Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.21 @ 18:22:48 Player: Kenzurith Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (218) 1090 Value Destroyed (7550) 7550 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1660) 1660 TOTAL SCORE: 15820 Bonus ------- High Alert Combat Kills 726 Follower Combat Kills 911 Met Imprinter 300 Was Imprinted 300 Friendly Fire -577 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 36/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Signal Interpreter Advanced Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Large Storage Unit Matter Compressor (250) Phasing Sabre Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Zionite Composite Leg II Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Target Analyzer Advanced Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Railgun Phasing Sabre > --- INVENTORY -------- Micro Fission Core Improved Antigrav System Advanced Heat Sink Experimental Heat Sink Matter Compressor Matter Compressor Zionite Weapon Casing Zionite Weapon Casing Improved Plasma Cutter [Rating: 107] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Zionite Phaser-S Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 9 | . . 1 2 1 . . . . 2 2 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 283 | 7 6 12 32 42 9 8 6 10 22 69 60 Power 25 | 1 1 . 3 7 2 . . . 1 6 4 Engine 11 | 1 . . 2 5 . . . . . 1 2 Core 10 | . 1 . 1 2 2 . . . 1 3 . Reactor 4 | . . . . . . . . . . 2 2 Propulsion 65 | 2 . 6 8 13 . 2 1 3 3 10 17 Treads 39 | . . . 7 13 . 2 1 3 2 4 7 Leg 21 | 2 . 6 1 . . . . . . 5 7 Wheel 2 | . . . . . . . . . 1 1 . Hover 2 | . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . 1 Utility 101 | 1 3 2 8 13 4 1 . 4 11 32 22 Device 46 | . . 1 4 4 2 1 . 2 4 16 12 Storage 13 | 1 3 1 2 2 . . . . . 2 2 Processor 7 | . . . . 1 1 . . . 1 2 2 Hackware . | . . . . . . . . . . . . Protection 35 | . . . 2 6 1 . . 2 6 12 6 Artifact . | . . . . . . . . . . . . Weapon 92 | 3 2 4 13 9 3 5 5 3 7 21 17 Energy Gun 19 | 2 . . 2 1 1 2 . . 5 2 4 Energy Cannon 7 | . . . 3 1 1 . . . . 1 1 Ballistic Gun 37 | 1 1 3 4 7 1 1 4 . 1 7 7 Ballistic Cannon 15 | . 1 1 1 . . . . 2 1 7 2 Launcher 11 | . . . 3 . . 2 . 1 . 3 2 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 4 . . . . 4 5 3 Parts Lost 84 | . . 2 15 3 . 1 . . 2 17 44 Power 12 | . . . 2 1 . . . . 1 4 4 Propulsion 24 | . . 1 4 . . 1 . . . 2 16 Utility 26 | . . . 4 2 . . . . 1 7 12 Weapon 22 | . . 1 5 . . . . . . 4 12 Highest Loss Streak 15 | . . 1 5 1 . 1 . . 1 4 15 Average Slot Usage (%) 96 | . 96 98 93 99 99 99 98 100 98 95 83 Engine 1 | . 5 . 4 6 . . . . . . 2 Core 4 | . 8 11 4 . 7 7 7 7 5 3 . Treads 20 | . . . 21 30 30 29 30 30 22 4 6 Leg 5 | . 28 32 4 . . . . . . 13 7 Device 8 | . . 10 7 8 6 7 7 5 5 13 12 Storage 14 | . 26 22 18 15 15 15 15 15 13 11 12 Processor 13 | . . . . 5 14 15 15 15 20 21 16 Protection 8 | . . . 14 15 7 7 7 8 12 7 6 Energy Gun 2 | . 2 . 1 . 3 6 . . 6 5 2 Ballistic Gun 8 | . 12 12 8 14 11 7 13 10 2 2 6 Ballistic Cannon 2 | . 11 8 1 . . . . 3 2 2 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 12 42 43 64 66 57 56 56 63 68 76 118 Greatest Support 113 | 20 20 30 60 91 88 90 98 108 108 96 113 Greatest Overweight (x) 16 | 1 2 2 16 . . . . . 2 2 2 Average Overweight (x) . | . