Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.13 @ 15:08:02 Player: Haiko Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (2373) 2373 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 6569 Bonus ------- Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 100/100 System Corruption 20% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Compact Matter Pod (150) Particle Charger Improved Power Shielding Medium Reflective Plating Drone Bay (0/2) Drone Bay (1/2) Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit Improved Sensor Array Matter Filter Drone Bay > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Improved Heat Sink Compact Matter Pod Advanced Weight Redist. System Trap Scanner Particle Charger Reactive Plating Drone Bay EM Pulse Gun EM Shotgun Field Laser Heavy Assault Rifle Battle Rifle Gauss Cannon Improved Grenade Launcher Plasma Cutter [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 4 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 63 | 6 1 5 15 8 10 9 7 . 2 Power 4 | 1 . . 1 . 2 . . . . Engine 3 | 1 . . 1 . 1 . . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 2 3 1 2 3 1 . . Treads . | . . . . . . . . . . Leg 13 | 2 . 2 3 1 2 3 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 25 | 1 1 1 6 3 5 3 4 . 1 Device 13 | . 1 . 3 1 3 3 2 . . Storage 3 | 1 . . 1 . . . . . 1 Processor 3 | . . . . 2 . . 1 . . Hackware 1 | . . . . . 1 . . . . Protection 5 | . . 1 2 . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 20 | 2 . 2 5 4 1 3 2 . 1 Energy Gun 6 | 1 . . 2 2 . 1 . . . Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 6 | 1 . 2 1 2 . . . . . Ballistic Cannon 3 | . . . 1 . 1 1 . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 43 | . . . 3 4 6 2 19 . 9 Power 3 | . . . . 1 1 . 1 . . Propulsion 9 | . . . . 1 3 1 3 . 1 Utility 18 | . . . 3 1 2 . 7 . 5 Weapon 13 | . . . . 1 . 1 8 . 3 Highest Loss Streak 14 | . . . 2 2 3 2 14 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 1 2 4 7 14 14 14 8 7 8 Power . | . 1 . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . 1 2 4 6 7 5 6 6 Weapon 3 | . 1 1 4 9 7 6 2 . . Tool/Special . | . . . . . . . . . . Unused Backups 8 | . 1 2 . 2 1 . . . 2 Power 1 | . . 1 . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 5 | . 1 1 . 2 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 69 | . 93 85 88 94 87 96 53 61 16 Engine 4 | . 14 14 9 8 5 7 . . . Leg 14 | . 28 28 32 32 21 26 . . . Device 10 | . 7 . 10 7 13 23 12 15 . Storage 7 | . 14 . 8 9 7 7 7 7 10 Processor 9 | . . . . 14 15 15 13 15 . Protection 4 | . . 13 9 2 2 . 4 . . Energy Gun 5 | . 14 14 5 11 3 4 2 7 . Ballistic Gun 7 | . 14 14 8 4 5 4 10 . . Ballistic Cannon 1 | . . . 3 1 5 3 . . . Peak Build Rating 53 | 6 7 18 34 36 42 53 45 26 26 Average Rating 25 | 4 6 14 27 32 38 47 22 26 9 On Entrance 23 | . 6 7 18 34 33 42 44 26 26 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 13 14 27 54 49 49 54 48 28 29 Greatest Support 85 | 20 20 40 65 70 68 85 65 5 5 Greatest Overweight (x) 12 | 2 . 1 . . 1 . 12 5 9 Average Overweight (x) 2 | . . . . . . . 9 5 7 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 5 13 15 15 15 15 15 15 Most Carried 15 | 2 3 5 15 15 15 15 14 7 10 Average Carried 9 | 1 2 4 7 14 14 14 8 7 8 Final Capacity 15 | 8 8 5 15 15 15 15 15 15 15 Final Carried 15 | 2 3 5 15 15 15 14 7 7 8 Class Distribution -------------------- 58% | Mutant 34% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Matter Collected 2654 | 260 . 112 535 607 467 182 415 . 76 Remotely . | . . . . . . . . . . Salvage Created 2326 | . . 114 795 386 573 241 91 . 126 Parts 110 | . . 8 34 23 17 16 3 . 