Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 05:52:11 Player: lepire Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (147) 735 Value Destroyed (4562) 4562 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 10676 Bonus ------- Follower Combat Kills 382 Friendly Fire -23 Cogmind --------- Core Integrity 270/1150 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (11) ----- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Cryofiber Web Improved Matter Compressor (75) Trap Scanner Long-range Terrain Scanner Improved Terrain Scan Processor Precision Matter Filter Point Defense System Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Kinecellerator Advanced Shield Generator Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Cooled Proton Cannon Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Cryofiber Web Advanced Heat Sink Compact Matter Pod Improved Matter Compressor Trap Scanner Long-range Terrain Scanner Improved Terrain Scan Processor Precision Matter Filter Point Defense System Long-range Tractor Beam Hypervelocity Railgun [Rating: 98] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 9 | . . 1 2 2 1 1 . . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 113 | 6 9 25 11 7 15 6 5 9 20 Power 14 | 1 1 4 2 1 1 . 1 1 2 Engine 7 | 1 . 3 2 . 1 . . . . Core 3 | . 1 1 . 1 . . . . . Reactor 4 | . . . . . . . 1 1 2 Propulsion 34 | 2 3 12 2 1 1 4 2 1 6 Treads 20 | . . 8 2 1 1 4 1 1 2 Leg 10 | 2 2 4 . . . . . . 2 Wheel 4 | . 1 . . . . . 1 . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 2 1 2 5 4 6 1 1 6 6 Device 17 | 1 . 1 2 1 5 . 1 2 4 Storage 5 | 1 1 . . 1 . . . 1 1 Processor 5 | . . 1 . 2 1 1 . . . Hackware 4 | . . . 1 . . . . 3 . Protection 3 | . . . 2 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 31 | 1 4 7 2 1 7 1 1 1 6 Energy Gun 3 | . 2 . . . . . . . 1 Energy Cannon 2 | . . . . . 1 . . . 1 Ballistic Gun 14 | 1 1 5 2 . 3 1 . . 1 Ballistic Cannon 6 | . . 1 . . 1 . 1 1 2 Launcher 2 | . 1 . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon 2 | . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 . 2 . . 2 1 Parts Lost 36 | . 2 7 1 1 . 1 6 1 17 Power 4 | . . 1 . . . . . . 3 Propulsion 9 | . 1 . . . . 1 3 . 4 Utility 12 | . . 2 . 1 . . 2 1 6 Weapon 11 | . 1 4 1 . . . 1 . 4 Highest Loss Streak 8 | . 2 4 1 1 . 1 4 1 8 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 10 | 4 6 8 9 12 12 12 12 11 12 Power 1 | . 1 . 1 1 1 1 1 1 1 Propulsion 2 | 1 1 2 2 3 2 1 1 1 . Utility 5 | . 2 3 5 6 6 7 7 6 9 Weapon 1 | 1 1 . . 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 30 | 2 1 5 5 2 7 . 1 1 6 Power 1 | . . . . 1 . . . . . Propulsion 8 | 1 . 3 1 1 2 . . . . Utility 19 | 1 1 1 4 . 4 . 1 1 6 Weapon 1 | . . . . . 1 . . . . Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 93 | . 92 92 97 99 99 99 68 83 79 Engine 5 | . 11 8 9 1 5 5 . . . Core 1 | . 2 1 . 5 . . . . . Reactor 1 | . . . . . . . 4 5 4 Treads 13 | . . 12 18 14 20 23 4 2 6 Leg 2 | . 16 9 . . . . . . 5 Device 12 | . 14 1 5 14 25 23 8 4 7 Storage 9 | . 14 17 15 7 6 5 5 5 5 Processor 16 | . . 10 9 18 20 22 23 23 20 Hackware 5 | . . . 8 7 . . . 16 13 Protection 1 | . . . 