Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 11:37:53 Player: _An Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (4656) 4656 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1993) 1993 TOTAL SCORE: 11964 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 76 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -265 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 44/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cloak of Protection Impact Mace Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Transport Network Coupler Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Compact Tesla Bomb Launcher Powered Hammer > --- INVENTORY -------- Improved Airjet Improved Airjet Cloak of Protection Impact Mace Ripper [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cooled Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 4 | . . . 2 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 143 | 7 2 2 8 9 . 1 6 7 24 26 2 41 8 Power 14 | 1 1 . 1 2 . . . . 2 2 . 4 1 Engine 10 | 1 1 . 1 2 . . . . . 2 . 2 1 Core 4 | . . . . . . . . . 2 . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 50 | 2 . . 3 1 . . 4 3 11 8 . 16 2 Treads 8 | 2 . . . . . . . . 5 . . 1 . Leg 5 | . . . . . . . . 2 . . . 3 . Wheel 2 | . . . 1 1 . . . . . . . . . Hover 18 | . . . . . . . . . . 4 . 12 2 Flight 17 | . . . 2 . . . 4 1 6 4 . . . Utility 46 | 1 1 . . 4 . 1 1 2 6 11 1 13 5 Device 15 | . . . . 2 . . 1 1 1 6 . 4 . Storage 4 | 1 . . . 2 . . . . 1 . . . . Processor 6 | . 1 . . . . . . 1 2 . 1 1 . Hackware 5 | . . . . . . . . . . 4 . 1 . Protection 16 | . . . . . . 1 . . 2 1 . 7 5 Artifact . | . . . . . . . . . . . . . . Weapon 33 | 3 . 2 4 2 . . 1 2 5 5 1 8 . Energy Gun 3 | 2 . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 14 | . . 2 2 1 . . 1 1 4 . 1 2 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 7 | . . . . . . . . . 1 2 . 4 . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . 2 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 1 . 4 . Parts Lost 44 | . 1 1 7 . . 1 . 6 2 7 5 7 7 Power 7 | . 1 . 1 . . . . 1 . 2 . 1 1 Propulsion 19 | . . . 2 . . . . 4 1 3 4 1 4 Utility 8 | . . . . . . . . 1 . 1 1 3 2 Weapon 10 | . . 1 4 . . 1 . . 1 1 . 2 . Highest Loss Streak 6 | . 1 1 6 . . 1 . 3 1 2 5 6 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 79 87 42 67 88 96 95 62 79 87 90 67 80 Engine 3 | . 5 14 2 11 11 11 9 2 . 2 7 . 3 Core 1 | . . . . . . . . . 2 3 . 3 . Treads 5 | . 28 28 14 . . . . . 15 . . 2 . Leg 1 | . . . . . . . . 4 . . . 5 . Wheel 2 | . . . 1 16 22 22 . . . . . . . Hover 11 | . . . . . . . . . . 11 29 19 28 Flight 6 | . . . 3 5 . . 33 13 18 13 . . . Device 5 | . . . . 10 11 11 17 11 9 6 . 3 . Storage 6 | . 14 14 7 11 22 22 9 9 6 7 7 . . Processor 6 | . 2 4 . . . . . 3 12 10 14 6 7 Hackware 5 | . . . . . . . . . . 16 15 4 7 Protection 5 | . . . . . . 10 9 1 4 3 6 6 16 Energy Gun 1 | . 28 3 4 . . . . . . . . . . Ballistic Gun 1 | . . . 6 6 11 11 9 . . . . . . Launcher 4 | . . 23 2 6 11 8 7 9 3 . 6 2 6 Impact Weapon 3 | . . . . . . . . . . 6 . 3 7 Piercing Weapon 1 | . . . . . . . . . . 2 . 2 . Naked Turns 34 | . . . . . . . . . . . 6 28 . Heaviest Build 38 | 14 14 14 14 32 32 35 13 17 34 24 25 38 34 Greatest Support 112 | 40 40 40 40 24 24 24 16 20 112 33 33 45 36 Greatest Overweight (x) 11 | . . . . 1 1 1 . 2 5 4 2 4 11 Average Overweight (x) . | . . . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 5 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 10 15 15 5 5 5 8 7 5 5 Most Carried 10 | 2 4 8 8 7 8 8 10 5 8 8 8 5 5 Average Carried 5 | 1 3 7 6 4 7 8 3 4 5 7 7 4 4 Final Capacity 15 | 8 8 8 5 15 15 15 5 5 8 8 5 5 5 Final Carried 8 | 2 3 8 5 7 8 8 4 5 8 8 5 4 3 Class Distribution -------------------- 55% | Mutant 12% | Hacker-Mutant 9% | Skirmisher 6% | Bothacker-Ninja 5% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Scout | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Matter Collected 2461 | 85 189 95 121 74 . 214 . 162 136 445 55 366 519 Remotely . | . . . . . . . . . . . . . . Salvage Created 3874 | 20 175 25 174 93 . 208 . 246 86 676 148 698 1325 Parts 215 | 2 13 11 10 16 . 8 . 18 11 24 13 37 52 Haulers Intercepted 3 | . . . . . . . . . . 1 . 2 . Recyclers Shooed 2 | . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 93 | . 5 6 5 10 . 6 . 10 3 4 12 13 19 Melee 10 | . . . . . . . . . . 2 . 5 3 Guns 6 | . 5 . . . . 1 . . . . . . . Cannons 3 | . . . . . . . . . 3 . . . . AOE 65 | . . 6 5 10 . 5 . 10 . . 12 6 11 Classes Destroyed 17 | 1 2 . 1 1 . 1 . 1 1 6 . 3 . Worker 7 | . . . . . . . . . 3 . . 4 . Builder 5 | . . . 1 . . . . . 1 2 . 1 . Tunneler 3 | 1 . . . 1 . . . . . 1 . . . Hauler 3 | . . . . . . . . . . 1 . 2 . Recycler 5 | . . . . . . . . . . 4 . 1 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . 1 . 2 . Watcher 3 | . . . . . . . . . . 2 . 1 . Swarmer 35 | . 2 6 . 7 . . . . 2 1 8 2 7 Grunt 32 | . 3 . 5 2 . 5 . 8 . . 3 1 5 Brawler 2 | . . . . 1 . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . . 2 . Sentry 10 | . . . . . . . . 2 1 1 . 1 5 Specialist 2 | . . . . . . . . . . . . 2 . Hunter 4 | . . . . . . . . . . 1 . 2 1 Programmer 5 | . . . . . . . . . . 1 1 3 . Best Kill Streak 13 | 1 2 3 4 5 . 3 . 3 7 3 12 13 5 Combat Bots Only 12 | . 2 3 3 4 . 3 . 3 3 2 12 6 5 Max Kills in Single Turn 4 | 1 1 2 3 3 . 2 . 1 2 1 3 4 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 3 3 . 2 . 1 . . 3 3 3 Melee 1 | . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Hostile Shots Fired 809 | . 28 11 61 9 . 20 5 15 58 94 85 163 260 Missed 323 | . 7 1 23 2 . 5 4 7 17 46 32 59 120 Damage Taken 6486 | . 215 119 607 62 . 264 15 236 621 679 711 1532 1425 Core 1259 | . 23 24 176 16 . 28 15 92 180 141 229 120 215 Absorbed by Shields 74 | . . . . . . . . . . . 12 . 62 Redirected to Shielding 102 | . . . . . . . . . . . . 102 . Ignored by Resistances 73 | . . . . . . . . . 73 . . . . Regen/Repaired (Parts) 82 | . . . . . . . . . 19 20 . 43 . Core Remaining (%) 68 | 100 . 81 . . . 45 . . 47 . . . . Volleys Fired 158 | 2 12 5 7 7 . 20 . 25 9 . 22 8 41 Largest 2 | 2 2 1 2 2 . 2 . 2 1 . 1 1 1 Hottest 80 | 80 80 30 60 53 . 53 . 68 68 . 39 39 49 Shots Fired 192 | 4 24 5 12 13 . 25 . 28 9 . 21 10 41 Gun 62 | 4 24 . 8 6 . 20 . . . . . . . Cannon 12 | . . . . . . . . 6 6 . . . . Launcher 116 | . . 5 4 7 . 5 . 22 3 . 21 8 41 Special 2 | . . . . . . . . . . . . 2 . Kinetic 31 | . . . 5 6 . 20 . . . . . . . Thermal 12 | . . . . . . . . 6 6 . . . . Explosive 73 | . . 5 4 7 . 5 . 22 3 . 21 6 . Electromagnetic 74 | 4 24 . 3 . . . . . . . . 2 41 Robot Hit Streak 8 | 3 8 2 3 2 . 6 . 8 3 . 4 6 3 Robot Miss Streak 3 | . 3 1 2 1 . 3 . 1 2 . 1 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 160 | 3 17 3 7 6 . 