Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.22 @ 05:53:30 // AFD2020/Player2 Player: woegarden Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (187) 935 Value Destroyed (8297) 8297 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (9666) 9666 TOTAL SCORE: 25858 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2723 Follower Combat Kills 7344 Friendly Fire -901 Cogmind --------- Core Integrity 0/1450 Matter 126/550 Energy 95/100 System Corruption 19% Temperature Cool (27) Movement Core (900) Ox17 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Matter Compressor > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Improved Thermal Converter Improved Coolant Injector Energy Well (500) Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced Phase Shifter > --- WEAPON ----------- Heavy Disruptor Cannon Railgun Linear Accelerator > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Heavy Treads Advanced Medium Treads Improved Thermal Converter Improved Coolant Injector Energy Well Improved Phase Shifter Advanced Force Field Heavy Phase Cannon Matter Neutralizer [Rating: 164] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Proton Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 . . 2 2 Power 2 | . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . 1 1 . . . . Utility 8 | . . 1 . 1 2 . . 1 1 . . 2 . Weapon 2 | . . . . 1 . . . . . . . . 1 Parts Attached 218 | 10 . 13 10 18 20 2 . 44 28 1 1 24 47 Power 32 | 2 . 3 . 1 3 1 . 3 8 . . 2 9 Engine 10 | 2 . 3 . . 2 1 . 2 . . . . . Core 8 | . . . . 1 1 . . 1 5 . . . . Reactor 14 | . . . . . . . . . 3 . . 2 9 Propulsion 74 | 4 . 3 3 13 5 1 . 23 10 . . 8 4 Treads 48 | 2 . 3 3 13 5 1 . 12 . . . 5 4 Leg 5 | 2 . . . . . . . 1 2 . . . . Wheel . | . . . . . . . . . . . . . . Hover 19 | . . . . . . . . 10 8 . . 1 . Flight 2 | . . . . . . . . . . . . 2 . Utility 58 | 2 . 2 2 2 9 . . 12 5 . 1 7 16 Device 23 | . . 1 . 1 3 . . 5 2 . 1 3 7 Storage 11 | 2 . 1 1 . 2 . . . 2 . . 2 1 Processor 12 | . . . 1 1 1 . . 2 1 . . 1 5 Hackware 1 | . . . . . . . . 1 . . . . . Protection 11 | . . . . . 3 . . 4 . . . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 . 5 5 2 3 . . 6 5 1 . 7 18 Energy Gun 7 | 2 . 1 . . . . . 2 . . . 1 1 Energy Cannon 14 | . . 1 1 . . . . 2 2 . . . 8 Ballistic Gun 20 | . . 2 4 2 2 . . . 1 . . 5 4 Ballistic Cannon 4 | . . . . . 1 . . . . . . . 3 Launcher 7 | . . 1 . . . . . 2 . 1 . 1 2 Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 7 | . . 2 2 . . . . 1 . 1 . . 1 Parts Lost 59 | . . . 1 1 4 1 . 5 9 . . 9 29 Power 10 | . . . . . 1 1 . 1 1 . . . 6 Propulsion 21 | . . . . 1 1 . . 3 3 . . 6 7 Utility 16 | . . . . . 1 . . 1 3 . . 1 10 Weapon 12 | . . . 1 . 1 . . . 2 . . 2 6 Highest Loss Streak 22 | . . . 1 1 2 1 . 2 9 . . 9 22 Average Slot Usage (%) 90 | . 85 83 97 99 94 100 100 87 87 89 91 78 79 Engine 6 | . 14 22 18 7 5 6 6 9 . . . . . Core 3 | . . . . 6 6 6 6 1 5 10 10 3 . Reactor 2 | . . . . . . . . . 3 . . 4 12 Treads 20 | . 28 17 36 29 26 26 26 19 . . . 12 12 Hover 3 | . . . . . . . . 5 27 31 31 . . Device 8 | . . 7 . 2 7 13 13 9 14 5 7 14 10 Storage 13 | . 14 14 18 15 13 13 13 11 8 10 10 14 14 Processor 7 | . . . 9 11 6 6 6 8 5 10 10 6 10 Protection 2 | . . . . . 6 6 6 3 . . . 2 2 Energy Gun 1 | . 28 11 . . . . . 2 . . . 1 . Energy Cannon 1 | . . . 5 . . . . 3 5 . . . 2 Ballistic Gun 10 | . . 4 9 22 15 13 13 1 1 . . 7 7 Ballistic Cannon 1 | . . . . . 3 6 6 . . . . . 2 Launcher 1 | . . 5 1 . . . . 2 . 