Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 10:48:09 Player: SuperSwiss Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (209) 1045 Value Destroyed (6795) 6795 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 15433 Bonus ------- High Alert Combat Kills 53 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- IFF Parser Advanced Target Analyzer Improved Armor Integrity Analyzer Improved System Restoration Module Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Wheel Compact Wheel Compact Wheel Armored Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Long-range Terrain Scanner Advanced Targeting Computer Improved Kinecellerator ECM Suite Focal Shield Advanced Thermal Shield Experimental Thermal Shield > --- WEAPON ----------- Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Antimatter Reactor Compact Wheel Compact Wheel High-capacity Matter Pod IFF Parser Improved Hacking Suite Improved System Restoration Module High-powered Tractor Beam Drone Bay YOLO Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Improved Proton Missile Launcher Improved Plasma Cutter Power Sword [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Armored Medium Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Assault Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 . . . 1 1 . . . . Utility 7 | . . 1 . . . . 2 . . 1 . 1 . . 2 Weapon 2 | . . . . . . 1 . . . . . 1 . . . Parts Attached 125 | 7 8 20 . 1 1 14 7 . 2 10 13 5 . 15 22 Power 10 | 1 1 1 . . . 2 . . . 1 1 . . 2 1 Engine 7 | 1 1 1 . . . 2 . . . 1 . . . 1 . Core 2 | . . . . . . . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 34 | 2 2 8 . . . 3 1 . . 3 5 . . 3 7 Treads 11 | . 1 3 . . . 1 . . . 2 2 . . 1 1 Leg . | . . . . . . . . . . . . . . . . Wheel 23 | 2 1 5 . . . 2 1 . . 1 3 . . 2 6 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 40 | 2 2 3 . 1 1 5 3 . 2 3 2 3 . 5 8 Device 21 | 1 . 1 . . . 2 1 . 1 2 1 3 . 2 7 Storage 3 | 1 1 . . 1 . . . . . . . . . . . Processor 6 | . 1 . . . . 2 1 . . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . 2 . . 1 1 1 . 1 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 3 8 . . . 4 3 . . 3 5 2 . 5 6 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . . 2 Ballistic Gun 5 | 2 1 1 . . . . . . . . 1 . . . . Ballistic Cannon 21 | . . 4 . . . 2 1 . . . 4 2 . 4 4 Launcher 9 | . 2 2 . . . 1 1 . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . . 1 Parts Lost 67 | . 4 6 . . . 3 . . 1 2 1 . 1 15 34 Power 6 | . 1 . . . . 1 . . . . . . . 1 3 Propulsion 24 | . 1 4 . . . 1 . . . 1 1 . 1 4 11 Utility 20 | . 1 1 . . . 1 . . 1 . . . . 6 10 Weapon 17 | . 1 1 . . . . . . . 1 . . . 4 10 Highest Loss Streak 16 | . 2 3 . . . 2 . . 1 1 1 . 1 8 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 16 | 3 8 14 15 14 14 17 18 19 18 17 18 18 18 17 12 Power . | . . . 1 1 1 . 1 1 1 1 . 1 1 . . Propulsion 1 | 1 2 . 1 1 1 1 1 2 2 1 1 2 1 . . Utility 6 | . . 5 6 5 5 7 6 6 6 6 7 6 8 6 5 Weapon 7 | . 5 7 7 6 7 8 9 9 9 8 8 7 7 8 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 34 | . 2 9 . 2 . 3 1 1 . 4 3 2 . . 7 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . . . . . Utility 17 | . . 2 . 2 . 1 1 1 . 1 2 1 . . 6 Weapon 12 | . 2 6 . . . 1 . . . 1 1 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 94 98 100 100 100 99 89 84 89 92 84 83 83 83 73 Engine 7 | . 13 11 11 11 11 9 7 7 7 5 5 5 5 6 1 Core 1 | . . . . . . . . . . . 4 5 5 3 3 Treads 10 | . 