Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 21:22:18 Player: annull Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1222) 1222 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1105) 1105 TOTAL SCORE: 6572 Bonus ------- Follower Combat Kills 105 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Angular Momentum Engine Medium Treads Medium Treads Armored Leg Wheel Xenon Bombardment Thruster Enhanced Optical Array Advanced Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Compact Battery 0b10 Alert Chip > --- WEAPON ----------- Heavy Ion Cannon Datajack Mining Laser > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Wheel Wheel VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Storage Unit Large Storage Unit Deploy-a-Sentry Deploy-a-Sentry [Rating: 62] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 . . . 2 1 . . 1 Weapon 2 | . . . . . . . 1 . . 1 Parts Attached 61 | 7 1 20 . 1 4 7 4 2 6 9 Power 5 | 1 . 2 . . . . . . . 2 Engine 5 | 1 . 2 . . . . . . . 2 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . 4 . . . 2 . 2 5 2 Treads 7 | 2 . . . . . . . 2 1 2 Leg 4 | . . 4 . . . . . . . . Wheel 2 | . . . . . . 2 . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . 4 . Utility 20 | 1 1 7 . 1 1 2 2 . . 5 Device 6 | . 1 3 . . . 1 1 . . . Storage 5 | 1 . 1 . 1 . . 1 . . 1 Processor 9 | . . 3 . . 1 1 . . . 4 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 3 . 7 . . 3 3 2 . 1 . Energy Gun 6 | 2 . 2 . . 2 . . . . . Energy Cannon 4 | . . 2 . . . 2 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 1 . 1 . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . Parts Lost 32 | . . 5 . . 7 5 . 5 6 4 Power 2 | . . 1 . . . . . . . 1 Propulsion 11 | . . 1 . . 2 2 . 1 3 2 Utility 8 | . . 1 . . 1 1 . 2 2 1 Weapon 11 | . . 2 . . 4 2 . 2 1 . Highest Loss Streak 6 | . . 2 . . 4 5 . 4 6 3 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 72 | . 93 92 100 95 39 49 61 68 35 38 Engine 7 | . 14 10 11 11 . . . . . 3 Treads 4 | . 28 2 . . . . . 12 . 7 Leg 10 | . . 18 22 22 4 . . . . . Device 4 | . 8 15 . . . 1 7 7 . . Storage 10 | . 14 11 11 11 11 9 15 15 10 4 Processor 15 | . . 13 33 28 11 18 15 9 7 21 Energy Gun 6 | . 14 5 11 11 4 . . . . . Energy Cannon 2 | . . 7 . . . 3 7 6 . . Ballistic Gun 1 | . 14 . . . . . . . . . Ballistic Cannon 4 | . . 6 11 11 . . . . . . Impact Weapon 2 | . . . . . 8 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 25 | 13 14 25 21 21 14 21 17 17 7 19 Greatest Support 56 | 40 40 40 20 20 20 26 3 56 12 46 Greatest Overweight (x) 6 | 1 . 2 1 1 2 6 5 5 . 3 Average Overweight (x) . | . . . 1 . 1 . 5 . . . Largest Inventory Capacity 40 | 8 8 10 10 40 40 40 40 40 40 10 Average Capacity 19 | 7 8 9 10 15 40 40 40 40 32 8 Most Carried 23 | 8 8 10 9 14 14 10 7 23 23 9 Average Carried 9 | 5 6 8 9 9 11 8 4 14 16 5 Final Capacity 40 | 8 8 10 10 40 40 40 40 40 5 10 Final Carried 23 | 6 7 9 9 14 11 8 4 23 4 8 Class Distribution -------------------- 65% | Mutant 34% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Hauler-Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Matter Collected 995 | 188 173 257 43 . 157 . . 28 . 149 Remotely . | . . . . . . . . . . . Salvage Created 1409 | . 371 700 22 . 316 . . . . . Parts 83 | . 27 47 2 . 7 . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Combat Hostiles Destroyed 39 | . 11 19 3 . 6 . . . . . Melee 2 | . . . . . 2 . . . . . Guns 19 | . 11 3 1 . 4 . . . . . Cannons 18 | . . 16 2 . . . . . . . Classes Destroyed 6 | . 2 2 . . 2 . . . . . Worker 1 | . . 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . Swarmer 10 | . 3 4 3 . . . . . . . Grunt 26 | . 8 13 . . 5 . . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 2 | . . 2 . . . . . . . . Best Kill Streak 8 | . 5 8 3 . 2 . . . . . Combat Bots Only 7 | . 5 7 3 . 2 . . . . . Max Kills in Single Turn 2 | . 1 2 1 . 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Hostile Shots Fired 654 | . 