Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 14:05:41 Player: SovietPaperclip Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (3062) 3062 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 9873 Bonus ------- Follower Combat Kills 150 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -159 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mass Driver Hardcell Cannon Improved Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer Phase Shifter Advanced Thermal Shield Advanced Hacking Suite Improved System Shield Experimental Field Recycling Unit > --- WEAPON ----------- Hardcell Cannon Power Sword > --- INVENTORY -------- F-cell Engine F-cell Engine Antimatter Reactor Light Antimatter Reactor Armored Huge Wheel Long-range Tractor Beam Mass Driver Mass Driver Mass Driver Mass Driver Micro-nuke Launcher Improved Plasma Cutter CPS Tube [Rating: 118] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Shield Leg Wheel Subdweller Monowheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Flail Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 10 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . Utility 11 | . . . . . 8 . . 1 2 Weapon . | . . . . . . . . . . Parts Attached 85 | 6 3 8 2 4 25 5 . 17 15 Power 12 | 1 . . . 1 2 2 . 5 1 Engine 3 | 1 . . . . . 1 . 1 . Core 4 | . . . . 1 2 1 . . . Reactor 5 | . . . . . . . . 4 1 Propulsion 18 | 2 . 2 1 1 4 . . 3 5 Treads 9 | 2 . . 1 1 3 . . 1 1 Leg 1 | . . . . . . . . 1 . Wheel 5 | . . 2 . . 1 . . 1 1 Hover 1 | . . . . . . . . . 1 Flight 2 | . . . . . . . . . 2 Utility 34 | 1 3 1 . 1 15 2 . 5 6 Device 21 | . 1 1 . 1 8 1 . 3 6 Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . . . 4 . . . . Hackware 2 | . . . . . . . . 2 . Protection 5 | . 1 . . . 3 1 . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 . 5 1 1 4 1 . 4 3 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . 1 . Ballistic Gun 3 | 2 . 1 . . . . . . . Ballistic Cannon 8 | . . . 1 . 2 1 . 1 3 Launcher 5 | . . 3 . . 1 . . 1 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 . 1 . 3 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 40 | . . 3 3 . 7 1 . 6 20 Power 7 | . . . 1 . 1 1 . 1 3 Propulsion 11 | . . 2 1 . 2 . . 1 5 Utility 17 | . . . . . 2 . . 4 11 Weapon 5 | . . 1 1 . 2 . . . 1 Highest Loss Streak 16 | . . 2 3 . 2 1 . 5 16 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 6 13 12 12 12 12 13 11 10 Power 1 | . 1 1 1 . . 1 1 2 3 Propulsion . | . . . . . . 2 2 1 . Utility 5 | . 4 7 6 5 7 4 5 1 . Weapon 3 | . . 3 5 4 2 3 3 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . . 6 1 9 10 1 1 1 2 Power 4 | . . 1 . 1 . . . 1 1 Propulsion . | . . . . . . . . . . Utility 14 | . . 4 1 1 6 1 1 . . Weapon 11 | . . . . 7 4 . . . . Tool/Special 2 | . . 1 . . . . . . 1 Average Slot Usage (%) 83 | . 100 98 86 78 76 75 76 78 66 Engine 4 | . 14 14 5 . . 1 5 5 . Core 3 | . . . . 8 4 3 . . . Treads 11 | . 28 2 8 24 6 5 5 5 7 Wheel 8 | . . 24 19 3 4 5 5 5 . Device 12 | . 13 10 14 1 18 17 17 21 26 Storage 10 | . 14 14 14 13 5 5 5 5 3 Processor 5 | . . . . . 19 17 17 12 3 Protection 2 | . . 3 . . 5 5 5 3 . Ballistic Gun 3 | . 28 10 . . . . . . . Ballistic Cannon 5 | . . . 4 12 1 10 11 6 3 Launcher 1 | . . 6 5 . . . . 1 . Impact Weapon 6 | . . 11 14 12 . . . . . Peak Build Rating 118 | 6 10 15 18 31 88 92 90 108 118 Average Rating 43 | 5 7 13 15 19 77 88 89 97 93 On Entrance 43 | . 