4 5 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 162 | 16 12 33 40 45 97 92 92 97 94 62 67 147 162 Greatest Support 215 | 40 40 40 80 80 82 90 90 145 92 92 92 215 210 Greatest Overweight (x) 22 | . . 1 . . 1 1 1 6 3 . . 4 22 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 18 | 8 8 10 12 12 18 18 18 18 18 12 12 18 18 Average Capacity 14 | 7 6 7 11 12 15 18 18 18 13 12 12 13 18 Most Carried 18 | 8 7 8 12 12 18 18 17 18 12 10 11 18 18 Average Carried 12 | 5 3 5 9 11 13 17 17 16 10 9 9 12 14 Final Capacity 18 | 8 6 10 12 12 18 18 18 18 12 12 12 18 18 Final Carried 18 | 8 3 7 12 12 18 17 17 11 9 9 10 18 3 Class Distribution -------------------- 34% | Scavenger-Gunner 21% | Scavenger-Mutant 13% | Mutant 11% | Scavenger-Skirmisher 8% | Skirmisher 6% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Matter Collected 6683 | 344 6 328 130 740 1765 288 . 576 115 88 63 691 1549 Remotely . | . . . . . . . . . . . . . . Salvage Created 9699 | 133 96 640 266 942 2067 157 . 1047 55 482 . 983 2831 Parts 400 | 19 9 41 14 38 84 8 . 36 3 13 . 46 89 Haulers Intercepted 6 | . . 2 . 1 . . . 2 . . . . 1 Recyclers Shooed 18 | 1 . 3 1 1 5 . . 5 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 27 . . . 4 . . . Prevented 10 | . . . . . . 4 . . . 6 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 129 | . 2 8 6 13 30 4 . 3 1 11 . 13 38 Guns 62 | . 2 2 2 13 21 3 . 2 . . . 8 9 Cannons 36 | . . 2 4 . 9 1 . . 1 . . . 19 AOE 21 | . . 4 . . . . . 1 . 8 . 2 6 Classes Destroyed 16 | 3 3 3 . 3 2 . . . . . . . 2 Worker 14 | 2 1 . . . 6 . . 2 . . . 1 2 Builder 8 | . . 1 . . 1 . . 3 1 . . . 2 Tunneler 5 | 3 . 1 . . 1 . . . . . . . . Hauler 6 | . . 2 . 1 . . . 2 . . . . 1 Recycler 15 | 1 . 3 1 3 3 . . 4 . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 9 | . 1 1 . 2 1 . . 1 . . . 1 2 Swarmer 20 | . 1 . 3 2 2 1 . . 1 8 . 2 . Grunt 57 | . 1 6 2 6 14 2 . 1 . 3 . 5 17 Brawler 5 | . . . . . 4 . . . . . . . 1 Duelist 7 | . . . . . 2 . . . . . . . 5 Protector 2 | . . . . . . . . . . . . . 2 Sentry 12 | . . 2 1 1 4 . . . . . . 3 1 Hunter 15 | . . . . 2 2 1 . 2 . . . 2 6 Programmer 9 | . . . . 2 2 . . . . . . 1 4 Striker 2 | . . . . . . . . . . . . . 2 Best Kill Streak 9 | 3 1 7 2 3 3 2 . 3 2 5 . 7 9 Combat Bots Only 8 | . 1 4 2 3 3 2 . 2 1 5 . 6 8 Max Kills in Single Turn 7 | 1 1 2 1 1 2 1 . 2 1 2 . 1 7 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 6 | . . 2 . . . . . 1 . 2 . 1 6 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Damage Taken 13909 | . 23 393 520 524 1622 418 . 709 955 220 . 890 7635 Core 1880 | . . 32 85 20 182 17 . 73 105 49 . 156 1161 Absorbed by Shields 1383 | . . . . . . . . . 236 . . 311 836 Core Remaining (%) 80 | 100 94 84 76 83 . . 54 92 . . 81 57 . Volleys Fired 455 | 8 8 30 25 40 95 12 . 40 12 19 . 46 120 Largest 4 | 2 2 2 2 3 3 3 . 3 1 1 . 3 4 Hottest 284 | 90 90 101 91 84 113 113 . 188 98 40 . 163 284 Shots Fired 1108 | 16 15 46 37 120 267 38 . 75 12 19 . 108 355 Gun 744 | 16 15 28 24 120 229 25 . 34 . . . 92 161 Cannon 305 | . . 10 13 . 38 13 . 28 12 . . . 191 Launcher 59 | . . 8 . . . . . 13 . 19 . 16 3 Special . | . . . . . . . . . . . . . . Kinetic 794 | . . 10 24 120 267 38 . 26 . . . 68 241 Thermal 182 | 16 15 28 13 . . . . 18 9 . . 24 59 Explosive 8 | . . 8 . . . . . . . . . . . Electromagnetic 124 | . . . . . . . . 31 3 19 . 16 55 Robot Hit Streak 52 | 12 14 9 11 39 52 21 . 11 4 10 . 19 52 Robot Miss Streak 6 | . 1 2 1 1 4 4 . 2 2 1 . 6 2 Penetration Max 2 | . . . . . . . . . . . . 