Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.26 @ 21:04:04 Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (1652) 1652 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4997 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 98/100 System Corruption 9% Temperature Cool (4) Movement Flying (37) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Medium Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Battery (200) High-capacity Matter Pod (200) Improved Terrain Scanner Improved Melee Analysis Suite Reflective Plating Autogun Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Rocket Launcher Heavy Mace > --- INVENTORY -------- Light Nuclear Core VTOL Module Large Battery High-capacity Matter Pod Improved Terrain Scanner Improved Melee Analysis Suite Reflective Plating Autogun Heavy Mace [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Light Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 60 | 2 5 . 1 2 16 30 4 Power 5 | . . . . . 2 2 1 Engine . | . . . . . . . . Core 5 | . . . . . 2 2 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . . . . 5 8 1 Treads 6 | 2 . . . . 4 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . . . . . 1 8 1 Utility 24 | . 2 . 1 1 6 13 1 Device 2 | . . . . . . 1 1 Storage 7 | . . . 1 . 1 5 . Processor 6 | . . . . . 1 5 . Hackware 1 | . . . . . . 1 . Protection 8 | . 2 . . 1 4 1 . Artifact . | . . . . . . . . Weapon 15 | . 3 . . 1 3 7 1 Energy Gun 2 | . . . . . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . 3 . . . 3 2 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 26 | . . . . 1 8 9 8 Power 6 | . . . . . 2 2 2 Propulsion 8 | . . . . . 2 3 3 Utility 9 | . . . . 1 3 3 2 Weapon 3 | . . . . . 1 1 1 Highest Loss Streak 8 | . . . . 1 2 4 8 Average Slot Usage (%) 92 | . 99 100 100 100 84 85 87 Engine 7 | . 14 14 14 14 . . . Core 2 | . . . . . 6 5 6 Treads 19 | . 28 28 28 28 19 . . Flight 7 | . . . . . . 27 27 Storage 13 | . 14 14 14 14 15 11 7 Processor 7 | . . . . . 7 20 29 Hackware 1 | . . . . . . 5 . Protection 11 | . 13 14 14 14 16 2 . Ballistic Gun 15 | . 24 28 28 16 14 1 . Launcher 2 | . . . . 11 3 . . Slashing Weapon 1 | . . . . . . 6 . Naked Turns . | . . . . . . . . Heaviest Build 62 | 11 17 17 52 53 62 61 19 Greatest Support 62 | 40 40 40 40 40 62 62 19 Greatest Overweight (x) 6 | . . . 1 1 2 6 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 10 Average Capacity 13 | 8 8 8 15 20 20 10 10 Most Carried 18 | 7 8 8 8 8 18 18 10 Average Carried 8 | 6 7 7 8 7 9 10 9 Final Capacity 20 | 8 8 8 20 20 20 10 10 Final Carried 18 | 6 8 8 8 8 18 10 8 Class Distribution -------------------- 73% | Mutant 10% | Sprinter 7% | Scavenger-Mutant 4% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 2167 | 220 508 . . 349 482 608 . Remotely . | . . . . . . . . Salvage Created 2116 | . 506 55 . 206 645 634 70 Parts 135 | . 33 3 . 12 48 36 3 Haulers Intercepted 6 | . 1 . . . 1 4 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 50 | . 10 3 . 9 17 8 3 Melee 6 | . . . . . . 6 . Guns 28 | . 10 3 . . 14 1 . AOE 15 | . . . . 9 3 . 3 Classes Destroyed 12 | . 7 . . . 4 1 . Worker 5 | . 3 . . . 2 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 6 | . 1 . . . 1 4 . Recycler 4 | . 1 . . 2 . 1 . Operator 3 | . 1 . . . 2 . . Watcher 3 | . 2 . . . . 1 . Swarmer 27 | . 5 3 . 7 5 4 3 Grunt 15 | . 5 . . 2 8 . . Sentry 3 | . . . . . 2 1 . Hunter 3 | . . . . . 2 1 . Programmer 2 | . . . . . . 2 . Decomposer 2 | . . . . . . . 2 Best Kill Streak 9 | . 6 3 . 9 7 4 3 Combat Bots Only 7 | . 5 3 . 7 5 4 3 Max Kills in Single Turn 3 | . 2 1 . 3 2 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . 2 1 . 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 3308 | . 263 64 . 282 1052 1122 525 Core 944 | . 47 9 . 26 153 496 213 Absorbed by Shields 172 | . . . . . . 155 17 Core Remaining (%) 79 | 100 . . . 67 72 . . Volleys Fired 143 | . 51 4 . 13 54 19 2 Largest 2 | . 2 2 . 1 2 2 1 Hottest 60 | . 60 46 . 33 58 55 33 Shots Fired 251 | . 102 8 . 13 101 25 2 Gun 224 | . 102 8 . . 89 25 . Cannon . | . . . . . . . . Launcher 27 | . . . . 13 12 . 2 Special . | . . . . . . . . Kinetic 211 | . 101 8 . . 89 13 . Thermal . | . . . . . . . . Explosive 27 | . . . . 13 12 . 2 Electromagnetic 13 | . 1 . . . . 12 . Robot Hit Streak 11 | . 9 11 . 1 10 8 . Robot Miss Streak 5 | . 5 1 . 3 4 2 2 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 4 1 . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 199 | . 57 7 . 2 69 61 3 Core Hits 105 | . 24 3 . 15 40 17 6 Critical Kills 2 | . 1 . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 3 | . 1 . . . 2 . . Destroy 3 | . 1 . . . 2 . . Melee Attacks 86 | . . . . . . 80 6 Impact 6 | . . . . . . . 6 Slashing 80 | . . . . . . 