Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 14:59:35 Player: Sen Result: Destroyed by DK-UXS(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (228) 228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 873 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 98/100 System Corruption 11% Temperature Cool (10) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Compact Wheel Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Backup Plating I > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Hacking Suite Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 5 2 1 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads . | . . . . Leg 6 | 2 4 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 7 5 Power 2 | . . 1 1 Propulsion 5 | . . 3 2 Utility 2 | . . 1 1 Weapon 4 | . 1 2 1 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Backups 5 | . 5 7 3 Power . | . . 1 . Propulsion 3 | . 3 4 2 Utility . | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 94 90 70 Engine 13 | . 14 13 14 Leg 26 | . 28 27 20 Device 1 | . . 1 12 Storage 14 | . 14 14 14 Protection 7 | . 8 8 . Energy Gun 10 | . 14 8 . Ballistic Gun 13 | . 14 14 10 Peak Build Rating 8 | 6 8 8 6 Average Rating 6 | 4 6 6 4 On Entrance 4 | . 6 8 4 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 11 12 12 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 1 8 8 4 Average Carried 5 | . 5 7 2 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 354 | 150 176 28 . Remotely . | . . . . Salvage Created 415 | . 387 28 . Parts 24 | . 24 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 6 4 . Guns 8 | . 6 2 . AOE 2 | . . 2 . Classes Destroyed 5 | . 4 1 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Grunt 6 | . 6 . . Assembled 4 | . . 4 . Best Kill Streak 5 | . 5 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 93 | . 27 43 23 Missed 22 | . 3 13 6 Hits 71 | . 24 30 17 Melee 6 | . . 6 . Projectile 65 | . 24 24 17 Damage Taken 1239 | . 258 583 398 Core 273 | . 79 42 152 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 44 | . 23 21 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 80 | . 46 34 . Gun 75 | . 46 29 . Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic 44 | . 23 21 . Thermal 20 | . 12 8 . Explosive 5 | . . 5 . Electromagnetic 11 | . 11 . . Robot Hit Streak 8 | . 8 5 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 50 | . 31 19 . Core Hits 28 | . 16 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 650 | . 319 331 . Guns 468 | . 319 149 . Cannons . | . . . . Explosions 171 | . . 171 . Melee . | . . . . Ramming 11 | . . 11 . Kinetic 212 | . 119 93 . Thermal 156 | . 100 56 . Explosive 171 | . . 171 . Electromagnetic 100 | . 100 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 11 11 Average Corruption 10 | . . 10 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 5 3 Message Errors 2 | . . 1 1 Matter Fused 2 | . . 1 1 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . 1 . Misdirections 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 12 | . . 12 . Projectiles . | . . . . Explosions 12 | . . 12 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 107 | . . 107 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 106 | . 106 53 . Average Temperature 25 | . 30 17 . Received Heat Transfer 376 | . 144 109 123 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . 225 125 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 70 16 . Initial 12 | . . 12 . Average 14 | . 25 1 . Influence Increases 192 | . 167 25 . Destroy 0b10 Robot/C 120 | . 120 . . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 32 | . 32 . . Destroy Structure 25 | . . 25 . Influence Decreases 192 | . 135 57 . Entered New Map 20 | . . 20 . Time Decay 144 | . 125 19 . Lost Part 28 | . 10 18 . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 10 16 2 Peak Tracking Total 11 | . 4 11 2 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 3 | . 3 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 72 | . . 25 47 Terrain 72 | . . 25 47 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 678 | 59 320 234 65 Spaces Moved 419 | 44 189 143 43 Core 7 | 5 . . 2 Treads . | . . . . Legs 412 | 39 189 143 41 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 112 120 120 126 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 31 16 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . 43 . Melee . | . . . . Projectile . | . . . . AOE 43 | . . 43 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 515 | 50 238 173 54 Wait 30 | . 19 3 8 Move 416 | 43 188 142 43 Hop . | . . . . Pick Up 4 | 1 3 . . Fast Attach 8 | 6 1 1 . Attach 6 | . . 3 3 Detach . | . . . . Swap 4 | . 4 . . Drop . | . . . . Fire 44 | . 23 21 . Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 370 | -10/Materials | Discovered new exit (range 8) 380 | -10/Materials | Entered Mines 381 | -10/Mines | Assembled infested the area 386 | -10/Mines | Assisted by a Guerilla fighting off Assembled 430 | -10/Mines | Met a Derelict bent on vengeance 483 | -10/Mines | Discovered new exit (range 13) 521 | -10/Mines | System corruption reached 10% 551 | -10/Mines | Lost 3 parts (1n1u1w) 614 | -10/Mines | Entered Subcaves 615 | -10/Subcaves | Approached by a straggling Scientist 646 | -10/Subcaves | Core integrity fell below 50% 673 | -10/Subcaves | Core integrity fell below 20% 679 | -10/Subcaves | Destroyed by DK-UXS(R) with Subdweller Beam Cannon Last Messages --------------- 00611_ Aluminum Leg destroyed. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00615_ J5-6CZ(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00618_ J5-6CZ(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00621_ System corrupted: Matter fused (-10). 00645_ VXHGIDGOL0M#URUO6E7|ANOJN 5MQL5R6VCA1 00650_ J5-6CZ(c) destroyed. 00655_ Lgt. Assault Rifle destroyed. 00657_ Aluminum Leg destroyed. 00661_ Terrain Scanner destroyed. 00666_ System corrupted: Energy discharge (-62). 00674_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ##????????????????????? | | ????????????????????????# ????????????????????? | | ??????????????????????## ?????????????????????? | | ?????????????????????? %?????????????????????? | | ??????????????? ?????? %#?????????????????????? | | ?????????????????????? ###???????????????????? | | ?#????????????????????# ##?#####????????????? | | ?#????????????????????# ? ##???????????? | | ???????? ???????????### ?? #???????????? | | ?#?????????????????## ?? ##??????????? | | ?#??#??????????##### ?? ???????????? | | ?????###??????## ## #??# ????????????? | | ????## ##?????# # #?# #??????????????? | | #???# ##?#??# # ## ##?????????????? | | ##?# #????# # #?????????????? | | ### #???## # # #??????????????? | | ## ##### R @ #??????????????? | | R % ????????? | | % ##??????????? | | # ##### ## ##???????????? | | #### #### #???# ##% ;#? ##????????????? | | ???## ##??## #?#? #?# ????????????????? | | ?#??## ##????## #??? #??## ???????????????? | | ?????###??????# ##??## #????# $ ??????????????? | | ??????#?#????## #?#?? #?????# #?????????????? | | ??????????????# #??? #?????? #?????????????? | | ??????????????# #??? ##??????? ?????????????? | | ?????#????#???# ??? #?????????? ????????????? | | ??#??????????#### ?? ?????????????????????????? | | ???#????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyImpulseExpander Manual? 0 Play Time 00:10:00 Cumulative 108.2 hours Start 2026.02.27 @ 14:50:02 End 2026.02.27 @ 14:59:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6624b138-30ee-481c-9c5a-fe1074f27624