1 2 Secondary Targets 8 | . 1 1 . 2 3 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . 1 . Shots Hit Robots 888 | 12 10 36 29 100 220 28 . 57 8 12 . 77 299 Core Hits 475 | 7 6 26 13 39 130 16 . 43 5 13 . 45 132 Critical Hits 37 | . . 1 2 . 3 . . 1 . . . 5 25 Critical Kills 9 | . . . 1 . 2 . . . . . . . 6 Critical Parts Destroyed 27 | . . 1 1 . 1 . . 1 . . . 5 18 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25348 | 141 144 925 488 1841 4640 470 . 1908 287 1084 . 2681 10739 Guns 12548 | 141 144 274 234 1820 3653 293 . 575 . . . 1564 3850 Cannons 8352 | . . 165 246 . 913 174 . 678 287 . . . 5889 Explosions 4250 | . . 485 . . . . . 614 . 1084 . 1084 983 Melee . | . . . . . . . . . . . . . . Ramming 198 | . . 1 8 21 74 3 . 41 . . . 33 17 Kinetic 15370 | . . 84 234 1820 4566 467 . 510 . . . 1227 6462 Thermal 4724 | 141 144 355 246 . . . . 439 257 171 . 422 2549 Explosive 485 | . . 485 . . . . . . . . . . . Electromagnetic 4571 | . . . . . . . . 918 30 913 . 999 1711 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . 3 . 10 10 10 2 . 1 1 4 19 Average Corruption 4 | . . . 2 . 5 10 10 1 . 1 1 2 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 206 | . . . 5 . 61 54 1 8 . . . 17 60 Message Errors 47 | . . . 1 . 14 12 . 2 . . . 7 11 Matter Fused 43 | . . . 1 . 12 11 1 . . . . 3 15 Heat Flow Errors 17 | . . . 1 . 6 6 . . . . . 1 3 Energy Discharges 15 | . . . . . 6 2 . 1 . . . . 6 Parts Rejected 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 14 | . . . . . 5 3 . 1 . . . 1 4 Data Loss (major) 2 | . . . . . . 2 . . . . . . . Misfires 5 | . . . . . 1 2 . . . . . . 2 Alerts 4 | . . . . . 3 1 . . . . . . . Misdirections 13 | . . . . . 4 9 . . . . . . . Targeting Errors 35 | . . . 1 . 8 6 . 3 . . . 4 13 Weapon Failures 9 | . . . 1 . 2 . . 1 . . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 288 | . . . 22 . 9 . . 16 . 31 . 5 205 Projectiles 181 | . . . 22 . 6 . . 4 . . . . 149 Explosions 104 | . . . . . . . . 12 . 31 . 5 56 Melee 3 | . . . . . 3 . . . . . . . . Knockbacks 48 | . . . . . 21 2 . 5 . . . . 20 Impact 1 | . . . . . 1 . . . . . . . . Kinetic 41 | . . . . . 17 2 . 3 . . . . 19 Secondary 6 | . . . . . 3 . . 2 . . . . 1 Self-Inflicted Damage 215 | . . 23 . . . . . 63 . 42 . 87 . Shots 17 | . . 1 . . . . . 3 . 6 . 7 . Rammed 22 | . . 1 3 2 10 1 . 3 . . . 2 . Targets Rammed 24 | . . 1 3 3 10 1 . 3 . . . 2 1 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . 1 Highest Temperature 394 | 90 90 394 226 86 312 244 . 66 191 225 19 132 300 Average Temperature 80 | 40 35 102 64 28 91 116 . 19 78 80 8 45 98 Received Heat Transfer 2463 | . 9 156 126 150 426 81 . 192 149 9 . 92 1073 Effects 5 | . . 3 . . 2 . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . 1 . 3 . 3 4 Combat Hostiles 10 | . . . . . . . . . . 3 . 3 4 Parts Fried 36 | . . . . . . . . 10 1 6 . 7 12 Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . 2 . . 1 4 Heat Transferred 6043 | 396 365 761 444 . . . . 635 400 100 . 531 2411 Parts Sabotaged 5 | . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 2 . 3 . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Peak Influence 2425 | 30 182 474 524 628 790 . . 698 969 . . 546 2425 Initial 239 | . 16 65 170 198 76 . . 61 201 . . 221 239 Average 525 | 13 104 235 346 376 495 . . 506 399 . . 352 1064 Maximum Alert Level 5 | . . 2 2 2 3 . . 2 3 . . 2 5 Low Security (%) 13 | 100 100 61 13 8 5 . . 1 . . . 18 2 Level 1 30 | . . 14 55 52 25 . . 