6 3 . . . . . Ballistic Gun 16 | . 15 26 25 22 14 10 5 4 1 Ballistic Cannon 3 | . . 1 . . 3 5 7 11 7 Peak Build Rating 98 | 6 10 21 31 42 68 80 80 86 98 Average Rating 47 | 4 6 14 27 39 63 77 61 76 81 On Entrance 40 | . 6 10 21 31 41 66 80 63 83 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 13 20 32 36 40 63 63 63 69 83 Greatest Support 110 | 20 20 40 42 42 60 110 110 28 100 Greatest Overweight (x) 13 | . 1 1 . 1 1 . 2 2 13 Average Overweight (x) . | . . . . . . . 1 2 . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 14 15 15 15 15 15 Most Carried 15 | 6 10 10 10 15 15 15 15 15 15 Average Carried 11 | 4 6 8 9 13 14 14 13 13 12 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 Final Carried 15 | 4 9 8 10 15 15 15 15 13 8 Class Distribution -------------------- 27% | Scavenger-Skirmisher 18% | Skirmisher 9% | Gunner 9% | Scavenger-Mutant 7% | Hacker-Gunner 7% | Scavenger-Tank 6% | Mutant 4% | Hacker-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Skirmisher | -5/Waste Hacker-Skirmisher | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 6423 | 323 396 850 1089 295 800 714 311 636 1009 Remotely 88 | . . 88 . . . . . . . Salvage Created 7021 | 176 431 1190 1216 341 1293 1360 261 312 441 Parts 361 | 15 30 80 76 21 58 59 1 6 15 Haulers Intercepted 16 | . 1 4 4 . 3 3 . 1 . Recyclers Shooed 7 | . . . 2 1 1 2 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 90 | . 13 23 15 3 8 16 1 1 10 Guns 57 | . 7 18 14 3 3 9 1 . 2 Cannons 23 | . . 5 . . 2 7 . 1 8 AOE 10 | . 6 . 1 . 3 . . . . Classes Destroyed 16 | 2 5 4 1 2 . 1 1 . . Worker 3 | . . . . 1 1 . . . 1 Builder 2 | . 1 . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 16 | . 1 4 4 . 3 3 . 1 . Recycler 20 | 1 . 3 4 2 6 3 . 1 . Mechanic 1 | . . 1 . . . . . . . Operator 5 | . . 1 2 1 1 . . . . Watcher 6 | . 1 1 2 . . . . 1 1 Swarmer 23 | . 5 7 3 . 4 4 . . . Grunt 36 | . 8 10 7 . . 4 . . 7 Brawler 1 | . . 1 . . . . . . . Sentry 16 | . . 5 4 1 . 4 . . 2 Specialist 2 | . . . . . . 2 . . . Hunter 2 | . . . 1 . . . . 1 . Programmer 9 | . . . . 2 4 2 . . 1 Compactor 1 | . . . . . . . 1 . . Best Kill Streak 8 | 3 5 6 5 2 8 5 1 1 3 Combat Bots Only 5 | . 5 5 4 1 4 5 1 1 3 Max Kills in Single Turn 3 | 1 2 1 2 1 3 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 1 . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 705 | . 55 144 80 35 28 66 6 9 282 Missed 187 | . 14 39 17 14 4 17 1 1 80 Hits 518 | . 41 105 63 21 24 49 5 8 202 Melee 6 | . . 1 . . . . 5 . . Projectile 512 | . 41 104 63 21 24 49 . 8 202 AOE 4 | . . . . . . 1 . . 3 Critical Strikes 21 | . . 1 1 . . 3 3 . 13 Part Disruptions 5 | . . . 1 . 1 2 . . 1 Damage Taken 8662 | . 538 1254 924 270 629 658 206 133 4050 Core 1461 | . 138 222 82 39 15 85 . . 880 Absorbed by Shields 505 | . . . . . 28 216 . 41 220 Redirected to Shielding 111 | . . . 84 27 . . . . . Ignored by Resistances 28 | . . . 28 . . . . . . Regen/Repaired (Parts) 504 | . . 40 75 . . . 163 68 158 Core Remaining (%) 79 | 100 44 44 85 94 98 . . 91 . Volleys Fired 402 | 21 50 88 90 15 27 42 22 6 41 Largest 3 | 1 2 3 3 3 3 3 3 3 3 Hottest 153 | 20 70 153 71 71 106 93 121 135 142 Shots Fired 958 | 21 95 197 244 45 74 119 52 16 95 Gun 765 | 21 91 165 244 45 56 77 31 5 30 Cannon 179 | . . 