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 16 16 16 16 16 16 20 Average Capacity 15 | 5 13 16 16 16 16 16 16 16 16 16 15 Most Carried 16 | 6 16 16 16 16 16 16 16 16 16 16 16 Average Carried 15 | 2 12 15 14 15 16 16 15 16 15 15 11 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 6 16 16 16 16 16 16 16 16 16 12 4 Class Distribution -------------------- 41% | Messiah-Mutant 41% | Scavenger-Mutant 9% | Mutant 6% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -5/Factory Messiah-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Matter Collected 7819 | 230 261 378 727 1198 218 226 30 218 699 1783 1851 Remotely . | . . . . . . . . . . . . Salvage Created 9080 | . 356 349 967 1638 . 211 . 47 987 2308 2217 Parts 462 | . 21 30 53 93 . 21 . 5 54 115 70 Haulers Intercepted 8 | . 1 . . 2 . . . . 1 2 2 Recyclers Shooed 22 | . 2 3 2 6 . . . . 1 4 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . 4 18 . 17 . . . Prevented 10 | . . . . . . . . 10 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 147 | . 8 10 20 21 . 10 . 3 11 34 30 Melee 5 | . . . . . . . . . . 1 4 Guns 79 | . 3 8 10 21 . 3 . 1 10 11 12 Cannons 29 | . 5 2 5 . . . . . 1 11 5 AOE 32 | . . . 5 . . 7 . 2 . 11 7 Classes Destroyed 18 | . 5 3 3 1 . . . . 2 3 1 Worker 9 | . . 1 . 4 . . . . 2 2 . Builder 22 | . . . 1 2 . . . . 2 12 5 Tunneler 1 | . . . . . . . . . 1 . . Hauler 8 | . 1 . . 2 . . . . 1 2 2 Recycler 23 | . 1 1 2 6 . . . . 2 6 5 Mechanic 1 | . . . . . . . . . . 1 . Operator 4 | . 1 1 1 . . . . . . . 1 Watcher 2 | . . . . . . . . . 2 . . Swarmer 44 | . 3 4 4 6 . 8 . 3 4 9 3 Saboteur 1 | . . . . . . . . . . 1 . Grunt 45 | . 5 4 8 . . . . . 4 14 10 Brawler 3 | . . . 1 1 . . . . . . 1 Duelist 3 | . . 1 1 1 . . . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 12 | . . 1 5 4 . . . . . 2 . Hunter 10 | . . . 1 3 . 1 . . . 1 4 Programmer 27 | . . . . 6 . 1 . . 3 7 10 Z-Heavy 2 | . . . . . . . . . . 1 1 Best Kill Streak 19 | . 3 6 5 5 . 4 . 3 4 19 11 Combat Bots Only 14 | . 3 6 5 2 . 4 . 3 4 14 11 Max Kills in Single Turn 4 | . 1 1 3 2 . 4 . 2 2 4 2 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . . . 2 . . 4 . 1 . 4 1 Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Damage Taken 18662 | . 179 764 1528 2007 . 487 . 334 665 3470 9228 Core 2005 | . 27 117 96 198 . 42 . 60 60 243 1162 Absorbed by Shields 500 | . . . 42 141 . . . . . 204 113 Reduced by Siege Mode 27 | . . . . . . . . . . . 27 Core Remaining (%) 80 | 100 89 70 82 . . . . 57 92 75 . Volleys Fired 578 | . 31 41 67 99 1 9 . 12 54 142 122 Largest 3 | . 2 2 2 2 1 2 . 2 2 2 3 Hottest 158 | . 55 55 124 51 28 97 . 81 120 120 158 Shots Fired 1128 | . 54 77 127 197 1 21 . 24 97 249 281 Gun 820 | . 23 56 67 197 1 19 . 20 85 130 222 Cannon 261 | . 31 21 53 . . . . 2 12 102 40 Launcher 37 | . . . 7 . . 2 . 2 . 7 19 Special 10 | . . . . . . . . . . 10 . Kinetic 769 | . 54 77 64 197 1 10 . 22 27 146 171 Thermal 151 | . . . 41 . . 9 . . . 10 91 Explosive 37 | . . . 7 . . 2 . 2 . 7 19 Electromagnetic 15 | . . . 15 . . . . . . . . Phasic 156 | . . . . . . . . . 70 86 . Robot Hit Streak 28 | . 14 12 16 16 . 11 . 9 20 20 28 Robot Miss Streak 6 | . 3 3 3 6 . 3 . 2 3 4 5 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 9 | . . . . 1 . . . . 2 1 5 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 1 1 Shots Hit Robots 836 | . 34 45 92 165 . 12 . 18 61 163 246 Core Hits 478 | . 13 23 46 131 . 18 . 13 32 102 100 Critical Hits 32 | . . . . 1 . . . . . 12 19 Critical Kills 8 | . . . . . . . . . . 5 3 Critical Parts Destroyed 22 | . . . . 1 . . . . . 5 16 Melee Attacks 56 | . . . . . . . 