Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 17:22:26 Player: Zane Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1818) 1818 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-251) -251 TOTAL SCORE: 4582 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 41 Friendly Fire -311 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (7) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon Great Axe > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Melee Analysis Suite Target Analyzer System Shield Plasma Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Great Axe > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Improved Melee Analysis Suite Target Analyzer System Shield Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . 4 1 Weapon . | . . . . . . . Parts Attached 58 | 7 2 1 2 4 13 29 Power 9 | 1 . . . 1 3 4 Engine 3 | 1 . . . . 1 1 Core 6 | . . . . 1 2 3 Reactor . | . . . . . . . Propulsion 15 | 3 . . . 2 2 8 Treads . | . . . . . . . Leg 14 | 2 . . . 2 2 8 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 1 . . 6 10 Device 4 | . . . . . 1 3 Storage 1 | 1 . . . . . . Processor 3 | . . . . . 3 . Hackware 2 | . . . . . . 2 Protection 9 | . 1 1 . . 2 5 Artifact . | . . . . . . . Weapon 15 | 2 1 . 2 1 2 7 Energy Gun 4 | . . . . . 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 1 . . 2 Ballistic Cannon 3 | . 1 . . 1 . 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . . . . 2 12 Power 2 | . . . . . 1 1 Propulsion 6 | . . . . . . 6 Utility 1 | . . . . . . 1 Weapon 5 | . . . . . 1 4 Highest Loss Streak 5 | . . . . . 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 91 100 100 100 94 96 Engine 7 | . 14 14 14 12 1 1 Core 2 | . . . . 1 6 5 Leg 23 | . 28 28 28 28 18 20 Device 2 | . . . . . 1 7 Storage 10 | . 14 14 14 14 9 7 Processor 10 | . . . . . 22 18 Hackware 2 | . . . . . . 7 Protection 12 | . 5 14 14 14 16 9 Energy Gun 3 | . . . . . 4 7 Ballistic Gun 9 | . 17 14 14 14 6 4 Ballistic Cannon 7 | . 10 14 10 14 6 1 Peak Build Rating 42 | 6 7 7 11 13 31 42 Average Rating 19 | 4 6 7 7 11 25 34 On Entrance 10 | . 6 7 7 11 13 30 Naked Turns . | . . . . . . . Heaviest Build 31 | 13 18 18 20 20 26 31 Greatest Support 55 | 20 20 20 20 20 25 55 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 7 | 3 6 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 8 8 Class Distribution -------------------- 56% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Skirmisher 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1473 | 181 148 17 47 181 388 511 Remotely . | . . . . . . . Salvage Created 1761 | . 92 . 63 29 533 1044 Parts 113 | . 6 . 6 2 33 66 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 2 . . 1 12 26 Melee 6 | . . . . . . 6 Guns 26 | . . . . 1 9 16 Cannons 5 | . 2 . . . 3 . AOE 3 | . . . . . . 3 Classes Destroyed 12 | . 2 . 1 . 4 5 Worker 1 | . 1 . . . . . Builder 2 | . . . . . . 2 Recycler 2 | . . . . . . 2 Mechanic 1 | . . . . . . 1 Operator 2 | . . . . . 1 1 Watcher 4 | . . . . . 2 2 Swarmer 18 | . . . . . 3 15 Grunt 13 | . 2 . 1 1 6 3 Sentry 4 | . . . . . 3 1 Specialist 2 | . . . . . . 2 Hunter 2 | . . . 1 . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 7 | . 3 . . 1 3 7 Combat Bots Only 4 | . 2 . . 1 3 4 Max Kills in Single Turn 5 | . 1 . 2 1 2 5 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 331 | . 8 6 . 8 57 252 Missed 95 | . 2 1 . 2 18 72 Damage Taken 3339 | . 76 77 44 79 578 2485 Core 856 | . 31 . 40 . 75 710 Absorbed by Shields 396 | . . . . . . 396 Redirected to Shielding 52 | . . . . . 20 32 Core Remaining (%) 85 | 100 . . . 71 86 . Volleys Fired 150 | . 7 1 13 5 44 80 Largest 2 | . 2 2 2 2 2 2 Hottest 144 | . 55 55 58 63 144 144 Shots Fired 278 | . 14 2 14 10 88 150 Gun 222 | . 7 1 1 5 59 149 Cannon 42 | . 7 1 . 5 29 . Launcher 14 | . . . 13 . . 1 Special . | . . . . . . . Kinetic 150 | . 14 2 1 10 67 56 Thermal 114 | . . . . . 21 93 Explosive 14 | . . . 13 . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 5 3 . 4 14 13 Robot Miss Streak 6 | . 4 1 . 2 4 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 173 | . 8 1 . 