28 . . 17 42 16 11 65 Launcher 10 | . 4 . . . 1 . 5 . . Special 4 | . . 4 . . . . . . . Kinetic 909 | 21 59 193 244 45 73 119 47 16 92 Thermal 21 | . 16 4 . . . . . . 1 Explosive 4 | . 4 . . . . . . . . Electromagnetic 24 | . 16 . . . 1 . 5 . 2 Robot Hit Streak 28 | 3 7 13 13 12 6 13 28 6 13 Robot Miss Streak 7 | 3 3 6 7 3 3 2 2 2 3 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 2 | . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 622 | 12 56 131 155 26 42 81 47 8 64 Core Hits 274 | 6 26 65 58 11 30 41 7 5 25 Critical Kills 3 | . . . . 1 1 1 . . . Critical Parts Destroyed 6 | . . 2 2 . . 2 . . . Critical Strikes 15 | . . 2 2 1 1 4 . . 5 Destroy 9 | . . 2 2 1 1 3 . . . Blast 6 | . . . . . . 1 . . 5 Melee Attacks 8 | . . . . 2 5 1 . . . Impact . | . . . . . . . . . . Slashing 3 | . . . . 2 1 . . . . Piercing 5 | . . . . . 4 1 . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13538 | 152 956 1712 2340 426 1654 2591 1272 271 2164 Guns 8214 | 152 614 1237 2293 420 803 1512 676 46 461 Cannons 4321 | . . 470 . . 312 1075 586 177 1701 Explosions 927 | . 340 . 46 . 531 . 10 . . Melee . | . . . . . . . . . . Ramming 76 | . 2 5 1 6 8 4 . 48 2 Kinetic 12283 | 152 362 1707 2293 420 1115 2587 1262 223 2162 Thermal 181 | . 181 . . . . . . . . Explosive 709 | . 269 . . . 440 . . . . Electromagnetic 289 | . 142 . 46 . 91 . 10 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 1 . . 2 1 1 2 4 Average Corruption 1 | . . 1 . . 1 1 1 1 3 Corruption Purged 2 | . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . 7 . . 6 4 3 10 4 Message Errors 6 | . . 1 . . 1 1 1 1 1 Matter Fused 7 | . . 2 . . 2 . 1 2 . Heat Flow Errors 5 | . . 1 . . 1 . . 2 1 Energy Discharges 5 | . . 1 . . 1 2 . 1 . Data Loss (minor) 6 | . . 1 . . 1 . 1 3 . Data Loss (major) 4 | . . 1 . . . . . 1 2 Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 156 | . . . . . 30 53 . 4 69 Projectiles 122 | . . . . . . 53 . . 69 Explosions 30 | . . . . . 30 . . . . Melee 4 | . . . . . . . . 4 . Knockbacks 27 | . . 6 . . . 11 . 1 9 Impact . | . . . . . . . . . . Kinetic 27 | . . 6 . . . 11 . 1 9 Secondary . | . . . . . . . . . . Self-Inflicted Damage 324 | . 27 . 35 . 238 . . 24 . Shots 6 | . 1 . 1 . 4 . . . . Rammed 7 | . . 1 1 . . 2 . 2 1 Targets Rammed 10 | . 1 1 1 1 1 2 . 2 1 Kicked 1 | . 1 . . . . . . . . Crushed 2 | . . . . 1 1 . . . . Highest Temperature 280 | . 153 256 98 51 189 116 100 246 280 Average Temperature 49 | . 44 29 29 17 34 36 30 72 112 Received Heat Transfer 2242 | . 240 465 378 48 . 207 . . 904 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 300 | . 300 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Maximum Alert Level 1 | . . 1 1 . 1 1 . . . Low Security (%) 91 | 100 100 42 97 100 99 96 100 100 100 Level 1 8 | . . 57 2 . . 3 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 303 | 5 172 303 215 63 200 214 42 164 170 Initial 94 | . . 44 94 23 19 78 42 . 71 Average 74 | 1 94 183 72 6 64 125 6 54 36 Influence Increases 3996 | 25 415 833 592 141 447 526 42 388 587 Destroy 0b10 Robot/C 1880 | . 260 460 300 60 160 320 . 