Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 19:11:52 Player: Julie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1560) 1560 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 5560 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 286 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Deuterium Engine Matter Compressor (180) Weight Redist. System Improved Signal Interpreter Transmission Jammer Reaction Control System Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Core Shielding Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun High-powered Shock Rifle Heavy Laser Flak Gun > --- INVENTORY -------- Light Deuterium Engine Matter Compressor Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Transmission Jammer Reaction Control System Improved Light Armor Plating [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion 3 | . . 2 . . . 1 . Utility 2 | . . . 1 . 1 . . Weapon 2 | . . . . . 1 1 . Parts Attached 37 | 7 5 . . 14 3 7 1 Power 10 | 1 2 . . 3 1 2 1 Engine 8 | 1 2 . . 3 1 . 1 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 8 | 2 . . . 4 . 2 . Treads 7 | 2 . . . 4 . 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 8 | 1 1 . . 4 1 1 . Device . | . . . . . . . . Storage 2 | 1 . . . 1 . . . Processor 3 | . . . . 2 . 1 . Hackware 1 | . . . . 1 . . . Protection 2 | . 1 . . . 1 . . Artifact . | . . . . . . . . Weapon 11 | 3 2 . . 3 1 2 . Energy Gun 4 | 1 . . . 2 . 1 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 4 | 2 . . . . 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 2 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 22 | . . . 5 1 . 6 10 Power 4 | . . . 1 . . 1 2 Propulsion 7 | . . . 1 1 . 3 2 Utility 4 | . . . 1 . . 1 2 Weapon 7 | . . . 2 . . 1 4 Highest Loss Streak 8 | . . . 5 1 . 2 8 To Critical Strikes 2 | . . . 1 . . . 1 Average Backups 6 | . 5 6 7 6 7 7 6 Power 1 | . 1 2 1 . 1 1 . Propulsion . | . . . 1 . . . . Utility 4 | . . 1 3 5 5 6 6 Weapon . | . 2 3 1 . . . . Tool/Special . | . . . . . . . . Unused Backups 19 | . 2 1 3 3 1 3 6 Power 4 | . 2 . . 1 . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 11 | . . . 2 . 1 2 6 Weapon 2 | . . . 1 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 99 75 62 85 98 90 69 Engine 10 | . 14 11 9 14 15 9 4 Core 2 | . . . . . . 3 7 Treads 20 | . 28 22 18 27 30 25 5 Storage 8 | . 14 11 9 10 7 6 6 Processor 7 | . . . . 7 7 9 12 Hackware 3 | . . . . 8 7 2 . Protection 5 | . 13 9 8 . 7 6 5 Energy Gun 9 | . . . . 11 15 14 12 Energy Cannon 1 | . . . . 4 . . . Ballistic Gun 5 | . 7 . . . 6 6 12 Launcher 4 | . 20 22 17 . . . . Peak Build Rating 48 | 6 9 9 9 29 36 48 39 Average Rating 25 | 4 8 8 8 22 35 40 34 On Entrance 16 | . 6 9 9 3 29 36 39 Avg Prop Armor Cover (%) 5 | 28 . . . . . 1 7 Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 24 24 24 32 37 39 39 Greatest Support 100 | 40 40 40 40 80 80 100 40 Greatest Overweight (x) 12 | 4 . . . 1 . 1 12 Average Overweight (x) . | . . . . . . . 4 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 2 7 7 8 8 8 8 7 Average Carried 6 | . 5 6 7 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 2 7 7 8 7 8 7 7 Class Distribution -------------------- 38% | Mutant 21% | Gunner 13% | Commander-Mutant 10% | Scavenger-Gunner 9% | Commander-Tank 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Tank | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Matter Collected 1712 | 223 115 64 . 675 32 230 373 Remotely . | . . . . . . . . Salvage Created 1580 | . 170 336 . 477 . 455 142 Parts 75 | . 8 19 . 23 . 16 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 36 | . 3 15 . 8 . 6 4 Guns 10 | . . . . 4 . 2 4 Cannons 4 | . . . . 4 . . . AOE 22 | . 3 15 . . . 4 . Classes Destroyed 13 | . 