15 64 . . 45 19 Level 2 39 | . . 24 31 38 54 . . 83 10 . . 35 16 Level 3 7 | . . . . . 14 . . . 25 . . . 13 Level 4 4 | . . . . . . . . . . . . . 25 Level 5 1 | . . . . . . . . . . . . . 9 High Security 2 | . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 73 | . . . 2 6 19 . . 9 5 . . 7 25 Investigation 4 | . . . 1 . 2 . . . . . . . 1 Extermination 13 | . . . . 2 4 . . 1 2 . . 1 3 Reinforcement 23 | . . . 1 3 5 . . 6 1 . . 4 3 Assault 18 | . . . . . 1 . . . 1 . . . 16 Garrison 15 | . . . . 1 7 . . 2 1 . . 2 2 Intercept . | . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 3 . . 2 1 . . 2 2 Haulers Reinforced 5 | . . . . 1 . . . 3 . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Distress Signals 15 | . 1 . 2 1 4 . . . 2 . . . 5 Communications Jammed 82 | . . . . . . . . . . . . 82 . Distress Signals 82 | . . . . . . . . . . . . 82 . Times Spotted 371 | . 7 17 22 24 64 10 . 25 19 10 . 37 136 Peak Tracking Total 23 | . 4 7 4 4 5 4 . 6 10 4 . 10 23 Tactical Retreats 6 | . . . . . 1 . . 2 . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Traps Triggered 15 | . 1 1 2 1 5 . . 3 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Disabled 33 | . . . 1 2 9 . . 4 6 1 . 1 9 Max in Single Turn 1 | . . . . . . . . 1 . 1 . . 1 Garrison Access 7 | . . . . 1 . . . 2 1 . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Accessed 17 | . . 2 1 4 3 . . 2 . 1 . 2 2 Terminals 3 | . . . 1 . 1 . . . . . . 1 . Fabricators 2 | . . . . . 1 . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . 3 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . . 2 . . . 1 1 Total Hacks 33 | . . 5 2 6 7 . . 6 . 1 . 3 3 Successful 21 | . . 5 2 4 4 . . 2 . 1 . 1 2 Failed 12 | . . . . 2 3 . . 4 . . . 2 1 Catastrophic 2 | . . . . . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 7 | . . . 2 . 3 . . . . . . 2 . Fabricators 3 | . . . . . 2 . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . 3 . 3 . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access 14 | . . . . 3 2 . . 6 . . . 1 2 Terminal Hacks 5 | . . . 2 . 2 . . . . 1 . . . Record 5 | . . . 2 . 2 . . . . 1 . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . 1 Load Schematic 1 | . . . . . 1 . . . . . . . . Build 2 | . . . . . 1 . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . 3 . 3 . . . . . . . . . Report Inventory 5 | . . 2 . 3 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . 2 . . . 1 1 Seal Access 5 | . . . . 1 . . . 2 . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . . 2 . 2 3 . . 1 . . . 1 2 Full Trace Events 2 | . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 Matter 417 | . . . . . . . . . . . . . 417 Time 74 | . . . . . . . . . . . . . 74 Total Robot Build Rating 27 | . . . . . . . . . . . . . 27 Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . Matter 186 | . . . . . 186 . . . . . . . . Time 49 | . . . . . 49 . . . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 1 2 . . 4 3 Machine Destruction 7 | . . . . . . . . 1 2 . . 1 3 Programmers 3 | . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total Allies 4 | . 1 . . . . . . . . . . . 3 Largest Group 4 | . 1 1 1 1 1 1 1 1 1 1 1 1 4 Highest-Rated Group 396 | . 62 70 79 90 115 116 116 136 154 147 147 173 396 Highest-Rated Ally 222 | . 62 70 79 90 115 116 116 136 154 147 147 173 222 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 470 | . 10 24 41 21 95 21 . 37 27 . . 43 151 Total Damage 31707 | . 133 738 956 1112 4733 564 . 3489 4221 . . 