6 59 99 Core Hits 95 | . 5 4 3 1 28 54 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 . . . 3 3 Burn 3 | . . . . . . 3 Destroy 1 | . . . . . 1 . Blast 3 | . 1 . . . 2 . Melee Attacks 26 | . . . . . . 26 Impact . | . . . . . . . Slashing 26 | . . . . . . 26 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4784 | . 118 54 169 142 1157 3144 Guns 2473 | . 49 14 . 67 856 1487 Cannons 406 | . 69 15 . 66 256 . Explosions 1092 | . . . 169 . . 923 Melee 702 | . . . . . . 702 Ramming 111 | . . 25 . 9 45 32 Kinetic 1536 | . 118 29 . 133 733 523 Thermal 2052 | . . . . . 379 1673 Explosive 383 | . . . 169 . . 214 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 702 | . . . . . . 702 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 220 | . . . 17 . . 203 Projectiles . | . . . . . . . Explosions 145 | . . . 17 . . 128 Melee 75 | . . . . . . 75 Knockbacks 8 | . 1 1 . 4 2 . Impact 2 | . . 1 . 1 . . Kinetic 6 | . 1 . . 3 2 . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . 45 . . 16 Shots 3 | . . . 2 . . 1 Rammed . | . . . . . . . Targets Rammed 19 | . . 6 . 2 6 5 Kicked 19 | . . 6 . 2 6 5 Crushed . | . . . . . . . Highest Temperature 610 | . 17 12 6 66 269 610 Average Temperature 140 | . 7 8 3 30 110 167 Received Heat Transfer 483 | . 45 18 . 42 234 144 Effects 24 | . . . . . 2 22 Shutdowns 4 | . . . . . . 4 Energy Bleed 3 | . . . . . . 3 Interference 6 | . . . . . 2 4 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 5 | . . . . . . 5 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . . . . . 6 Heat Transferred 3442 | . . . . . 666 2776 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 433 | . 99 38 . 36 307 433 Initial 139 | . . 38 . . 13 139 Average 128 | . 68 22 . 5 150 204 Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 75 | 100 100 100 . 100 65 60 Level 1 21 | . . . . . 34 33 Level 2 2 | . . . . . . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . . 1 6 Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . . 3 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 3 2 . 2 19 43 Peak Tracking Total 6 | . 3 2 . 2 5 6 Tactical Retreats 8 | . 1 . . . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . 1 1 2 Max in Single Turn 2 | . . . . 1 1 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 14 | . 4 . 1 1 5 3 Terminals 12 | . 4 . . 1 4 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 37 | . 10 . 6 2 14 5 Successful 17 | . 3 . 6 1 3 4 Failed 20 | . 7 . . 1 11 1 Catastrophic 8 | . 3 . . . 4 1 Database Lockouts . | . . . . . . . Manual 24 | . 10 . 1 . 11 2 Terminals 30 | . 10 . . 2 13 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 15 | . 2 . 6 1 2 4 Record 6 | . . . 6 . . . Part Schematic 2 | . . . . . 1 1 Prototype ID Bank 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . . . . 1 Zone Layout 4 | . 1 . . 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 12 | . 4 . . 1 4 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . 3 . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 7 | . . 2 3 . . 2 Largest Group 3 | . . 2 3 1 1 2 Highest-Rated Group 70 | . . 52 37 8 8 70 Highest-Rated Ally 40 | . . 31 31 8 8 40 Total Orders . | . . . . . . . Ally Attacks 15 | . . 2 . . 12 1 Total Damage 144 | . . 43 . . 101 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4821 | 59 306 684 1052 325 788 1607 Spaces Moved 3235 | 41 228 529 807 250 464 916 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 3228 | 34 228 529 807 250 464 916 Wheels 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 122 | 109 120 120 120 120 131 122 Slowest Speed 190 | 120 120 120 120 120 190 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 49 87 92 40 43 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 36 | . . . 36 . . . Terrain Destroyed 91 | . . . 48 . . 43 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 91 | . . . 48 . . 43 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3788 | 52 247 577 878 265 553 1216 Wait 170 | . 3 32 18 . 16 101 Move 3229 | 40 227 528 806 249 463 916 Hop . | . . . . . . . Pick Up 38 | 4 5 4 3 1 4 17 Fast Attach 26 | 7 2 . . 