Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 04:24:31 Player: skkpq Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (918) 918 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 2930 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 95/125 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (8) ---- Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Spread Laser Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Wheel Compact Wheel Flight Unit Heat Sink Improved Heat Sink Light Armor Plating EM Pulse Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 26 | 6 . 3 5 12 Power 5 | 1 . . 1 3 Engine 4 | 1 . . 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 2 2 Treads 4 | . . 2 1 1 Leg 2 | 2 . . . . Wheel 2 | . . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 1 1 3 Device 2 | . . 1 1 . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 7 | 2 . . 1 4 Energy Gun 4 | 1 . . . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . . . 1 13 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 5 | . . . 1 4 Highest Loss Streak 13 | . . . 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 85 97 92 92 Engine 9 | . 14 14 11 5 Core 1 | . . . . 3 Treads 21 | . . 26 22 24 Leg 3 | . 28 1 . . Wheel 2 | . . . 9 . Device 11 | . . 12 15 12 Storage 10 | . 14 14 11 9 Processor 3 | . . . . 8 Protection 1 | . . . . 3 Energy Gun 12 | . 14 14 8 13 Ballistic Gun 12 | . 14 14 12 11 Peak Build Rating 22 | 6 6 9 14 22 Average Rating 13 | 5 6 8 11 19 On Entrance 7 | . 6 6 9 14 Naked Turns . | . . . . . Heaviest Build 27 | 13 13 14 16 27 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 4 | 4 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 4 Class Distribution -------------------- 55% | Mutant 41% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 571 | 190 16 94 77 194 Remotely . | . . . . . Salvage Created 1125 | . 172 147 137 669 Parts 78 | . 6 13 10 49 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 2 5 4 19 Guns 27 | . 1 4 4 18 Cannons 1 | . . . . 1 AOE 2 | . 1 1 . . Classes Destroyed 6 | . 3 1 1 1 Recycler 2 | . 1 . . 1 Mechanic 1 | . 1 . . . Watcher 2 | . . . . 2 Swarmer 14 | . . 3 2 9 Grunt 11 | . 2 2 . 7 Sentry 5 | . . . 2 3 Best Kill Streak 6 | . 4 3 3 6 Combat Bots Only 5 | . 2 3 3 5 Max Kills in Single Turn 3 | . 3 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 275 | . 3 23 35 214 Missed 88 | . 2 6 12 68 Damage Taken 2384 | . 47 188 242 1907 Core 640 | . . 51 37 552 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 79 90 . Volleys Fired 81 | . 6 12 14 49 Largest 3 | . 2 2 2 3 Hottest 153 | . 60 60 60 153 Shots Fired 193 | . 12 24 28 129 Gun 191 | . 12 24 28 127 Cannon 2 | . . . . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 95 | . 6 12 20 57 Thermal 67 | . . . . 67 Explosive . | . . . . . Electromagnetic 31 | . 6 12 8 5 Robot Hit Streak 19 | . 2 10 9 19 Robot Miss Streak 12 | . 3 3 2 12 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 128 | . 5 16 21 86 Core Hits 95 | . 8 8 9 70 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 2 | . . . . 2 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1879 | 6 140 253 228 1252 Guns 1629 | . 49 169 228 1183 Cannons 42 | . . . . 42 Explosions 155 | . 84 71 . . Melee . | . . . . . Ramming 53 | 6 7 13 . 27 Kinetic 679 | . 25 44 173 437 Thermal 849 | . 84 71 . 694 Explosive . | . . . . . Electromagnetic 298 | . 24 125 55 94 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . 14 . . Projectiles . | . . . . . Explosions 14 | . . 14 . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . 37 22 . 3 Shots 2 | . 1 1 . . Rammed 6 | . . 2 . 4 Targets Rammed 8 | 1 1 2 . 4 Kicked 2 | 1 1 . . . Crushed . | . . . . . Highest Temperature 366 | . 38 88 . 366 Average Temperature 85 | . 18 44 . 99 Received Heat Transfer 639 | . 6 48 54 531 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1610 | . 100 100 . 1410 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 450 | . 88 158 191 450 Initial 80 | . . 34 61 80 Average 164 | . 25 138 103 254 Maximum Alert Level 2 | . . . . 2 Low Security (%) 70 | 100 100 100 100 33 Level 1 25 | . . . . 56 Level 2 4 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 . . 5 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 7 5 5 36 Peak Tracking Total 8 | . 4 3 4 8 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 1 | . 1 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1323 | 76 134 255 268 590 Spaces Moved 670 | 44 96 133 138 259 Core 24 | 7 . . . 17 Treads 508 | . . 133 134 241 Legs 133 | 37 96 . . . Wheels 5 | . . . 4 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 100 100 Average Speed 152 | 138 120 160 158 159 Slowest Speed 250 | 250 120 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 22 22 19 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . 2 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . 2 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 814 | 56 104 153 163 338 Wait . | . . . . . Move 666 | 43 95 132 137 259 Hop . | . . . . . Pick Up 19 | 6 2 2 3 6 Fast Attach 14 | 6 . 1 2 5 Attach 9 | . . 1 2 6 Detach 1 | . . . 1 . Swap 3 | . . 1 1 1 Drop 13 | . . 2 3 8 Fire 81 | . 6 12 14 49 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | 1 1 . . . Crush 5 | . . 2 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 8) 211 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 310 | -10/Mines | Discovered new exit (range 10) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 515 | -9/Materials | Discovered new exit (range 15) 664 | -9/Materials | Discovered new exit (range 8) 734 | -9/Materials | Entered another Materials area 734 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1016 | -8/Materials | Build established: Scavenger-Gunner 1072 | -8/Materials | Garrison activated, responded to threat 1289 | -8/Materials | Core integrity fell below 50% 1298 | -8/Materials | Core integrity fell below 20% 1324 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Treads destroyed. Lgt. Armor Plating destroyed. Wheel destroyed. Imp. Heat Sink destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. Adv. Targeting Computer destroyed. Spread Laser destroyed. G-47 Trooper suffers critical hit (Burn). Particle Gun destroyed. Imp. Assault Rifle destroyed. Lgt. Treads destroyed. Deuterium Engine destroyed. S-10 Pest destroyed. EM Pulse Cannon destroyed. Lgt. Armor Plating destroyed. Slammed into G-47 Trooper. Acquired Shock Rifle. G-47 Trooper destroyed. G-50 Soldier IFF system glitched. 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