Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 01:03:21 Player: Moose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1082) 1082 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3092 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 76/300 Energy 10/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Improved Heat Sink Seismic Detector Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Carbon-fiber Leg Improved Heat Sink Seismic Detector Actuator Array Particle Gun Assault Rifle Light Assault Rifle Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 33 | 9 1 . 15 8 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 3 . . 5 2 Treads 4 | 2 . . 1 1 Leg 5 | . . . 4 1 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 . 5 3 Device 3 | 1 . . 1 1 Storage 3 | 1 1 . . 1 Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 9 | 3 . . 3 3 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . 3 15 Power 3 | . . . 1 2 Propulsion 5 | . . . . 5 Utility 2 | . . . 1 1 Weapon 8 | . . . 1 7 Highest Loss Streak 15 | . . . 1 15 To Critical Strikes . | . . . . . Average Backups 11 | 4 7 14 13 9 Power 2 | 1 2 3 2 . Propulsion 2 | 2 2 2 2 1 Utility 1 | . 1 1 2 2 Weapon 4 | . 2 5 5 3 Tool/Special . | . . . . . Unused Backups 14 | 2 1 1 6 4 Power 4 | . 1 1 2 . Propulsion 3 | 2 . . . 1 Utility 2 | . . . . 2 Weapon 4 | . . . 4 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 100 100 95 88 Engine 10 | . 14 14 10 7 Treads 19 | . 28 28 13 21 Leg 9 | . . . 20 . Device 8 | . 14 14 8 1 Storage 12 | . 14 14 11 12 Processor 4 | . . . 6 9 Protection 3 | . . . 4 6 Ballistic Gun 18 | . 28 28 13 16 Launcher 5 | . . . 8 6 Peak Build Rating 19 | 7 8 8 14 19 Average Rating 10 | 5 7 8 11 15 On Entrance 7 | . 7 8 8 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 40 | 15 30 30 36 40 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 8 12 15 15 12 Average Carried 11 | 5 8 14 13 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 12 15 12 5 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 839 | 288 48 30 248 225 Remotely 194 | 107 48 30 9 . Salvage Created 972 | 72 44 . 300 556 Parts 86 | 8 6 . 27 45 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 3 . 9 14 Guns 8 | . 3 . 4 1 AOE 18 | . . . 5 13 Classes Destroyed 9 | 3 1 . 3 2 Worker 4 | 1 . . 1 2 Builder 4 | . . . . 4 Tunneler 2 | 1 . . . 1 Recycler 3 | 1 . . . 2 Watcher 3 | . . . 1 2 Swarmer 6 | . 3 . . 3 Grunt 16 | . . . 6 10 Sentry 3 | . . . 3 . Hunter 1 | . . . . 1 Best Kill Streak 21 | 2 3 . 3 21 Combat Bots Only 11 | . 3 . 3 11 Max Kills in Single Turn 4 | 1 1 . 1 4 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 232 | . 12 21 54 145 Missed 72 | . 3 6 14 49 Hits 160 | . 9 15 40 96 Projectile 160 | . 9 15 40 96 Critical Strikes 5 | . . . . 5 Damage Taken 2670 | . 66 134 609 1861 Core 661 | . 22 25 64 550 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 81 84 . Volleys Fired 64 | . 7 5 33 19 Largest 3 | . 2 2 2 3 Hottest 85 | . 40 40 50 85 Shots Fired 121 | . 14 10 48 49 Gun 90 | . 14 10 31 35 Cannon . | . . . . . Launcher 31 | . . . 17 14 Special . | . . . . . Kinetic 87 | . 14 10 31 32 Thermal 3 | . . . . 3 Explosive 31 | . . . 17 14 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 3 3 7 5 Robot Miss Streak 5 | . 4 5 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 76 | . 6 3 37 30 Core Hits 81 | . 3 2 20 56 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2803 | 12 82 42 918 1749 Guns 704 | . 78 34 288 304 Cannons . | . . . . . Explosions 2064 | . . . 624 1440 Melee . | . . . . . Ramming 35 | 12 4 8 6 5 Kinetic 671 | . 78 34 288 271 Thermal 33 | . . . . 33 Explosive 2064 | . . . 624 1440 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 30 | . . . 20 10 Projectiles . | . . . . . Explosions 30 | . . . 20 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 126 | . . . 57 69 Shots 5 | . . . 3 2 Rammed 7 | 2 1 2 . 2 Targets Rammed 14 | 5 1 2 2 4 Kicked 4 | . . . 