Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 12:24:23 Player: Sara Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (122) 610 Value Destroyed (4287) 4287 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1236) 1236 TOTAL SCORE: 13953 Bonus ------- High Alert Combat Kills 236 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 74/100 System Corruption 58% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Gamma Rifle Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Battery Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Hacking Suite > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Improved Heavy Treads Gamma Rifle HERF Cannon [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Lightpack 2.0 Device Advanced Terrain Scanner Storage Lightpack 2.0 Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Special Weapon Stasis Projector Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . . . 2 2 . . 1 . . . 1 Utility 9 | . . . . . 4 1 . . . . 1 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 208 | 2 13 1 1 . 38 49 16 11 6 6 8 5 3 11 38 Power 32 | . 1 . . . 7 6 4 1 2 1 3 . . . 7 Engine 13 | . 1 . . . 5 2 3 1 . 1 . . . . . Core 8 | . . . . . 2 4 . . . . . . . . 2 Reactor 11 | . . . . . . . 1 . 2 . 3 . . . 5 Propulsion 74 | . 6 . . . 9 18 3 6 2 2 3 4 . 9 12 Treads 34 | . 6 . . . 9 12 . . . . . . . 1 6 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 1 . . 1 2 3 . . 6 4 Flight 23 | . . . . . . 5 3 6 1 . . 4 . 2 2 Utility 44 | 1 1 . 1 . 6 10 7 3 1 2 1 . 2 1 8 Device 24 | 1 . . . . 5 6 3 2 1 . 1 . . 1 4 Storage 6 | . 1 . 1 . . . 1 1 . 1 . . . . 1 Processor 7 | . . . . . 1 2 1 . . . . . . . 3 Hackware 3 | . . . . . . . 1 . . . . . 2 . . Protection 4 | . . . . . . 2 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 1 5 1 . . 16 15 2 1 1 1 1 1 1 1 11 Energy Gun 20 | 1 3 . . . 6 6 . . . . . . . . 4 Energy Cannon 15 | . 2 1 . . 6 1 . . . . . . . 1 4 Ballistic Gun 12 | . . . . . 4 6 . . . . . 1 1 . . Ballistic Cannon 6 | . . . . . . 2 . 1 . 1 1 . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 4 6 2 . 1 . 1 . . . 2 Parts Lost 82 | . 2 . . . 6 11 . 7 . . 2 11 . 14 29 Power 13 | . 1 . . . 1 5 . . . . . 2 . . 4 Propulsion 33 | . 1 . . . 3 2 . 5 . . . 4 . 8 10 Utility 23 | . . . . . 1 2 . 2 . . 2 3 . 5 8 Weapon 13 | . . . . . 1 2 . . . . . 2 . 1 7 Highest Loss Streak 11 | . 1 . . . 3 7 . 7 . . 2 11 . 10 8 Average Slot Usage (%) 78 | . 94 100 92 85 89 86 80 87 76 77 82 62 49 44 44 Engine 4 | . 12 14 14 14 3 3 4 10 1 1 . . . . . Core 3 | . . . . . 5 7 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . 4 5 9 7 . . 3 Treads 12 | . 20 28 28 28 17 13 . . . . . . . . 11 Hover 1 | . . . . . . . . . 5 9 20 14 . 3 2 Flight 4 | . . . . . . . 25 33 22 16 . 3 21 14 . Device 16 | . 14 14 7 . 26 19 10 12 23 21 20 13 5 6 4 Storage 8 | . 14 14 14 14 9 7 12 9 5 6 10 10 10 7 1 Processor 7 | . . . . . 9 15 6 5 5 5 5 3 . . 7 Hackware 1 | . . . . . . . 2 5 5 3 . . 7 8 3 Energy Gun 3 | . 17 . . . 1 9 . . . . . . . . 1 Energy Cannon 6 | . 10 28 28 28 14 . . . . . . . . . 3 Ballistic Gun 1 | . . . . . 1 3 . . . . . 1 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 66 | 11 22 22 22 18 24 34 25 38 36 48 66 63 19 21 40 Greatest Support 295 | 20 40 40 40 40 49 51 25 39 32 88 116 97 44 53 295 Greatest Overweight (x) 5 | . 3 . . . 1 3 . 5 1 . . 1 . 