Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.04 @ 17:20:59 Player: martinuzz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (261) 1305 Value Destroyed (10498) 10498 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2922) 2922 TOTAL SCORE: 18405 Bonus ------- High Alert Combat Kills 1322 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 62/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Advanced Targeting Computer Armor Integrity Analyzer Dynamic Insulation System > --- WEAPON (3) ------- Particle Gun Impact Mace > --- INVENTORY (5) ---- Hacking Suite Flak Gun Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved Spread Laser Cooled Particle Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Improved Cooling System Compact Battery Compact Matter Pod Launcher Guidance Computer Target Analyzer Armor Integrity Analyzer Hardlight Generator Hacking Suite System Shield Relay Coupler [NC] Dynamic Insulation System System Restoration Module Gauss Rifle Gauss Rifle Proton Missile Launcher Heavy Rocket Launcher Remote Datajack Impact Mace [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Hunter] Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 2 . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 3 | . . . 1 1 . 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 162 | 7 14 3 22 21 17 6 9 37 26 Power 13 | 1 1 . 2 2 1 . 2 2 2 Engine 7 | 1 1 . 1 2 . . 1 1 . Core 6 | . . . 1 . 1 . 1 1 2 Reactor . | . . . . . . . . . . Propulsion 59 | 2 6 1 11 10 5 2 5 5 12 Treads 46 | . 3 1 11 10 5 2 5 5 4 Leg 13 | 2 3 . . . . . . . 8 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 3 . 4 5 . 1 1 3 4 Device 14 | 1 1 . 2 4 . 1 1 1 3 Storage 3 | 1 1 . 1 . . . . . . Processor 5 | . 1 . 1 1 . . . 1 1 Hackware 1 | . . . . . . . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 67 | 2 4 2 5 4 11 3 1 27 8 Energy Gun 15 | 1 3 . 1 2 2 . . 2 4 Energy Cannon 3 | . . . 1 . . . . 2 . Ballistic Gun 29 | 1 1 2 2 2 6 1 1 10 3 Ballistic Cannon 9 | . . . 1 . . 1 . 7 . Launcher 3 | . . . . . . . . 3 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon 5 | . . . . . 3 1 . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 2 . . . 3 . Corrupted Parts 3 | . . . . . . . . . 3 System Corruption 6 | . . . . . . . . . 6 Parts Lost 51 | . . 1 3 1 5 . 5 8 28 Power 7 | . . . 1 . 1 . 1 1 3 Propulsion 18 | . . . 1 . 2 . 2 . 13 Utility 11 | . . . 1 1 . . 1 2 6 Weapon 15 | . . 1 . . 2 . 1 5 6 Highest Loss Streak 10 | . . 1 1 1 3 . 4 2 10 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 96 | . 99 98 99 99 98 100 99 99 72 Engine 6 | . 14 14 4 9 4 . 2 6 . Core 2 | . . . 5 . 4 7 4 . 6 Treads 28 | . 10 28 32 36 34 30 29 30 13 Leg 2 | . 17 . . . . . . . 6 Device 7 | . 5 . 4 8 9 15 14 8 7 Storage 8 | . 14 14 11 9 9 7 7 7 2 Processor 16 | . 8 14 17 18 18 15 15 19 12 Energy Gun 5 | . 15 14 5 3 9 7 7 1 3 Energy Cannon 3 | . . . 5 5 . . . 6 2 Ballistic Gun 9 | . 11 12 8 8 8 7 10 9 7 Ballistic Cannon 2 | . . . 2 . . 6 4 4 1 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 13 33 34 56 58 55 61 63 70 66 Greatest Support 94 | 20 40 40 63 83 82 88 88 94 94 Greatest Overweight (x) 19 | 2 . . 1 . . . 1 . 19 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 19 20 20 20 20 20 10 Most Carried 20 | 6 10 13 20 20 20 20 20 20 20 Average Carried 16 | 4 7 11 15 19 18 17 18 19 10 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 9 12 19 20 17 20 16 20 4 Class Distribution -------------------- 45% | Scavenger-Skirmisher 20% | Scavenger-Mutant 18% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Matter Collected 4872 | 282 212 82 468 595 378 330 358 1351 816 Remotely . | . . . . . . . . . . Salvage Created 10702 | 83 747 224 1504 1959 1040 833 617 2334 1361 Parts 574 | 7 44 12 96 84 71 44 37 138 41 Haulers Intercepted 14 | . 