Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 10:48:29 Player: _An Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1542) 1542 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (464) 464 TOTAL SCORE: 4436 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 418 Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 98/100 System Corruption 9% Temperature Cool (51) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Melee Analysis Suite Particle Charger Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Improved Medium Laser Flail > --- INVENTORY -------- Structural Scanner Melee Analysis Suite Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Improved Medium Laser Rocket Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 75 | 7 14 2 14 14 24 Power 5 | 1 2 . 2 . . Engine 4 | 1 2 . 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 22 | 2 3 . 5 6 6 Treads 2 | . 2 . . . . Leg 5 | 2 1 . . . 2 Wheel . | . . . . . . Hover 8 | . . . 5 3 . Flight 7 | . . . . 3 4 Utility 18 | 2 3 . 3 1 9 Device 3 | 1 . . 1 . 1 Storage 1 | 1 . . . . . Processor 3 | . 1 . . . 2 Hackware 2 | . . . 1 . 1 Protection 9 | . 2 . 1 1 5 Artifact . | . . . . . . Weapon 30 | 2 6 2 4 7 9 Energy Gun 14 | 2 3 . 2 4 3 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 2 | . . . 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon 6 | . 2 . . 1 3 Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 2 1 Parts Lost 18 | . . . 3 2 13 Power 2 | . . . 1 . 1 Propulsion 9 | . . . 2 1 6 Utility 4 | . . . . 1 3 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . 2 1 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 97 99 92 92 74 Engine 8 | . 14 14 6 . . Core 2 | . . . 3 11 4 Treads 11 | . 6 28 5 . . Leg 6 | . 21 . . . 3 Hover 6 | . . . 22 24 . Flight 3 | . . . . 2 19 Device 1 | . 2 . 4 . 3 Storage 12 | . 14 14 11 11 9 Processor 6 | . 4 14 3 . 4 Hackware 4 | . . . 7 11 13 Protection 4 | . 7 . 5 10 5 Energy Gun 9 | . 21 . 8 13 3 Energy Cannon 4 | . 2 11 2 . . Ballistic Gun 1 | . . . 7 2 . Special Weapon 4 | . . 11 2 . . Impact Weapon 3 | . 2 4 . 1 6 Naked Turns 4 | . . . . . 4 Heaviest Build 19 | 15 15 14 19 19 16 Greatest Support 46 | 20 46 46 46 18 32 Greatest Overweight (x) 4 | 1 . . 1 3 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 8 4 Class Distribution -------------------- 71% | Mutant 15% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 891 | 270 149 20 85 147 220 Remotely . | . . . . . . Salvage Created 1988 | 199 534 101 361 439 354 Parts 137 | 23 49 11 20 20 14 Haulers Intercepted 4 | . 1 . 2 1 . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 37 | . 11 3 5 6 12 Melee 2 | . . . . 1 1 Guns 15 | . 6 . 2 3 4 Cannons 4 | . . 3 . . 1 AOE 12 | . 5 . 2 . 5 Classes Destroyed 12 | 3 6 . 1 . 2 Worker 3 | 2 . . . . 1 Builder 4 | . 3 1 . . . Tunneler 6 | 5 . 1 . . . Hauler 4 | . 1 . 2 1 . Recycler 2 | 1 . 1 . . . Operator 4 | . 2 . 1 . 1 Watcher 6 | . 3 . . 2 1 Swarmer 15 | . 6 3 . . 6 Grunt 15 | . 5 . 2 4 4 Duelist 1 | . . . . . 1 Sentry 5 | . . . 3 2 . Hunter 1 | . . . . . 1 Best Kill Streak 6 | 5 4 2 2 3 6 Combat Bots Only 5 | . 3 1 2 2 5 Max Kills in Single Turn 5 | 2 3 1 2 1 5 Gunslinging . | . . . . . . Exploded 5 | . 3 . 2 . 5 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 279 | . 33 22 16 26 182 Missed 83 | . 11 5 4 3 60 Damage Taken 2847 | 38 221 141 346 199 1902 Core 730 | . 16 8 99 49 558 Absorbed by Shields . | . . . . . . Redirected to Shielding 25 | . 18 . . . 7 Regen/Repaired (Parts) 26 | . . . . 26 . Core Remaining (%) 84 | 100 . 90 . 63 . Volleys Fired 150 | 10 43 10 15 24 48 Largest 2 | 2 2 1 2 2 1 Hottest 160 | 80 100 100 160 112 56 Shots Fired 228 | 20 78 11 30 40 49 Gun 194 | 20 76 . 26 40 32 Cannon 17 | . 2 4 2 . 9 Launcher 8 | . . . . . 8 Special 9 | . . 7 2 . . Kinetic 13 | . . . 