80 . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . 5 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5431 | . 868 110 . 694 1550 1709 500 Guns 2400 | . 851 109 . . 1081 359 . Cannons . | . . . . . . . . Explosions 1487 | . . . . 694 456 69 268 Melee 1513 | . . . . . . 1281 232 Ramming 31 | . 17 1 . . 13 . . Kinetic 2238 | . 851 109 . . 1081 197 . Thermal 69 | . . . . . . 69 . Explosive 1418 | . . . . 694 456 . 268 Electromagnetic 162 | . . . . . . 162 . Impact 232 | . . . . . . . 232 Slashing 1281 | . . . . . . 1281 . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 Average Corruption 7 | . . . . . . 6 9 Corruption Purged . | . . . . . . . . Effects 17 | . . . . . . 14 3 Message Errors 6 | . . . . . . 5 1 Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 287 | . . . . 47 2 25 213 Projectiles . | . . . . . . . . Explosions 54 | . . . . 47 2 . 5 Melee 233 | . . . . . . 25 208 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 215 | . . . . 76 80 . 59 Shots 8 | . . . . 4 2 . 2 Rammed 8 | . 3 1 . . 4 . . Targets Rammed 8 | . 3 1 . . 4 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 124 | . 56 24 . 25 85 124 4 Average Temperature 22 | . 21 11 . 13 20 33 4 Received Heat Transfer 618 | . 81 . . 45 333 36 123 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 363 | . 363 211 . 235 342 240 . Initial 155 | . . 141 . . 13 155 . Average 138 | . 116 165 . 127 184 123 . Maximum Alert Level 1 | . 1 1 . 1 1 1 . Low Security (%) 68 | 100 66 69 . 63 53 88 . Level 1 31 | . 33 30 . 36 46 11 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 4 1 . Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 6 | . 4 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 18 3 . 7 22 11 9 Peak Tracking Total 6 | . 5 3 . 4 6 5 6 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . 1 . . . 2 . . Max in Single Turn 2 | . 1 . . . 2 . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 15 | . 6 . 1 . 3 5 . Terminals 11 | . 6 . . . 2 3 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 43 | . 18 . 1 . 8 16 . Successful 24 | . 8 . 1 . 4 11 . Failed 19 | . 10 . . . 4 5 . Catastrophic 3 | . 2 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 25 | . 14 . . . 3 8 . Terminals 35 | . 18 . . . 7 10 . Fabricators 6 | . . . . . . 6 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 17 | . 7 . 1 . 3 6 . Record 1 | . . . 1 . . . . Part Schematic 3 | . 2 . . . . 1 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 2 | . 1 . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . 1 . . . . 1 . Transport Status 1 | . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 1 . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . . 2 . Terminals 3 | . 1 . . . . 2 . Botnet 2 | . 1 . . . . 1 . Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . . . 2 5 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . 1 . Parts Built 2 | . . . . . . 2 . Matter 146 | . . . . . . 146 . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 1 Highest-Rated Group 72 | . . . . . . 72 40 Highest-Rated Ally 40 | . . . . . . 40 40 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 3351 | 15 786 104 334 536 699 740 137 Spaces Moved 2082 | 9 392 57 159 195 228 842 200 Core 1 | . . . . . . 1 . Treads 1054 | 5 392 57 159 195 228 18 . Legs 4 | 4 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1023 | . . . . . . 823 200 Fastest Speed 28 | 120 160 160 160 260 155 28 29 Average Speed 116 | 142 160 160 210 260 227 32 30 Slowest Speed 350 | 160 160 160 260 260 345 350 107 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . . . . . . 11 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 2 48 10 54 58 26 18 35 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . 1 Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 4 | . . . . . . 3 1 Terrain Destroyed 268 | . . . . 127 114 7 20 Melee 4 | . . . . . . 3 1 Projectile . | . . . . . . . . AOE 264 | . . . . 127 114 4 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2611 | 12 471 63 160 212 316 1117 260 Wait 160 | . 7 . . . . 105 48 Move 2051 | 8 391 56 158 194 227 821 196 Hop 11 | . . . . . . 9 2 Pick Up 30 | . 7 1 . 2 13 7 . Fast Attach 27 | . 4 . . . 10 13 . Attach 24 | 2 . . . 1 4 13 4 Detach 9 | 2 . . . . . 5 2 Swap 9 | . 1 . 1 1 2 4 . Drop 31 | . 7 1 1 1 2 19 . Fire 143 | . 51 4 . 13 54 19 2 Melee 86 | . . . . . . 80 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . 3 1 . . 4 . . Escape Stasis . | . . . . . . . . Rewire 22 | . . . . . . 