7 11 11 11 11 12 7 7 7 16 10 10 9 8 3 Wheel 16 | . 20 21 22 22 22 22 20 15 15 9 13 10 10 10 18 Device 11 | . 6 9 11 11 7 2 6 7 13 19 11 14 15 16 17 Storage 7 | . 14 11 11 11 11 9 7 7 7 6 5 5 5 5 3 Processor 7 | . 2 11 11 11 11 9 7 7 7 6 5 5 5 8 6 Protection 3 | . . . . . 3 6 6 7 6 6 4 5 5 2 . Ballistic Gun 2 | . 26 8 . . . . . . . . . . . . . Ballistic Cannon 13 | . . 12 22 22 22 21 20 13 15 11 9 14 15 14 8 Launcher 1 | . 1 . . . . . . 5 7 3 1 . . . . Slashing Weapon 2 | . . . . . . . . 2 . 4 4 5 5 4 3 Peak Build Rating 103 | 7 11 22 22 24 25 35 47 45 46 58 85 99 99 99 103 Average Rating 53 | 5 7 16 22 23 24 30 40 44 44 54 78 95 98 89 74 On Entrance 42 | . 7 11 22 22 24 25 33 44 44 46 55 85 99 97 63 Avg Prop Armor Cover (%) 8 | . 13 10 9 9 8 9 4 4 5 12 8 8 7 9 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 30 45 36 56 62 68 83 83 77 81 112 121 121 121 111 Greatest Support 71 | 32 32 26 24 24 24 46 40 40 40 71 56 56 56 68 70 Greatest Overweight (x) 4 | . 1 2 1 2 2 2 3 2 1 2 3 2 2 4 3 Average Overweight (x) 1 | . . 1 1 1 2 1 1 2 1 1 1 1 2 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 15 15 15 15 16 20 20 20 20 20 20 20 20 20 18 Average Carried 17 | 3 8 14 15 14 15 19 19 19 19 19 19 19 19 18 13 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 15 15 15 16 20 20 20 19 20 20 20 20 15 5 Class Distribution -------------------- 43% | Mutant 15% | Gunner 13% | Assassin 13% | Skirmisher 5% | Scientist-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Gunner | -4/Factory Assassin | -4/Waste Assassin | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Matter Collected 6971 | 349 229 876 . . 60 738 558 135 97 398 762 263 . 1601 905 Remotely 2040 | . . . . . . 418 . . . . . . . 1021 601 Salvage Created 7033 | 142 311 1361 . . 26 700 474 109 33 525 781 660 . 806 1105 Parts 378 | 15 18 88 . . 1 37 25 6 2 32 34 34 . 42 44 Haulers Intercepted 10 | . . . . . . 4 2 . . 2 . . . 1 1 Recyclers Shooed 7 | 1 . 3 . . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 3 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 125 | . 8 29 . . 1 13 13 6 1 12 10 4 . 20 8 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 13 | . 5 8 . . . . . . . . . . . . . Cannons 68 | . . 11 . . 1 9 10 . 1 5 5 4 . 17 5 AOE 43 | . 3 10 . . . 4 3 6 . 7 5 . . 3 2 Classes Destroyed 18 | 2 3 3 . . 1 2 1 1 . . 1 1 . 3 . Worker 19 | . . 2 . . . 4 1 . . . 3 2 . 3 4 Builder 9 | . . . . . . 1 2 . . . . . . 3 3 Tunneler 9 | 4 1 1 . . . . . . . . 1 . . 2 . Hauler 10 | . . . . . . 4 2 . . 2 . . . 1 1 Recycler 20 | 1 1 4 . . . 2 1 . . . 3 3 . 1 4 Mechanic 1 | . . . . . . . . . . . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 15 | . 2 4 . . . 4 2 . . 1 1 . . . 1 Swarmer 37 | . 3 8 . . . 4 4 6 . 7 5 . . . . Grunt 31 | . 5 12 . . . 4 5 . . . . . . 5 . Duelist 1 | . . . . . . . . . . . . . . 1 . Sentry 18 | . . 9 . . . 4 1 . . 2 1 . . 1 . Specialist 2 | . . . . . . . . . . . . . . 2 . Hunter 8 | . . . . . 1 1 1 . . . . . . 3 2 Programmer 25 | . . . . . . . 2 . 1 3 3 4 . 7 5 Heavy 1 | . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . 1 . . . 1 Samaritan 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 4 5 9 . . 1 7 10 3 1 5 6 5 . 6 7 Combat Bots Only 6 | . 3 6 . . 1 5 6 3 1 4 5 2 . 4 3 Max Kills in Single Turn 4 | 1 3 4 . . 1 4 4 2 1 3 3 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 . . . 2 1 2 . 2 3 . . 