2 2 Crushed 3 | 3 . . . . Highest Temperature 56 | . . . 3 56 Average Temperature 18 | . . . 2 19 Received Heat Transfer 909 | . . 9 243 657 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 92 | 100 100 100 100 59 Level 1 7 | . . . . 40 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 351 | 5 61 7 114 351 Initial 26 | . 3 7 . 26 Average 57 | . 21 . 63 147 Influence Increases 888 | 15 71 . 326 476 Destroy 0b10 Robot/C 520 | . 60 . 180 280 Destroy 0b10 Robot/NC 80 | 15 . . 10 55 Destroy Leader 126 | . 10 . 62 54 Disable Machine 15 | . . . . 15 Destroy Structure 132 | . 1 . 74 57 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 652 | 10 55 21 262 304 Entered New Map 54 | . 2 14 . 38 Time Decay 431 | 10 53 7 245 116 Lost Part 167 | . . . 17 150 Squads Dispatched 8 | . 3 . 1 4 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 4 8 13 24 Peak Tracking Total 9 | . 3 5 2 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 4 . 2 3 Successful 4 | . 2 . . 2 Failed 5 | . 2 . 2 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 4 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Record 2 | . 2 . . . Emergency Access Points 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 896 | . . . 639 257 Optics 574 | . . . 317 257 Seismic 402 | . . . 402 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1436 | 134 194 206 645 257 Spaces Moved 694 | 73 101 116 308 96 Core 21 | 16 . . . 5 Treads 497 | 57 101 116 135 88 Legs 176 | . . . 173 3 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 160 Average Speed 163 | 135 160 160 167 180 Slowest Speed 500 | 160 160 160 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 23 23 31 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 164 | . . . 93 71 Melee . | . . . . . Projectile . | . . . . . AOE 164 | . . . 93 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 878 | 105 119 127 388 139 Wait . | . . . . . Move 690 | 72 100 115 307 96 Hop . | . . . . . Pick Up 48 | 16 8 4 15 5 Fast Attach . | . . . . . Attach 22 | 7 . . 5 10 Detach . | . . . . . Swap 19 | 2 1 . 13 3 Drop 21 | 3 2 1 13 2 Fire 64 | . 7 5 33 19 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 2 2 Crush 10 | 5 1 2 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Met 8R-AWN 299 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 331 | -10/Mines | Followed 8R-AWN into the Mines 522 | -10/Mines | Discovered new exit (range 6) 535 | -10/Mines | Entered Materials 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1111 | -9/Materials | Discovered new exit (range 11) 1149 | -9/Materials | Build established: Scavenger-Mutant 1180 | -9/Materials | Entered another Materials area 1180 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1383 | -8/Materials | Discovered new exit (range 17) 1400 | -8/Materials | Core integrity fell below 50% 1409 | -8/Materials | Destroyed 11 combat bots 1427 | -8/Materials | Core integrity fell below 20% 1437 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. Acquired 7 matter. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer builds a Wall. R-06 Scavenger collects Aluminum Leg. Particle Gun destroyed. 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""" ?????#+###### * #?????? | | ???????????????????????? ?????# # =###?????? | | ????????????????????????+?????# # #???????? | | ??????????????????????????????# """ + #???????? | | ??????????????????????????????# """ # #???????? | | ??????????????????????????????# """ # #???????? | | ??????????????????????????????# # #???????? | | ????????????????????????+?????######## #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Use The Force Challenges ------------ None Game ------ Seed LongswordPowerObliterator Manual? 0 Play Time 00:18:59 Cumulative 3.5 hours Start 2025.12.26 @ 00:45:02 End 2025.12.26 @ 01:03:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be98b6ea-cedc-4035-bb5d-ae11ff9ac4c4