10 . . . 46 Impact . | . . . . . . . . . . . . Slashing 56 | . . . . . . . 10 . . . 46 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 24940 | . 510 638 2197 2676 . 742 . 700 1790 7072 8615 Guns 13625 | . 141 453 751 2676 . 149 . 483 1605 2861 4506 Cannons 4493 | . 369 184 730 . . . . 53 182 1932 1043 Explosions 5346 | . . . 716 . . 593 . 164 . 2123 1750 Melee 1291 | . . . . . . . . . . . 1291 Ramming 37 | . . 1 . . . . . . 3 8 25 Kinetic 11761 | . 510 637 747 2676 . 65 . 536 434 2620 3536 Thermal 3132 | . . . 592 . . 84 . . . 443 2013 Explosive 4893 | . . . 558 . . 593 . 164 . 1828 1750 Electromagnetic 300 | . . . 300 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1291 | . . . . . . . . . . . 1291 Piercing . | . . . . . . . . . . . . Phasic 3526 | . . . . . . . . . 1353 2173 . Highest Corruption 36 | . . . . 6 6 6 6 . 5 14 36 Average Corruption 6 | . . . . 2 6 6 6 . 3 7 12 Corruption Purged . | . . . . . . . . . . . . Effects 271 | . . . . 28 22 48 3 . 27 70 73 Message Errors 45 | . . . . 5 5 17 . . 7 4 7 Matter Fused 45 | . . . . 4 5 10 . . 6 11 9 Heat Flow Errors 32 | . . . . 2 3 6 1 . 3 9 8 Energy Discharges 28 | . . . . 2 3 5 . . 4 9 5 Parts Rejected 4 | . . . . 1 . . . . . 1 2 Data Loss (minor) 29 | . . . . 5 5 5 1 . 4 3 6 Data Loss (major) 5 | . . . . 1 1 1 1 . . 1 . Misfires 8 | . . . . 1 . 4 . . . 2 1 Alerts 2 | . . . . . . . . . . . 2 Misdirections 13 | . . . . . . . . . . 6 7 Targeting Errors 56 | . . . . 6 . . . . 2 23 25 Weapon Failures 4 | . . . . 1 . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 680 | . . . 41 . . . . . 23 170 446 Projectiles 105 | . . . . . . . . . 23 82 . Explosions 200 | . . . 41 . . . . . . 88 71 Melee 375 | . . . . . . . . . . . 375 Knockbacks 16 | . 2 1 2 . . . . . 1 9 1 Impact . | . . . . . . . . . . . . Kinetic 16 | . 2 1 2 . . . . . 1 9 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 523 | . . . 130 . . 56 . 41 . 56 240 Shots 14 | . . . 5 . . 2 . 1 . 1 5 Rammed 3 | . . 1 . . . . . . 1 . 1 Targets Rammed 5 | . . 1 . . . . . . 1 1 2 Kicked 1 | . . . . . . . . . . 1 . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 369 | . 55 27 255 272 271 266 219 24 369 276 346 Average Temperature 68 | . 16 13 53 21 108 85 113 11 105 85 80 Received Heat Transfer 2410 | . 51 255 395 132 . 27 . 42 90 642 776 Effects 3 | . . . 1 . . . . . 2 . . Interference 2 | . . . 1 . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . 2 Total Turns 50 | . . . . . . . . . . . 50 Longest Duration 45 | . . . . . . . . . . . 45 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 8 | . . . 1 . . 1 . . . 1 5 Heat Transferred 4729 | . . . 1075 . . 148 . . . 633 2873 Parts Sabotaged 5 | . . . . . . . . . . 3 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Peak Influence 910 | . 232 150 494 371 . . . . 279 910 694 Average Influence 223 | . 82 100 296 168 . . . . 159 150 502 Maximum Alert Level 3 | . 1 . 2 1 . . . . 1 3 2 Low Security (%) 57 | 100 93 100 18 74 . . . . 57 85 . Level 1 22 | . 6 . 65 25 . . . . 42 1 14 Level 2 18 | . . . 15 . . . . . . 6 85 Level 3 1 | . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 1 1 5 7 . . . . 8 7 9 Investigation 2 | . . . . . . . . . 2 . . Extermination 14 | . . . . 3 . . . . 4 3 4 Reinforcement 12 | . 1 1 2 1 . . . . 2 2 3 Assault 3 | . . . . . . . . . . 1 2 Garrison 7 | . . . 3 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 2 Haulers Reinforced 2 | . . . . 