4 5 . 2 . 1 1 Worker 2 | . 1 . . 1 . . . Builder 2 | . . 2 . . . . . Recycler 2 | . 1 . . 1 . . . Mechanic 1 | . . 1 . . . . . Operator 1 | . . . . 1 . . . Watcher 4 | . 1 1 . 1 . 1 . Swarmer 7 | . . . . 3 . . 4 Grunt 23 | . 3 12 . 2 . 6 . Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 5 | . . 1 . 3 . 1 . Hunter 2 | . . . . . . 2 . Samaritan 1 | . . . . . . . 1 Best Kill Streak 14 | . 4 14 . 3 . 3 4 Combat Bots Only 10 | . 2 10 . 3 . 3 4 Max Kills in Single Turn 6 | . 4 3 . 2 . 6 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Hostile Shots Fired 351 | . 2 29 60 36 . 104 120 Missed 104 | . 1 10 18 9 . 34 32 Hits 247 | . 1 19 42 27 . 70 88 Projectile 247 | . 1 19 42 27 . 70 88 AOE 1 | . . . . . . 1 . Critical Strikes 9 | . . . 2 1 1 1 4 Part Disruptions 2 | . . . . . . 2 . Damage Taken 3555 | . 36 243 521 315 13 1090 1337 Core 1103 | . . 59 106 80 . 95 763 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 46 | . . . . . . 19 27 Regen/Repaired (Parts) 140 | . . 56 . 25 . 59 . Core Remaining (%) 90 | 100 100 85 . 66 100 . . Volleys Fired 68 | . 4 14 . 26 . 15 9 Largest 4 | . 2 2 . 2 . 4 4 Hottest 207 | . 60 60 . 119 . 207 175 Shots Fired 161 | . 8 28 . 50 . 43 32 Gun 106 | . . . . 31 . 43 32 Cannon 19 | . . . . 19 . . . Launcher 36 | . 8 28 . . . . . Special . | . . . . . . . . Kinetic 32 | . . . . . . 14 18 Thermal 50 | . . . . 26 . 15 9 Explosive 36 | . 8 28 . . . . . Electromagnetic 43 | . . . . 24 . 14 5 Robot Hit Streak 8 | . 1 1 . 8 . 6 5 Robot Miss Streak 5 | . 2 1 . 5 . 3 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 78 | . 2 1 . 23 . 33 19 Core Hits 121 | . 12 47 1 16 . 30 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 1 . 2 . Burn 3 | . . . . 1 . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4320 | . 300 1633 27 631 . 1415 314 Guns 1321 | . . . . 341 . 666 314 Cannons 247 | . . . . 247 . . . Explosions 2725 | . 300 1633 . 43 . 749 . Melee . | . . . . . . . . Ramming 27 | . . . 27 . . . . Kinetic 358 | . . . . . . 219 139 Thermal 918 | . . . . 347 . 474 97 Explosive 2420 | . 300 1633 . . . 487 . Electromagnetic 597 | . . . . 284 . 235 78 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 81 | . . 13 . 19 . 49 . Projectiles 13 | . . . . 13 . . . Explosions 68 | . . 13 . 6 . 49 . Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 273 | . 24 . . . . 249 . Shots 7 | . 2 . . . . 5 . Rammed 6 | . . . 6 . . . . Targets Rammed 6 | . . . 6 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 408 | . 24 105 23 408 6 401 386 Average Temperature 113 | . 12 36 16 103 6 164 158 Received Heat Transfer 627 | . 6 108 243 72 27 90 81 Effects 6 | . . . . . . 5 1 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 2 . 1 . Heat Transferred 1669 | . . . . 679 . 805 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Maximum Alert Level 2 | . . 2 . 1 . . . Low Security (%) 95 | 100 100 62 100 94 100 100 . Level 1 3 | . . 22 . 5 . . . Level 2 1 | . . 15 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 416 | . 89 416 170 258 114 153 . Initial 170 | . . 28 170 . 114 28 . Average 59 | . 25 149 69 57 46 59 . Influence Increases 1708 | . 149 466 15 571 78 309 120 Destroy 0b10 Robot/C 880 | . 60 300 . 260 40 140 80 Destroy 0b10 Robot/NC 70 | . 15 20 . 25 . 10 . Destroy Leader 222 | . 12 62 . 94 10 34 10 Allied During Kill 197 | . . . . 146 28 23 . Trap Triggered on 0b10 10 | . . . . 10 . . . Successful Hack 27 | . 5 . . 18 . 4 . Disable Machine 75 | . 15 . . . . 60 . Destroy Structure 167 | . 42 84 . 3 . 38 . Lose Combat Pursuer 60 | . . . 15 15 . . 30 Influence Decreases 1678 | . 80 129 421 319 272 302 155 Entered New Map 470 | . . 41 236 . 138 30 25 Time Decay 1066 | . 