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . 3 . . . 15 2 . 5 Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 52 | . . 2 13 10 13 9 3 . 2 Guns 31 | . . 2 10 8 6 3 2 . . Cannons 16 | . . . 3 2 6 2 1 . 2 AOE 5 | . . . . . 1 4 . . . Classes Destroyed 15 | . . 1 7 1 2 . 2 . 2 Builder 2 | . . . 2 . . . . . . Recycler 1 | . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 3 | . . . 2 1 . . . . . Swarmer 13 | . . . . 5 2 6 . . . Grunt 15 | . . . 9 1 3 2 . . . Brawler 4 | . . . . . 2 1 . . 1 Duelist 2 | . . . . . 2 . . . . Sentry 9 | . . . 3 4 2 . . . . Hunter 5 | . . . 1 . 2 . 2 . . Programmer 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . Subdweller 2 | . . 2 . . . . . . . Decomposer 1 | . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 Best Kill Streak 6 | . . 1 3 3 4 6 1 . 2 Combat Bots Only 6 | . . 1 3 3 4 6 1 . 1 Max Kills in Single Turn 2 | . . 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 623 | . . 17 142 77 123 57 111 . 96 Missed 190 | . . 9 36 25 37 24 30 . 29 Hits 433 | . . 8 106 52 86 33 81 . 67 Melee 15 | . . . . . 1 1 . . 13 Projectile 418 | . . 8 106 52 85 32 81 . 54 Critical Strikes 21 | . . . 9 5 . 1 3 . 3 Damage Taken 5176 | . . 176 1197 406 856 469 1349 . 723 Core 837 | . . 8 121 8 163 23 287 . 227 Absorbed by Shields 28 | . . . 28 . . . . . . Redirected to Shielding 107 | . . . . . 107 . . . . Ignored by Resistances 1633 | . . 36 390 202 262 138 392 . 213 Regen/Repaired (Parts) 143 | . . . . 143 . . . . . Core Remaining (%) 90 | 100 . 96 . 76 . . . . . Volleys Fired 284 | . . 14 88 47 51 19 54 . 11 Largest 2 | . . 2 2 2 2 2 2 . 1 Hottest 115 | . . 60 100 115 77 103 86 . 90 Shots Fired 518 | . . 28 167 88 99 32 93 . 11 Gun 369 | . . 28 120 73 70 21 57 . . Cannon 140 | . . . 45 13 29 6 36 . 11 Launcher 8 | . . . 2 2 . 4 . . . Special 1 | . . . . . . 1 . . . Kinetic 340 | . . 14 117 34 76 12 87 . . Thermal 63 | . . . 25 13 . 12 2 . 11 Explosive 8 | . . . 2 2 . 4 . . . Electromagnetic 107 | . . 14 23 39 23 4 4 . . Robot Hit Streak 27 | . . 7 20 10 27 7 18 . 6 Robot Miss Streak 5 | . . 1 4 5 2 5 3 . 2 Penetration Max 1 | . . . 1 . 1 . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 369 | . . 23 119 44 78 19 77 . 9 Core Hits 120 | . . 5 40 19 29 12 11 . 4 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 11 | . . 1 2 1 3 1 3 . . Burn 2 | . . . 1 . . 1 . . . Destroy 3 | . . 1 1 . 1 . . . . Blast 4 | . . . . 1 . . 3 . . Corrupt 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7596 | . . 280 2293 893 1575 698 1452 . 405 Guns 3989 | . . 280 1385 619 836 209 660 . . Cannons 2754 | . . . 735 125 632 115 792 . 355 Explosions 789 | . . . 158 108 99 374 . . 50 Melee . | . . . . . . . . . . Ramming 64 | . . . 15 41 8 . . . . Kinetic 4786 | . . 143 1560 286 1249 166 1382 . . Thermal 1205 | . . . 370 230 99 135 16 . 355 Explosive 475 | . . . 75 26 . 374 . . . Electromagnetic 1066 | . . 137 273 310 219 23 54 . 50 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . 20 Average Corruption 18 | . . . . . . . . . 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . . . . . 37 Message Errors 10 | . . . . . . . . . 10 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 6 | . . . . . . . . . 6 Energy Discharges 4 | . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 28 | . . . 12 6 . 4 4 . 2 Projectiles 24 | . . . 12 6 . . 4 . 2 Explosions 4 | . . . . . . 4 . . . Melee . | . . . . . . . . . . Knockbacks 20 | . . . 10 2 5 2 1 . . Impact 2 | . . . . 2 . . . . . Kinetic 17 | . . . 10 . 4 2 1 . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 89 | . . . 10 9 . 70 . . . Shots 4 | . . . 1 1 . 