1 . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Distress Signals 9 | . 1 . 1 3 . . . . 3 . 1 Communications Jammed 21 | . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . 21 Times Spotted 244 | . 17 14 27 34 . 13 . 14 26 39 60 Peak Tracking Total 10 | . 5 7 4 5 . 4 . 3 5 7 10 Tactical Retreats 10 | . . 2 3 3 . . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 11 | . 1 . . 2 . . . . 4 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Machines Disabled 20 | . 2 . 3 . . . . . 3 11 1 Max in Single Turn 9 | . 1 . 2 . . . . . 1 9 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 13 | . 2 2 . 3 2 . . . 1 2 1 Terminals 7 | . 2 2 . 2 1 . . . . . . Fabricators 2 | . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . 4 4 . 5 4 . . . 2 9 3 Successful 15 | . . 1 . 1 3 . . . 2 7 1 Failed 16 | . 4 3 . 4 1 . . . . 2 2 Catastrophic 3 | . 1 . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 43 | . 4 1 . 5 2 . . . 15 10 6 Terminals 14 | . 4 4 . 3 3 . . . . . . Fabricators 4 | . . . . 2 . . . . 2 . . Repair Stations 6 | . . . . . . . . . . 6 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 3 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . . 1 . 1 3 . . . . . . Record 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . . 4 . Scan Component 3 | . . . . . . . . . . 3 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 3 1 Insert Component 2 | . . . . . . . . . . 1 1 Analyze 2 | . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 2 . 2 1 . . . . 1 1 Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . 1 . . Matter 234 | . . . . . . . . . 234 . . Time 117 | . . . . . . . . . 117 . . Total Part Build Rating 7 | . . . . . . . . . 7 . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 44 | . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Total Allies 18 | . . . . . . . 8 . 4 2 4 Largest Group 8 | . . . . . . . 8 8 2 2 2 Highest-Rated Group 246 | . . . . . . . 246 240 170 170 206 Highest-Rated Ally 103 | . . . . . . . 40 40 85 85 103 Zionite Dispatches 5 | . . . . . . . . . 2 1 2 Heavy 5 | . . . . . . . . . 2 1 2 Total Orders . | . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . . 70 27 . 12 Total Damage 4485 | . . . . . . . . 2013 1506 . 966 Kills 26 | . . . . . . . . 9 13 . 4 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 1 1 . Guard Positions 1 | . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Turns Passed 16119 | 76 588 683 874 2079 653 1817 2021 1540 2082 1881 1825 Spaces Moved 8617 | 52 277 325 344 1055 397 886 1264 871 1271 1087 788 Core 27 | 5 . . 2 . . . . . . . 20 Treads 6010 | . . . 275 1055 397 886 1264 871 886 16 360 Legs 1692 | 47 277 325 67 . . . . . . 595 381 Wheels 861 | . . . . . . . . . 385 476 . Hover 27 | . . . . . . . . . . . 27 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 160 160 155 156 156 110 110 50 Average Speed 148 | 115 161 151 172 160 160 156 156 156 143 115 139 Slowest Speed 850 | 120 180 180 850 160 160 160 156 156 180 200 185 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 43 | 4 46 28 26 33 62 79 91 77 31 31 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . . 1 2 3 2 . . . Spaces Dug 17 | . . . . . . . . . 4 5 8 Terrain Destroyed 374 | . . . 85 . . 19 . 34 24 92 120 Melee 8 | . . . . . . . . . . . 8 Projectile 79 | . . . . . . . . . 24 37 18 AOE 287 | . . . 85 . . 19 . 34 . 55 94 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Total 10822 | 64 373 447 506 1297 412 1300 1299 1027 1433 1451 1213 Wait 916 | . 