120 200 Destroy 0b10 Robot/NC 290 | 25 15 50 60 20 60 30 . 20 10 Destroy Leader 524 | . 54 120 102 30 56 66 . 44 52 Allied During Kill 17 | . . . . . . . . 17 . Successful Hack 78 | . . 3 19 12 . 12 . 32 . Disable Machine 285 | . 15 15 45 . 120 45 . 15 30 Destroy Structure 352 | . 26 5 6 4 51 38 42 140 40 Partial Spotted 45 | . . 15 . 15 . 15 . . . Lose Combat Pursuer 525 | . 45 165 60 . . . . . 255 Influence Decreases 3826 | 25 309 715 764 153 327 566 162 242 563 Entered New Map 477 | . . 62 130 29 21 82 78 . 75 Time Decay 3053 | 25 289 583 624 124 306 474 50 210 368 Lost Part 262 | . 20 70 10 . . 10 22 10 120 Lost Ally 34 | . . . . . . . 12 22 . Squads Dispatched 45 | . 1 1 6 7 7 12 . 4 7 Investigation 6 | . . . 4 . . . . . 2 Extermination 12 | . . . . 3 5 1 . 1 2 Reinforcement 13 | . 1 1 1 1 2 3 . 3 1 Assault 2 | . . . . . . . . . 2 Garrison 12 | . . . 1 3 . 8 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 14 | . 1 5 3 . . 1 . 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 26 45 27 3 9 16 6 6 33 Peak Tracking Total 8 | . 4 8 3 1 4 4 3 2 8 Tactical Retreats 18 | . 2 7 3 . . . . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 9 | . . 1 . 2 1 1 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 19 | . 1 1 3 . 8 3 . 1 2 Max in Single Turn 4 | . 1 1 2 . 4 1 . . 1 Garrison Access 2 | . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 34 | . 4 5 7 5 3 2 . 5 3 Terminals 18 | . 3 3 4 3 1 1 . 2 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations 6 | . . 1 2 1 . . . 1 1 Recycling Units 3 | . 1 . . . 1 . . 1 . Scanalyzers 2 | . . 1 . . . . . 1 . Garrison Access 4 | . . . 1 . 1 1 . . 1 Total Hacks 85 | . 6 14 23 8 4 5 . 13 12 Successful 37 | . 3 8 9 4 . 1 . 9 3 Failed 48 | . 3 6 14 4 4 4 . 4 9 Catastrophic 3 | . . . . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 2 . . 1 . . . Terminals 47 | . 5 8 15 5 1 3 . 5 5 Fabricators 1 | . . . . 1 . . . . . Repair Stations 20 | . . 4 7 2 . . . 3 4 Recycling Units 6 | . 1 . . . 2 . . 3 . Scanalyzers 4 | . . 2 . . . . . 2 . Garrison Access 7 | . . . 1 . 1 2 . . 3 Terminal Hacks 18 | . 2 4 4 3 . 1 . 3 1 Record 1 | . . . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 Locate Traps 3 | . 1 1 1 . . . . . . Patrol Status 2 | . 1 . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . Zone Layout 7 | . . 2 2 2 . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 10 | . . 2 4 . . . . 2 2 Scan Component 6 | . . 1 3 . . . . 1 1 Repair 4 | . . 1 1 . . . . 1 1 Recycling Unit Hacks 3 | . 1 . . . . . . 2 . Report Inventory 2 | . 1 . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 4 | . . 2 . . . . . 2 . Insert Component 2 | . . 1 . . . . . 1 . Analyze 2 | . . 1 . . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 26 | . 4 2 5 4 3 2 . 3 3 Full Trace Events 5 | . . . 3 . . . . . 2 Feedback Events 1 | . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 1 1 . . . . 1 1 Time 158 | . . 32 32 . . . . 47 47 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 7 . Parts Scanalyzed 2 | . . 1 . . . . . 1 . Part Schematics Acquired 2 | . . 1 . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total Allies 18 | . . . . . . . 