2 1 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Hostile Shots Fired 951 | . 26 108 . . 8 21 103 5 2 79 32 16 1 262 288 Missed 299 | . 5 24 . . 3 6 31 3 1 34 7 7 . 90 88 Hits 652 | . 21 84 . . 5 15 72 2 1 45 25 9 1 172 200 Melee 1 | . . . . . . . . . . . . . 1 . . Projectile 651 | . 21 84 . . 5 15 72 2 1 45 25 9 . 172 200 Critical Strikes 27 | . . 1 . . . . . . . . 3 1 1 9 12 Part Disruptions 2 | . . . . . . . . . . . . 1 . 1 . Damage Taken 11677 | . 395 1025 . . 72 698 746 52 16 627 625 176 50 3400 3795 Core 2059 | . 139 154 . . . 92 57 17 . 72 22 19 . 179 1308 Absorbed by Shields 244 | . . . . . . . . . . . . . . 149 95 Redirected to Shielding 102 | . . . . . . . . . . . . . . 102 . Ignored by Resistances 190 | . . . . . . . . . . . . . . . 190 Regen/Repaired (Parts) 83 | . . . . . . 83 . . . . . . . . . Core Remaining (%) 80 | 100 44 . . . 61 83 . . 89 91 97 . . 82 . Volleys Fired 368 | 17 29 92 . . 4 43 32 6 2 17 17 12 5 58 34 Largest 4 | 2 2 2 . . 2 3 3 1 2 3 3 3 3 4 4 Hottest 255 | 40 53 93 . . 74 111 114 36 74 114 141 145 145 196 255 Shots Fired 854 | 34 58 176 . . 8 96 89 6 4 39 46 35 9 181 73 Gun 182 | 34 55 93 . . . . . . . . . . . . . Cannon 636 | . . 75 . . 8 93 86 . 4 32 44 35 9 177 73 Launcher 36 | . 3 8 . . . 3 3 6 . 7 2 . . 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 781 | 34 55 141 . . 8 93 86 . 4 32 44 35 9 177 63 Thermal 34 | . . 27 . . . . . . . . . . . . 7 Explosive 31 | . 3 8 . . . 3 3 6 . 4 . . . 4 . Electromagnetic 8 | . . . . . . . . . . 3 2 . . . 3 Robot Hit Streak 23 | 10 6 18 . . 12 13 13 4 2 16 17 2 . 23 11 Robot Miss Streak 7 | 3 4 4 . . 1 7 3 2 1 3 3 6 . 5 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 570 | 19 31 118 . . 6 60 66 2 2 28 40 19 . 117 62 Core Hits 289 | 6 22 61 . . 2 30 31 8 1 22 20 11 . 51 24 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . 2 . . . 2 1 . . . . . . . . Critical Strikes 50 | . . 2 . . . 7 3 . . 2 5 4 . 20 7 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 2 | . . 2 . . . . . . . . . . . . . Blast 40 | . . . . . . 5 2 . . 1 5 3 . 20 4 Smash 3 | . . . . . . 2 1 . . . . . . . . Sever 4 | . . . . . . . . . . 1 . 1 . . 2 Melee Attacks 151 | . . . . . . 23 10 . . 10 29 19 1 37 22 Impact 32 | . . . . . . 23 9 . . . . . . . . Slashing 119 | . . . . . . . 1 . . 10 29 19 1 37 22 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . . . 4 3 . . 2 11 7 . 9 8 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22551 | 249 862 2543 . . 134 1964 2388 428 61 1488 2266 1060 . 5691 3417 Guns 1372 | 249 365 758 . . . . . . . . . . . . . Cannons 12162 | . . 1007 . . 134 1324 1571 . 61 552 998 403 . 4034 2078 Explosions 4772 | . 497 774 . . . 317 519 428 . 627 328 . . 824 458 Melee 4237 | . . . . . . 319 298 . . 309 940 657 . 833 881 Ramming 8 | . . 4 . . . 4 . . . . . . . . . Kinetic 12725 | 249 365 1352 . . 134 1324 1571 . 61 552 998 403 . 4034 1682 Thermal 1273 | . . 413 . . . . . . . . 56 . . . 804 Explosive 3968 | . 497 774 . . . 317 519 428 . 516 93 . . 824 . Electromagnetic 340 | . . . . . . . . . . 111 179 . . . 50 Impact 617 | . . . . . . 319 298 . . . . . . . . Slashing 3620 | . . . . . . . . . . 309 940 657 . 833 881 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 7 2 2 2 5 3 . . 8 16 Average Corruption 4 | . . . . . . 5 1 2 2 4 2 . . 4 10 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 105 | . . . . . . 41 3 4 . 21 8 . . 23 5 Message Errors 18 | . . . . . . 5 . 1 . 