22 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Entered Mines 803 | -10/Mines | Assembled infested the area 808 | -10/Mines | Assisted by a Guerilla fighting off Assembled 809 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 898 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 899 | -10/Mines | Discovered new exit (range 5) 906 | -10/Mines | Entered Exiles 945 | -10/Exiles | Met 8R-AWN 974 | -10/Exiles | Met EX-HEX 1076 | -10/Exiles | Met EX-DEC 1120 | -10/Exiles | Learned location of Zion (-7) 1219 | -10/Exiles | Discovered new exit (range 10) 1240 | -10/Exiles | Entered Mines 1374 | -9/Mines | Destroyed 7 combat bots 1559 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1742 | -9/Mines | Discovered new exit (range 15) 1776 | -9/Mines | Entered Materials 1776 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2245 | -8/Materials | Garrison activated, responded to threat 2466 | -8/Materials | Discovered new exit (range 5) 2475 | -8/Materials | Entered Factory 2475 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2711 | -7/Factory | Identified exit to Lower Caves 2767 | -7/Factory | Identified exit to Factory 2922 | -7/Factory | Core integrity fell below 50% 2987 | -7/Factory | Lost 4 parts (1p2n1u) 3056 | -7/Factory | Fabricated Imp. Terrain Scanner (x2) 3215 | -7/Factory | Entered Lower Caves 3215 | -7/Lower Caves | Accompanied by 1 ally 3303 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3331 | -7/Lower Caves | Core integrity fell below 20% 3352 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03328_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 03330_ Lgt. Nuclear Core destroyed. 03330_ S-27 Virus destroyed. 03332_ Destroyed VTOL Module. 03332_ S-27 Virus destroyed. 03332_ Rocket Launcher destroyed. 03333_ Imp. Terrain Scanner destroyed. 03334_ Autogun fries itself beyond repair. 03334_ VTOL Module destroyed. 03338_ G-47 Trooper destroyed. 03338_ VTOL Module destroyed. 03339_ System corrupted: Component data lost. 03339_ The unstable cave ceiling collapses. 03339_ Imp. Flight Unit destroyed. 03341_ Lgt. Nuclear Core destroyed. 03343_ Imp. Melee Analysis Suite destroyed. 03347_ Lgt. Nuclear Core fries itself beyond repair. 03352_ Acquired derelict log, extracted data. World map confirmed: -7/Zion. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????##?# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????##?# | | ?????????????????????????????????????????????##??? | | ??????????????????????????????????????????????#### | | ????????????????????????????????????????????? ###? | | ????????????????????????????????????????????? ###? | | ??????????????????????#####????????????????? ### | | ??????????????????????# ??????????????????? | | ??????????????????????# ?????????????????? ? | | ?????????????????????## ??????????????????### | | ????????????????????? # ???????? ???????# | | ?????????????????????? ?????? ??????# | | ?????????????????????? ????? ?????## | | ?????????????????????? ????? ?????# | | ??????????????????????? #?????? ##????# | | ??????????????????????? #?????? % #??????# | | ???????????????????????# #?####?# "#???#### | | ???????????????????????# ### ### "##??# | | ???????????????????????# # ## #### | | ???????????????????????# # #?? !! | | ???????????????????????# @# ?????? ? | | ??????????????????????## #? % ?????? ?? | | ?????????????????## ## # ### #????? ???? | | ?????????????????# ## ##?#???? ??? | | ?????????????????# ## ####?#?# ?#? | | ?????????????????# s #?#?# ??# | | ?????????????????# ### ##?## ??# | | ?????????????????##### #?# ####??? | | ?????????????????????### ### ### ##?## | | ???????????????????????## ##?## ###### ###?# | | ????????????????????????####???# #??### ### | | ???????????????????????????????# ???# | | ???????????????????????????????## ??### ### | | ???????????????????????????????? ### # | | ??????????????????????????????? ## ! | | ???????????????????????????????### ## % %% | | ?????????????????????????????????####### * | | ???????????????????????????????????????### ### | | ????????????????????????????????? ?#??#??###### | | ????????????????????????????????????#??????#?### | | ???????????????????????????????????????##?###??## | | ???????????????????????????????????????????#??### | | ?????????????????????????????????#??#??#?#????## | | ???????????????????????????????????????##??##?## | | ??????????????????????????????????????#????#???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 300 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 64 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityDisruptionTerminator Manual? 0 Play Time 00:35:51 Cumulative 391.5 hours Start 2021.06.25 @ 15:53:26 End 2021.06.26 @ 21:04:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 158 Adventurer 112 Explorer 103 Win Type - Total 28 Types 19/0/6/2/0/0/0/1/0 Lore% 85 Gallery% 91 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be9e10be-55e7-4214-97ee-72441f7d583d