Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 00:36:50 Player: swetpototo Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1255) 1255 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3362 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Hot (265) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Heat Sink Medium Matter Pod (100) Signal Interpreter Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Weight Redist. System Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Improved Lightning Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Improved Heat Sink Cooling System High-capacity Battery Medium Matter Pod Compact Matter Pod Signal Interpreter Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Beam Rifle Beam Cannon Beam Cannon Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 37 | 6 4 7 3 17 Power 6 | 1 1 1 1 2 Engine 5 | 1 1 1 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . 1 . 3 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . 1 . 3 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 3 2 5 Device 3 | . 1 1 1 . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . . 2 1 4 Artifact . | . . . . . Weapon 12 | 2 1 2 . 7 Energy Gun 6 | 1 . 2 . 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . . . . 15 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 90 91 87 Engine 8 | . 14 11 3 2 Core 1 | . . . 5 4 Wheel 21 | . 28 21 18 16 Device 11 | . 13 11 14 9 Storage 13 | . 14 11 9 16 Protection 13 | . . 13 22 22 Energy Gun 12 | . 6 18 18 10 Ballistic Gun 7 | . 21 3 . . Peak Build Rating 30 | 6 10 19 26 30 Average Rating 16 | 4 9 15 22 22 On Entrance 12 | . 6 10 19 26 Naked Turns 6 | . . . . 6 Heaviest Build 125 | 14 90 106 111 125 Greatest Support 41 | 32 32 32 41 41 Greatest Overweight (x) 12 | . 2 3 3 12 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 6 10 25 25 24 Most Carried 25 | 2 12 25 25 25 Average Carried 16 | 1 7 18 24 21 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 2 12 25 25 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1041 | 205 320 80 60 376 Remotely . | . . . . . Salvage Created 1731 | . 436 439 104 752 Parts 103 | . 31 28 4 40 Haulers Intercepted 3 | . 1 1 . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 33 | . 8 5 2 18 Melee 1 | . . . . 1 Guns 21 | . 8 5 2 6 Cannons 3 | . . . . 3 AOE 6 | . . . . 6 Classes Destroyed 10 | . 7 1 1 1 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Tunneler 1 | . 1 . . . Hauler 3 | . 1 1 . 1 Recycler 4 | . 1 2 . 1 Watcher 2 | . 1 1 . . Swarmer 10 | . 3 3 . 4 Grunt 17 | . 5 . . 12 Sentry 5 | . . 2 1 2 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 7 3 1 7 Combat Bots Only 6 | . 3 3 1 6 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 181 | . 34 32 6 109 Missed 45 | . 10 9 2 24 Damage Taken 2517 | . 231 265 55 1966 Core 648 | . 62 23 . 563 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 11 | . . 11 . . Core Remaining (%) 89 | 100 75 94 . . Volleys Fired 88 | . 27 24 4 33 Largest 2 | . 2 2 2 2 Hottest 120 | . 70 90 90 120 Shots Fired 165 | . 54 48 8 55 Gun 141 | . 54 48 8 31 Cannon 20 | . . . . 20 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 45 | . 45 . . . Thermal 29 | . 9 . . 20 Explosive 4 | . . . . 4 Electromagnetic 87 | . . 48 8 31 Robot Hit Streak 16 | . 7 8 16 6 Robot Miss Streak 4 | . 2 2 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 111 | . 33 32 8 38 Core Hits 66 | . 19 10 4 33 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 1 . Destroy 1 | . 1 . . . Corrupt 2 | . . 1 1 . Melee Attacks 19 | . . . . 19 Impact 19 | . . . . 19 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2572 | . 449 518 109 1496 Guns 1362 | . 449 491 109 313 Cannons 210 | . . . . 210 Explosions 670 | . . 27 . 643 Melee 330 | . . . . 330 Ramming . | . . . . . Kinetic 361 | . 361 . . . Thermal 412 | . 88 27 . 297 Explosive 556 | . . . . 556 Electromagnetic 913 | . . 491 109 313 Impact 330 | . . . . 330 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles . | . . . . . Explosions . | . . . . . Melee 18 | . . . . 18 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . . 63 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 681 | . 87 111 63 681 Average Temperature 151 | . 49 39 40 199 Received Heat Transfer 654 | . 87 72 36 459 Effects 25 | . . . . 25 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . . . 4 Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 10 | . . . . 10 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 3 | . . 1 . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 5 | . . 3 . 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 803 | . 259 50 . 494 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 . 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 420 | . 263 222 99 420 Initial 41 | . . 35 9 41 Average 127 | . 99 86 52 226 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 75 | 100 85 95 100 38 Level 1 22 | . 14 4 . 56 Level 2 1 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . . 6 Investigation 4 | . 1 . . 3 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 13 8 4 25 Peak Tracking Total 6 | . 4 3 2 6 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . 1 . 3 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 11 | . 5 2 1 3 Terminals 10 | . 5 1 1 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 9 3 2 7 Successful 11 | . 4 3 1 3 Failed 10 | . 5 . 1 4 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 19 | . 9 1 2 7 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 1 3 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . . . 1 Branch Access Points 3 | . 1 . 1 1 Recycling Unit Index 1 | . . 1 . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 1 2 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1768 | 50 520 505 159 534 Spaces Moved 1077 | 42 406 274 101 254 Core 18 | 5 . . . 13 Treads . | . . . . . Legs . | . . . . . Wheels 1059 | 37 406 274 101 241 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 130 130 50 Average Speed 122 | 94 103 138 135 132 Slowest Speed 260 | 100 130 145 145 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 31 | 4 72 30 17 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 51 | . . 3 . 48 Melee 6 | . . . . 6 Projectile . | . . . . . AOE 45 | . . 3 . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1335 | 49 451 349 121 365 Wait 67 | . 1 31 . 35 Move 1073 | 41 405 273 100 254 Hop . | . . . . . Pick Up 35 | 2 11 11 7 4 Fast Attach 15 | 6 1 4 2 2 Attach 16 | . 1 2 1 12 Detach 3 | . . 3 . . Swap 6 | . 2 1 . 3 Drop 13 | . 3 . 7 3 Fire 88 | . 27 24 4 33 Melee 19 | . . . . 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 458 | -10/Materials | Identified exit to Mines 464 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 619 | -9/Materials | Repaired Com. Wheel 1048 | -9/Materials | Discovered new exit (range 14) 1076 | -9/Materials | Entered another Materials area 1076 | -8/Materials | Evolved 2 slots: Utility x2 1103 | -8/Materials | Identified exit to Storage 1235 | -8/Materials | Entered Storage 1443 | -8/Storage | Identified exit to Recycling 1490 | -8/Storage | Crushed by falling debris 1494 | -8/Storage | Crushed by falling debris 1494 | -8/Storage | System corruption reached 10% 1528 | -8/Storage | Lost 6 parts (1p1n3u1w) 1557 | -8/Storage | Crushed by falling debris 1621 | -8/Storage | Lost 4 parts (2n2w) 1675 | -8/Storage | Core integrity fell below 50% 1751 | -8/Storage | Core integrity fell below 20% 1763 | -8/Storage | Released all parts (8) 1769 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01761_ R-06 Scavenger collects Hvy. Assault Rifle. 01762_ Power failure, Imp. Ion Engine shutdown. 01762_ Wheel destroyed. 01763_ Released Med. Armor Plating. 01763_ Released Huge Storage Unit. 01763_ Released Hcp. Battery. 01763_ Released Imp. Ion Engine. 01763_ Released Med. Armor Plating. 01763_ Released Beam Cannon. 01763_ Released Broken Beam Cannon. 01763_ Acquired 28 matter. 01763_ Triggered Alarm Trap. 01763_ An alarm sounds. 01763_ ALERT: Alarm triggered, dispatching investigation squad. 01763_ Penetrated by Slug. 01764_ R-06 Scavenger collects Imp. Heat Sink. 01766_ Penetrated by Slug. 01769_ Slug penetrates Wall. 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