12 . 8 2 31 12 18 41 Core Hits 177 | 1 8 6 8 10 . 13 . 20 9 7 19 41 35 Critical Kills 2 | . . . . . . . . . . . . 1 1 Critical Parts Destroyed 11 | . . . . . . . . . . 4 . 2 5 Critical Strikes 17 | . 1 . . . . . . . . 6 . 4 6 Corrupt 1 | . 1 . . . . . . . . . . . . Smash 13 | . . . . . . . . . . 4 . 3 6 Sever 2 | . . . . . . . . . . 2 . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 119 | . . . . . . . . . . 46 . 35 38 Impact 83 | . . . . . . . . . . 20 . 25 38 Slashing 20 | . . . . . . . . . . 20 . . . Piercing 16 | . . . . . . . . . . 6 . 10 . Sneak Attacks 13 | . . . . . . . . . . 10 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . . Damage Inflicted 13612 | 38 246 332 548 823 . 561 . 986 296 2095 1382 2501 3804 Guns 461 | 38 246 . 44 23 . 110 . . . . . . . Cannons 144 | . . . . . . . . 20 124 . . . . Explosions 7991 | . . 332 504 800 . 451 . 966 172 . 1370 1764 1632 Melee 5004 | . . . . . . . . . . 2095 . 737 2172 Ramming 12 | . . . . . . . . . . . 12 . . Kinetic 147 | . . . 14 23 . 110 . . . . . . . Thermal 299 | . . . 104 . . . . 20 124 . . . 51 Explosive 6255 | . . 332 400 800 . 451 . 966 172 . 1370 1764 . Electromagnetic 1895 | 38 246 . 30 . . . . . . . . . 1581 Impact 3642 | . . . . . . . . . . 1019 . 451 2172 Slashing 971 | . . . . . . . . . . 971 . . . Piercing 391 | . . . . . . . . . . 105 . 286 . Highest Corruption 12 | . . . . . . . . . . 3 4 6 12 Average Corruption 4 | . . . . . . . . . . 2 3 4 7 Corruption Purged 4 | . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 86 | . . . . . . . . . . 17 7 37 25 Message Errors 18 | . . . . . . . . . . 6 3 5 4 Matter Fused 22 | . . . . . . . . . . 5 1 10 6 Heat Flow Errors 9 | . . . . . . . . . . 2 1 4 2 Energy Discharges 10 | . . . . . . . . . . 3 . 3 4 Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . . . . . 1 . 7 7 Data Loss (major) 4 | . . . . . . . . . . . 1 3 . Misfires 3 | . . . . . . . . . . . . 2 1 Alerts 2 | . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1563 | . . . 7 31 . . . 33 . 654 . 217 621 Projectiles . | . . . . . . . . . . . . . . Explosions 92 | . . . 7 31 . . . 33 . . . 5 16 Melee 1471 | . . . . . . . . . . 654 . 212 605 Knockbacks 10 | . . . . . . . . . . 4 . 1 5 Impact 10 | . . . . . . . . . . 4 . 1 5 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 517 | . . 39 113 . . 25 . 108 . . 105 33 94 Shots 22 | . . 2 4 . . 1 . 4 . . 3 2 6 Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 413 | 36 189 . 27 12 . 44 1 32 32 107 136 413 165 Average Temperature 49 | 20 62 . 11 5 . 16 1 12 10 55 71 128 23 Received Heat Transfer 1311 | . 93 . 276 12 . 135 9 90 234 48 60 54 300 Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . 3 Parts Fried 32 | . 1 . . . . . . . . 4 . 9 18 Impact Corruptions 33 | . . . . . . . . . . 13 . 7 13 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 359 | . . . 100 . . . . 37 222 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Peak Influence 1218 | 5 151 235 168 381 . 213 82 385 361 210 561 322 1218 Initial 273 | . 3 58 13 65 . . 82 . 187 98 87 273 179 Average 201 | 1 90 174 94 214 . 59 29 250 238 111 364 148 557 Maximum Alert Level 4 | . . 1 . 1 . 1 . 1 1 1 2 1 4 Low Security (%) 59 | 100 100 42 100 52 . 88 100 24 48 85 32 59 23 Level 1 33 | . . 57 . 47 . 11 . 75 51 14 12 40 25 Level 2 3 | . . . . . . . . . . . 