Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 21:00:53 Player: Faunarr Result: Destroyed by as-33266 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (429) 429 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 1024 Bonus ------- Follower Combat Kills 112 Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 196/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Improved Treads Compact Wheel Visual Processing Unit Improved Terrain Scanner Seismic Detector Targeting Computer Light Armor Plating Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Improved Treads Improved Treads Compact Wheel Visual Processing Unit Improved Terrain Scanner Seismic Detector Light Armor Plating Light Assault Rifle Grenade Launcher Flail [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 5 11 Power 5 | 1 1 3 Engine 3 | 1 1 1 Core 2 | . . 2 Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 97 Engine 12 | . 14 8 Core 1 | . . 5 Treads 27 | . 28 26 Device 9 | . 14 . Storage 14 | . 14 14 Protection 3 | . . 13 Energy Gun 5 | . 3 12 Ballistic Gun 21 | . 24 14 Naked Turns . | . . . Heaviest Build 55 | 12 49 55 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 18 20 Most Carried 15 | 5 11 15 Average Carried 9 | 3 9 13 Final Capacity 20 | 8 20 20 Final Carried 12 | 4 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 615 | 281 273 61 Remotely . | . . . Salvage Created 706 | 145 491 70 Parts 44 | 10 32 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 12 6 Guns 14 | . 12 2 AOE 4 | . . 4 Classes Destroyed 6 | 2 3 1 Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 10 | . 9 1 Assembled 5 | . . 5 Best Kill Streak 6 | 4 6 5 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 135 | . 55 80 Missed 39 | . 16 23 Damage Taken 1266 | . 428 838 Core 251 | . 91 160 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 30 42 16 Largest 2 | 2 2 2 Hottest 73 | 40 70 73 Shots Fired 159 | 48 84 27 Gun 154 | 48 84 22 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 142 | 48 79 15 Thermal 12 | . 5 7 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 16 | 6 16 5 Robot Miss Streak 7 | 7 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | 21 53 11 Core Hits 50 | 9 27 14 Critical Kills 2 | 1 1 . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 2 1 Burn 2 | . 1 1 Destroy 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1202 | 235 552 415 Guns 924 | 235 543 146 Cannons . | . . . Explosions 269 | . . 269 Melee . | . . . Ramming 9 | . 9 . Kinetic 825 | 235 507 83 Thermal 99 | . 36 63 Explosive 269 | . . 269 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions 10 | . . 10 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 128 | . 90 128 Average Temperature 30 | . 21 38 Received Heat Transfer 297 | . 198 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 444 | . 185 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 270 | 25 270 165 Initial 46 | . 16 46 Average 101 | 12 122 106 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 81 100 Level 1 11 | . 18 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 20 21 Peak Tracking Total 10 | . 4 10 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 10 | . . 10 Total Damage 148 | . . 148 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1304 | 200 784 320 Spaces Moved 463 | 75 279 109 Core 8 | 8 . . Treads 455 | 67 279 109 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 215 | 148 224 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 6 57 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . . 26 Melee . | . . . Projectile . | . . . AOE 26 | . . 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 619 | 121 360 138 Wait 22 | . 22 . Move 461 | 74 278 109 Hop . | . . . Pick Up 19 | 10 7 2 Fast Attach 1 | 1 . . Attach 10 | 6 1 3 Detach . | . . . Swap 12 | . 4 8 Drop 4 | . 4 . Fire 88 | 30 42 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 201 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 985 | -10/Materials | Entered Mines 994 | -10/Mines | Escorted by a lone wolf Derelict 1014 | -10/Mines | Learned location of Storage (-8) 1064 | -10/Mines | Discovered new exit (range 10) 1243 | -10/Mines | Assembled infested the area 1248 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1277 | -10/Mines | Core integrity fell below 50% 1301 | -10/Mines | Core integrity fell below 20% 1305 | -10/Mines | Destroyed by as-33266 with Assembled Heavy Rifle Last Messages --------------- 01278_ D-53 Grenadier destroyed. 01281_ The unstable cave ceiling collapses. 01281_ as-67909 destroyed. 01281_ as-97751 destroyed. 01281_ Imp. Treads destroyed. 01285_ The unstable cave ceiling collapses. 01289_ Lgt. Armor Plating destroyed. 01290_ The unstable cave ceiling collapses. 01290_ Med. Laser destroyed. 01290_ System corrupted by crushing effect (+4). 01293_ The unstable cave ceiling collapses. 01293_ R-06 Scavenger collects Shock Absorption System. 01297_ R-06 Scavenger collects Lgt. Ion Engine. 01298_ as-88659 destroyed. 01298_ Imp. Treads destroyed. 01300_ Hvy. Assault Rifle destroyed. 01301_ R-06 Scavenger collects Flight Unit. 01303_ Lgt. Assault Rifle destroyed. 01304_ R-06 Scavenger collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????###??????????????????????????? | | ????????????????### #######????????????????????? | | ???????????????## #????????????????????? | | ???????????????# = #### #????????????????????? | | ??????####?????# % ##??# #????????????????????? | | ??##### ###???## %=#???# #????????????????????? | | ?## |## ###??##%=#???# ###??????????????????? | | ?#!![ # ##??#! #??# #??????????????????? | | ?#%[ + #??# #??### #??????????????????? | | ?#! % + ##?## ####### #??????????????????? | | ?#"!!!# ##?### #??????????????????? | | ?##!!## #???# #####%#??????????????????? | | ??###### ##### #??? #??????????????????? | | ???????# < % #??# ###????????????????? | | ???????## ### ###?## #????????????????? | | ????????## ### #??## ########?????????? | | ?????????### ## #?## a ur #??? | | ???????????## ### * # #####?????????? | | ????????????# ##### ]%!##????????????????? | | ???????????# ##???# = #?????????????????? | | ????????? ###????# #?????????????????? | | ??????# ##??????# % #?????????????????? | | ?????# ????????#!@ # ##????????????????? | | ?????## #????????#=% # ##????????????????? | | ??????######?????????#=* % #????????????????? | | ?????????????????????# ## ! ##????????????????? | | ?????????????????????# a# % #?????????????????? | | ????????????????????? # ????????????????? | | ????????????????????? ##???????????????? | | ???????????????????? # #????????????????? | | ???????????????????? # ????????????????? | | ???????????????????? ## # % ???????????????? | | ???????????????????# # ??????????????? | | ??????????????????? a ## ?????????????? | | ???????????????????# ??? ####??????????????? | | ???????????????????### #???%#?????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonControlInitializer Manual? 0 Play Time 00:12:34 Cumulative 13.7 hours Start 2024.04.25 @ 20:42:13 End 2024.04.25 @ 21:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ae0eef4-b20c-4ed6-8ea0-3cba0203e65d