2 . . . Rammed . | . . . . . . . . . . Targets Rammed 13 | . . . 3 7 3 . . . . Kicked 13 | . . . 3 7 3 . . . . Crushed . | . . . . . . . . . . Highest Temperature 364 | . . . 364 315 68 8 255 . 258 Average Temperature 69 | . . . 88 73 15 4 60 . 82 Received Heat Transfer 1889 | . . 48 862 216 141 54 394 . 174 Effects 4 | . . . 4 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . 2 1 1 1 . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 1730 | . . . 803 470 50 370 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 1 2 1 . . . 1 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 194 | . . . 194 171 132 . . . . Initial 62 | . . . . 62 . . . . . Average 52 | . . . 55 64 45 . . . . Influence Increases 1681 | . . . 555 339 388 200 90 . 109 Destroy 0b10 Robot/C 1040 | . . . 260 200 260 180 60 . 80 Destroy 0b10 Robot/NC 40 | . . . 30 5 . . . . 5 Destroy Leader 276 | . . . 74 62 70 20 30 . 20 Allied During Kill 4 | . . . . . . . . . 4 Successful Hack 65 | . . . 14 21 30 . . . . Disable Machine 81 | . . . 36 27 18 . . . . Destroy Structure 70 | . . . 36 24 10 . . . . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 90 | . . . 90 . . . . . . Influence Decreases 1681 | . . . 381 513 344 244 90 . 109 Entered New Map 133 | . . . . 112 . 21 . . . Time Decay 1304 | . . . 351 361 244 203 60 . 85 Lost Part 174 | . . . 30 40 50 20 30 . 4 Lost Ally 20 | . . . . . . . . . 20 Purge Threat 50 | . . . . . 50 . . . . Squads Dispatched 12 | . . . 6 1 5 . . . . Investigation 4 | . . . 2 1 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 2 . 1 . . . . Assault . | . . . . . . . . . . Garrison 5 | . . . 2 . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Distress Signals 7 | . . . 5 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . . 4 31 19 17 9 3 . 17 Peak Tracking Total 7 | . . 4 7 4 4 4 2 . 3 Tactical Retreats 5 | . . . 5 . . . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Traps Triggered 3 | . . 1 1 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Machines Disabled 10 | . . . 4 3 2 1 . . . Max in Single Turn 3 | . . . 3 1 1 1 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Machines Accessed 22 | . . . 4 7 5 2 . 4 . Terminals 12 | . . . 2 5 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 68 | . . . 10 20 8 2 . 28 . Successful 54 | . . . 4 13 7 2 . 28 . Failed 14 | . . . 6 7 1 . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 27 | . . . 5 14 7 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . 2 5 . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 45 | . . . 1 8 6 2 . 28 . Record 14 | . . . . . 2 1 . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . 5 . Robot Analysis 2 | . . . . 1 1 . . . . Prototype ID Bank 7 | . . . 1 3 . . . 3 . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Extermination Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 1 4 . . . . . Scan Component 4 | . . . 1 3 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 2 | . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 13 | . . . 4 5 4 . . . . Full Trace Events 4 | . . . 2 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 62 | . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders 4 | . . . . . 1 2 1 . . ROAM 2 | . . . . . 1 1 . . . EXPLORE 1 | . . . . . . . 1 . . RETURN 1 | . . . . . . 1 . . . Ally Attacks 12 | . . . . . . . . . 12 Total Damage 280 | . . . . . . . . . 280 Kills 2 | . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 4242 | . 55 7 636 914 642 764 1224 . . Optics 2426 | . . . . 913 642 764 107 . . Sensors 2121 | . 55 7 636 12 580 764 67 . . Traps 721 | . . . . . 185 34 502 . . Machine Analysis 2748 | . . . . 