68 . Volleys Fired 152 | . 52 22 58 20 Largest 2 | . 2 2 2 2 Hottest 126 | . 80 56 56 126 Shots Fired 248 | . 104 23 95 26 Gun 203 | . 101 18 72 12 Cannon 14 | . . . . 14 Launcher 31 | . 3 5 23 . Special . | . . . . . Kinetic 191 | . 89 18 72 12 Thermal 12 | . 12 . . . Explosive 31 | . 3 5 23 . Electromagnetic 14 | . . . . 14 Robot Hit Streak 18 | . 17 6 17 18 Robot Miss Streak 3 | . 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 178 | . 70 16 63 29 Core Hits 96 | . 33 10 40 13 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 3 | . 1 1 . 1 Critical Strikes 5 | . 2 1 . 2 Destroy 3 | . 2 1 . . Smash 2 | . . . . 2 Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4184 | . 1165 380 2006 633 Guns 2127 | . 971 173 850 133 Cannons 300 | . . . . 300 Explosions 1548 | . 193 207 1122 26 Melee 158 | . . . . 158 Ramming 51 | . 1 . 34 16 Kinetic 2032 | . 876 173 850 133 Thermal 121 | . 95 . . 26 Explosive 1522 | . 193 207 1122 . Electromagnetic 300 | . . . . 300 Impact 158 | . . . . 158 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 122 | . . 9 70 43 Projectiles 28 | . . . . 28 Explosions 79 | . . 9 70 . Melee 15 | . . . . 15 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 119 | . 9 . 110 . Shots 6 | . 1 . 5 . Rammed 36 | . 3 . 26 7 Targets Rammed 36 | . 3 . 26 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 66 16 124 220 Average Temperature 23 | . 13 4 36 32 Received Heat Transfer 1781 | . 199 46 510 1026 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 275 | . 225 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 455 | . 191 106 455 259 Initial 124 | . . 23 4 124 Average 72 | . 51 28 136 149 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 91 | 100 100 100 65 85 Level 1 7 | . . . 29 14 Level 2 1 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 6 . 4 1 Investigation 7 | . 6 . 1 . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 25 7 29 17 Peak Tracking Total 9 | . 5 3 6 9 Tactical Retreats 6 | . 1 4 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 5 | . 3 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 7 | . 1 1 5 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 12 | . 9 1 2 . Terminals 8 | . 6 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 32 1 8 . Successful 26 | . 20 1 5 . Failed 15 | . 12 . 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 32 | . 24 . 8 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 13 1 5 . Record 8 | . 8 . . . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Alert Level 4 | . 2 . 2 . Unreport Threat 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Security Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 4 | . 4 . . . Process 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 . 1 . Full Trace Events 8 | . 7 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter 79 | . 79 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 4 . Highest-Rated Group 71 | . . 71 71 . Highest-Rated Ally 31 | . . 31 31 . Total Orders 9 | . . 6 3 . STAY 1 | . . 1 . . FOLLOW 3 | . . 3 . . GUARD 5 | . . 2 3 . Ally Attacks 16 | . . . 16 . Total Damage 185 | . . . 185 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 6029 | 91 2657 1434 1392 455 Spaces Moved 2917 | 51 1355 751 526 234 Core 30 | 9 . . . 21 Treads 2885 | 42 1355 751 526 211 Legs . | . . . . . Wheels 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 158 | 140 160 160 160 149 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 5 99 99 52 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 240 | . 13 37 190 . Melee . | . . . . . Projectile . | . . . . . AOE 240 | . 13 37 190 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 4070 | 70 1762 964 974 300 Wait 845 | 6 309 186 343 1 Move 2913 | 50 1354 750 525 234 Hop . | . . . . . Pick Up 30 | 8 11 1 . 10 Fast Attach 18 | . 6 2 8 2 Attach 27 | 6 8 . 1 12 Detach 8 | . 7 . . 1 Swap 10 | . 1 1 8 . Drop 23 | . 11 2 5 5 Fire 152 | . 52 22 58 20 Melee 8 | . . . . 8 Ram 1 | . . . . 1 Kick . | . . . . . Crush 35 | . 3 . 26 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 92 | -11/Junkyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 865 | -10/Materials | Discovered new exit (range 14) 1021 | -10/Materials | Discovered new exit (range 16) 1208 | -10/Materials | Discovered new exit (range 7) 1888 | -10/Materials | Repaired Lgt. Treads 2749 | -10/Materials | Entered Mines 2868 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2925 | -10/Mines | Discovered new exit (range 8) 3082 | -10/Mines | Discovered new exit (range 8) 3098 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3208 | -10/Mines | Learned Materials stockpile data 3214 | -10/Mines | Learned location of Zion (-6) 3445 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3925 | -10/Mines | Received a Mining Laser from a helpful Derelict 4183 | -10/Mines | Entered Materials 4183 | -9/Materials | Accompanied by 4 allies 4183 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 4899 | -9/Materials | Discovered new exit (range 8) 5086 | -9/Materials | Discovered new exit (range 14) 5357 | -9/Materials | Build established: Scavenger-Mutant 5506 | -9/Materials | Lost 5 parts (1p1n2u1w) 5551 | -9/Materials | Discovered new exit (range 16) 5575 | -9/Materials | Entered another Materials area 5575 | -8/Materials | Evolved 2 slots: Propulsion x2 5999 | -8/Materials | Core integrity fell below 50% 6010 | -8/Materials | Core integrity fell below 20% 6030 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. T-07 Excavator destroyed. U-05 Engineer lays Concrete. Acquired 11 matter. Hvy. Assault Rifle destroyed. Acquired Lgt. Ion Engine. Dropped Lgt. Ion Engine. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Acquired Corrupted Com. Wheel. Integrated Corrupted Com. Wheel (+2). K-01 Serf collects debris. Com. Wheel destroyed. G-50 Soldier IFF system glitched. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf collects debris. System corrupted: Heat flow error (+251). Acquired Adv. Treads. Slammed into G-47 Trooper. 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