56 . 13 Level 3 2 | . . . . . . . . . . . . . 27 Level 4 1 | . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 . . . 1 . 1 3 . 7 . Investigation 4 | . . . . . . . 1 . . 2 . 1 . Extermination 3 | . . . . . . . . . . 1 . 2 . Reinforcement 6 | . . . 1 . . . . . 1 . . 4 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Distress Signals 8 | . . . 3 . . . . . 5 . . . . Communications Jammed 25 | . . . . . . . . . . . . 25 . Distress Signals 25 | . . . . . . . . . . . . 25 . Times Spotted 175 | . 7 6 14 6 . 6 4 10 20 22 15 31 34 Peak Tracking Total 12 | . 3 3 8 4 . 3 4 3 7 8 5 12 6 Tactical Retreats 29 | . . . 1 . . . . . 4 8 . 8 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Traps Triggered 20 | . . . . . . . 1 . 3 4 3 2 7 Indirectly 7 | . . . . . . . . . . . . . 7 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Disabled 24 | . 1 1 . 1 . 4 . 4 1 . 3 2 7 Max in Single Turn 4 | . 1 1 . 1 . 4 . 1 1 . 2 2 1 Garrison Access 3 | . . . . . . . . . . 2 . 1 . Garrison Relay 3 | . . . . . . . . 2 . . . . 1 Phase Generator 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Accessed 43 | . 2 . 2 . 1 . 3 1 3 19 . 10 2 Terminals 26 | . 2 . 2 . . . 1 1 2 11 . 5 2 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . 1 2 . 1 . Recycling Units 5 | . . . . . . . 1 . . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 3 . 2 . Total Hacks 91 | . 5 . 3 . 1 . 6 1 5 41 . 23 6 Successful 48 | . 4 . . . 1 . 3 1 4 23 . 11 1 Failed 43 | . 1 . 3 . . . 3 . 1 18 . 12 5 Catastrophic 8 | . 1 . . . . . . . . 2 . 4 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 4 . 3 . 1 . 4 . 3 14 . 4 . Terminals 58 | . 5 . 3 . . . 4 1 3 27 . 9 6 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 13 | . . . . . . . . . 2 4 . 7 . Recycling Units 10 | . . . . . . . 1 . . 4 . 5 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 5 . 2 . Terminal Hacks 16 | . 1 . . . 1 . 1 1 . 10 . 1 1 Part Schematic 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . 2 . . . Emergency Access Points 2 | . 1 . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . 1 . . 1 . 1 . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . . . . 2 2 . 3 . Scan Component 4 | . . . . . . . . . 1 1 . 2 . Repair 3 | . . . . . . . . . 1 1 . 1 . Recycling Unit Hacks 8 | . . . . . . . 1 . . 3 . 4 . Process 1 | . . . . . . . . . . . . 1 . Report Inventory 4 | . . . . . . . 1 . . 1 . 2 . Retrieve Matter 3 | . . . . . . . . . . 2 . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . 5 . 2 . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . Seal Access 3 | . . . . . . . . . . 2 . 1 . Coupler Status 2 | . . . . . . . . . . 2 . . . Unauthorized Hacks 8 | . 3 . . . . . . . 2 2 . 1 . Terminals 8 | . 3 . . . . . . . 2 2 . 1 . Assimilate 3 | . . . . . . . . . 1 1 . 1 . Botnet 2 | . 1 . . . . . . . . 1 . . . Operators 3 | . 2 . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 2 . . . 1 . 1 14 . 8 2 Full Trace Events 2 | . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 1 1 . 1 . Time 137 | . . . . . . . . . 38 38 . 61 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 244 | . . . . . . . . . . . . 244 . Retrieved Matter 244 | . . . . . . . . . . . . 244 . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . Signal Jammer 1 | . . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . map_earth 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 11 | . . . . . . . . 7 . . . . 4 Machine Destruction 11 | . . . . . . . . 7 . . . . 4 Attached 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total Allies 5 | . . . . . . . . . 1 1 . 1 2 Largest Group 2 | . . . . . . . . . 1 1 . 1 2 Highest-Rated Group 56 | . . . . . . . . . 26 10 . 9 56 Highest-Rated Ally 31 | . . . . . . . . . 26 10 . 9 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . . . 21 Total Damage 366 | . . . . . . . . . . . . . 366 Kills 3 | . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Turns Passed 8315 | 79 285 513 179 392 234 225 114 450 866 1680 250 2193 855 Spaces Moved 8513 | 43 141 274 178 253 222 174 193 459 527 2887 289 2194 679 Core 620 | 6 . . . . . . . 83 7 3 11 411 99 Treads 677 | 37 141 274 56 . . . . . 169 . . . . Legs 419 | . . . . . . . . 91 7 . . 321 . Wheels 599 | . . . . 203 222 174 . . . . . . . Hover 3109 | . . . . . . . . . . 789 278 1462 580 Flight 3089 | . . . 122 50 . . 193 285 344 2095 . . . Fastest Speed 26 | 50 160 160 40 45 105 105 31 31 26 27 40 38 38 Average Speed 64 | 144 160 160 79 91 105 105 31 71 94 33 42 71 70 Slowest Speed 600 | 160 160 160 160 105 105 105 31 150 455 250 170 250 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . 2 . . . 3 . 5 4 . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 4 41 56 24 58 61 56 11 48 59 59 39 37 44 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . . . . Scrap Searched 5 | . . 2 . 1 . 2 . . . . . . . Spaces Dug 48 | . . . . 10 . . . . . 8 18 12 . Terrain Destroyed 569 | . . 34 23 74 . 24 . 81 21 8 177 51 76 Melee 20 | . . . . . . . . . . 8 . 12 . Projectile . | . . . . . . . . . . . . . . AOE 549 | . . 34 23 74 . 24 . 81 21 . 177 39 76 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total 10881 | 53 176 343 204 402 222 194 245 556 879 3525 390 2745 947 Wait 1811 | . 20 57 5 126 . . 42 55 302 545 58 428 173 Move 8471 | 42 140 273 174 252 221 173 186 457 516 2878 287 2193 679 Hop 13 | . . . 1 . . . 3 . 5 4 . . . Pick Up 54 | 1 2 5 4 4 1 . 2 6 6 9 3 10 1 Fast Attach 95 | 7 1 1 1 3 . 1 2 3 19 21 . 31 5 Attach 45 | . 1 . 7 4 . . 4 4 5 5 2 10 3 Detach 24 | 1 . 1 1 2 . . 2 1 3 5 1 5 2 Swap 3 | . . 1 . 2 . . . . . . . . . Drop 72 | . . . 4 2 . . 4 5 14 15 3 25 . Fire 158 | 2 12 5 7 7 . 20 . 25 9 . 22 8 41 Melee 116 | . . . . . . . . . . 43 . 35 38 Ram 1 | . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 13 . 5 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Factory (discovered 4 exits: [*Fac x2] / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 362 | -10/Materials | Identified exit to Mines 365 | -10/Materials | Entered Mines 395 | -10/Mines | Met a Derelict bent on vengeance 784 | -10/Mines | Found a hidden stash of uninstalled traps 830 | -10/Mines | Discovered new exit (range 14) 878 | -10/Mines | Entered Materials 878 | -9/Materials | Evolved 2 slots: Utility x2 1012 | -9/Materials | Discovered new exit (range 16) 1030 | -9/Materials | Lost 6 parts (2n4w) 1042 | -9/Materials | Discovered new exit (range 8) 1057 | -9/Materials | Entered Mines 1060 | -9/Mines | Discovered new exit (range 8) 1301 | -9/Mines | Discovered new exit (range 9) 1382 | -9/Mines | Learned location of Zion (-7) 1404 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1445 | -9/Mines | Discovered new exit (range 