6 10 15 18 31 88 90 90 88 Avg Prop Armor Cover (%) 6 | . . 5 5 4 8 6 7 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 12 34 36 30 37 66 72 71 85 91 Greatest Support 140 | 40 40 40 20 40 70 70 20 70 140 Greatest Overweight (x) 3 | . . 2 1 1 3 3 3 3 2 Average Overweight (x) . | . . . 1 . 1 2 3 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 13 Most Carried 15 | 3 14 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 14 14 14 13 14 14 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 14 15 15 15 15 15 15 12 5 Scrap Suit Usage (%) 8 | . . . . . 3 76 100 12 . Parts Cannibalized 7 | . . . . . 5 2 . . . Class Distribution -------------------- 63% | Mutant 14% | Skirmisher 13% | Assassin 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Assassin | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Matter Collected 3115 | 314 199 557 108 20 653 403 5 599 257 Remotely 1241 | . . . . . 189 307 . 516 229 Salvage Created 2399 | 151 342 115 179 . 727 80 . 401 404 Parts 138 | 9 26 8 2 . 40 3 . 34 16 Haulers Intercepted 3 | . 1 . . . . . . 1 1 Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled 6 | . . . . . . . . . 6 Retrieved Matter 275 | . . . . . . . . . 275 Parts Self-Destructed 31 | . . 29 . . . 2 . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Combat Hostiles Destroyed 56 | . 8 6 2 . 20 3 . 9 8 Melee 9 | . . . . . 8 . . . 1 Guns 8 | . 8 . . . . . . . . Cannons 16 | . . . . . 6 3 . 3 4 AOE 22 | . . 6 1 . 6 . . 6 3 Classes Destroyed 15 | 3 4 1 1 . 2 1 . 2 1 Worker 4 | 1 . . . . 2 . . . 1 Builder 2 | . . . . . 1 . . . 1 Tunneler 3 | 2 . . . . 1 . . . . Hauler 3 | . 1 . . . . . . 1 1 Recycler 2 | 1 . . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 Watcher 4 | . 2 . . . 2 . . . . Swarmer 15 | . 3 . . . 8 . . 4 . Grunt 14 | . 5 2 . . 3 . . . 4 Sentry 5 | . . . 2 . 1 . . . 2 Hunter 4 | . . . . . . . . 2 2 Programmer 10 | . . . . . 8 . . 2 . Behemoth 1 | . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . Wizard 1 | . . . . . . . . 1 . Fireman 3 | . . . . . . 3 . . . Best Kill Streak 10 | 2 3 4 2 . 10 2 . 4 6 Combat Bots Only 6 | . 3 4 1 . 6 2 . 4 3 Max Kills in Single Turn 4 | 1 1 2 1 . 4 1 . 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 1 . 3 . . 3 2 Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Hostile Shots Fired 665 | . 42 35 60 . 174 18 . 61 275 Missed 173 | . 5 15 19 . 40 . . 14 80 Hits 492 | . 37 20 41 . 134 18 . 47 195 Projectile 492 | . 37 20 41 . 134 18 . 47 195 Critical Strikes 22 | . 2 . . . 3 2 . 3 12 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 9581 | . 412 391 323 . 2321 196 . 1640 4298 Core 1915 | . 62 44 88 . 206 11 . 183 1321 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 327 | . . . . . . . . 16 311 Ignored by Resistances 389 | . . . . . . . . . 389 Regen/Repaired (Parts) 56 | . . . . . 43 13 . . . Core Remaining (%) 71 | 100 . . . 22 . . 78 84 . Volleys Fired 232 | 11 40 33 2 . 56 12 3 32 43 Largest 2 | 2 2 2 1 . 2 2 2 2 2 Hottest 110 | 40 40 40 33 . 98 94 94 94 110 Shots Fired 324 | 22 80 35 2 . 58 18 7 43 59 Gun 117 | 22 80 15 . . . . . . . Cannon 167 | . . . . . 50 18 7 37 55 Launcher 40 | . . 20 2 . 8 . . 6 4 Special . | . . . . . . . . . . Kinetic 272 | 22 80 15 . . 38 18 7 37 55 Thermal 12 | . . . . . 12 . . . . Explosive 40 | . . 20 2 . 8 . . 6 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 6 7 8 10 . 4 6 . 7 14 Robot Miss Streak 4 | 1 3 1 . . 