2 . 4 5 . 1 . 2 . Recyclers Shooed 3 | . 1 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 201 | . 14 6 27 29 29 12 14 38 32 Guns 130 | . 13 6 22 20 29 6 10 9 15 Cannons 58 | . . . 4 9 . 6 4 25 10 AOE 5 | . . . 1 . . . . 4 . Classes Destroyed 17 | 2 4 2 3 1 1 3 . 1 . Worker 1 | . . . 1 . . . . . . Builder 5 | . . . . . . 3 . 2 . Tunneler 1 | 1 . . . . . . . . . Hauler 14 | . 2 . 4 5 . 1 . 2 . Recycler 21 | 1 2 1 1 4 . 3 . 9 . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . 1 1 . . . . . Watcher 16 | . 3 . 5 2 . 2 . 4 . Swarmer 49 | . 3 3 6 6 11 3 3 8 6 Cutter 2 | . . . . . 2 . . . . Grunt 95 | . 11 . 12 17 13 6 6 11 19 Brawler 2 | . . . . . . 1 . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 37 | . . 2 9 5 3 1 3 8 6 Hunter 5 | . . . . 1 . . 1 2 1 Programmer 9 | . . . . . . 1 1 7 . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 8 | 2 3 2 6 5 5 8 3 7 6 Combat Bots Only 6 | . 3 2 6 4 5 4 3 6 6 Max Kills in Single Turn 3 | 1 1 1 2 2 2 3 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Damage Taken 9830 | . 249 588 1010 1166 1209 448 778 1637 2745 Core 1386 | . 57 86 230 216 94 46 44 188 425 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 545 | . 292 . 89 . . . . 164 . Core Remaining (%) 56 | 100 . 42 42 . 43 . . . . Volleys Fired 585 | 4 41 27 87 93 76 26 39 96 96 Largest 3 | 2 2 2 2 2 2 3 3 3 3 Hottest 158 | 70 112 79 107 107 89 131 131 158 130 Shots Fired 1323 | 8 83 52 174 186 152 78 118 269 203 Gun 979 | 8 83 52 150 128 152 52 97 111 146 Cannon 335 | . . . 24 58 . 26 21 149 57 Launcher 5 | . . . . . . . . 5 . Special 4 | . . . . . . . . 4 . Kinetic 721 | 4 24 28 87 93 76 52 79 164 114 Thermal 593 | 4 59 24 87 93 76 26 39 96 89 Explosive 5 | . . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 64 | 6 50 53 40 34 20 17 26 43 64 Robot Miss Streak 3 | . 2 3 2 3 2 2 2 2 2 Penetration Max 1 | . . . . 1 . . . 1 1 Secondary Targets 16 | . 1 2 . 2 9 . . . 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . 1 Shots Hit Robots 948 | 6 65 35 137 148 103 55 66 197 136 Core Hits 459 | 3 29 12 55 62 47 32 27 107 85 Critical Kills 3 | . . . . 1 . . 1 . 1 Critical Parts Destroyed 7 | . . . . 2 . . 1 . 4 Critical Strikes 50 | 1 6 1 4 5 10 4 5 4 10 Burn 28 | 1 6 1 4 2 10 1 1 1 1 Meltdown 1 | . . . . . . . . . 1 Destroy 6 | . . . . 3 . . 2 1 . Blast 11 | . . . . . . 3 2 2 4 Smash 4 | . . . . . . . . . 4 Melee Attacks 16 | . . . . . 3 . . 2 11 Impact 11 | . . . . . . . . . 11 Slashing 5 | . . . . . 3 . . 2 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19689 | 84 924 477 2315 2902 1870 1480 1324 5161 3152 Guns 12266 | 84 924 476 1771 1950 1870 771 1025 1561 1834 Cannons 6344 | . . . 390 950 . 483 299 3253 969 Explosions 613 | . . . 144 . . 226 . 243 . Melee 447 | . . . . . . . . 104 343 Ramming 19 | . . 1 10 2 . . . . 6 Kinetic 9316 | 46 181 203 984 1372 812 834 886 2619 1379 Thermal 9438 | 38 743 273 1321 1528 1058 420 438 2195 1424 Explosive 469 | . . . . . . 226 . 243 . Electromagnetic . | . . . . . . . . . . Impact 343 | . . . . . . . . . 343 Slashing 104 | . . . . . . . . 104 . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 1 . . . . 1 3 9 Average Corruption 2 | . 1 1 . . . . 1 1 5 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 82 | . 4 8 . . . . 