Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 02:11:32 Player: KZ_RAD Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (571) 571 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2976 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Reaction Control System Improved Utility Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Treads Improved Signal Interpreter Assault Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Signal Interpreter Device Reaction Control System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Assault Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 25 | 4 6 8 3 4 Power 3 | 1 1 1 . . Engine 2 | 1 . 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 1 1 2 . 1 Treads . | . . . . . Leg 5 | 1 1 2 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 3 1 2 Device 2 | . . 2 . . Storage 1 | . . 1 . . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 9 | 2 2 2 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 3 | . . . 2 1 Launcher 4 | . 2 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 3 1 9 Power 1 | . . . . 1 Propulsion 5 | . . 1 1 3 Utility 3 | . . 1 . 2 Weapon 4 | . . 1 . 3 Highest Loss Streak 8 | . . 3 1 8 To Critical Strikes . | . . . . . Average Backups 4 | 1 3 4 6 5 Power 2 | . 1 1 1 2 Propulsion . | . . . . . Utility 1 | . . . 2 1 Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 7 | . 1 1 . 5 Power 2 | . . . . 2 Propulsion 3 | . 1 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 84 88 86 77 Engine 5 | . 7 . 9 5 Core 3 | . 6 10 . . Leg 20 | . 28 25 24 14 Device 4 | . . 2 9 6 Storage 6 | . . 8 9 7 Processor 16 | . 6 11 18 22 Protection 6 | . 7 9 . 5 Ballistic Cannon 7 | . . . 8 13 Launcher 8 | . 21 20 9 . Peak Build Rating 26 | 4 10 13 20 26 Average Rating 17 | 3 7 11 17 23 On Entrance 9 | . 4 10 13 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 7 14 24 24 26 Greatest Support 30 | 10 20 30 30 30 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 Average Capacity 8 | 5 5 9 10 10 Most Carried 9 | 3 5 6 9 8 Average Carried 4 | 1 3 4 6 5 Final Capacity 10 | 5 5 10 10 10 Final Carried 7 | 2 5 5 7 4 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 667 | 198 74 268 43 84 Remotely . | . . . . . Salvage Created 315 | . 19 225 36 35 Parts 40 | . 2 25 6 7 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 15 | . . 12 1 2 Cannons 3 | . . . 1 2 AOE 12 | . . 12 . . Classes Destroyed 7 | . 1 6 . . Builder 2 | . . 1 . 1 Hauler 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 4 | . . 4 . . Grunt 7 | . . 6 . 1 Brawler 1 | . . 1 . . Sentry 3 | . . 1 1 1 Best Kill Streak 6 | . 1 6 1 1 Combat Bots Only 5 | . . 5 1 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 222 | . . 30 4 188 Missed 65 | . . 10 1 54 Hits 157 | . . 20 3 134 Projectile 157 | . . 20 3 134 Damage Taken 2154 | . 26 406 40 1682 Core 765 | . 13 36 . 716 Absorbed by Shields . | . . . . . Redirected to Shielding 101 | . . . . 101 Core Remaining (%) 96 | 100 94 91 100 . Volleys Fired 38 | . 2 16 2 18 Largest 2 | . 2 2 2 2 Hottest 74 | . 60 60 74 74 Shots Fired 72 | . 4 28 4 36 Gun . | . . . . . Cannon 40 | . . . 4 36 Launcher 32 | . 4 28 . . Special . | . . . . . Kinetic 40 | . . . 4 36 Thermal . | . . . . . Explosive 32 | . 4 28 . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . . 3 4 16 Robot Miss Streak 4 | . 1 2 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 38 | . . 12 3 23 Core Hits 40 | . 1 27 1 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1790 | . 32 1115 75 568 Guns . | . . . . . Cannons 597 | . . . 75 522 Explosions 1147 | . 32 1115 . . Melee . | . . . . . Ramming 46 | . . . . 46 Kinetic 597 | . . . 75 522 Thermal . | . . . . . Explosive 1147 | . 32 1115 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 26 | . . 4 . 22 Projectiles 22 | . . . . 22 Explosions 4 | . . 4 . . Melee . | . . . . . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 3 | . . . . 3 Self-Inflicted Damage 239 | . 26 203 . 10 Shots 9 | . 1 8 . . Rammed 37 | . . . . 37 Targets Rammed 43 | . . . . 43 Kicked 6 | . . . . 6 Crushed . | . . . . . Highest Temperature 27 | . 15 27 . 7 Average Temperature 9 | . 8 11 . 