33 41 18 12 . 393 13 131 54 77 144 Move 8606 | 51 276 324 343 1054 396 885 1263 870 1270 1086 788 Hop . | . . . . . . . . . . . . Pick Up 164 | 6 16 12 28 30 . 1 3 . 13 29 26 Fast Attach 109 | 6 3 4 3 17 6 1 1 1 12 28 27 Attach 79 | . . 3 15 5 . . 3 . 5 18 30 Detach 17 | . 1 . . 1 . . 1 . . 6 8 Swap 96 | 1 3 5 14 20 3 7 2 9 6 23 3 Drop 195 | . 10 16 18 59 6 4 3 4 18 41 16 Fire 578 | . 31 41 67 99 1 9 . 12 54 142 122 Melee 56 | . . . . . . . 10 . . . 46 Ram . | . . . . . . . . . . . . Kick 2 | . . 1 . . . . . . . 1 . Crush 3 | . . . . . . . . . 1 . 2 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 10) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -9/Materials | Discovered new exit (range 7) 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Utility x2 1433 | -8/Materials | Build established: Scavenger-Mutant 1452 | -8/Materials | Garrison activated, responded to threat 1502 | -8/Materials | Lost 5 parts (1p2n1u1w) 1568 | -8/Materials | Lost 5 parts (2n2u1w) 2181 | -8/Materials | Discovered new exit (range 11) 2222 | -8/Materials | Entered Factory 2222 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2666 | -7/Factory | Discovered new exit (range 10) 3668 | -7/Factory | Identified exit to Storage 3668 | -7/Factory | Identified exit to Lower Caves 3867 | -7/Factory | Garrison activated, responded to threat 4301 | -7/Factory | Entered Lower Caves 4720 | -7/Lower Caves | Encountered a Warlord checkpoint 4942 | -7/Lower Caves | Discovered new exit (range 8) 4952 | -7/Lower Caves | Identified exit to Lower Caves 4954 | -7/Lower Caves | Entered another Lower Caves area 5968 | -7/Lower Caves | Identified exit to Zion 5981 | -7/Lower Caves | Learned 4 Factory zone layouts 6771 | -7/Lower Caves | Entered Zion 6850 | -7/Zion | System corruption cleaned by Quarantine Array 6959 | -7/Zion | Discovered new exit (range 16) 7046 | -7/Zion | Visited the Megawrench Repair Shop 7046 | -7/Zion | Megawrench repaired 11 parts 7473 | -7/Zion | Learned 12 Factory zone layouts 7716 | -7/Zion | Received a hallucinogenic algorithm 7899 | -7/Zion | Gained Derelict followers 8266 | -7/Zion | Imprinted 8269 | -7/Zion | Declared Zion's savior 8554 | -7/Zion | Build established: Messiah-Mutant 8779 | -7/Zion | Identified exit to Proximity Caves 8792 | -7/Zion | Entered Proximity Caves 8792 | -6/Proximity Caves | Accompanied by 8 allies 8999 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9420 | -6/Proximity Caves | Spotted B-75 Beast 9451 | -6/Proximity Caves | Allies destroyed B-75 Beast 10289 | -6/Proximity Caves | Discovered new exit (range 11) 10331 | -6/Proximity Caves | Identified exit to Factory 10332 | -6/Proximity Caves | Entered Factory 10332 | -6/Factory | Evolved 2 slots: Utility x2 10333 | -6/Factory | Identified exit to Factory 10350 | -6/Factory | Zion Heavy squad teleported in 10507 | -6/Factory | Fabricated Adv. Transmission Jammer (x1) 10851 | -6/Factory | Found Prototype Protection 10864 | -6/Factory | Identified Zio. Weapon Casing 11606 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11607 | -6/Factory | Zion Heavy squad teleported in 11858 | -6/Factory | Terminal network hard line cut 12414 | -6/Factory | Entered another Factory area 12414 | -5/Factory | Evolved 2 slots: Utility x2 12780 | -5/Factory | Lost 3 parts (1n1u1w) 13065 | -5/Factory | Zion Heavy squad teleported in 13106 | -5/Factory | Found Zio. Weapon Casing 13211 | -5/Factory | Garrison activated, responded to threat 13225 | -5/Factory | Found Zio. Weapon Casing 13431 | -5/Factory | Repaired Lyr. Light Armor Plating 13521 | -5/Factory | Retrieved Zion intel report: Guard Positions 13631 | -5/Factory | Lost 3 parts (1p1u1w) 13638 | -5/Factory | System corruption reached 10% 13895 | -5/Factory | Terminal network hard line cut 14125 | -5/Factory | Destroyed 14 combat bots 14214 | -5/Factory | First assault squad dispatched 14274 | -5/Factory | Destroyed 7 combat bots 14277 | -5/Factory | Lost 4 parts (1p1n1u1w) 14281 | -5/Factory | Discovered new exit (range 9) 14294 | -5/Factory | Identified exit to Factory 14295 | -5/Factory | Entered another Factory area 14295 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14875 | -4/Factory | Zion Heavy squad teleported in 14879 | -4/Factory | P-70 Sage assimilated allied FT-FMW(Z) 14926 | -4/Factory | Found Zio. Weapon Casing 14940 | -4/Factory | Lost 7 parts (3n3u1w) 15045 | -4/Factory | First assault squad dispatched 15213 | -4/Factory | Lost 3 parts (1n2w) 15309 | -4/Factory | Zion Heavy squad teleported in 15361 | -4/Factory | Build established: Messiah-Gunner 15513 | -4/Factory | Crushed by falling debris 15513 | -4/Factory | System corruption reached 10% 15542 | -4/Factory | Destroyed 11 combat bots 15584 | -4/Factory | Found Zio. Weapon Casing 15594 | -4/Factory | Lost 15 parts (1p3n5u6w) 15644 | -4/Factory | Found Zio. Weapon Casing 15680 | -4/Factory | Terminal network hard line cut 15732 | -4/Factory | Lost 6 parts (1p3n2w) 15738 | -4/Factory | Build established: Messiah-Mutant 15931 | -4/Factory | Core integrity fell below 50% 16011 | -4/Factory | System corruption reached 30% 16041 | -4/Factory | Lost 4 parts (1n3u) 16101 | -4/Factory | Lost 3 parts (1p2n) 16114 | -4/Factory | Core integrity fell below 20% 16120 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 16105_ U-05 Engineer builds a Wall. 16107_ Slug penetrates Wall. 16107_ Railgun destroyed. 16107_ U-05 Engineer destroyed. 16108_ Penetrated by Slug. 16108_ Imp. Antigrav System destroyed. 16108_ U-05 Engineer lays Concrete. 16110_ K-01 Serf collects debris. 16110_ Slug penetrates Wall. 16111_ Penetrated by Slug. 16111_ Adv. Heat Sink destroyed. 16111_ Penetrated by Slug. 16112_ Slug penetrates Wall. 16114_ Penetrated by Slug. 16114_ Slug penetrates Wall. 16115_ K-01 Serf collects debris. 16116_ Slug penetrates Door. 16116_ Slug penetrates Wall. 16119_ K-01 Serf cleans the Power Conduit. 16120_ Penetrated by Slug. 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""#?????####????# # #? | | # #????## =#????# # #? | | #####+#########[[###### ^ # """ """ #? | | % % ! ^ ! # """ """ #? | | % =* !! # """ """ #? | | % % ==! + #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 35 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 20 Weapon Shielding 100 Evasion (%) 51 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- Imp. Focal Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel P-60 Hacker | -6/Factory | Z-intel Fabricated ------------ Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightHardcellBattery Manual? 0 Play Time 02:55:26 Cumulative 144.0 hours Start 2020.06.20 @ 00:39:39 End 2020.06.21 @ 18:22:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 72 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7f86cc-15bd-4569-a900-c7b9b025650c