3 36 31 Message Errors 19 | . 3 2 . . . . 1 5 8 Matter Fused 18 | . . 2 . . . . 1 9 6 Heat Flow Errors 12 | . . 1 . . . . . 6 5 Energy Discharges 10 | . . 2 . . . . . 6 2 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . 5 4 Data Loss (major) 5 | . . . . . . . . 1 4 Misfires 5 | . 1 1 . . . . 1 2 . Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 325 | . . . 11 24 . 7 . 121 162 Projectiles 172 | . . . 11 24 . 7 . 121 9 Explosions . | . . . . . . . . . . Melee 153 | . . . . . . . . . 153 Knockbacks 16 | . . . . . . 3 2 9 2 Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . 3 2 9 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 396 | . . . 80 . . 159 . 157 . Shots 6 | . . . 1 . . 3 . 2 . Rammed 4 | . . 1 1 1 . . . 1 . Targets Rammed 5 | . . 1 1 1 . . . 1 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 509 | 18 300 236 204 336 261 9 42 266 509 Average Temperature 76 | 10 74 81 59 87 56 4 15 47 140 Received Heat Transfer 4032 | . 162 126 468 792 612 108 318 402 1044 Effects 25 | . 1 1 . . . . . 1 22 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . 3 Interference 6 | . 1 1 . . . . . 1 3 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 8 | . . . . . . . . . 8 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 7 Impact Corruptions 8 | . . . . . . . . . 8 Robots Melted 3 | . 1 . . . . . . . 2 Combat Hostiles 3 | . 1 . . . . . . . 2 Parts Melted 28 | . 4 1 10 2 1 3 1 3 3 Heat Transferred 19484 | 185 2331 777 3184 2997 2530 888 925 3185 2482 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Peak Influence 1204 | 10 204 125 462 291 1192 1016 1204 667 979 Initial 627 | . 5 . 18 10 150 542 627 547 253 Average 372 | 3 59 30 186 110 780 705 963 402 615 Maximum Alert Level 4 | . 1 . 2 1 4 3 4 2 3 Low Security (%) 39 | 100 94 100 54 88 8 . . 6 . Level 1 21 | . 5 . 39 11 9 . . 39 17 Level 2 23 | . . . 5 . 27 56 14 54 47 Level 3 10 | . . . . . 30 43 50 . 35 Level 4 5 | . . . . . 25 . 35 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 2 . 3 3 . 2 . 15 . Investigation 8 | . 2 . 1 1 . . . 4 . Extermination 7 | . . . . . . 1 . 6 . Reinforcement 6 | . . . 2 1 . 1 . 2 . Assault . | . . . . . . . . . . Garrison 4 | . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Distress Signals 8 | . . . 4 2 . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 257 | . 21 17 38 36 31 15 17 46 36 Peak Tracking Total 12 | . 3 12 8 4 5 5 7 4 7 Tactical Retreats 14 | . 1 2 1 4 1 . 2 2 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Traps Triggered 14 | . 2 . 4 2 2 . . 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Machines Disabled 33 | . . . 1 3 7 7 7 6 2 Max in Single Turn 6 | . . . 1 2 1 6 1 5 1 Garrison Relay 9 | . . . . . 4 . 4 . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Machines Accessed 64 | . 11 . 16 13 1 2 1 18 2 Terminals 37 | . 8 . 11 8 1 . 1 6 2 Fabricators 4 | . . . . . . 1 . 3 . Repair Stations 6 | . 1 . 2 . . . . 3 . Recycling Units 9 | . 2 . 1 2 . . . 4 . Scanalyzers 5 | . . . 2 2 . . . 1 . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 183 | . 29 . 60 43 2 4 1 41 3 Successful 123 | . 21 . 43 31 . 3 1 23 1 Failed 60 | . 8 . 17 12 2 1 . 18 2 Catastrophic 14 | . 5 . 1 2 . . . 5 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 110 | . 19 . 45 24 2 . 1 16 3 Fabricators 8 | . . . . . . 1 . 7 . Repair Stations 23 | . 8 . 8 . . . . 7 . Recycling Units 13 | . 2 . 1 4 . . . 6 . Scanalyzers 24 | . . . 6 14 . . . 4 . Garrison Access 5 | . . . . 1 . 3 . 1 . Terminal Hacks 71 | . 11 . 32 14 . . 1 12 1 Record 22 | . 