4 . . . 7 1 Matter Fused 30 | . . . . . . 16 1 1 . 4 3 . . 4 1 Heat Flow Errors 13 | . . . . . . 6 . 1 . 2 1 . . 3 . Energy Discharges 11 | . . . . . . 4 2 1 . 1 1 . . 2 . Parts Rejected 3 | . . . . . . . . . . 2 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 5 . . . 2 . . . 3 2 Data Loss (major) 6 | . . . . . . 1 . . . 3 1 . . . 1 Misfires 3 | . . . . . . 1 . . . 1 . . . 1 . Alerts 3 | . . . . . . 1 . . . 2 . . . . . Weapon Failures 5 | . . . . . . 2 . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1595 | . 22 24 . . 3 211 239 30 . 91 313 75 . 372 215 Projectiles 320 | . . 24 . . 3 16 68 . . 11 47 . . 88 63 Explosions 219 | . 22 . . . . 10 46 30 . 27 10 . . 44 30 Melee 1056 | . . . . . . 185 125 . . 53 256 75 . 240 122 Knockbacks 80 | . . . . . 2 9 11 . 1 5 1 2 . 34 15 Impact 3 | . . . . . . 2 1 . . . . . . . . Kinetic 72 | . . . . . 1 7 9 . 1 5 1 2 . 31 15 Secondary 5 | . . . . . 1 . 1 . . . . . . 3 . Self-Inflicted Damage 715 | . 154 . . . . 54 . 18 . 225 107 . . 101 56 Shots 16 | . 3 . . . . 1 . 2 . 5 1 . . 3 1 Rammed 3 | . . 2 . . . 1 . . . . . . . . . Targets Rammed 3 | . . 2 . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 842 | . 12 302 . . 60 279 408 110 3 208 273 192 214 422 842 Average Temperature 118 | . 5 72 . . 30 93 114 57 3 25 88 49 89 168 267 Received Heat Transfer 1624 | . 114 501 . . . 72 198 . . 72 18 . . 345 304 Effects 26 | . . . . . . . 2 . . . 1 . . 2 21 Shutdowns 5 | . . . . . . . . . . . . . . 1 4 Energy Bleed 5 | . . . . . . . . . . . 1 . . 1 3 Interference 4 | . . . . . . . 2 . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 5 1 . . . . . . . . Impact Corruptions 12 | . . . . . . 7 5 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . . . . . . 2 Heat Transferred 1571 | . . 851 . . . . . . . . . . . . 720 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 2 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Maximum Alert Level 2 | . . 1 . . . . . . . 1 . . . 2 1 Low Security (%) 88 | 100 100 98 100 . 100 100 100 . . 86 100 100 100 32 84 Level 1 9 | . . 1 . . . . . . . 13 . . . 52 15 Level 2 1 | . . . . . . . . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 500 | 10 127 294 70 . 31 168 187 . . 225 126 78 6 500 249 Initial 249 | . . . 70 . . . 59 . . . 89 7 6 . 249 Average 84 | 1 40 78 70 . 2 51 85 . . 78 50 13 1 252 126 Influence Increases 5350 | 25 342 972 . . 36 608 473 140 30 487 468 255 6 1111 397 Destroy 0b10 Robot/C 2500 | . 160 580 . . 20 260 260 120 20 240 200 80 . 400 160 Destroy 0b10 Robot/NC 420 | 25 20 60 . . . 75 40 . . 15 40 30 . 50 65 Destroy Leader 678 | . 44 158 . . 10 86 68 20 10 76 52 20 . 102 32 Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . Successful Hack 206 | . 24 54 . . 5 19 30 . . 5 19 38 . 12 . Disable Machine 450 | . 60 30 . . . 60 60 . . 60 30 15 . 135 . Destroy Structure 891 | . 34 65 . . 1 48 15 . . 76 112 72 6 322 140 Lose Combat Pursuer 195 | . . 15 . . . 60 . . . 15 15 . . 90 . Influence Decreases 5350 | 25 342 789 113 70 36 477 571 173 30 303 635 253 25 636 872 Entered New Map 612 | . . . 113 70 . . 72 13 . . 95 10 13 . 226 Time Decay 3797 | 25 302 437 . . 36 457 424 160 30 283 530 243 12 496 362 Lost Part 556 | . 40 42 . . . 20 . . . 20 10 . . 140 284 Lost Ally 10 | . . 10 . . . . . . . . . . . . . Purge Threat 375 | . . 300 . . . . 75 . . . . . . . . Squads Dispatched 37 | . 1 1 . . . 3 5 . . 5 5 5 . 8 4 Investigation 1 | . . 