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 8 8 24 24 24 24 24 24 4 8 8 8 8 8 4 Average Capacity 16 | 6 7 8 15 24 24 24 24 22 4 5 8 8 8 7 4 Most Carried 24 | 6 8 8 10 10 24 24 24 23 4 8 8 8 6 8 4 Average Carried 14 | 6 6 7 8 10 22 23 22 19 3 4 7 7 4 6 3 Final Capacity 24 | 6 8 8 24 24 24 24 24 4 4 8 8 8 8 4 4 Final Carried 24 | 6 7 8 10 10 24 24 24 4 4 8 8 3 6 2 3 Class Distribution -------------------- 35% | Hauler-Skirmisher 18% | Mutant 11% | Hauler-Mutant 9% | Scout 8% | Scavenger-Mutant 4% | Hauler-Sprinter 4% | Hauler-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Ninja | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -4/Factory Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Matter Collected 3112 | 220 125 . . 20 508 1069 . 185 252 . . 81 . 108 544 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5874 | 13 533 185 . . 1518 2551 19 . . . . 72 . . 983 Parts 301 | 4 47 9 . . 62 108 3 . . . . 6 . . 62 Haulers Intercepted 10 | . 2 . . . 6 2 . . . . . . . . . Recyclers Shooed 10 | . 1 . . . 1 6 . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Combat Hostiles Destroyed 78 | . 8 4 . . 18 33 . . . . . 3 . . 12 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 46 | . 8 . . . 5 31 . . . . . 1 . . 1 Cannons 22 | . . 4 . . 8 1 . . . . . 2 . . 7 AOE 4 | . . . . . 3 1 . . . . . . . . . Classes Destroyed 13 | 1 8 . . . 2 2 . . . . . . . . . Worker 6 | . 1 . . . 2 3 . . . . . . . . . Builder 5 | . 3 . . . . 2 . . . . . . . . . Tunneler 3 | 1 . . . . . 1 1 . . . . . . . . Hauler 10 | . 2 . . . 6 2 . . . . . . . . . Recycler 14 | . 1 . . . 2 10 . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . . . 2 . . . . . . . . . 2 Swarmer 12 | . 5 . . . . 4 . . . . . 3 . . . Grunt 36 | . 3 4 . . 12 17 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 10 | . . . . . 3 5 . . . . . . . . 2 Hunter 5 | . . . . . 3 2 . . . . . . . . . Programmer 14 | . . . . . . 4 . . . . . . . . 10 Best Kill Streak 7 | 1 6 2 . . 3 7 1 . . . . 2 . . 3 Combat Bots Only 5 | . 5 2 . . 3 4 . . . . . 2 . . 2 Max Kills in Single Turn 2 | 1 2 1 . . 2 1 1 . . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Damage Taken 16580 | . 356 161 . . 1282 2731 . 505 . 73 363 1596 . 2170 7343 Core 3474 | . 62 42 . . 186 331 . 78 . . 42 279 . 985 1469 Absorbed by Shields 20 | . . . . . . . . . . . . . . 20 . Reduced by Siege Mode 747 | . . . . . . . . . . . . . . . 747 Core Remaining (%) 70 | 100 . . . 58 66 52 100 . . 92 . . 72 24 . Volleys Fired 419 | 1 42 7 . . 71 162 9 6 . . 7 12 . 5 97 Largest 2 | 2 2 2 . . 2 2 1 1 . . 2 2 . 1 2 Hottest 183 | 90 112 112 . . 119 110 30 48 . . 113 113 . 113 183 Shots Fired 717 | 2 84 14 . . 142 321 9 6 . . 13 22 . 5 99 Gun 464 | 2 72 . . . 49 311 . . . . . 7 . . 23 Cannon 244 | . 12 14 . . 93 10 . 6 . . 13 15 . 5 76 Launcher . | . . . . . . . . . . . . . . . . Special 9 | . . . . . . . 9 . . . . . . . . Kinetic 284 | . . . . . 43 197 . 6 . . 13 22 . . 3 Thermal 300 | 2 72 . . . 6 124 . . . . . . . 5 91 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 124 | . 12 14 . . 93 . . . . . . . . . 5 Robot Hit Streak 75 | 1 8 3 . . 28 22 5 . . . . 4 . 3 75 Robot Miss Streak 4 | . 2 1 . . 2 3 1 . . . 1 4 . 3 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 7 | . 3 . . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . Shots Hit Robots 517 | 1 46 9 . . 103 250 9 1 . . . 10 . 2 86 Core Hits 208 | 1 24 6 . . 44 100 1 1 . . . 4 . 4 23 Critical Hits 4 | . . . . . 1 1 . . . . . . . . 2 Critical Kills 2 | . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . . 1 Melee Attacks 15 | . . . . . . . 8 7 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . 8 7 . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12653 | 12 647 207 . . 2881 4568 151 28 . 57 . 359 . 114 3629 Guns 6338 | 12 523 . . . 650 4260 . . . . . 49 . . 844 Cannons 5089 | . 70 163 . . 1671 188 . . . . . 193 . 78 2726 Explosions 755 | . 40 44 . . 560 111 . . . . . . . . . Melee 179 | . . . . . . . 151 28 . . . . . . . Ramming 292 | . 14 . . . . 9 . . . 57 . 117 . 36 59 Kinetic 3573 | . . . . . 612 2591 . . . . . 242 . . 128 Thermal 6667 | 12 563 44 . . 598 1968 . . . . . . . 78 3404 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1942 | . 70 163 . . 1671 . . . . . . . . . 38 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 179 | . . . . . . . 151 28 . . . . . . . Highest Corruption 58 | . . . . . . 4 . 4 4 7 . 9 9 11 58 Average Corruption 7 | . . . . . . 3 . 2 4 4 . 7 9 5 17 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 119 | . . . . . . 27 . 1 8 6 . 4 3 2 68 Message Errors 14 | . . . . . . 6 . . 1 1 . . 1 . 5 Matter Fused 21 | . . . . . . 4 . . 3 3 . 1 1 1 8 Heat Flow Errors 12 | . . . . . . 2 . . 2 2 . . . . 6 Energy Discharges 11 | . . . . . . 3 . 1 1 . . . . . 6 Parts Rejected 2 | . . . . . . 2 . . . . . . . . . Data Loss (minor) 12 | . . . . . . 1 . . 1 . . 2 1 1 6 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . 2 Misdirections 18 | . . . . . . . . . . . . . . . 18 Targeting Errors 21 | . . . . . . 8 . . . . . 1 . . 12 Weapon Failures 5 | . . . . . . 1 . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 303 | . . . . . 45 1 59 . . . . 16 . 5 177 Projectiles 215 | . . . . . 29 1 . . . . . 3 . 5 177 Explosions 16 | . . . . . 16 . . . . . . . . . . Melee 72 | . . . . . . . 59 . . . . 13 . . . Knockbacks 5 | . . . . . . 1 . . . . . 2 . . 2 Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 4 | . . . . . . 1 . . . . . 1 . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . 25 . . 38 . . . . 28 . 56 . 15 . Shots 2 | . . 1 . . 1 . . . . . . . . . . Rammed 51 | . 7 . . . . 5 . . . 1 . 8 . 8 22 Targets Rammed 53 | . 7 . . . . 5 . . . 1 . 8 . 8 24 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . 2 Highest Temperature 424 | 30 292 183 . . 63 258 16 275 197 261 300 294 . 130 424 Average Temperature 89 | 18 78 87 . . 14 27 9 102 95 122 135 122 . 65 139 Received Heat Transfer 2319 | . 114 84 . . 576 939 . 24 . 9 . 180 . 159 234 Effects 16 | . . . . . . . . . . . 3 . . . 13 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . . . . . . 4 Interference 7 | . . . . . . . . . . . 3 . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Siege Activations 7 | . . . . . . . . . . . . . . . 7 Total Turns 195 | . . . . . . . . . . . . . . . 195 Longest Duration 82 | . . . . . . . . . . . . . . . 82 Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Fried 9 | . . 1 . . 8 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . Robots Melted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Melted 34 | . 6 . . . 1 10 . . . . . . . . 17 Heat Transferred 8785 | 25 1474 50 . . 674 3528 . . . . . . . 74 2960 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 1 . . 8 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Peak Influence 970 | 5 269 158 . . 446 970 490 197 . 105 92 445 281 172 152 Initial 457 | . 3 28 . . . 202 457 123 . . 51 53 233 68 24 Average 140 | 2 130 50 . . 94 265 407 151 . 46 71 198 251 93 41 Maximum Alert Level 3 | . 1 . . . 2 3 2 . . . . 2 1 . . Low Security (%) 77 | 100 64 100 . 100 89 54 . 100 100 100 100 52 3 100 100 Level 1 11 | . 35 . . . 8 16 19 . . . . 35 96 . . Level 2 8 | . . . . . 1 17 80 . . . . 