620 642 764 722 . . Robot Analysis Total 2 | . . . . 1 1 . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . . Drone Launches 6 | . . . . . 2 2 2 . . Drone Recoveries 3 | . . . . . 2 . 1 . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Turns Passed 7872 | 57 95 732 880 914 642 764 2640 357 791 Spaces Moved 3089 | 34 67 502 386 531 337 506 463 83 180 Core 603 | 4 . . . . . . 423 . 176 Treads . | . . . . . . . . . . Legs 2379 | 30 67 502 386 531 337 506 20 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 107 | . . . . . . . 20 83 4 Fastest Speed 50 | 50 120 120 120 120 120 120 133 435 350 Average Speed 212 | 138 120 130 120 120 126 132 532 435 414 Slowest Speed 650 | 190 120 190 120 120 190 135 650 435 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 9 40 36 73 9 78 64 70 30 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 2 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 99 | . . . 36 33 9 18 2 . 1 Melee . | . . . . . . . . . . Projectile 15 | . . . 5 1 6 . 2 . 1 AOE 84 | . . . 31 32 3 18 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Total 3898 | 41 81 549 634 717 468 556 556 82 214 Wait 319 | . 11 6 112 94 56 9 17 . 14 Move 3080 | 33 66 501 385 530 336 505 462 82 180 Hop . | . . . . . . . . . . Pick Up 54 | 2 2 6 17 12 5 . 5 . 5 Fast Attach 26 | 6 1 3 1 4 5 2 4 . . Attach 32 | . . . 8 5 2 1 12 . 4 Detach 4 | . . 1 2 . . . 1 . . Swap 46 | . . 5 14 10 6 11 . . . Drop 30 | . 1 10 3 8 4 3 1 . . Fire 284 | . . 14 88 47 51 19 54 . 11 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 13 | . . . 3 7 3 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous 9 | . . 3 1 . . 5 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 11) 153 | -10/Materials | Entered Subcaves 215 | -10/Subcaves | Learned location of Zion (-6) 215 | -10/Subcaves | Met a Zionite searching for "candidates" 297 | -10/Subcaves | Ambushed by swarm of Subdwellers 328 | -10/Subcaves | Build established: Mutant 346 | -10/Subcaves | Lost 4 allies 814 | -10/Subcaves | Discovered new exit (range 15) 885 | -10/Subcaves | Entered Materials 885 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1177 | -8/Materials | Build established: Scavenger-Mutant 1573 | -8/Materials | Garrison activated, responded to threat 1751 | -8/Materials | Discovered new exit (range 9) 1765 | -8/Materials | Entered Storage 1979 | -8/Storage | Met 01-MTF 2251 | -8/Storage | Repaired Myomer Leg 2585 | -8/Storage | Discovered new exit (range 18) 2679 | -8/Storage | Entered Factory 2679 | -7/Factory | Accompanied by 1 ally (01-MTF) 2679 | -7/Factory | Evolved 2 slots: Utility x2 2682 | -7/Factory | 01-MTF left 2705 | -7/Factory | Identified exit to DSF 2839 | -7/Factory | Garrison activated, responded to threat 2940 | -7/Factory | Lost 3 parts (2n1u) 3189 | -7/Factory | Discovered new exit (range 5) 3321 | -7/Factory | Entered Lower Caves 3532 | -7/Lower Caves | Encountered a Warlord checkpoint 3908 | -7/Lower Caves | Learned location of 1 exit from Factory 4075 | -7/Lower Caves | Discovered new exit (range 6) 4085 | -7/Lower Caves | Entered another Lower Caves area 4112 | -7/Lower Caves | Spotted B-75 Beast 4184 | -7/Lower Caves | Core integrity fell below 50% 4197 | -7/Lower Caves | Destroyed B-75 Beast 4223 | -7/Lower Caves | Lost 14 parts (1p3n5u5w) 4399 | -7/Lower Caves | Build established: Mutant 4542 | -7/Lower Caves | Learned 8 Factory zone layouts 6019 | -7/Lower Caves | Lost 5 parts (2u3w) 6499 | -7/Lower Caves | Discovered new exit (range 11) 6725 | -7/Lower Caves | Entered Data Miner 6725 | -7/Data Miner | Discovered new exit (range 6) 6812 | -7/Data Miner | Met Data Miner 