80 84 17 . 55 73 . 47 139 159 Missed 226 | . 32 21 4 . 12 21 . 16 71 49 Damage Taken 5797 | . 488 705 97 . 773 843 . 672 830 1389 Core 2208 | . 82 122 19 . 172 278 . 136 541 858 Absorbed by Shields 74 | . . . . . . . . . 74 . Core Remaining (%) 48 | 100 67 . . . 21 49 . . 3 . Volleys Fired 99 | . 28 45 6 . 17 3 . . . . Largest 2 | . 2 2 2 . 2 2 . . . . Hottest 135 | . 60 135 91 . 106 130 . . . . Shots Fired 195 | . 56 89 12 . 33 5 . . . . Gun 113 | . 56 21 6 . 30 . . . . . Cannon 81 | . . 67 6 . 3 5 . . . . Launcher . | . . . . . . . . . . . Special 1 | . . 1 . . . . . . . . Kinetic 72 | . 28 35 6 . 3 . . . . . Thermal 113 | . 28 44 6 . 30 5 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 10 | . . 10 . . . . . . . . Robot Hit Streak 12 | . 7 12 4 . 10 3 . . . . Robot Miss Streak 4 | . 3 4 1 . 1 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 134 | . 37 54 7 . 32 3 . 1 . . Core Hits 62 | . 20 26 2 . 14 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . 4 1 . . . . . . . Burn 2 | . . 1 1 . . . . . . . Blast 3 | . . 3 . . . . . . . . Melee Attacks 13 | . . . . . 11 . . 2 . . Impact 11 | . . . . . 11 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2419 | . 494 1091 130 . 621 82 . 1 . . Guns 970 | . 479 151 42 . 298 . . . . . Cannons 1061 | . . 878 88 . 17 78 . . . . Explosions 29 | . . 29 . . . . . . . . Melee 306 | . . . . . 306 . . . . . Ramming 29 | . 15 9 . . . 4 . 1 . . Kinetic 699 | . 267 327 88 . 17 . . . . . Thermal 1316 | . 212 686 42 . 298 78 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 69 | . . 69 . . . . . . . . Impact 306 | . . . . . 306 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 5 . . . . Average Corruption 4 | . . . . . 5 3 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . . 25 1 . . . . Message Errors 7 | . . . . . 7 . . . . . Matter Fused 7 | . . . . . 7 . . . . . Heat Flow Errors 5 | . . . . . 5 . . . . . Energy Discharges 2 | . . . . . 1 1 . . . . Data Loss (minor) 3 | . . . . . 3 . . . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 86 | . . 3 9 . 74 . . . . . Projectiles 12 | . . 3 9 . . . . . . . Explosions . | . . . . . . . . . . . Melee 74 | . . . . . 74 . . . . . Knockbacks 10 | . . 8 . . 1 1 . . . . Impact 3 | . . 1 . . 1 1 . . . . Kinetic 7 | . . 7 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 6 | . . 4 . . . 2 . . . . Shots 1 | . . 1 . . . . . . . . Rammed 7 | . 4 . . . . 2 . 1 . . Targets Rammed 8 | . 4 1 . . . 2 . 1 . . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 513 | . 18 45 144 . 513 72 . . 14 . Average Temperature 111 | . 11 21 71 . 171 30 . . 10 . Received Heat Transfer 1077 | . 180 315 . . 426 9 . . 147 . Effects 4 | . . . . . 4 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . . . . Heat Transferred 2980 | . 475 1358 185 . 851 111 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Peak Influence 382 | . 328 382 190 . 90 30 6 12 99 55 Initial 120 | . . 53 120 . . . 6 4 . 39 Average 93 | . 124 200 184 . 26 13 6 7 53 33 Maximum Alert Level 1 | . 1 1 . . . . . . . . Low Security (%) 79 | 100 86 33 100 . 100 100 100 100 100 100 Level 1 20 | . 13 66 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 3 2 . . . 2 . 1 . 1 Investigation 8 | . 3 2 . . . 2 . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Distress Signals 6 | . 1 4 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . 19 30 3 . 6 5 . 8 18 3 Peak Tracking Total 13 | . 6 8 3 . 3 5 . 7 13 3 Tactical Retreats 8 | . 1 . . . . 2 . 1 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Traps Triggered 8 | . . 2 . . . 3 . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Machines Accessed 17 | . 5 4 . . . 3 1 . 1 3 Terminals 16 | . 5 3 . . . 3 1 . 1 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 48 | . 18 11 . . . 10 2 . 1 6 Successful 14 | . 5 3 . . . 3 1 . . 2 Failed 34 | . 13 8 . . . 7 1 . 1 4 Catastrophic 11 | . 