4 . 9 Thermal 89 | . 2 11 4 40 32 Explosive 8 | . . . . . 8 Electromagnetic 118 | 20 76 . 22 . . Robot Hit Streak 16 | 4 8 5 16 8 7 Robot Miss Streak 6 | 1 4 3 2 6 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 146 | 12 44 7 24 28 31 Core Hits 77 | 9 23 6 13 8 18 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . . 1 . 1 1 Critical Strikes 10 | . 2 2 . 2 4 Burn 4 | . . . . 1 3 Corrupt 2 | . 2 . . . . Smash 4 | . . 2 . 1 1 Melee Attacks 38 | . 5 2 . 19 12 Impact 29 | . 5 2 . 11 11 Slashing 9 | . . . . 8 1 Piercing . | . . . . . . Sneak Attacks 7 | . 1 2 . 3 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3699 | 234 932 183 455 736 1159 Guns 1775 | 138 629 . 305 312 391 Cannons 177 | . . 35 36 . 106 Explosions 881 | 96 240 . 88 . 457 Melee 792 | . 63 100 . 424 205 Ramming 6 | . . 6 . . . Kinetic 149 | . . . 43 . 106 Thermal 1266 | 96 240 77 150 312 391 Explosive 457 | . . . . . 457 Electromagnetic 1029 | 138 629 . 262 . . Impact 600 | . 63 100 . 256 181 Slashing 192 | . . . . 168 24 Piercing . | . . . . . . Highest Corruption 9 | . 1 1 . 2 9 Average Corruption 2 | . 1 1 . 2 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 4 7 . . 13 Message Errors 4 | . . 3 . . 1 Matter Fused 4 | . 1 . . . 3 Heat Flow Errors 3 | . . 1 . . 2 Energy Discharges 4 | . 2 2 . . . Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . 1 . . 1 Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 520 | . 53 66 46 152 203 Projectiles . | . . . . . . Explosions 120 | . . . 46 . 74 Melee 400 | . 53 66 . 152 129 Knockbacks 9 | . 1 2 . 1 5 Impact 5 | . 1 1 . 1 2 Kinetic 2 | . . . . . 2 Secondary 2 | . . 1 . . 1 Self-Inflicted Damage 354 | 38 38 . 168 . 110 Shots 7 | 1 1 . 2 . 3 Rammed 6 | . . 6 . . . Targets Rammed 6 | . . 6 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 339 | 66 144 282 189 339 247 Average Temperature 77 | 25 38 108 52 123 78 Received Heat Transfer 747 | . 42 . 54 30 621 Effects 2 | . . 1 . 1 . Energy Bleed 2 | . . 1 . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . 2 1 1 4 4 Impact Corruptions 15 | . 2 3 . 5 5 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . . . . 2 Heat Transferred 2761 | 100 200 314 334 740 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | 2 4 . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 621 | 40 260 168 221 377 621 Initial 60 | . 26 47 . 8 60 Average 127 | 20 158 42 85 132 321 Maximum Alert Level 2 | . 1 . 1 1 2 Low Security (%) 76 | 100 67 100 79 83 21 Level 1 19 | . 32 . 20 16 46 Level 2 4 | . . . . . 31 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . . 2 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault 3 | . . . . 2 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 15 7 9 24 34 Peak Tracking Total 8 | . 3 3 4 8 8 Tactical Retreats 7 | . . . . 1 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 5 | . 3 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 13 | . 1 . 3 2 7 Max in Single Turn 3 | . 1 . 3 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 27 | . 7 . 4 7 9 Terminals 23 | . 5 . 4 6 8 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 88 | . 15 . 16 26 31 Successful 39 | . 10 . 9 10 10 Failed 49 | . 5 . 7 16 21 Catastrophic 15 | . 1 . 3 2 9 Database Lockouts . | . . . . . . Manual 77 | . 11 . 14 23 29 Terminals 79 | . 11 . 16 23 29 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 17 | . 2 . 6 5 4 Open Door 1 | . . . . 1 . Branch Access Points 3 | . 1 . 1 1 . Terminal Index 2 | . . . 1 1 . Unreport Threat 7 | . . . 2 2 3 Security Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Recall Investigation 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 4 . 3 3 6 Terminals 16 | . 4 . 3 3 6 Assimilate 1 | . 1 . . . . Botnet 15 | . 3 . 3 3 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 22 | . 