1 . . . . . . . . . . . . . Extermination 16 | . . . . . . . 2 . . 2 4 3 . 3 2 Reinforcement 20 | . 1 . . . . 3 3 . . 3 1 2 . 5 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 2 1 . . 1 1 . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Distress Signals 13 | . 2 . . . . 6 1 . . 1 1 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 187 | . 14 40 . . 1 26 19 4 1 16 10 8 6 29 13 Peak Tracking Total 7 | . 5 7 . . 1 6 4 3 1 6 5 2 6 6 5 Tactical Retreats 10 | . . 1 . . . 3 . . . 1 1 . . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Traps Triggered 11 | . . 1 . . . . 1 . . 4 . 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Machines Disabled 30 | . 4 2 . . . 4 4 . . 4 2 1 . 9 . Max in Single Turn 4 | . 1 1 . . . 1 1 . . 2 1 1 . 4 . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Machines Accessed 57 | . 5 11 . 3 1 8 5 1 . 4 8 8 . 3 . Terminals 34 | . 5 9 . . 1 5 4 . . 1 2 6 . 1 . Fabricators 3 | . . . . . . . . . . 1 2 . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 2 . . . 1 1 . . 1 2 2 . . . Garrison Access 4 | . . . . . . 1 . . . 1 2 . . . . Total Hacks 179 | . 14 43 . 18 1 25 14 1 . 14 17 24 . 8 . Successful 99 | . 9 29 . 18 1 13 6 1 . 4 6 11 . 1 . Failed 76 | . 5 13 . . . 11 8 . . 10 10 12 . 7 . Catastrophic 12 | . 1 . . . . . 1 . . 3 4 2 . 1 . Database Lockouts 4 | . . 1 . . . 1 . . . . 1 1 . . . Manual 74 | . 12 25 . 1 . 13 5 . . 2 2 12 . 2 . Terminals 114 | . 14 36 . . 1 16 13 . . 7 6 19 . 2 . Fabricators 4 | . . . . . . . . . . 2 2 . . . . Repair Stations 8 | . . . . . . 2 . . . . . . . 6 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 23 | . . 7 . . . 3 1 . . 2 5 5 . . . Garrison Access 11 | . . . . . . 4 . . . 3 4 . . . . Terminal Hacks 54 | . 3 15 . 18 1 4 3 1 . 3 1 5 . . . Record 18 | . . . . 17 . . . 1 . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 4 . . . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . 2 . . . 1 2 . . . . . . . . Locate Traps 4 | . . 2 . . . 1 . . . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 6 | . 1 1 . . . 1 1 . . 1 . 1 . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . Zone Layout 5 | . . 1 . . 1 . . . . . 1 2 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . . . . 1 . Scan Component 2 | . . . . . . 1 . . . . . . . 1 . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 5 . . . 2 1 . . . 2 2 . . . Retrieve Study 12 | . . 5 . . . 2 1 . . . 2 2 . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 27 | . 6 9 . . . 4 2 . . 1 1 4 . . . Terminals 27 | . 6 9 . . . 4 2 . . 1 1 4 . . . Assimilate 2 | . 1 . . . . . . . . . . 1 . . . Botnet 20 | . . 9 . . . 4 2 . . 1 1 3 . . . Skim 5 | . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 10 . . . 5 4 . . 4 6 6 . 3 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . 4 . . . 2 1 . . . 2 2 . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 16 | . . . . . . 16 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Total Allies 3 | . 1 . . . . . . . . . . 1 1 . . Largest Group 1 | . 1 1 . . . . . . . . . 1 1 . . Highest-Rated Group 46 | . 10 10 . . . . . . . . . 10 46 . . Highest-Rated Ally 46 | . 10 10 . . . . . . . . . 10 46 . . Total Orders 5 | . 2 1 . . . . . . . . . 2 . . . STAY 2 | . 1 . . . . . . . . . . 1 . . . ROAM 1 | . . 1 . . . . . . . . . . . . . FOLLOW 2 | . 1 . . . . . . . . . . 1 . . . Ally Attacks 7 | . . . . . . . . . . . . . 7 . . Total Damage 209 | . . . . . . . . . . . . . 209 . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Active Infowar (turns) 8312 | 22 398 1424 11 476 202 125 945 553 92 1166 26 150 124 1716 882 Optics 95 | . . . . . . . 95 . . . . . . . . IFF 398 | . . . . . . . . . . 372 26 . . . . Terrain 2353 | . . . . . . . . . . . . 150 124 1716 363 Structural 2876 | . . . . . . 125 906 553 92 794 . . . . 406 Seismic 2713 | 22 398 1424 11 476 202 . . . . . . . . . 180 Machine Analysis 2248 | . . . . . . . . . . . . . . 1366 882 ECM 215 | . . . . . . . . . . . . . . . 215 Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Turns Passed 14292 | 140 870 1665 11 476 289 1840 1157 553 92 1209 1895 1373 124 1716 882 Spaces Moved 9979 | 73 678 1187 12 493 248 1084 779 428 80 869 1424 893 90 1103 538 Core 3 | 3 . . . . . . . . . . . . . . . Treads 196 | . . 4 . . . 115 35 . . 41 . . . 1 . Legs . | . . . . . . . . . . . . . . . . Wheels 9780 | 70 678 1183 12 493 248 969 744 428 80 828 1424 893 90 1102 538 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 95 95 110 95 95 120 105 105 101 115 120 96 96 Average Speed 111 | 97 108 102 95 95 110 116 117 120 105 119 111 123 120 106 103 Slowest Speed 280 | 100 115 240 95 110 110 240 280 120 105 226 145 130 120 245 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . 3 . . . . . . 6 6 . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . Exploration Rate (%) 46 | 4 97 91 3 88 78 58 26 65 17 26 40 25 76 34 14 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . 1 . . 1 . Scrap Searched 5 | . . . 1 . 1 . . 2 1 . . . . . . Spaces Dug 111 | . 10 . . . . 21 1 . . 4 17 9 11 31 7 Terrain Destroyed 676 | . 33 66 . . 1 48 19 40 . 74 54 35 11 214 81 Melee 77 | . . . . . . 13 1 . . 4 17 9 1 25 7 Projectile 171 | . . 9 . . 1 19 1 . . 4 17 26 10 63 21 AOE 428 | . 33 57 . . . 16 17 40 . 66 20 . . 126 53 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac Res Total 12172 | 104 757 1469 11 499 255 1540 925 461 83 990 1658 1109 97 1462 752 Wait 1276 | 2 23 125 . . 2 344 78 19 . 50 130 167 . 225 111 Move 9963 | 72 677 1186 11 492 247 1081 778 427 79 868 1423 893 89 1102 538 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | 6 15 17 . 2 1 15 4 3 . 11 14 6 1 9 8 Fast Attach 50 | 6 1 6 . . . 2 3 . 1 7 6 1 . 4 13 Attach 57 | 1 3 4 . . . 5 1 . 1 5 4 2 1 14 16 Detach 6 | . . . . . . . . . . . 3 . . 1 2 Swap 97 | . 5 18 . 1 1 14 13 3 . 13 14 3 . 9 3 Drop 87 | . 4 19 . 4 . 10 6 3 . 9 18 6 . 3 5 Fire 368 | 17 29 92 . . 4 43 32 6 2 17 17 12 5 58 34 Melee 151 | . . . . . . 23 10 . . 10 29 19 1 37 22 Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 495 | -10/Materials | Discovered new exit (range 3) 644 | -10/Materials | Discovered new exit (range 13) 683 | -10/Materials | Learned location of 1 exit from Storage 758 | -10/Materials | Discovered new exit (range 4) 761 | -10/Materials | Learned Recycling recycling unit intel 827 | -10/Materials | Learned 4 Subcaves zone layouts 916 | -10/Materials | Core integrity fell below 50% 932 | -10/Materials | Learned 2 Mines zone layouts 970 | -10/Materials | Learned 2 Mines zone layouts 1000 | -10/Materials | Loaded intel: 21 non-interactive machine locations 1011 | -10/Materials | Entered another Materials area 1011 | -9/Materials | Accompanied by 1 ally 1011 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1409 | -9/Materials | Discovered new exit (range 3) 1548 | -9/Materials | Lost 3 parts (1n1u1w) 1968 | -9/Materials | Discovered new exit (range 15) 2273 | -9/Materials | Discovered new exit (range 5) 2360 | -9/Materials | Discovered new exit (range 15) 2568 | -9/Materials | Central database locked down 2676 | -9/Materials | Entered Mines 2677 | -9/Mines | Identified exit to Materials 2682 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2683 | -9/Mines | Discovered new exit (range 5) 2687 | -9/Mines | Entered Exiles 2700 | -9/Exiles | Discovered new exit (range 15) 2711 | -9/Exiles | Met 8R-AWN 2726 | -9/Exiles | Met EX-HEX 2764 | -9/Exiles | Met EX-DEC 2796 | -9/Exiles | Visited The Gauntlet 2842 | -9/Exiles | Met EX-BIN 2856 | -9/Exiles | Aligned with FarCom system 2857 | -9/Exiles | Given EX-Vault access code 2896 | -9/Exiles | Opened EX-Vault 2904 | -9/Exiles | Found YOLO Cannon 2922 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3151 | -9/Exiles | Discovered new exit (range 12) 3163 | -9/Exiles | Left Exiles lab with YOLO Cannon 3163 | -9/Exiles | Entered Mines 3442 | -8/Mines | Discovered exit to Materials (range 10) 3452 | -8/Mines | Entered Materials 3452 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3848 | -8/Materials | Crushed by falling debris 4272 | -8/Materials | Central database locked down 4313 | -8/Materials | Crushed by falling debris 5032 | -8/Materials | Discovered new exit (range 16) 5155 | -8/Materials | Build established: Skirmisher 5285 | -8/Materials | Repaired Arm. Wheel+ 5292 | -8/Materials | Entered Factory 5292 | -7/Factory | Evolved 2 slots: Utility x2 5961 | -7/Factory | Discovered new exit (range 4) 6167 | -7/Factory | Discovered new exit (range 6) 6449 | -7/Factory | Entered Lower Caves 6745 | -7/Lower Caves | Entered a destroyed Warlord outpost 6770 | -7/Lower Caves | Learned location of 1 exit from Factory 6985 | -7/Lower Caves | Discovered new exit (range 15) 7002 | -7/Lower Caves | Entered another Lower Caves area 7056 | -7/Lower Caves | Learned Factory garrison access intel 7073 | -7/Lower Caves | Encountered a Warlord checkpoint 7090 | -7/Lower Caves | Discovered new exit (range 5) 7094 | -7/Lower Caves | Entered Factory 7094 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7095 | -6/Factory | Identified exit to Factory 7096 | -6/Factory | Loaded intel: 4 garrison access locations 7826 | -6/Factory | Build established: Mutant 8158 | -6/Factory | Discovered exit to Factory (range 14) 8206 | -6/Factory | Build established: Assassin 8303 | -6/Factory | Entered another Factory area 8303 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8317 | -5/Factory | Central database locked down 8594 | -5/Factory | Destroyed B-75 Beast 8679 | -5/Factory | Discovered new exit (range 8) 9057 | -5/Factory | Build established: Mutant 9599 | -5/Factory | Discovered new exit (range 10) 10198 | -5/Factory | Entered another Factory area 10198 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10199 | -4/Factory | Identified exit to Extension 10517 | -4/Factory | Build established: Gunner 10717 | -4/Factory | Central database locked down 11571 | -4/Factory | Sucked down chute 11571 | -4/Factory | Entered Waste 11572 | -4/Waste | Met a frightened Derelict 11605 | -4/Waste | Spotted C-40 Crusher 11605 | -4/Waste | Spotted C-40 Crusher 11616 | -4/Waste | Spotted C-40 Crusher 11616 | -4/Waste | Spotted C-40 Crusher 11658 | -4/Waste | Spotted C-40 Crusher 11662 | -4/Waste | Spotted C-40 Crusher 11672 | -4/Waste | Discovered new exit (range 16) 11673 | -4/Waste | Crushed by Compactor (1 part destroyed) 11695 | -4/Waste | Entered Factory 11713 | -4/Factory | Build established: Assassin 13214 | -4/Factory | Lost 8 parts (2n2u4w) 13282 | -4/Factory | Discovered new exit (range 3) 13411 | -4/Factory | Entered Research 13411 | -3/Research | Evolved 2 slots: Utility x2 13459 | -3/Research | Found Prototype Device 13459 | -3/Research | Identified Exp. Thermal Shield 13709 | -3/Research | Build established: Scavenger-Assassin 13764 | -3/Research | Spotted B-86 Titan 13790 | -3/Research | Destroyed B-86 Titan 13819 | -3/Research | Lost 10 parts (1p4n4u1w) 14184 | -3/Research | Lost 8 parts (3n2u3w) 14217 | -3/Research | System corruption reached 10% 14224 | -3/Research | Core integrity fell below 50% 14274 | -3/Research | Core integrity fell below 20% 14293 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14248_ Power Sword+ destroyed. 14249_ Wall collapses. 14251_ Penetrated by Slug. 14255_ Seismic Detector destroyed. 14255_ Slug penetrates Wall. 14257_ Dropped Hcp. Storage Unit. 14259_ Slug penetrates Wall. 14259_ Mic. Antimatter Reactor destroyed. 14262_ Slug penetrates Wall. 14262_ Penetrated by Slug. 14262_ Slug penetrates Wall. 14271_ Structural Scanner destroyed. 14272_ Slug penetrates Wall. 14275_ HC3YL>9E|7VTTMEYED0E984YDV&D310:I=OP 14275_ Slug penetrates Wall. 14276_ U-05 Engineer builds a Wall. 14278_ Slug penetrates Wall. 14290_ System corrupted: Component data lost. 14291_ Slug penetrates Wall. 14293_ Wall collapses. 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"" # ###########???"""????????? | | ?## # ! ###########??????????????? | | ?## % # =h #[ ##??????????????? | | ?## ! # ;@= ##??????????????? | | ?## !! % # #p! ##??????????????? | | ?############"#+#### !+[ ##??????????????? | | ?###### # #! ##??????????????? | | ?????## = # #[ ##??????????????? | | ?????## ! # # ##??????????????? | | ?????## # # ##??????????????? | | ?????## # # ##??????????????? | | ?????## # ###########??????????????? | | ?????## # # ##??????????????? | | ?????## # ??????????????????????? | | ?????## # ?????????????????????? | | ?????## # ????????????????????? | | ?????## # ???????????????????? | | ?????## # # ????????????????? | | ?????###+######/#### # ????????????????? | | ???? # + ????????????????? | | ???? + ? ??? # ????????????????? | | ???? # ??? ?????????????????????? | | ???? + ?? ????????????????????????? | | ???? # """ """? !??????????????????????????? | | ???? # """ """??????????????????????????????? | | """? # """ """??????????????????????????????? | | """? # ???????????????????????????????? | | ????## ??? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 17% | -8/Materials Studied --------- Mace | -9/Materials | Hacked Wheel | -9/Materials | Hacked Assault Cannon | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Power Sword | -5/Factory | Hacked Adv. Assault Cannon | -5/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fancy Inventory Ghost 'Em Heavy Suspicion Sixth Sense Spot Them First Throw Away The Key We Love MA Well Done Challenges ------------ None Game ------ Seed DataAngularBox Manual? 0 Play Time 03:54:01 Cumulative 131.3 hours Start 2026.05.02 @ 10:21:22 End 2026.05.03 @ 10:48:09 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 106 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86b46e1c-dc87-4a1e-ab25-e85e5e280469