3595 12166 Kills 248 | . 4 12 17 11 38 7 . 32 31 . . 24 72 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Turns Passed 12972 | 170 294 765 576 1688 2859 1113 20 1364 440 528 84 986 2085 Spaces Moved 7010 | 81 155 389 297 900 1370 599 12 707 403 735 54 444 864 Core 8 | 7 . . . . . . . . . . . . 1 Treads 5447 | 59 155 389 297 900 1370 599 12 408 . . . 395 863 Legs 116 | 15 . . . . . . . 81 20 . . . . Wheels . | . . . . . . . . . . . . . . Hover 1439 | . . . . . . . . 218 383 735 54 49 . Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 156 156 176 94 40 40 40 40 150 Average Speed 143 | 143 160 167 160 160 167 175 176 154 60 40 40 151 163 Slowest Speed 1150 | 160 160 180 160 160 176 176 176 360 260 40 40 260 1150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 30 35 30 27 33 89 4 19 8 66 11 13 28 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 4 | . . . . . . 2 . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 138 | . . 84 . . . . . 5 . 4 . 6 39 Melee . | . . . . . . . . . . . . . . Projectile 23 | . . . . . . . . 2 . . . 2 19 AOE 115 | . . 84 . . . . . 3 . 4 . 4 20 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total 9114 | 119 190 459 366 1055 1771 634 11 911 584 945 116 672 1281 Wait 1075 | . 20 4 4 69 230 20 . 74 116 189 58 89 202 Move 6997 | 80 154 388 296 899 1369 598 11 706 402 734 53 443 864 Hop . | . . . . . . . . . . . . . . Pick Up 197 | 18 1 11 19 15 28 . . 20 14 1 3 40 27 Fast Attach 23 | . . 3 . 2 . . . 11 5 . . 2 . Attach 104 | 7 . 3 6 4 10 1 . 16 13 1 1 15 27 Detach 6 | . . . . . 1 . . 1 2 . . . 2 Swap 92 | 3 . 7 4 12 10 1 . 17 10 1 . 7 20 Drop 140 | 3 7 12 9 11 18 1 . 23 10 . 1 28 17 Fire 455 | 8 8 30 25 40 95 12 . 40 12 19 . 46 120 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 24 | . . 1 3 3 10 1 . 3 . . . 2 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 8) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Accompanied by 1 ally 465 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1205 | -9/Materials | Discovered new exit (range 8) 1230 | -9/Materials | Entered another Materials area 1230 | -8/Materials | Accompanied by 1 ally 1230 | -8/Materials | Evolved 2 slots: Propulsion x2 1797 | -8/Materials | Discovered new exit (range 4) 1806 | -8/Materials | Entered Factory 1806 | -7/Factory | Accompanied by 1 ally 1806 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2195 | -7/Factory | Build established: Scavenger-Gunner 2391 | -7/Factory | Garrison activated, responded to threat 3420 | -7/Factory | Discovered new exit (range 13) 3494 | -7/Factory | Entered another Factory area 3494 | -6/Factory | Accompanied by 1 ally 3494 | -6/Factory | Evolved 2 slots: Utility x2 3586 | -6/Factory | Garrison activated, responded to threat 3684 | -6/Factory | Fabricated Adv. Beam Cannon (x1) 4404 | -6/Factory | Garrison activated, responded to threat 4544 | -6/Factory | First assault squad dispatched 4717 | -6/Factory | Build established: Scavenger-Mutant 5042 | -6/Factory | Build established: Scavenger-Gunner 5542 | -6/Factory | System corruption reached 10% 5659 | -6/Factory | Build established: Scavenger-Skirmisher 6294 | -6/Factory | Discovered new exit (range 21) 6353 | -6/Factory | Entered Lower Caves 6353 | -6/Lower Caves | Accompanied by 1 ally 6433 | -6/Lower Caves | Learned Factory terminal intel 6918 | -6/Lower Caves | Build established: Skirmisher 7239 | -6/Lower Caves | Discovered new exit (range 14) 7466 | -6/Lower Caves | Entered