4 2 1 2 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 232 | 12 49 20 8 . 48 13 . 26 56 Core Hits 124 | 4 21 11 3 . 36 5 1 16 27 Critical Kills 3 | . . . . . 3 . . . . Critical Parts Destroyed 5 | . . . 2 . 3 . . . . Critical Strikes 17 | . . . 2 . 8 1 . . 6 Destroy 6 | . . . . . 6 . . . . Blast 6 | . . . . . . 1 . . 5 Smash 2 | . . . 2 . . . . . . Sever 3 | . . . . . 2 . . . 1 Melee Attacks 120 | . . 36 9 . 53 . . 4 18 Impact 45 | . . 36 9 . . . . . . Slashing 75 | . . . . . 53 . . 4 18 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9985 | 167 621 841 224 . 2733 590 27 2052 2730 Guns 924 | 167 621 136 . . . . . . . Cannons 3924 | . . . . . 719 588 27 1053 1537 Explosions 3436 | . . 705 81 . 841 . . 999 810 Melee 1698 | . . . 143 . 1173 . . . 382 Ramming 3 | . . . . . . 2 . . 1 Kinetic 4848 | 167 621 136 . . 719 588 27 1053 1537 Thermal 474 | . . . . . . . . 474 . Explosive 2962 | . . 705 81 . 841 . . 525 810 Electromagnetic . | . . . . . . . . . . Impact 143 | . . . 143 . . . . . . Slashing 1555 | . . . . . 1173 . . . 382 Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . . 14 14 14 3 26 Average Corruption 9 | . . . . . 7 14 14 2 17 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 100 | . . . . . 39 34 14 6 7 Message Errors 27 | . . . . . 11 8 5 2 1 Matter Fused 25 | . . . . . 10 7 3 3 2 Heat Flow Errors 16 | . . . . . 6 6 1 1 2 Energy Discharges 12 | . . . . . 5 5 2 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . 5 5 . . 2 Data Loss (major) 2 | . . . . . . 1 1 . . Misfires 2 | . . . . . 1 . 1 . . Alerts 2 | . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 604 | . . 8 34 . 281 2 . 88 191 Projectiles 120 | . . . . . 58 2 . 6 54 Explosions 280 | . . 8 . . 53 . . 82 137 Melee 204 | . . . 34 . 170 . . . . Knockbacks 21 | . . . . . 11 5 . 2 3 Impact . | . . . . . . . . . . Kinetic 19 | . . . . . 10 4 . 2 3 Secondary 2 | . . . . . 1 1 . . . Self-Inflicted Damage 425 | . . 32 . . . . . 186 207 Shots 6 | . . 1 . . . . . 2 3 Rammed 2 | . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 260 | . 33 . . . 239 260 103 73 247 Average Temperature 83 | . 7 . . . 75 105 42 46 133 Received Heat Transfer 1460 | . 210 63 84 . 225 440 . 72 366 Siege Activations 5 | . . . . . . . . 2 3 Total Turns 129 | . . . . . . . . 28 101 Longest Duration 43 | . . . . . . . . 15 43 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 250 | . . . . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . . 1 . . 1 . Low Security (%) 80 | 100 100 . 100 . 57 . . 71 100 Level 1 19 | . . . . . 42 . . 28 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 282 | 5 70 . 53 . 282 . . 243 179 Initial 90 | . . . 34 . . . . . 90 Average 71 | 1 17 . 1 . 129 . . 114 31 Influence Increases 2353 | 20 254 348 64 . 690 . . 517 460 Destroy 0b10 Robot/C 1160 | . 160 200 40 . 400 . . 200 160 Destroy 0b10 Robot/NC 105 | 20 15 . 5 . 30 . . 15 20 Destroy Leader 226 | . 36 10 . . 84 . . 54 42 Allied During Kill 72 | . . 48 . . . . . 24 . Successful Hack 32 | . 26 . . . 6 . . . . Disable Machine 120 | . 15 . . . 45 . . 45 15 Destroy Structure 443 | . 2 . 19 . 110 . . 164 148 Lose Combat Pursuer 195 | . . 90 . . 15 . . 15 75 Influence Decreases 2277 | 20 216 314 136 . 450 240 . 343 558 Entered New Map 230 | . . 19 38 . . 89 . . 84 Time Decay 1566 | 20 216 235 45 . 386 141 . 233 290 Lost Part 328 | . . 20 . . 64 10 . 50 184 Lost Ally 153 | . . 40 53 . . . . 60 . Squads Dispatched 14 | . . . . . 