2 . 9 6 . . . 5 . Part Schematic 1 | . . . . . . . . 1 . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 9 | . 2 . 3 4 . . . . . Open DSF 2 | . . . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 6 | . . . 4 . . . 1 . 1 Alert Level 6 | . 2 . 3 . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 6 | . 1 . 2 2 . . . 1 . Dispatch Records 3 | . . . 3 . . . . . . Maintenance Status 3 | . . . 2 . . . . 1 . Transport Status 1 | . . . . 1 . . . . . Assault Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . Registered Components 3 | . 1 . 1 . . . . 1 . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 20 | . 8 . 7 . . . . 5 . Scan Component 11 | . 4 . 4 . . . . 3 . Repair 9 | . 4 . 3 . . . . 2 . Recycling Unit Hacks 5 | . 2 . 1 2 . . . . . Retrieve Components 5 | . 2 . 1 2 . . . . . Scanalyzer 20 | . . . 3 14 . . . 3 . Insert Component 11 | . . . 2 7 . . . 2 . Analyze 9 | . . . 1 7 . . . 1 . Garrison Access Hacks 5 | . . . . 1 . 3 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Coupler Status 2 | . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 52 | . 10 . 12 10 1 2 . 15 2 Full Trace Events 5 | . 1 . . . . . . 3 1 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 7 . . . 2 . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 31 | . . . . . . . . 31 . Total Part Build Rating 4 | . . . . . . . . 4 . Parts Repaired 9 | . 4 . 3 . . . . 2 . Time 266 | . 110 . 96 . . . . 60 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 28 | . 13 . 3 12 . . . . . Parts Scanalyzed 11 | . . . 2 7 . . . 2 . Part Schematics Acquired 9 | . . . 1 7 . . . 1 . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 . . Command Fork 1 | . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . 2 . find_shortcuts 1 | . . . . . . . . 1 . go_dormant 1 | . . . . . . . . 1 . Relay Couplers Released 35 | . . . . . 12 . 18 . 5 Machine Destruction 35 | . . . . . 12 . 18 . 5 Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Turns Passed 14309 | 114 1479 555 2758 1896 1737 372 814 3380 1204 Spaces Moved 7267 | 70 839 284 1404 907 910 153 418 1781 501 Core 25 | 10 . . . . . . . . 15 Treads 6540 | . 268 284 1404 907 910 153 418 1781 415 Legs 702 | 60 571 . . . . . . . 71 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 156 156 160 160 160 100 Average Speed 156 | 115 132 160 161 159 158 160 160 160 165 Slowest Speed 1000 | 150 160 160 240 160 160 160 240 160 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 5 97 62 93 73 77 5 61 43 52 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . Terrain Destroyed 202 | . . . 41 26 1 23 3 106 2 Melee . | . . . . . . . . . . Projectile 26 | . . . . . 1 5 3 15 2 AOE 176 | . . . 41 26 . 18 . 91 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Gar Fac Gar Fac Gar Total 8997 | 95 1124 333 1730 1174 1052 221 477 2107 684 Wait 638 | 2 196 13 160 89 24 28 . 112 14 Move 7256 | 69 838 283 1403 906 908 152 416 1780 501 Hop . | . . . . . . . . . . Pick Up 210 | 13 21 5 36 35 13 7 7 47 26 Fast Attach . | . . . . . . . . . . Attach 68 | 7 3 2 8 4 5 2 5 11 21 Detach . | . . . . . . . . . . Swap 94 | . 11 1 14 17 12 4 4 26 5 Drop 125 | . 14 1 21 29 11 2 6 32 9 Fire 585 | 4 41 27 87 93 76 26 39 96 96 Melee 16 | . . . . . 3 . . 2 11 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 4 | . . 1 1 1 . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac / *Fac) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 14) 115 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Identified exit to Materials 748 | -10/Materials | Discovered exit to Materials (range 10) 902 | -10/Materials | Identified exit to Mines 1239 | -10/Materials | Discovered exit to Materials (range 16) 1478 | -10/Materials | Repaired Beam Rifle 1506 | -10/Materials | Repaired Sensor Array 1533 | -10/Materials | Repaired Hcp. Storage Unit 1560 | -10/Materials | Repaired Lgt. Treads 1594 | -10/Materials | Entered Mines 1904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1979 | -10/Mines | Discovered exit to Materials (range 5) 2076 | -10/Mines | Assembled infested the area 2105 | -10/Mines | Core integrity fell below 50% 2149 | -10/Mines | Entered Materials 2149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2447 | -9/Materials | Build established: Scavenger-Mutant 3106 | -9/Materials | Discovered new exit (range 6) 3113 | -9/Materials | Identified exit to Materials 3710 | -9/Materials | Core integrity fell below 50% 3806 | -9/Materials | Discovered exit to Materials (range 7) 4402 | -9/Materials | Repaired Lgt. Nuclear Core 4426 | -9/Materials | Discovered exit to Materials (range 4) 4670 | -9/Materials | Build established: Mutant 4697 | -9/Materials | Repaired Lgt. Treads? 4790 | -9/Materials | Repaired Imp. Treads 4907 | -9/Materials | Entered another Materials area 4907 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5208 | -8/Materials | Build established: Scavenger-Skirmisher 5316 | -8/Materials | Discovered new exit (range 16) 5416 | -8/Materials | Identified exit to Factory 5959 | -8/Materials | Discovered exit to Factory (range 16) 6707 | -8/Materials | Identified exit to Garrison 6735 | -8/Materials | Garrison activated, responded to threat 6803 | -8/Materials | Entered Garrison 6818 | -8/Garrison | Triggered checkpoint 6950 | -8/Garrison | Triggered checkpoint 7006 | -8/Garrison | Triggered checkpoint 7034 | -8/Garrison | Triggered checkpoint 7104 | -8/Garrison | Triggered checkpoint 7220 | -8/Garrison | Triggered checkpoint 7257 | -8/Garrison | Garrison Relay disabled 7279 | -8/Garrison | Installed Relay Interface Framework 7349 | -8/Garrison | Discovered exit to Factory (range 15) 7553 | -8/Garrison | Discovered exit to Factory (range 14) 7567 | -8/Garrison | Triggered checkpoint 7672 | -8/Garrison | Triggered checkpoint 7716 | -8/Garrison | Garrison Relay disabled 8019 | -8/Garrison | Core integrity fell below 50% 8042 | -8/Garrison | Discovered exit to Factory (range 10) 8058 | -8/Garrison | Triggered checkpoint 8101 | -8/Garrison | Garrison Relay disabled 8108 | -8/Garrison | Lost 3 parts (1n2w) 8279 | -8/Garrison | Garrison Relay disabled 8540 | -8/Garrison | Entered Factory 8540 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8901 | -7/Factory | Identified exit to Garrison 8912 | -7/Factory | Entered Garrison 8952 | -7/Garrison | Triggered checkpoint 9026 | -7/Garrison | Garrison Relay disabled 9070 | -7/Garrison | Triggered checkpoint 9138 | -7/Garrison | Triggered checkpoint 9191 | -7/Garrison | Discovered new exit (range 12) 9201 | -7/Garrison | Garrison Relay disabled 9238 | -7/Garrison | Identified exit to Factory 9266 | -7/Garrison | Triggered checkpoint 9298 | -7/Garrison | Garrison Relay disabled 9456 | -7/Garrison | Lost 4 parts (1p2n1w) 9546 | -7/Garrison | Triggered checkpoint 9556 | -7/Garrison | Garrison Relay disabled 9629 | -7/Garrison | Discovered exit to Factory (range 13) 9655 | -7/Garrison | Expanded RIF knowledge: Command Fork 9726 | -7/Garrison | Entered Factory 9828 | -7/Factory | Repaired Imp. Sensor Array 10335 | -7/Factory | Fabricated Imp. Light