another Lower Caves area 7466 | -6/Lower Caves | Accompanied by 1 ally 7475 | -6/Lower Caves | Discovered new exit (range 7) 7486 | -6/Lower Caves | Entered Factory 7486 | -5/Factory | Accompanied by 1 ally 7486 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7487 | -5/Factory | Loaded intel: 19 terminal locations 7496 | -5/Factory | Garrison activated, responded to threat 7707 | -5/Factory | Garrison activated, responded to threat 8065 | -5/Factory | Build established: Scavenger-Mutant 8481 | -5/Factory | Discovered new exit (range 16) 8850 | -5/Factory | Entered another Factory area 8850 | -4/Factory | Accompanied by 1 ally 8850 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9080 | -4/Factory | Build established: Hacker-Mutant 9115 | -4/Factory | Discovered new exit (range 14) 9146 | -4/Factory | Garrison activated, responded to threat 9200 | -4/Factory | Lost 9 parts (1p3n3u2w) 9278 | -4/Factory | Identified exit to Upper Caves 9290 | -4/Factory | Entered Upper Caves 9290 | -4/Upper Caves | Accompanied by 1 ally 9409 | -4/Upper Caves | Found Alien Artifact 9411 | -4/Upper Caves | Identified Dimensional Node Initializer 9411 | -4/Upper Caves | Initialized slip node 9470 | -4/Upper Caves | Build established: Scavenger-Mutant 9816 | -4/Upper Caves | Discovered new exit (range 5) 9817 | -4/Upper Caves | Identified exit to Upper Caves 9818 | -4/Upper Caves | Entered another Upper Caves area 9818 | -4/Upper Caves | Accompanied by 1 ally 9828 | -4/Upper Caves | Discovered new exit (range 15) 9886 | -4/Upper Caves | Identified exit to Research 9902 | -4/Upper Caves | Entered Research 9902 | -3/Research | Accompanied by 1 ally 9902 | -3/Research | Evolved 2 slots: Utility x2 9919 | -3/Research | Spotted B-86 Titan 9945 | -3/Research | Allies destroyed B-86 Titan 9970 | -3/Research | Lost 9 parts (6n1u2w) 10462 | -3/Research | Garrison activated, responded to threat 10812 | -3/Research | Discovered new exit (range 14) 10888 | -3/Research | Entered another Research area 10888 | -2/Research | Accompanied by 1 ally 10888 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 11020 | -2/Research | Build established: Scavenger-Tank 11384 | -2/Research | Spotted B-90 Cyclops 11394 | -2/Research | Allies destroyed B-90 Cyclops 11513 | -2/Research | Fabricated G-73 Enforcer? 11671 | -2/Research | P-80 Master assimilated allied Enforcer 9c 11813 | -2/Research | Spotted B-90 Cyclops 11828 | -2/Research | Build established: Scavenger-Gunner 11854 | -2/Research | Garrison activated, responded to threat 11888 | -2/Research | First assault squad dispatched 11894 | -2/Research | Lost 3 parts (1p1u1w) 12287 | -2/Research | Destroyed 8 combat bots 12712 | -2/Research | High security lockdown imminent 12792 | -2/Research | High security lockdown engaged 12872 | -2/Research | Spotted Striker 12872 | -2/Research | Spotted Striker 12887 | -2/Research | Spotted Striker 12903 | -2/Research | Allies destroyed Striker 12906 | -2/Research | Destroyed Striker 12911 | -2/Research | System corruption reached 10% 12920 | -2/Research | Destroyed Striker 12960 | -2/Research | Core integrity fell below 50% 12970 | -2/Research | Core integrity fell below 20% 12972 | -2/Research | Spotted Investigator 12973 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12968_ Slug penetrates G-73 Enforcer. 12968_ G-73 Enforcer knocked back. 12968_ G-73 Enforcer suffers critical hit. 12968_ G-73 Enforcer destroyed. 