4 Received Heat Transfer 210 | . . 54 9 147 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 90 | 100 100 52 100 100 Level 1 9 | . . 47 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 300 | . 28 300 118 31 Initial 118 | . . . 118 20 Average 46 | . 5 158 78 5 Influence Increases 662 | . 49 450 37 126 Destroy 0b10 Robot/C 300 | . . 240 20 40 Destroy 0b10 Robot/NC 30 | . 5 20 . 5 Destroy Leader 68 | . 2 46 10 10 Successful Hack 31 | . . . 7 24 Disable Machine 60 | . 15 30 . 15 Destroy Structure 143 | . 27 114 . 2 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 662 | . 49 170 272 171 Entered New Map 187 | . . . 162 25 Time Decay 398 | . 49 140 100 109 Lost Part 77 | . . 30 10 37 Squads Dispatched 6 | . 1 1 . 4 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 1 15 3 9 Peak Tracking Total 6 | . 1 6 2 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 2 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 2 . 2 3 Terminals 5 | . 2 . 2 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 15 | . 5 . 2 8 Successful 7 | . 2 . 2 3 Failed 8 | . 3 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 5 . 2 2 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 2 1 Record 1 | . . . . 1 Disarm Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 1 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1365 | . 118 317 211 719 Optics 1365 | . 118 317 211 719 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1546 | 41 226 317 211 751 Spaces Moved 780 | 28 158 183 131 280 Core 4 | 3 . . . 1 Treads . | . . . . . Legs 776 | 25 158 183 131 279 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 146 | 112 120 138 137 174 Slowest Speed 200 | 120 120 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 46 27 17 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 153 | . 25 128 . . Melee . | . . . . . Projectile . | . . . . . AOE 153 | . 25 128 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1070 | 37 192 219 160 462 Wait 141 | . 13 2 18 108 Move 776 | 27 157 182 130 280 Hop . | . . . . . Pick Up 34 | 6 10 8 5 5 Fast Attach . | . . . . . Attach 26 | 4 6 7 3 6 Detach . | . . . . . Swap 1 | . . 1 . . Drop 11 | . 4 3 2 2 Fire 38 | . 2 16 2 18 Melee . | . . . . . Ram 37 | . . . . 37 Kick 6 | . . . . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Met a group of wandering Federalists 165 | -10/Materials | Discovered new exit (range 18) 261 | -10/Materials | Discovered new exit (range 6) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 556 | -9/Materials | Discovered new exit (range 5) 565 | -9/Materials | Lost 3 parts (1n1u1w) 585 | -9/Materials | Entered another Materials area 585 | -8/Materials | Evolved 2 slots: Utility x2 757 | -8/Materials | Build established: Scavenger-Mutant 768 | -8/Materials | Discovered new exit (range 13) 794 | -8/Materials | Identified exit to Factory 796 | -8/Materials | Entered Factory 796 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1502 | -7/Factory | Core integrity fell below 50% 1524 | -7/Factory | Lost 8 parts (3n2u3w) 1525 | -7/Factory | Core integrity fell below 20% 1547 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Slammed into H-55 Commando. U-05 Engineer builds a Door. Slammed into H-55 Commando. Penetrated by Slug. Slammed into H-55 Commando. Destabilizing: System corrupted (+2). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7U. Penetrated by Slug. Slammed into H-55 Commando. Slug penetrates H-55 Commando. K-01 Serf destroyed. Slammed into H-55 Commando. Destabilizing: System corrupted (+1). K-01 Serf collects debris. Slammed into H-55 Commando. R-06 Scavenger collects Wheel. K-01 Serf collects debris. Slammed into H-55 Commando. Penetrated by Slug. 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""" "??????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????????"" ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 262 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedLauncherFragment Manual? 0 Play Time 00:19:39 Cumulative 7.0 hours Start 2026.01.03 @ 01:54:54 End 2026.01.03 @ 02:11:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ed28841-c9be-4b84-9f09-1a9811e1fd50