Cannon (x2) 10405 | -7/Factory | Discovered new exit (range 5) 10412 | -7/Factory | Identified exit to Factory 11604 | -7/Factory | Build established: Skirmisher 11832 | -7/Factory | Discovered new exit (range 7) 11844 | -7/Factory | Identified exit to Lower Caves 11921 | -7/Factory | Repaired Broken Imp. Treads 12134 | -7/Factory | Discovered new exit (range 4) 12145 | -7/Factory | Identified exit to Storage 12777 | -7/Factory | Garrison activated, responded to threat 13104 | -7/Factory | Identified exit to Garrison 13106 | -7/Factory | Entered Garrison 13141 | -7/Garrison | Triggered checkpoint 13177 | -7/Garrison | Discovered new exit (range 6) 13222 | -7/Garrison | Identified exit to Factory 13369 | -7/Garrison | Lost 4 parts (2n1u1w) 13500 | -7/Garrison | Triggered checkpoint 13503 | -7/Garrison | Triggered checkpoint 13507 | -7/Garrison | Core integrity fell below 50% 13589 | -7/Garrison | Lost 10 parts (1p3n3u3w) 13625 | -7/Garrison | Triggered checkpoint 13659 | -7/Garrison | Triggered checkpoint 13693 | -7/Garrison | Core integrity fell below 20% 13727 | -7/Garrison | Lost 7 parts (1p4n1u1w) 13835 | -7/Garrison | Discovered exit to Factory (range 8) 13984 | -7/Garrison | Garrison Relay disabled 14060 | -7/Garrison | Build established: Scavenger-Mutant 14134 | -7/Garrison | Triggered checkpoint 14310 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 14213_ Acquired Imp. Heat Sink. 14215_ Acquired 10 matter. 14220_ Acquired Aluminum Leg. 14256_ System corrupted: Heat flow error (+189). 14261_ Acquired 40 matter. 14274_ Extracted 4 energy. 14276_ System corrupted: Substantial component data lost. 14276_ Extracted 9 energy. 14289_ P-60 Hacker springs to life. 14291_ Destroyed Target Analyzer. 14291_ P-60 Hacker system corrupted by crushing effect. 14291_ Lgt. Treads destroyed. 14293_ P-60 Hacker suffers critical hit (Burn). 14297_ System corrupted: IFF burst signal emitted. 14297_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 14297_ Lgt. Treads destroyed. 14298_ Lgt. Nuclear Core destroyed. 14298_ Particle Gun destroyed. 14306_ ALERT: Garrison interior compromised. 14307_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????+?????+??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????+?????????????????????????? | | ####??????????????????????????????????? | | +??????????????????????????????????? | | ## #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ## ###+##########?+???????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ## ###+##########?????????????????????? | | ?# #?# ???????????????????????????????? | | ?# #?# ???????????????????????????????? | | ?# ###/##?????????????????????????????? | | ?# ##%" #?????????????????????????????? | | ?# ##" #######???????????????????????? | | ?# ^ ! #????????#??+???????????? | | ?##########" #???######!?????????????? | | ??????????#" #####!!!##p###+#????????? | | ??????????#" %+ !; @ p#????????? | | ??????????#" %#####!!!##p###+#????????? | | ??????????#" #???######!?????????????? | | ??????????#"""#????????#??+???????????? | | ??????????#####???????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 17 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Light Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Slippery One Challenges ------------ None Game ------ Seed ThrowingCouplerTorch Manual? 0 Play Time 03:22:59 Cumulative 27.6 hours Start 2024.01.04 @ 06:22:51 End 2024.01.04 @ 17:20:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c52f91d-de40-4d5a-82c4-23c816817206