12970_ Adv. Target Analyzer destroyed. 12970_ System corrupted by crushing effect (+4). 12970_ C-30 ARC bursts open, deploying its payload. 12970_ G-73 Enforcer unfolds itself. 12970_ L-61 Swordsman unfolds itself. 12970_ G-73 Enforcer unfolds itself. 12970_ I-47 Archangel unfolds itself. 12970_ Penetrated by Slug. 12972_ Slug penetrates L-61 Swordsman. 12972_ L-61 Swordsman suffers critical hit. 12972_ L-61 Swordsman knocked back. 12973_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????? ########### #????????????????????? | | ??????????? "%" m#???????##??########## | | ??????????? " " "i[*#??????# """"""""""" | | ??????????? "%" %=%m#??????# """"T"""" | | ???????????????######+###%c #??????# | | ???????????????# ????#gg #??????? | | ???????????????# ????# #????????? | | ???????????????#] ???# l#?????????? | | ???????????????# ???# ####???????? | | ???????????????# ??# ## #??##???##" #/ #"## | | ???????????????# ## Y%# #?# ##??# "*%! ! | | ???????????????#""" ; ]]#%##%;;####""[= % | | ???????????????#"" ; @b%!== !!= % =% ]* | | ???????????????#"" / %]/=!*]!/ w !*=%! | | ???????????????# ; |[g]h!=/!% @l% ] %==### | | ???????????????# gg ; ggg!!%#%!!;;g#;"" [[ " | | ???????????????####/##;## g;# # #######" " | | ??????????????????#??##?# ## ##?????## " | | ????????????????????????# ######???????# # | | ????????????????????????#% #????????????# #? | | ??????????????????????? #????????????" #?? | | ?????????????????????? % ???????????? #??? | | ????????????????????? ##???????????"*% #??? | | ?????????????????????########????????????%[ #??? | | ?????????????????????????????????????????/% ??? | | ?????????????????????????????????????????# ??? | | ?????????????????????????????????????????# ?? | | ?????????????????????????????????????????# ?? | | ??????????????????????????????????????????#"###??? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 65 Energy Capacity 1080 Matter Stores 524 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 11 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Beam Cannon | x1 | -6/Factory G-73 Enforcer | x3 | -2/Research | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club 20k Club Alien Tech Dangerous Findings Just Browsing Omniscient Cartographer Quick And Dirty Respectable Loadout Rockin' Loadout Tank Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 16 | . 2 2 2 2 . . 2 2 . . 2 2 . Power 2 | . . . . 1 . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . . 1 . . . . . Utility 9 | . 1 2 1 . . . 1 1 . . 1 2 . Weapon 2 | . 1 . . . . . 1 . . . . . . Parts Attached 214 | . 10 10 11 16 31 1 . 20 7 2 . 47 59 Parts Lost 56 | . . 1 1 1 1 . . . 3 . . 25 24 Damage Taken 13419 | . 101 221 320 537 1598 156 . 743 868 . . 4188 4687 Core 1130 | . 14 31 47 98 176 14 . . 64 . . 394 292 Player 2/Cogmind (%) 37 | . 100 49 35 83 49 45 . . 37 . . 71 20 Absorbed by Shields 1196 | . . . . . . . . . . . . . 1196 Damage Inflicted 30814 | . 133 738 956 1112 4733 564 . 3489 4221 . . 3595 11273 Player 2/Cogmind (%) 54 | . 48 44 66 37 50 54 . 64 93 . . 57 51 Combat Hostiles Destroyed 170 | . 3 9 11 9 24 7 . 26 19 . . 19 43 Player 2/Cogmind (%) 56 | . 60 52 64 40 44 63 . 89 95 . . 59 53 Game ------ Seed MinesnifferTrackerDrive Manual? 0 Play Time 03:05:30 Cumulative 30.2 hours Start 2022.02.22 @ 02:43:16 End 2022.02.22 @ 05:53:30 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 35 Rogue 5 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb83e2b1-ece4-44b8-8616-4ce8b6577204