80 88 170 272 134 212 110 Lost Part 105 | . . . 15 10 . 60 20 Lost Ally 20 | . . . . 20 . . . Purge Threat 17 | . . . . 17 . . . Squads Dispatched 12 | . 2 2 2 . 2 4 . Investigation 4 | . 1 1 . . . 2 . Extermination 2 | . . . . . 1 1 . Reinforcement 6 | . 1 1 2 . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Distress Signals 3 | . 1 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 6 20 10 17 1 14 17 Peak Tracking Total 13 | . 3 5 8 3 1 6 13 Tactical Retreats 3 | . . . 1 1 . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Traps Triggered 4 | . . 1 . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . 1 . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Disabled 5 | . 1 . . . . 4 . Max in Single Turn 4 | . 1 . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Accessed 16 | . 2 1 1 9 1 2 . Terminals 11 | . 1 . 1 8 1 . . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . 1 . 1 . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 6 2 2 16 2 4 . Successful 20 | . 5 2 1 10 . 2 . Failed 12 | . 1 . 1 6 2 2 . Catastrophic 2 | . . . . 1 1 . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . 1 2 . . Terminals 21 | . 4 . 2 13 2 . . Fabricators 1 | . . . . . . 1 . Repair Stations 8 | . . 2 . 3 . 3 . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 3 . 1 8 . . . Record 2 | . 1 . . 1 . . . Open Door 2 | . . . . 2 . . . Level Access Points 1 | . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . 1 . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 2 . 2 . 2 . Scan Component 3 | . . 1 . 1 . 1 . Repair 3 | . . 1 . 1 . 1 . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 1 1 4 1 1 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . 1 . 1 . 1 . Time 136 | . . 26 . 50 . 60 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 8 7 . Highest-Rated Group 173 | . . . . 173 129 112 . Highest-Rated Ally 29 | . . . . 29 17 16 . Total Orders . | . . . . . . . . Ally Attacks 83 | . . . . 48 14 21 . Total Damage 986 | . . . . 595 134 257 . Kills 10 | . . . . 6 2 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Turns Passed 4141 | 99 342 232 440 1023 348 569 1088 Spaces Moved 1816 | 80 188 100 263 438 180 260 307 Core 184 | 62 . . . . . . 122 Treads 1632 | 18 188 100 263 438 180 260 185 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 162 162 162 100 Average Speed 190 | 106 160 160 160 175 162 164 329 Slowest Speed 650 | 250 160 160 160 250 162 250 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 36 21 15 60 4 6 55 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 178 | . 44 94 . 3 . 37 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 178 | . 44 94 . 3 . 37 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total 2346 | 90 221 144 283 640 238 370 360 Wait 348 | 1 12 28 2 140 46 80 39 Move 1809 | 79 187 99 262 437 179 259 307 Hop . | . . . . . . . . Pick Up 41 | 2 9 1 7 11 6 4 1 Fast Attach 21 | 6 1 1 . 8 1 4 . Attach 10 | . . . . 7 1 2 . Detach 1 | . . . . 1 . . . Swap 14 | 2 4 . . 3 1 2 2 Drop 25 | . 4 1 6 5 4 4 1 Fire 68 | . 4 14 . 26 . 15 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . 6 . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . 2 . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 8) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x2 512 | -9/Materials | Repaired Lgt. Armor Plating 613 | -9/Materials | Destroyed 10 combat bots 650 | -9/Materials | Discovered new exit (range 13) 674 | -9/Materials | Entered another Materials area 674 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 778 | -8/Materials | Discovered new exit (range 15) 1114 | -8/Materials | Entered Storage 1144 | -8/Storage | Lost 5 parts (1p1n1u2w) 1677 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1906 | -8/Storage | Repaired Lgt. Angular Momentum Engine 1985 | -8/Storage | Build established: Commander-Mutant 2018 | -8/Storage | Identified exit to Factory 2137 | -8/Storage | Entered Factory 2137 | -7/Factory | Accompanied by 8 allies 2137 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2383 | -7/Factory | Discovered new exit (range 5) 2389 | -7/Factory | Identified exit to Factory 2467 | -7/Factory | Build established: Commander-Tank 2485 | -7/Factory | Entered another Factory area 2485 | -6/Factory | Accompanied by 7 allies 2485 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2580 | -6/Factory | Repaired Hvy. EM Shotgun 2658 | -6/Factory | Lost 3 allies 2784 | -6/Factory | Murdered 3 allies 3003 | -6/Factory | Discovered new exit (range 14) 3051 | -6/Factory | Identified exit to Lower Caves 3054 | -6/Factory | Entered Lower Caves 3773 | -6/Lower Caves | Build established: Gunner 4119 | -6/Lower Caves | Core integrity fell below 50% 4132 | -6/Lower Caves | Core integrity fell below 20% 4142 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03743_ AQPZ/PZ 4,WCEWB WLCLQ 03779_ Acquired 3 matter. 03798_ Acquired 4 matter. 03811_ Acquired 1 matter. 04089_ MY,AEK%CTBDBSXOJV4MT8FCQR9SZO8/A/ 04104_ System corrupted: Substantial component data lost. 04104_ S-27 Virus springs to life. 04104_ Flak Gun destroyed. 04105_ S-27 Virus springs to life. 04107_ Hvy. EM Shotgun destroyed. 04108_ Gauss Rifle destroyed. 04110_ Lgt. Fission Core destroyed. 04110_ G-50 Soldier springs to life. 04110_ Imp. Deuterium Engine destroyed. 04111_ Hvy. Laser destroyed. 04112_ Core Shielding destroyed. 04114_ Critical hit (Burn: +37). 04128_ Imp. Targeting Computer destroyed. 04139_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# # | | ?????????????????????????????????????????## | | ????????????????????????????????????????## | | ???????????????????????????????????????## | | ??????????????????????????????????????## | | ?????????????????????????????????????## ## | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ### | | ?????????????????????????????# ###### #?## | | ?????????????????????????????# #???## | | ?????????????????????????????# ####### ###### | | ?????????????????????????????? #?????# | | ????????????????????????????? #???### | | ????????????????????????????? ##?## # #######++ | | ????????????????????????????? #?# #" ? | | ????????????????????????????? #?# #"" ?? | | ?????????????????????????????# #### #" #??? | | ????????????????????????????## ### #"" #??? | | ???????????????????????????## # #" #? | | ??????????????????????????## ### / # | | ??????????????????????????# #??# / / | | ????????????????????????### #??# / / | | ???????????????????????## #??# / # | | ??????????????????????## sss #???# #" $#?? | | ??????????????????????# s@%s ##??## #"" #??? | | ??????????????????????## ###g g #???# #" #??? | | ???????????????????????####?# ##??## #"" ?? | | ????????????????????????????# ##??# #" ? | | ?????????????????? ### #### #######++ | | ?????????????????? | | ????????????????? #### | | ?????????????????????????## | | ??????????????????????????### ### | | ????????????????????????????## ####?#### ### | | ?????????????????????????????###???????#########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 37% | -9/Materials Lgt. Angular Momentum Engine | 58% | -8/Storage Hvy. EM Shotgun | 26% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Everything Is Under Control Heavy Suspicion Challenges ------------ None Game ------ Seed LightMetaDrive Manual? 0 Play Time 00:45:21 Cumulative 26.1 hours Start 2026.05.17 @ 18:23:27 End 2026.05.17 @ 19:11:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d75c9511-d6d3-4670-b202-c301f3fa954d