6899 | -7/Data Miner | Learned location of Section 7 (-3) 6899 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6973 | -7/Data Miner | Received God Mode back door access code from Data Miner 7082 | -7/Data Miner | Entered Proximity Caves 7095 | -6/Proximity Caves | System corruption reached 10% 7121 | -6/Proximity Caves | Escorted by Enhanced Grunt 7135 | -6/Proximity Caves | Lost 6 parts (1n4u1w) 7331 | -6/Proximity Caves | Spotter reported a threat 7384 | -6/Proximity Caves | Spotter reported a threat 7415 | -6/Proximity Caves | Core integrity fell below 20% 7493 | -6/Proximity Caves | Spotter reported a threat 7534 | -6/Proximity Caves | Spotter reported a threat 7843 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7861 | -6/Proximity Caves | Spotter reported a threat 7872 | -6/Proximity Caves | Spotter reported a threat 7873 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07598_ K#ROVZIVAVKRIP&TXJ1QJD|RZZI5Q 07630_ System corrupted: Heat flow error (+292). 07650_ System corrupted: Energy discharge (-75). 07666_ System corrupted: Matter fused (-7). 07682_ System corrupted: Heat flow error (+257). 07746_ UN&EU3Q&GGB FGLKZSG AX/5XT WCW9Z3|ZSP 07761_ E4, DNZTPDYIGY:2YTK5YUKR 07776_ System corrupted: Com. Battery fused. 07791_ W5CV AHCUC M2#Y5DXRTHKUGMEQ/4KXSW| 07806_ System corrupted: Component data lost. 07843_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07855_ System corrupted: Energy discharge (-47). 07856_ Com. Battery destroyed. 07859_ N-01 Spotter is scanning... 07861_ N-01 Spotter sends a signal. 07861_ ALERT: Unidentified potential threat approaching Complex 0b10. 07870_ N-01 Spotter is scanning... 07872_ N-01 Spotter sends a signal. 07872_ ALERT: Unidentified potential threat approaching Complex 0b10. 07873_ Neutron Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ??## ######????####??????????????????????????????? | | ### ## #???# #??????????????????????????????? | | #?## ???????????????????????????????? | | ### #?????????????????????????????????? | | ## ##????????????????????????????????? | | ?# #????????????????????????????????? | | ?## #????????????????????????????????? | | ??## ### #????????????????????????????????? | | ???###?## #????????????????????????????????? | | ????????## #?????###????????????????????????? | | ?????????# ##????# ##???????????????????????? | | ?????????## #???## #####???????????????????? | | ??????????# ##### ## ##??????????????????? | | #?????????# #??????????????????? | | #####?????# #??????????????????? | | ##???## #??????????????????? | | ##??# #### ##??????????????????? | | ##?# ####??# ##??????????????????? | | ## #?##########???### #??????????????????? | | ## #?????????????## #??????????????????? | | ### #?????????##### #??????????????????? | | #?# #?????????# #??????????????????? | | ##?# ##????????# ## ##??????????????????? | | #??# #??????? ??## @ ###???????????????????? | | #??####???????# ????## n#?????????????????????? | | #??????????????? ???????# #????????????????????? | | ????????????????????????#Y #????????????????????? | | ???????????????????????? ##????????????????????? | | ???????????????????????? ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 7 Armor Coverage 800 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Myomer Leg | 10% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Serviceable Loadout The Oracle Challenges ------------ None Game ------ Seed GravitonNodeParser Manual? 0 Play Time 01:23:25 Cumulative 8.6 hours Start 2025.10.13 @ 13:20:57 End 2025.10.13 @ 15:08:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13ae373d-8b3a-4ad5-8f99-be71d2f310d6