12 . . . Level 3 2 | . . . . . . 11 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 5 12 7 1 . 1 2 . . 4 6 Investigation 8 | . . . . . 4 1 1 . . . 1 . . . 1 Extermination 12 | . . . . . . 4 . 1 . 1 1 . . 1 4 Reinforcement 11 | . 1 . . . 1 3 2 . . . . . . 3 1 Assault 2 | . . . . . . 1 1 . . . . . . . . Garrison 6 | . . . . . . 3 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Distress Signals 6 | . 2 . . . 1 1 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 207 | . 17 5 . . 33 50 5 6 . 3 2 33 2 25 26 Peak Tracking Total 12 | . 6 2 . . 6 6 9 3 . 4 3 12 2 11 7 Tactical Retreats 28 | . 1 1 . . 8 2 . . . 2 . 6 1 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Traps Triggered 24 | . 3 . . . 1 7 2 1 . 3 . 4 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Machines Disabled 8 | . . . . . 2 4 . . . . . . . 1 1 Max in Single Turn 4 | . . . . . 1 4 . . . . . . . 1 1 Garrison Access 3 | . . . . . . 1 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Machines Accessed 31 | . 1 . 1 . 6 5 5 3 . . 3 . 3 1 3 Terminals 20 | . 1 . . . 6 2 3 3 . . 2 . 2 . 1 Fabricators 3 | . . . . . . 1 . . . . . . 1 . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 2 . . . 1 . . . . Total Hacks 67 | . 1 . 1 . 16 8 10 7 . . 8 . 7 2 7 Successful 29 | . 1 . 1 . 8 2 5 2 . . 3 . 4 2 1 Failed 37 | . . . . . 7 6 5 5 . . 5 . 3 . 6 Catastrophic 11 | . . . . . . 1 2 1 . . 3 . 1 . 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 30 | . 1 . 1 . 13 1 . 6 . . 2 . 4 1 1 Terminals 49 | . 1 . . . 16 4 6 7 . . 7 . 6 . 2 Fabricators 3 | . . . . . . 1 . . . . . . 1 . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . 2 4 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 4 . . . 1 . . . . Terminal Hacks 16 | . . . 1 . 5 1 3 1 . . 2 . 3 . . Record 3 | . . . . . . . 1 . . . 1 . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . 1 . 1 . . Unreport Threat 2 | . . . . . 1 . . . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 3 1 . 1 . . . . . 1 1 Terminals 6 | . 1 . . . 3 1 . 1 . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . Assimilate 3 | . . . . . 2 . . 1 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 1 1 Reject 2 | . . . . . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . . . 4 5 4 2 . . 3 . 3 1 3 Full Trace Events 3 | . . . . . . . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . Matter 256 | . . . . . . . . . . . . . 256 . . Time 42 | . . . . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Total Allies 7 | . . . . . . . 6 1 . . . . . . . Largest Group 3 | . . . . . . . 3 1 . . . . . . . Highest-Rated Group 93 | . . . . . . . 93 10 . . . . . . . Highest-Rated Ally 41 | . . . . . . . 41 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 15 . . . . . . . . Total Damage 443 | . . . . . . . 443 . . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Turns Passed 11890 | 24 726 489 377 180 2631 2801 498 433 579 274 384 219 150 427 1698 Spaces Moved 8234 | 15 314 219 225 103 1089 1376 680 757 587 393 452 306 254 563 901 Core 178 | . 1 . . . . 2 . 1 . . . . . 53 121 Treads 3515 | . 245 219 225 103 1089 1100 . . . . . . . . 534 Legs 83 | 15 68 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1788 | . . . . . . . . . 489 393 452 202 . 62 190 Flight 2670 | . . . . . . 274 680 756 98 . . 104 254 448 56 Fastest Speed 20 | 120 120 160 160 160 160 32 27 20 32 52 43 29 29 29 40 Average Speed 93 | 120 155 160 160 160 160 135 27 22 64 56 47 41 39 44 115 Slowest Speed 300 | 120 200 160 160 160 180 200 27 300 160 60 48 110 40 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 1 13 2 . . . 