6 . . 6 2 Investigation 2 | . . . . . . . . 1 1 Extermination 8 | . . . . . 5 . . 2 1 Reinforcement 4 | . . . . . 1 . . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Distress Signals 2 | . 1 . . . . . . 1 . Communications Jammed 38 | . . . . . 14 . . 24 . Distress Signals 36 | . . . . . 14 . . 22 . Times Spotted 98 | . 14 21 2 . 22 2 . 18 19 Peak Tracking Total 8 | . 4 5 1 . 4 2 . 6 8 Tactical Retreats 8 | . . 2 . . 1 . . 1 4 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Traps Triggered 1 | . . . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Machines Disabled 12 | . 1 4 . . 3 . . 3 1 Max in Single Turn 1 | . 1 1 . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Machines Accessed 28 | . 5 1 2 9 5 . . 5 1 Terminals 11 | . 5 . 2 . 2 . . 2 . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 78 | . 19 3 3 25 12 . . 14 2 Successful 49 | . 7 3 . 25 5 . . 7 2 Failed 29 | . 12 . 3 . 7 . . 7 . Catastrophic 6 | . 1 . 1 . 3 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 27 | . 15 . 3 . 4 . . 3 2 Terminals 30 | . 19 . 3 . 4 . . 4 . Fabricators 5 | . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 2 Scanalyzers 9 | . . . . . 3 . . 6 . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 32 | . 4 3 . 25 . . . . . Record 23 | . 1 3 . 19 . . . . . Robot Analysis 6 | . 1 . . 5 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . 5 . Insert Component 4 | . . . . . 2 . . 2 . Analyze 3 | . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 2 . . 2 1 Terminals 6 | . 3 . . . 2 . . 1 . Botnet 6 | . 3 . . . 2 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 Fedlink 1 | . . . . . . . . 1 . Scrapoids 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 . 1 . 4 . . 4 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Total Allies 16 | . . 8 . . . . . 8 . Largest Group 6 | . . 6 5 . . . . 4 . Highest-Rated Group 324 | . . 114 95 . . . . 324 . Highest-Rated Ally 81 | . . 19 19 . . . . 81 . Initial UFD Resources 52 | . . . . . 38 38 38 40 52 Total Orders . | . . . . . . . . . . Ally Attacks 83 | . . 33 7 . . . . 43 . Total Damage 1256 | . . 570 187 . . . . 499 . Kills 14 | . . 9 2 . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Active Infowar (turns) 5491 | . 783 . . 43 1925 738 311 918 773 Optics 3659 | . . . . . 1919 738 311 691 . Sensors 4212 | . . . . . 1716 571 311 914 700 Terrain 1834 | . . . . 43 607 707 311 166 . Seismic 783 | . 783 . . . . . . . . Machine Analysis 1147 | . . . . . 1147 . . . . Jamming 3323 | . . . . . 1573 148 . 892 710 Robot Analysis Total 6 | . 1 . . 5 . . . . . Derelict Logs Recovered 6 | . . 1 . 4 . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Turns Passed 12232 | 162 838 2447 830 3148 1925 738 311 918 915 Spaces Moved 7551 | 75 396 1894 424 1715 1038 617 288 530 574 Core 176 | 2 . . . . . . . . 174 Treads 3444 | 73 396 98 195 1715 488 46 . 114 319 Legs . | . . . . . . . . . . Wheels 3864 | . . 1796 229 . 550 571 288 416 14 Hover 12 | . . . . . . . . . 12 Flight 55 | . . . . . . . . . 55 Fastest Speed 37 | 50 160 105 115 165 90 90 100 100 37 Average Speed 139 | 157 160 118 181 182 126 104 100 138 112 Slowest Speed 260 | 160 160 240 260 260 240 240 100 240 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 6 60 90 85 92 19 80 32 13 13 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 5 | . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched 14 | . . 