18 . . Largest Group 18 | . . . . . . . 18 8 . Highest-Rated Group 638 | . . . . . . . 638 254 . Highest-Rated Ally 50 | . . . . . . . 50 50 . Total Orders 2 | . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . 2 . Ally Attacks 103 | . . . . . . . 74 29 . Total Damage 3167 | . . . . . . . 2015 1152 . Kills 12 | . . . . . . . 5 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Active Infowar (turns) 13392 | 31 779 1810 2326 1619 2529 1218 462 909 1709 Optics 12517 | . . 1745 2326 1619 2529 1218 462 909 1709 Sensors 7838 | . . . 714 1618 2529 1218 462 550 747 Traps 6028 | . . . 589 1618 2385 466 . 104 866 Seismic 977 | 31 779 167 . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 13612 | 251 779 1810 2326 1619 2529 1218 462 909 1709 Spaces Moved 7001 | 164 466 904 1121 874 1113 553 282 571 953 Core 11 | 6 . . . . . . . . 5 Treads 4841 | . . 493 1121 874 1113 553 25 . 662 Legs 917 | 158 318 411 . . . . . . 30 Wheels 1232 | . 148 . . . . . 257 571 256 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 120 157 157 170 162 115 130 100 Average Speed 155 | 117 121 151 167 170 174 163 129 130 151 Slowest Speed 700 | 120 190 190 170 250 250 167 240 130 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 7 62 55 68 19 32 14 91 13 17 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 10 | . . 1 . 2 4 2 . 1 . Terrain Destroyed 132 | . 30 3 . 2 57 15 1 3 21 Melee 7 | . . . . 2 4 1 . . . Projectile 51 | . . 3 . . 9 14 1 3 21 AOE 74 | . 30 . . . 44 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total 8962 | 199 583 1184 1374 973 1652 792 336 725 1144 Wait 1189 | 1 43 119 133 50 455 171 14 113 90 Move 6993 | 163 465 903 1120 873 1112 553 281 570 953 Hop . | . . . . . . . . . . Pick Up 88 | 6 6 15 10 12 11 5 4 9 10 Fast Attach 36 | 6 2 7 2 3 1 . 3 . 12 Attach 38 | . 1 4 2 3 2 3 5 8 10 Detach 11 | . . 1 . . 1 . 1 3 5 Swap 106 | . 12 21 8 9 22 10 5 9 10 Drop 81 | 2 3 25 8 5 15 5 1 5 12 Fire 402 | 21 50 88 90 15 27 42 22 6 41 Melee 8 | . . . . 2 5 1 . . . Ram 2 | . . . . . . . . 2 . Kick 1 | . 1 . . . . . . . . Crush 7 | . . 1 1 1 1 2 . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 252 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 13) 895 | -10/Materials | Core integrity fell below 50% 974 | -10/Materials | Build established: Scavenger-Mutant 1000 | -10/Materials | Discovered new exit (range 14) 1031 | -10/Materials | Entered another Materials area 1031 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1235 | -9/Materials | Lost 4 parts (1p1u2w) 1302 | -9/Materials | Discovered new exit (range 8) 1505 | -9/Materials | Discovered new exit (range 9) 1643 | -9/Materials | Build established: Scavenger-Skirmisher 1972 | -9/Materials | Discovered new exit (range 17) 2125 | -9/Materials | Build established: Scavenger-Mutant 2172 | -9/Materials | Core integrity fell below 50% 2466 | -9/Materials | Build established: Scavenger-Skirmisher 2483 | -9/Materials | Discovered new exit (range 3) 2782 | -9/Materials | Repaired Hvy. Assault Rifle 2841 | -9/Materials | Entered another Materials area 2841 | -8/Materials | Evolved 2 slots: Utility x2 3297 | -8/Materials | Build established: Scavenger-Mutant 3631 | -8/Materials | Repaired Hvy. Assault Rifle 3924 | -8/Materials | Build established: Scavenger-Tank 4122 | -8/Materials | Met 7R-MNS 4129 | -8/Materials | Discovered new exit (range 17) 4141 | -8/Materials | Garrison activated, responded to threat 4766 | -8/Materials | Build established: Scavenger-Skirmisher 4990 | -8/Materials | Discovered new exit (range 7) 5167 | -8/Materials | Entered Factory 5167 | -7/Factory | Evolved 2 slots: Utility x2 5168 | -7/Factory | Caught up to 7R-MNS 5553 | -7/Factory | Discovered new exit (range 9) 5567 | -7/Factory | Identified exit to Lower Caves 5695 | -7/Factory | Garrison activated, responded to threat 6781 | -7/Factory | Discovered new exit (range 4) 6784 | -7/Factory | Identified exit to Factory 6786 | -7/Factory | Entered another Factory area 6786 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6787 | -6/Factory | Caught up to 7R-MNS 7074 | -6/Factory | Build established: Skirmisher 7400 | -6/Factory | Discovered new exit (range 4) 7406 | -6/Factory | Identified exit to Factory 9232 | -6/Factory | Discovered exit to Factory (range 19) 9315 | -6/Factory | Entered another Factory area 9315 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9316 | -5/Factory | Caught up to 7R-MNS 9485 | -5/Factory | Garrison activated, responded to threat 9619 | -5/Factory | Build established: Gunner 9679 | -5/Factory | Garrison activated, responded to threat 10393 | -5/Factory | Garrison activated, responded to threat 10504 | -5/Factory | Discovered new exit (range 10) 10518 | -5/Factory | Identified exit to Upper Caves 10533 | -5/Factory | Sucked down chute 10533 | -5/Factory | Entered Waste 10556 | -5/Waste | Spotted C-40 Crusher 10584 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10587 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10590 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10592 | -5/Waste | Destroyed C-40 Crusher 10619 | -5/Waste | Spotted C-40 Crusher 10621 | -5/Waste | Lost 4 parts (2n2u) 10631 | -5/Waste | Spotted C-40 Crusher 10640 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10651 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10692 | -5/Waste | Spotted C-40 Crusher 10701 | -5/Waste | Warlord forces began an assault 10708 | -5/Waste | Allies destroyed C-40 Crusher 10712 | -5/Waste | Allies destroyed C-40 Crusher 10769 | -5/Waste | Spotted C-40 Crusher 10775 | -5/Waste | Allies destroyed C-40 Crusher 10796 | -5/Waste | Spotted C-40 Crusher 10806 | -5/Waste | Allies destroyed C-40 Crusher 10837 | -5/Waste | Lost 4 allies 10840 | -5/Waste | Discovered new exit (range 21) 10866 | -5/Waste | Build established: Skirmisher 10993 | -5/Waste | Identified exit to Factory 10995 | -5/Waste | Entered Factory 10995 | -5/Factory | Accompanied by 8 allies 11322 | -5/Factory | Build established: Hacker-Skirmisher 11433 | -5/Factory | Lost 6 allies 11703 | -5/Factory | Repaired Broken Lgt. Particle Reactor 11870 | -5/Factory | Discovered new exit (range 17) 11890 | -5/Factory | Discovered exit to Upper Caves (range 12) 11891 | -5/Factory | Identified exit to Factory 11904 | -5/Factory | Entered