4 2 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 49 41 63 23 66 30 23 20 96 9 14 62 10 15 21 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 32 | . . . . . . . 5 10 . . 10 . . . 7 Terrain Destroyed 156 | . 5 10 . . 54 49 5 10 . . 11 3 . 1 8 Melee 10 | . . . . . . . 5 5 . . . . . . . Projectile 30 | . . . . . 1 1 . 5 . . 11 3 . 1 8 AOE 116 | . 5 10 . . 53 48 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Gar Fac Res Res Total 11838 | 18 466 344 243 118 1851 2143 970 1004 791 446 611 368 299 727 1439 Wait 2625 | 1 73 115 10 16 586 456 229 217 191 24 132 40 42 140 353 Move 8167 | 14 313 218 224 102 1088 1373 654 753 586 393 452 297 249 550 901 Hop 26 | . . . . . . 1 12 2 . . . 3 2 6 . Pick Up 130 | . 8 2 6 . 37 37 9 5 2 5 4 . 3 3 9 Fast Attach 98 | 1 8 . 1 . 9 20 5 1 5 3 5 1 3 7 29 Attach 52 | . 3 1 . . 7 7 7 7 . 3 2 4 . 3 8 Detach 16 | . . . . . 1 2 4 1 1 2 . . . 1 4 Swap 58 | 1 2 . . . 22 22 4 3 1 . 1 . . 1 1 Drop 147 | . 10 1 2 . 30 58 11 2 5 5 8 . . 2 13 Fire 419 | 1 42 7 . . 71 162 9 6 . . 7 12 . 5 97 Melee 15 | . . . . . . . 8 7 . . . . . . . Ram 16 | . . . . . . . . . . . . 8 . 8 . Kick . | . . . . . . . . . . . . . . . . Crush 36 | . 7 . . . . 5 . . . . . . . . 24 Escape Stasis 33 | . . . . . . . 18 . . 11 . 3 . 1 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 2 exits: *Fac / [Upp]) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Discovered new exit (range 12) 612 | -10/Materials | Discovered new exit (range 7) 751 | -10/Materials | Entered Mines 752 | -10/Mines | Learned location of Storage (-7) 826 | -10/Mines | Discovered new exit (range 14) 850 | -10/Mines | Build established: Mutant 1193 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1204 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1204 | -10/Mines | Discovered new exit (range 5) 1240 | -10/Mines | Entered Exiles 1280 | -10/Exiles | Met 8R-AWN 1318 | -10/Exiles | Met EX-HEX 1361 | -10/Exiles | Met EX-BIN 1380 | -10/Exiles | Aligned with FarCom system 1382 | -10/Exiles | Given EX-Vault access code 1422 | -10/Exiles | Opened EX-Vault 1434 | -10/Exiles | Found Lightpack 2.0 1488 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1536 | -10/Exiles | Met EX-DEC 1598 | -10/Exiles | Discovered new exit (range 14) 1617 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1617 | -10/Exiles | Entered Mines 1721 | -9/Mines | Build established: Hauler-Mutant 1739 | -9/Mines | Discovered new exit (range 5) 1797 | -9/Mines | Entered Materials 1797 | -8/Materials | Evolved 4 slots: Utility x4 2106 | -8/Materials | Build established: Hauler-Skirmisher 2371 | -8/Materials | Discovered new exit (range 5) 2543 | -8/Materials | Central database locked down 2735 | -8/Materials | Discovered new exit (range 15) 3004 | -8/Materials | Discovered new exit (range 20) 4327 | -8/Materials | Lost 3 parts (1p1n1u) 4428 | -8/Materials | Entered Factory 4428 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6110 | -7/Factory | Garrison activated, responded to threat 6203 | -7/Factory | Lost 7 parts (2p2n1u2w) 6289 | -7/Factory | Garrison activated, responded to threat 6487 | -7/Factory | Build established: Hauler-Mutant 7211 | -7/Factory | Discovered new exit (range 11) 7229 | -7/Factory | Entered another Factory area 7229 | -6/Factory | Evolved 2 slots: Propulsion x2 7235 | -6/Factory | Discovered new exit (range 14) 7332 | -6/Factory | Garrison activated, responded