4 . 4 5 9 Full Trace Events 5 | . 2 . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 14 | . . 3 . 11 . Largest Group 10 | . . 3 2 10 2 Highest-Rated Group 141 | . . 40 32 141 62 Highest-Rated Ally 31 | . . 16 16 31 31 Total Orders . | . . . . . . Ally Attacks 85 | . . 14 17 26 28 Total Damage 1123 | . . 215 218 269 421 Kills 24 | . . 6 3 9 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 3823 | 161 965 1176 442 542 537 Spaces Moved 2676 | 96 589 704 335 367 585 Core 19 | 6 . . . . 13 Treads 896 | . 136 704 56 . . Legs 684 | 90 453 . . . 141 Wheels . | . . . . . . Hover 551 | . . . 279 272 . Flight 526 | . . . . 95 431 Fastest Speed 31 | 50 120 160 52 34 31 Average Speed 110 | 116 129 160 93 83 57 Slowest Speed 250 | 120 160 160 160 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 83 95 39 62 64 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . 3 . . . 6 Terrain Destroyed 96 | 5 13 . 32 . 46 Melee 9 | . 3 . . . 6 Projectile 3 | . . . . . 3 AOE 84 | 5 10 . 32 . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 3258 | 121 716 736 434 528 723 Wait 188 | 1 25 7 55 82 18 Move 2671 | 95 588 703 334 366 585 Hop . | . . . . . . Pick Up 56 | 8 17 3 6 7 15 Fast Attach 39 | 7 9 . 7 7 9 Attach 32 | . 4 2 6 5 15 Detach 12 | . . . 2 3 7 Swap 4 | . 1 . 1 2 . Drop 62 | . 24 3 8 13 14 Fire 150 | 10 43 10 15 24 48 Melee 38 | . 5 2 . 19 12 Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . 6 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 13) 708 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Discovered new exit (range 4) 958 | -10/Materials | Identified exit to Materials 1016 | -10/Materials | Identified exit to Mines 1127 | -10/Materials | Entered Mines 1163 | -10/Mines | Learned location of Mines (-8) 1177 | -10/Mines | Met a Derelict bent on vengeance 1179 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1302 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1528 | -10/Mines | Discovered exit to Materials (range 8) 1590 | -10/Mines | Learned location of 1 exit from Materials 1791 | -10/Mines | Discovered exit to Materials (range 9) 2303 | -10/Mines | Entered Materials 2303 | -9/Materials | Accompanied by 2 allies 2303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2304 | -9/Materials | Identified exit to Mines 2603 | -9/Materials | Identified exit to Storage 2632 | -9/Materials | Discovered new exit (range 14) 2745 | -9/Materials | Entered Storage 2745 | -9/Storage | Accompanied by 1 ally 2763 | -9/Storage | Build established: Scavenger-Mutant 3058 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3080 | -9/Storage | Identified exit to Recycling 3133 | -9/Storage | Repaired Hover Unit 3270 | -9/Storage | Discovered new exit (range 16) 3276 | -9/Storage | Met a pair of Derelict thieves 3287 | -9/Storage | Entered Materials 3287 | -8/Materials | Accompanied by 2 allies 3287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3580 | -8/Materials | Lost 6 parts (1p3n1u1w) 3580 | -8/Materials | Core integrity fell below 50% 3782 | -8/Materials | Discovered new exit (range 9) 3820 | -8/Materials | Core integrity fell below 20% 3820 | -8/Materials | Released all parts (7) 3824 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). L-31 Rogue knocked back. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. L-31 Rogue knocked back. Lyr. Light Armor Plating destroyed. L-31 Rogue destroyed. Hacking Suite destroyed. Acquired 31 matter. Titanium Leg destroyed. Acquired Core Shielding. Released Assault Cannon. Released Lyr. Light Armor Plating. Released Imp. Flight Unit. Released Flail. Released System Shield. Released Sml. Storage Unit. Released Core Shielding. 6,WZO NBIRGHPO:T G-50 Soldier suffers critical hit (Burn). 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