another Factory area 11904 | -4/Factory | Evolved 2 slots: Utility x2 12199 | -4/Factory | Build established: Hacker-Tank 12335 | -4/Factory | Lost 8 parts (1p2n2u3w) 12987 | -4/Factory | Repaired Broken Hyp. Railgun 13134 | -4/Factory | Build established: Hacker-Gunner 13350 | -4/Factory | System Shield fried by hacking feedback 13444 | -4/Factory | Lost 4 parts (1p2u1w) 13557 | -4/Factory | Core integrity fell below 50% 13589 | -4/Factory | Lost 4 parts (1p2n1u) 13613 | -4/Factory | Self-destructed Last Messages --------------- 13545_ 4Y0LZX UXXD/SYO5PHEOVVQSS HKN=RV8SE 13552_ Hvy. Treads destroyed. 13556_ Fusion Modulator explodes. 13556_ Arm. Huge Wheel destroyed. 13556_ K-01 Serf destroyed. 13556_ Fusion Modulator explodes. 13556_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 13556_ Garrison Access disabled. 13556_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 13556_ Relay Coupler [NC] tumbles out of Garrison Access. 13558_ Hacking Suite destroyed. 13559_ K-01 Serf collects debris. 13568_ U-05 Engineer builds a Door. 13569_ K-01 Serf collects debris. 13590_ System corrupted: Substantial component data lost. 13609_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? H ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# ^ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????##### | | ??????????????????????+ A #????????????????# | | ??????????????????????# T??????????????? # | | ??????????????????????# ?????????????? # ![ | | ?########?????????????#g g #?????????? ? ! # ![ | | ?# #?????????????# #?????????? # [[ | | ?# #?????????????# #??????????""" # | | ?# #?????????????#= A #???????????"" # | | ?# #?????????????#%= ##??????????"" # | | ?# #?????????????#* ??????? + | | ?# #?????????????# #???????"" """ # | | ?# #?????????????# #???????????"" " | | ?# #?????????????# #?????????????? " | | ?# #????########## #??????????????? | | ?# #????# # @ #?????????#######" | | ?# #????# ! + #?????????# | | ## #????# ]] # #?????????# | | ## #????# ]| # ########### | | ###+#####????# ]| # ## # | | # #??????# ! # ## """ [ # | | # #??????# # ## """ # | | #??????# = * # + """ # | | # #??????# # ## # | | #! #??????#######+##pp ##] """ + | | ## ###########???# ## """ # | | ?# # #???# ## """ # | | ?# + #???# ######### + ####"" | | ?# # ##### #???????############+######## | | ?# # + #??????????# | | ?# ### " "" ##### #??????????# """ """ """ """ | | ## #?# "R"" #???# ############ """ """ """ """ | | #?# """ #???# / """ """ """ """ | | ####?# #???############## | | ?????###########????????????????# | | ????????????????????????????????# | | ????????????????????????????????################## | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 65% | -9/Materials Hvy. Assault Rifle | 34% | -8/Materials Lgt. Particle Reactor | 9% | -5/Factory | Broken Hyp. Railgun | 9% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperProjectionSpoofer Manual? 0 Play Time 02:36:29 Cumulative 45.8 hours Start 2025.09.07 @ 23:01:11 End 2025.09.08 @ 05:52:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 24 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6439124c-75e0-4078-8601-d16c8557ce40