6 . 7 . 1 . . . Spaces Dug 48 | . . 6 . . 24 . 6 4 8 Terrain Destroyed 424 | . . 143 10 . 69 6 6 116 74 Melee 33 | . . 6 . . 16 . . 4 7 Projectile 49 | . . . . . 23 6 6 9 5 AOE 342 | . . 137 10 . 30 . . 103 62 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Fac Res Total 8767 | 94 520 2018 470 1745 1513 688 305 658 756 Wait 605 | . 69 26 31 . 284 46 13 48 88 Move 7542 | 74 395 1893 423 1714 1037 616 287 529 574 Hop . | . . . . . . . . . . Pick Up 75 | 3 12 10 2 13 23 1 1 7 3 Fast Attach 45 | 6 . 3 1 2 14 3 . 7 9 Attach 35 | . 1 2 1 2 14 . . 9 6 Detach 6 | . . . . . 4 . . . 2 Swap 35 | . 2 4 . . 7 5 . 13 4 Drop 70 | . 1 11 1 14 21 4 1 9 8 Fire 232 | 11 40 33 2 . 56 12 3 32 43 Melee 120 | . . 36 9 . 53 . . 4 18 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 399 | -10/Materials | Identified exit to Mines 852 | -10/Materials | Discovered new exit (range 4) 983 | -10/Materials | Discovered new exit (range 7) 1001 | -10/Materials | Entered Subcaves 1128 | -10/Subcaves | Discovered new exit (range 14) 1430 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1430 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1542 | -10/Subcaves | Visited triangular shrine 1551 | -10/Subcaves | Found Prototype Device 1551 | -10/Subcaves | Identified V3-11A's Pendant 1556 | -10/Subcaves | Befriended Subdweller 1620 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1781 | -10/Subcaves | Befriended Subdweller 1786 | -10/Subcaves | Befriended Subdweller 1970 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1971 | -10/Subcaves | Befriended Subdweller 1971 | -10/Subcaves | Befriended Subdweller 1979 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2001 | -10/Subcaves | Disturbed a concealed Subdweller 2006 | -10/Subcaves | Befriended Subdweller 2046 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2135 | -10/Subcaves | Visited Clippyterm 2139 | -10/Subcaves | Learned Factory fabricator intel 2236 | -10/Subcaves | Discovered new exit (range 13) 2251 | -10/Subcaves | Identified exit to Recycling 2257 | -10/Subcaves | Visited 4L-MR0's lab 2272 | -10/Subcaves | Found Prototype Energy Cannon 2326 | -10/Subcaves | Befriended Subdweller 2617 | -10/Subcaves | Disturbed a concealed Subdweller 2621 | -10/Subcaves | Befriended Subdweller 3080 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3084 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3448 | -10/Subcaves | Entered Recycling 3448 | -7/Recycling | Accompanied by 5 allies 3494 | -7/Recycling | Lost 5 allies 3747 | -7/Recycling | Core integrity fell below 50% 3797 | -7/Recycling | Lost 3 parts (1p1n1w) 4208 | -7/Recycling | Scanned before Scraplab entrance 4247 | -7/Recycling | Entered Scraplab 4270 | -7/Recycling | Discovered new exit (range 3) 4278 | -7/Recycling | Entered Scraptown 4484 | -7/Scraptown | Learned location of Extension (-5) 4531 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4674 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4882 | -7/Scraptown | Visited Cyclists 4975 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4983 | -7/Scraptown | Learned Research stockpile data 4986 | -7/Scraptown | Learned Research terminal intel 4988 | -7/Scraptown | Learned Factory garrison access intel 4993 | -7/Scraptown | Learned Factory stockpile data 5030 | -7/Scraptown | Discovered new exit (range 11) 5247 | -7/Scraptown | Visited Bundlers 5640 | -7/Scraptown | Visited CPS Storage 5664 | -7/Scraptown | Visited The Evicted 5686 | -7/Scraptown | Visited Assassins FH 5762 | -7/Scraptown | Visited Shadow of the Wyrm 5775 | -7/Scraptown | Visited Awakened 6181 | -7/Scraptown | Visited UFD Registry 6181 | -7/Scraptown | Registered with UFD as "Shortlever" 6235 | -7/Scraptown | Visited Junk Repository 6295 | -7/Scraptown | Visited Science Guys 6352 | -7/Scraptown | Visited A0-MCA Data Center 6415 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6565 | -7/Scraptown | Visited Curators Association 6633 | -7/Scraptown | Visited Scrap Suit Storage 6648 | -7/Scraptown | Found Scrap Suit 6698 | -7/Scraptown | Visited Analyses Database 6731 | -7/Scraptown | Visited Abandonware Association 6774 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6853 | -7/Scraptown | Visited Junk Repository 6924 | -7/Scraptown | Visited Modified Component R&D 7145 | -7/Scraptown | Identified Powered Cannon 7146 | -7/Scraptown | Attached Powered Cannon, gained temporary slot: Power 7146 | -7/Scraptown | Found Scrap Suit 7226 | -7/Scraptown | Met Optimus 7226 | -7/Scraptown | Accepted into 0bPrime 7421 | -7/Scraptown | Discovered new exit (range 3) 7426 | -7/Scraptown | Entered Factory 7426 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 7428 | -5/Factory | Loaded intel: 6 fabricator locations 7429 | -5/Factory | Loaded intel: 4 garrison access locations 7455 | -5/Factory | Discovered new exit (range 21) 7563 | -5/Factory | Identified exit to Upper Caves 7566 | -5/Factory | Discovered exit to Upper Caves (range 14) 7805 | -5/Factory | Build established: Skirmisher 8230 | -5/Factory | Build established: Assassin 8750 | -5/Factory | Spotted B-75 Beast 9174 | -5/Factory | System corruption reached 10% 9351 | -5/Factory | Entered Upper Caves 9353 | -5/Upper Caves | UFD Scientist delivered a prototype 9356 | -5/Upper Caves | Found Prototype Protection 9356 | -5/Upper Caves | Identified Enh. Scrap Shield 9741 | -5/Upper Caves | Build established: Skirmisher 9769 | -5/Upper Caves | Discovered new exit (range 18) 9799 | -5/Upper Caves | Identified exit to Upper Caves 10089 | -5/Upper Caves | Entered another Upper Caves area 10090 | -5/Upper Caves | Identified exit to Warlord 10114 | -5/Upper Caves | Discovered new exit (range 5) 10127 | -5/Upper Caves | Identified exit to Factory 10231 | -5/Upper Caves | Spotted B-75 Beast 10248 | -5/Upper Caves | Encountered a Warlord checkpoint 10286 | -5/Upper Caves | Prototype Device suddenly appears! 10293 | -5/Upper Caves | Found Prototype Device 10400 | -5/Upper Caves | Entered Factory 10400 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10400 | -4/Factory | Identified Amulet of Y3-NDR 10469 | -4/Factory | Joined by bewildered Wizard 10469 | -4/Factory | Joined by bewildered Wizard 10470 | -4/Factory | Joined by bewildered Wizard 10550 | -4/Factory | Joined by bewildered Wizard 10794 | -4/Factory | Lost 4 allies 10868 | -4/Factory | Joined by bewildered Wizard 10873 | -4/Factory | Joined by bewildered Wizard 10914 | -4/Factory | Joined by bewildered Wizard 10915 | -4/Factory | Joined by bewildered Wizard 10933 | -4/Factory | Loaded intel: 8 recycling unit locations 10994 | -4/Factory | Discovered new exit (range 21) 11053 | -4/Factory | Spotted B-86 Titan 11055 | -4/Factory | Identified exit to Research 11127 | -4/Factory | Destroyed B-86 Titan 11154 | -4/Factory | Lost 5 parts (1p1n3u) 11318 | -4/Factory | Entered Research 11318 | -3/Research | Evolved 2 slots: Utility x2 11320 | -3/Research | Loaded intel: 23 terminal locations 11402 | -3/Research | Build established: Hacker-Mutant 11969 | -3/Research | Lost 3 parts (1p2u) 12090 | -3/Research | System corruption reached 10% 12157 | -3/Research | Lost 16 parts (2p5n8u1w) 12164 | -3/Research | Core integrity fell below 50% 12205 | -3/Research | Core integrity fell below 20% 12233 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12195_ ALERT: Suspicious activity at Recycling Unit R003. Dispatching Investigation squad. 12195_ Triggered Gamma Bomb Trap. 12195_ A bubble of electromagnetic force engulfs the area. 12195_ R-10 Processor destroyed. 12195_ Recycling Unit disabled. 12195_ Flexi-carbon Leg tumbles out of recycling unit. 12195_ Wheel tumbles out of recycling unit. 12195_ Imp. Arc Projector tumbles out of recycling unit. 12195_ Gamma Bomb Trap short circuited. 12195_ A bubble of electromagnetic force engulfs the area. 12197_ P-80 Master resets T-07 Excavator, system corruption cleaned. 12198_ System corrupted: Matter fused (-10). 12201_ Door malfunctions. 12219_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ##??????????????????????????!?????# !! # | | %%##????????????????????????????????# !! # | | #+#?????????????????????????????????? ! # | | #%#???????????????????????????????????? ?? | | # #?????????????????????????????????????? ???? | | # #??????????????????????????????????#+####+###??? | | # #??????????????????????????######### ## #### | | # #??????????????????????????# ## ## # | | # ###?#########??????????????#! / " + | | # #??????????????# ##### # | | # #??????????????# #???# #### | | + #??????????????# = #???### ###??? | | # #??????????????# #?????# #???## | | #################?############# ####### ###? | | # ###????????# # # | | # #??????????# # # | | #/############ + + | | # # # # | | # # ] """## #####+## = # | | # # ""??# #??] # ! ##### | | # # ""??# ## !# [%= # | | # """ """ # ???# ## # == / | | # """ =""" # ???# ## !! # # | | # """ """ =#?##?#????#p## *! !# ##### | | # """ """ #?????????#p######## ####+##???? | | # """ """ ########### @ p +? ???? | | # / #### #####/## # ?? | | # #############??# #?? # # """ | | #! #??????????????# #? # # """ | | #######+############????????# # # # """ | | ########## # # # | | # # # = | | ############? # ########### | | #???????????####### ??????????? | | #+################ T#????????????????? ??????????? | | #??????????# #????????????????? ??????????? | | #??????????# ##????????????????? ??????????! | | """ #??????????# #?????????????????????????????? | | """ #??????????# #?????????????????????????????? | | """ #??????????# #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #??????????? ??????????????????????????????? | | #######??????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 37 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1600 Resistance: TH 30 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- F-cell Engine | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Do Not Disturb Loot Taster Rodney's Helpers SUBSUB Challenges ------------ None Game ------ Seed HackingPartitionReactor Manual? 0 Play Time 01:41:09 Cumulative 173.1 hours Start 2026.09.30 @ 12:19:21 End 2026.09.30 @ 14:05:41 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01051c70-0fe3-4c6f-83ee-b736f6f217e0