5) 1449 | -9/Mines | Entered Exiles 1474 | -9/Exiles | Met 8R-AWN 1494 | -9/Exiles | Met EX-HEX 1521 | -9/Exiles | Met EX-BIN 1533 | -9/Exiles | Aligned with FarCom system 1535 | -9/Exiles | Given EX-Vault access code 1564 | -9/Exiles | Opened EX-Vault 1572 | -9/Exiles | Found Cloak of Protection 1597 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1634 | -9/Exiles | Met EX-DEC 1671 | -9/Exiles | Discovered new exit (range 14) 1683 | -9/Exiles | Left Exiles lab with Cloak of Protection 1683 | -9/Exiles | Entered Mines 1855 | -8/Mines | Discovered new exit (range 14) 1862 | -8/Mines | Core integrity fell below 50% 1908 | -8/Mines | Entered Materials 1908 | -8/Materials | Evolved 2 slots: Propulsion x2 2018 | -8/Materials | Identified exit to Garrison 2022 | -8/Materials | Entered Garrison 2047 | -8/Garrison | Triggered checkpoint 2078 | -8/Garrison | Garrison Relay disabled 2082 | -8/Garrison | Triggered checkpoint 2106 | -8/Garrison | Discovered new exit (range 5) 2131 | -8/Garrison | Triggered checkpoint 2154 | -8/Garrison | Discovered new exit (range 10) 2193 | -8/Garrison | Lost 3 parts (1p2n) 2201 | -8/Garrison | Discovered new exit (range 90) 2201 | -8/Garrison | Discovered new exit (range 25) 2201 | -8/Garrison | Discovered new exit (range 24) 2201 | -8/Garrison | Discovered new exit (range 58) 2342 | -8/Garrison | Triggered checkpoint 2387 | -8/Garrison | Installed Relay Interface Framework 2459 | -8/Garrison | Build established: Skirmisher 2472 | -8/Garrison | Entered Materials 3046 | -8/Materials | Discovered new exit (range 8) 3296 | -8/Materials | Repaired Cesium-ion Thruster 3333 | -8/Materials | Core integrity fell below 50% 3335 | -8/Materials | Discovered new exit (range 10) 3338 | -8/Materials | Entered Factory 3338 | -7/Factory | Evolved 2 slots: Utility x2 3389 | -7/Factory | Identified exit to DSF 3436 | -7/Factory | Repaired Cesium-ion Thruster 3665 | -7/Factory | Discovered new exit (range 9) 3875 | -7/Factory | Build established: Bothacker-Ninja 4216 | -7/Factory | Crushed by falling debris 4557 | -7/Factory | Build established: Hacker-Mutant 5016 | -7/Factory | Identified exit to Garrison 5018 | -7/Factory | Entered Garrison 5088 | -7/Garrison | Triggered checkpoint 5123 | -7/Garrison | Triggered checkpoint 5134 | -7/Garrison | Triggered checkpoint 5159 | -7/Garrison | Destroyed 12 combat bots 5160 | -7/Garrison | Triggered checkpoint 5231 | -7/Garrison | Spotted B-75 Beast 5238 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 5256 | -7/Garrison | Discovered new exit (range 14) 5262 | -7/Garrison | Released all parts (7) 5267 | -7/Garrison | Core integrity fell below 50% 5268 | -7/Garrison | Entered Factory 5293 | -7/Factory | Lost 5 parts (4n1u) 5475 | -7/Factory | Repaired Broken Hvy. Missile Launcher 5558 | -7/Factory | Build established: Mutant 5746 | -7/Factory | Discovered new exit (range 12) 6384 | -7/Factory | Discovered new exit (range 11) 6546 | -7/Factory | Discovered new exit (range 16) 6845 | -7/Factory | Cargo convoy interrupted 6867 | -7/Factory | Found Prototype Launcher 6867 | -7/Factory | Identified Com. Tesla Bomb Launcher 6913 | -7/Factory | Lost 6 parts (1p1n2u2w) 7443 | -7/Factory | Identified exit to Garrison 7461 | -7/Factory | Entered Garrison 7693 | -7/Garrison | Triggered checkpoint 7876 | -7/Garrison | Rescued a captive Derelict 7877 | -7/Garrison | Rescued a captive Derelict 7921 | -7/Garrison | Triggered checkpoint 7923 | -7/Garrison | Triggered checkpoint 7962 | -7/Garrison | Triggered checkpoint 7962 | -7/Garrison | Triggered checkpoint 7979 | -7/Garrison | Core integrity fell below 20% 8068 | -7/Garrison | Phase Generator disabled 8185 | -7/Garrison | Triggered checkpoint 8191 | -7/Garrison | Build established: Scavenger-Mutant 8256 | -7/Garrison | System corruption reached 10% 8308 | -7/Garrison | Lost 3 parts (1p2n) 8316 | -7/Garrison | Released all parts (7) 8316 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- G-47 Trooper destroyed. Field strength at 24. P-60 Hacker resets G-50 Soldier, system corruption cleaned. Imp. Deuterium Engine destroyed. Field strength at 3. Stasis field depleted. Discarded Com. Tesla Bomb Launcher. G-50 Soldier knocked back. KYKZOK4JQZURBOASQLTGTCSWMAX Destroyed Imp. Heat Sink. P-60 Hacker system corrupted by crushing effect. P-60 Hacker knocked back. Imp. Light Armor Plating destroyed. P-60 Hacker IFF system glitched. Released Imp. Light Armor Plating. Released Powered Hammer. Released Transport Network Coupler. Released Relay Coupler [NC]. Released Imp. Airjet. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #??????????????????####???????????????????? | | ????# #?????????????????? ???????????????????? | | ????# #?????????????????? ???????????????????? | | ????# #?????????????????? ???????????????????? | | ????# #?????????????????? #???????????????????? | | ????# #?????????????????? #???????????????????? | | ????# #??????????????#### ##??????????????????? | | ????# #??????????????# ???????????????????? | | ????# #??????????????# ## #???????????????????? | | ????# #???????????#### ## #???????????????????? | | ????# #???????????# ## #???????????????????? | | ????# #??????###### ## #???????????????????? | | ##### ######## ####### #??????????? | | = *=[ = [ g! ; #??????????? | | [ = /%[ = s@p ; #??????????? | | ######[########%[ # ##ss #####???????????????? | | ?????#%######## ## ###?????????????????? | | ?????#== * #?????????????????? | | ?????######## =% #?????????????????? | | ????????????# * = ##????????????????? | | ????????????# !%[ #??????????????? | | ????????????### =## ## #### #??????????????? | | ############### ## ## #### #??????????????? | | # [%= ?????????????? | | # *% ?????????????? | | # %[ ?????????????? | | # #### ####### ### ## ##### ##?????????????? | | # #??# #?????# #?# #? #????????????????????? | | # #??# #?????# #?# ####? #????????????????????? | | # #??# #?????# ### #???? #????????????????????? | | # #??# #?????# #???? #????????????????????? | | # #### ####### #####???? #????????????????????? | | #????????? ?????????????????????? | | # ############ #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # [ #??????????# #???????????????????????????????? | | #*%=#??????????# #???????????????????????????????? | | #=[! ??????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 385 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 5 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed AuthchipFrostFrame Manual? 0 Play Time 01:42:36 Cumulative 21.3 hours Start 2024.04.06 @ 09:24:44 End 2024.04.06 @ 11:37:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4df39fdc-81a7-4b83-b181-7b5846fbd499