1 4 12 Attach 12 | . . . . . 4 8 Detach 2 | . 1 . . . 1 . Swap 20 | . . 1 2 3 5 9 Drop 41 | 1 2 5 4 4 6 19 Fire 150 | . 7 1 13 5 44 80 Melee 26 | . . . . . . 26 Ram . | . . . . . . . Kick 19 | . . 6 . 2 6 5 Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire 51 | . . . 32 . . 19 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 374 | -10/Mines | Discovered new exit (range 15) 617 | -10/Mines | Learned location of Storage (-8) 686 | -10/Mines | Discovered new exit (range 7) 871 | -10/Mines | Learned Materials garrison access intel 939 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1045 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1045 | -10/Mines | Discovered new exit (range 5) 1050 | -10/Mines | Entered Exiles 1050 | -10/Exiles | Found Exiles lab destroyed 1050 | -10/Exiles | Accompanied by 1 ally 1051 | -10/Exiles | Identified exit to Mines 1080 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1544 | -10/Exiles | Learned location of Zion (-7) 2102 | -10/Exiles | Entered Mines 2102 | -9/Mines | Accompanied by 1 ally 2103 | -9/Mines | Assembled infested the area 2132 | -9/Mines | Met a Derelict bent on vengeance 2366 | -9/Mines | Discovered new exit (range 7) 2406 | -9/Mines | Learned location of 1 exit from Materials 2427 | -9/Mines | Entered Materials 2427 | -8/Materials | Accompanied by 1 ally 2427 | -8/Materials | Evolved 4 slots: Utility x4 2428 | -8/Materials | Identified exit to Factory 2429 | -8/Materials | Loaded intel: 1 garrison access location 3215 | -8/Materials | Entered Factory 3215 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3286 | -7/Factory | Build established: Scavenger-Mutant 3673 | -7/Factory | Lost 5 parts (1p2n1u1w) 3884 | -7/Factory | Core integrity fell below 50% 3964 | -7/Factory | Build established: Scavenger-Skirmisher 4173 | -7/Factory | Cargo convoy interrupted 4314 | -7/Factory | Build established: Scavenger-Mutant 4523 | -7/Factory | Core integrity fell below 20% 4630 | -7/Factory | Build established: Hacker-Mutant 4822 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04753_ U-05 Engineer lays Concrete. 04753_ K-01 Serf collects debris. 04754_ U-05 Engineer lays Concrete. 04756_ K-01 Serf collects debris. 04757_ System corrupted: Energy discharge (-64). 04757_ U-05 Engineer lays Concrete. 04759_ K-01 Serf collects debris. 04760_ U-05 Engineer lays Concrete. 04762_ K-01 Serf collects debris. 04764_ U-05 Engineer lays Concrete. 04766_ K-01 Serf collects debris. 04767_ U-05 Engineer lays Concrete. 04783_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04789_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04799_ ALERT: Rogue bot located, Programmers report to Factory Zone 5A. 04809_ S-27 Virus destroyed. 04812_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????############????????????????? | | ?????????????????????# #???????????????? | | ???????????????????o?+ #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ???????????????# ????# #???????????????? | | ???????????????# ????# #???????????????? | | ??????????###### ##### #???????????????? | | ????????? k # #???????????????? | | ???????? # #???????????????? | | ??????? + #???????????????? | | ??????? # #???????????????? | | ?????? # #???????????????? | | ?????? # % #???????????????? | | ????? r ###s############????????????? | | ????? s =*@ k ????????? | | ????? ????????? | | ????? r ????????? | | ???? ?????????? | | ????? p ?????????? | | ????????####### ###########+#######??????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# r#????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# ##???????????????????????????? | | ??????????????# T#???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# ##???????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ?????#######??# #????????????????????????????? | | ????# ?# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed VisualFocalTerminator Manual? 0 Play Time 00:48:16 Cumulative 16.2 hours Start 2024.10.06 @ 16:29:30 End 2024.10.06 @ 17:22:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d80949e5-0b24-49f6-b9e1-e85fed62c6b4