to threat 7403 | -6/Factory | Build established: Hauler-Sprinter 7446 | -6/Factory | Allied Derelicts emerged from ambush trap array 7579 | -6/Factory | First assault squad dispatched 7724 | -6/Factory | Discovered new exit (range 14) 7727 | -6/Factory | Entered another Factory area 7727 | -5/Factory | Evolved 2 slots: Propulsion x2 7819 | -5/Factory | Identified exit to Factory 7938 | -5/Factory | Build established: Hauler-Ninja 8160 | -5/Factory | Sucked down chute 8160 | -5/Factory | Entered Waste 8160 | -5/Waste | The area was eerily silent 8162 | -5/Waste | Found Prototype Device 8162 | -5/Waste | Identified Exp. Focal Shield 8168 | -5/Waste | Lost 7 parts (5n2u) 8337 | -5/Waste | Discovered new exit (range 18) 8587 | -5/Waste | Build established: Scout 8739 | -5/Waste | Entered Factory 8982 | -5/Factory | Discovered exit to Factory (range 17) 9012 | -5/Factory | Discovered new exit (range 10) 9013 | -5/Factory | Entered another Factory area 9013 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9382 | -4/Factory | Spotted B-86 Titan 9397 | -4/Factory | Identified exit to Garrison 9397 | -4/Factory | Entered Garrison 9493 | -4/Garrison | Triggered checkpoint 9504 | -4/Garrison | Discovered new exit (range 11) 9508 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9532 | -4/Garrison | Triggered checkpoint 9610 | -4/Garrison | Discovered new exit (range 8) 9614 | -4/Garrison | Installed Relay Interface Framework 9616 | -4/Garrison | Entered Factory 9625 | -4/Factory | Lost 11 parts (2p4n3u2w) 9712 | -4/Factory | Discovered new exit (range 15) 9756 | -4/Factory | Fabricated Nova Cannon (x1) 9766 | -4/Factory | Entered Research 9766 | -3/Research | Evolved 2 slots: Utility x2 9976 | -3/Research | Build established: Hacker-Mutant 10083 | -3/Research | Spotted B-86 Titan 10134 | -3/Research | Lost 10 parts (6n3u1w) 10149 | -3/Research | Core integrity fell below 50% 10164 | -3/Research | System corruption reached 10% 10170 | -3/Research | Discovered new exit (range 13) 10191 | -3/Research | Lost 4 parts (2n2u) 10193 | -3/Research | Entered another Research area 10193 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11324 | -2/Research | System corruption reached 10% 11360 | -2/Research | Build established: Scavenger-Mutant 11566 | -2/Research | Lost 8 parts (2p4n2w) 11569 | -2/Research | System corruption reached 30% 11641 | -2/Research | Lost 8 parts (1p2n4u1w) 11720 | -2/Research | Core integrity fell below 50% 11752 | -2/Research | Lost 4 parts (2n1u1w) 11789 | -2/Research | Core integrity fell below 20% 11840 | -2/Research | Lost 5 parts (1p1n3u) 11891 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11834_ Ended siege mode. 11835_ Acquired 58 matter. 11838_ Acquired Lgt. Particle Reactor. 11839_ Acquired 10 matter. 11841_ System corrupted: Energy discharge (-26). 11844_ Acquired Gamma Rifle. 11857_ System corrupted: Component data lost. 11857_ Acquired Gamma Rifle. 11862_ Dropped Lgt. Particle Reactor. 11862_ P-80 Master resets P-80 Master, system corruption cleaned. 11862_ Critical hit. 11862_ Adv. Heavy Siege Treads destroyed. 11862_ Critical hit. 11862_ Enh. Nova Cannon destroyed. 11863_ Potential Refractor disabled. 11865_ P-80 Master suffers critical hit. 11867_ P-80 Master resets P-80 Master, system corruption cleaned. 11873_ System corrupted: Matter fused (-5). 11888_ System corrupted: Energy discharge (-34). 11888_ W-44 Eye sends out distress signal. 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