5 1 . . . 3 . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 48 | . 16 11 . 2 . 10 1 . 1 7 Terminals 47 | . 18 10 . . . 10 2 . 1 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 1 . . . . . 1 . . 1 Open DSF 2 | . . . . . . . 1 . . 1 Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 4 3 . . . 3 . . . 1 Terminals 10 | . 4 2 . . . 3 . . . 1 Assimilate 2 | . 1 1 . . . . . . . . Botnet 8 | . 3 1 . . . 3 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Extract 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 5 2 . . . 3 1 . 1 2 Full Trace Events 9 | . 5 1 . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . Total Damage 566 | . . . . . . . . . 566 . Kills 3 | . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Turrets Deployed 3 | . . . . . 1 . . . 2 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Turns Passed 4692 | 90 515 1041 93 1009 1033 113 10 172 155 461 Spaces Moved 2801 | 54 264 506 40 572 621 92 3 84 309 256 Core 626 | 15 . . . . 518 7 3 6 5 72 Treads 601 | 39 264 53 . . . . . 78 . 167 Legs 1168 | . . 453 40 572 103 . . . . . Wheels 85 | . . . . . . 85 . . . . Hover . | . . . . . . . . . . . Flight 321 | . . . . . . . . . 304 17 Fastest Speed 37 | 50 160 120 190 120 120 80 300 160 37 40 Average Speed 145 | 133 160 165 190 172 145 99 300 170 37 163 Slowest Speed 350 | 160 160 260 190 190 150 350 300 300 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 48 38 4 93 94 17 . 69 41 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 2 | . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 8 | . . 6 . . . 2 . . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . . AOE 6 | . . 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac Total 3211 | 73 298 623 45 599 702 107 6 112 346 300 Wait 79 | . . 13 . . 44 . . . . 22 Move 2788 | 53 263 505 39 571 620 92 2 83 304 256 Hop 2 | . . . . . . . . . 2 . Pick Up 95 | 12 2 26 . 15 3 3 . 23 . 11 Fast Attach . | . . . . . . . . . . . Attach 61 | 7 1 20 . 1 4 7 4 2 6 9 Detach 7 | 1 . . . . . 1 . 1 2 2 Swap . | . . . . . . . . . . . Drop 30 | . . 13 . 12 3 . . . 2 . Fire 99 | . 28 45 6 . 17 3 . . . . Melee 13 | . . . . . 11 . . 2 . . Ram 1 | . . . . . . 1 . . . . Kick 1 | . . 1 . . . . . . . . Crush 5 | . 4 . . . . . . 1 . . Escape Stasis 30 | . . . . . . . . . 30 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Utility x2 892 | -9/Materials | Discovered new exit (range 5) 1356 | -9/Materials | Destroyed 7 combat bots 1615 | -9/Materials | Discovered new exit (range 9) 1647 | -9/Materials | Entered Mines 1671 | -9/Mines | Identified exit to Materials 1688 | -9/Mines | Met a Derelict bent on vengeance 1728 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1730 | -9/Mines | Discovered new exit (range 5) 1740 | -9/Mines | Entered Exiles 1771 | -9/Exiles | Discovered new exit (range 16) 1828 | -9/Exiles | Met 8R-AWN 1860 | -9/Exiles | Met EX-HEX 1968 | -9/Exiles | Met EX-DEC 2067 | -9/Exiles | Discovered new exit (range 10) 2197 | -9/Exiles | Visited The Gauntlet 2417 | -9/Exiles | Met EX-BIN 2462 | -9/Exiles | Aligned with FarCom system 2464 | -9/Exiles | Given EX-Vault access code 2535 | -9/Exiles | Opened EX-Vault 2551 | -9/Exiles | Found Prototype Storage 2566 | -9/Exiles | Identified Lightpack 2.0 2590 | -9/Exiles | Found Prototype Processor 2599 | -9/Exiles | Found Deploy-a-Sentry 2601 | -9/Exiles | Found Deploy-a-Sentry 2603 | -9/Exiles | Found Deploy-a-Sentry 2632 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2749 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Deploy-a-Sentry, 0b10 Alert Chip 2749 | -9/Exiles | Entered Mines 2773 | -8/Mines | Core integrity fell below 50% 2798 | -8/Mines | Lost 3 parts (1u2w) 2850 | -8/Mines | Build established: Hauler-Mutant 2983 | -8/Mines | DAS Turret deployed 2987 | -8/Mines | Lost 4 parts (2n2w) 3577 | -8/Mines | Discovered exit to Materials (range 7) 3782 | -8/Mines | Entered Materials 3782 | -8/Materials | Evolved 2 slots: Utility x2 3782 | -8/Materials | Identified 0b10 Alert Chip 3852 | -8/Materials | Discovered new exit (range 16) 3894 | -8/Materials | Core integrity fell below 50% 3895 | -8/Materials | Entered Factory 3895 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3897 | -7/Factory | FarCom data flow suspended 3905 | -7/Factory | Identified exit to DSF 3905 | -7/Factory | Entered DSF 3920 | -7/DSF | Lost 5 parts (2n1u2w) 3961 | -7/DSF | Additional patrols routed to DSF 4051 | -7/DSF | Discovered new exit (range 15) 4077 | -7/DSF | Entered Garrison 4102 | -7/Garrison | Lost 4 parts (1n1u2w) 4108 | -7/Garrison | Triggered checkpoint 4123 | -7/Garrison | Triggered checkpoint 4125 | -7/Garrison | DAS Turret deployed 4127 | -7/Garrison | DAS Turret deployed 4136 | -7/Garrison | Triggered checkpoint 4171 | -7/Garrison | Discovered new exit (range 10) 4195 | -7/Garrison | Core integrity fell below 50% 4211 | -7/Garrison | Core integrity fell below 20% 4228 | -7/Garrison | Discovered new exit (range 10) 4232 | -7/Garrison | Entered Factory 4232 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4238 | -6/Factory | Lost 6 parts (3n2u1w) 4484 | -6/Factory | Build established: Mutant 4560 | -6/Factory | Lost 3 parts (1p2n) 4573 | -6/Factory | Core integrity fell below 50% 4673 | -6/Factory | Core integrity fell below 20% 4693 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04672_ Slug penetrates Wall. 04672_ Penetrated by Slug. 04672_ Slug penetrates Wall. 04674_ Wall collapses. 04675_ K-01 Serf collects debris. 04676_ K-01 Serf cleans the Fusion Modulator. 04678_ K-01 Serf collects debris. 04679_ Slug penetrates Wall. 04680_ K-01 Serf cleans the Fusion Modulator. 04682_ R-10 Processor collects Med. Storage Unit. 04682_ K-01 Serf collects debris. 04683_ K-01 Serf cleans the Fusion Modulator. 04684_ U-05 Engineer builds a Wall. 04685_ Slug penetrates K-01 Serf. 04685_ K-01 Serf destroyed. 04685_ Penetrated by Slug. 04685_ R-10 Processor collects Wheel. 04687_ Penetrated by Slug. 04689_ R-10 Processor collects Wheel. 04693_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????+#???????????????????? | | ?????????????????????????### ???????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ?????????????????????????// #???????????????????? | | ????????????????????????// #???????????????????? | | ????????????????????? ??/ #???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# #????????????????# ? | | ?????????????????????# #????????????????# | | ?????????????????????# """ #????????????????# | | ?????????????????????# """ #????????????????# | | ?????????????????????# """ #????????????????# | | ?????????????????????# #????????????????# | | ?????????????????????# """ #?????????####+### | | ?????????????????????# """ #?????????# | | ?????????????????????+ """ #?????????# | | ?????????????????????# #?????????# | | ?????????????????????# % ########### | | ?????????????????????# u h | | ??????????????????#+## R ##+####+####### | | ??????????????????# u @! ## ^ # | | ??????????????????# h ## # | | ??????????????????# ###########+## """"""""" # | | ??????????????????# ?????# + # | | ???????????????? ??????# """ "" # """"""""" # | | ?????????????? ???????# """ "??# # | | ??????????? ????????? """????# """"""""" # | | ?????????? ??????????# ??????# # | | ??????????+##+##???????????#????????# """"""""" # | | ????????????????????????????????????# # | | ????????????????????????????????????# """"""""" | | ????????????????????????????????????# # | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed TrapTiamatBooster Manual? 0 Play Time 01:14:08 Cumulative 12.8 hours Start 2024.06.21 @ 21:47:47 End 2024.06.22 @ 21:22:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 53% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4698ccc-df7d-4e27-b4ed-a06ea5b175d7