Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 00:48:22 Player: Sherlockkat Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (70) 350 Value Destroyed (1567) 1567 Prototype IDs (54) 1080 Alien Tech Used (6) 1200 Bonus (4759) 4759 TOTAL SCORE: 19856 Bonus ------- Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -141 Cogmind --------- Core Integrity 1152/1600 Matter 91/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Impulse Thruster Cooled Field Propulsion Drive Transdimensional Reconstructor Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Triangulator Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Transmission Jammer Advanced Cloaking Device Experimental Propulsion Shielding Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Drone Bay > --- WEAPON ----------- Null Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Impulse Thruster Cooled Field Propulsion Drive Q-thruster Improved Transmission Jammer Transdimensional Reconstructor Vortex Rifle Enhanced Quantum Rifle Vortex Driver [Rating: 148] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Artifact Core Physics Calibrator Weapon Scythe Energy Gun Small Laser Energy Cannon Null Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Array Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . 1 2 . . . . . . . . . 2 . . . . . . 2 . . . . 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 164 | 6 7 . 13 . 11 15 2 . 7 3 6 . . . 1 1 . 11 . 2 10 4 12 . . 10 . 7 1 17 8 10 Power 20 | 1 1 . 1 . . 3 . . . . 2 . . . . . . . . . . 1 2 . . 5 . 1 . 1 . 2 Engine 8 | 1 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . . 2 . . . . . . Core 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . 1 . 2 Propulsion 33 | 2 4 . 3 . 2 4 2 . . . 1 . . . 1 . . 1 . 1 . 2 1 . . . . 2 . 5 . 2 Treads 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 4 2 . . . 1 . . . 1 . . 1 . 1 . 2 1 . . . . 2 . 5 . 2 Utility 66 | 1 1 . 3 . 5 6 . . 7 1 3 . . . . 1 . 7 . 1 4 1 9 . . 5 . 3 1 4 1 2 Device 33 | . . . 2 . 1 2 . . 3 . 1 . . . . . . 5 . 1 4 . 5 . . 3 . 2 1 3 . . Storage 4 | 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . . 1 . . 4 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 Hackware 8 | . . . . . 1 2 . . . 1 . . . . . . . . . . . . 2 . . 1 . . . . . 1 Protection 10 | . . . 1 . 3 . . . . . 1 . . . . . . 1 . . . 1 1 . . 1 . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 45 | 2 1 . 6 . 4 2 . . . 2 . . . . . . . 3 . . 6 . . . . . . 1 . 7 7 4 Energy Gun 17 | . 1 . 3 . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . 5 1 1 Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 6 2 Ballistic Gun 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . 1 1 . . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 1 . 1 2 1 . 5 . . . . . . . . . . 1 4 1 . . . 4 . 1 . 6 4 1 Parts Lost 39 | . 4 . 5 . 2 . . . . 2 . . . . . . . . . 1 . 3 . . . . 4 6 . 2 2 8 Power 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 2 Propulsion 12 | . 2 . 1 . 1 . . . . . . . . . . . . . . 1 . 2 . . . . 1 1 . . . 3 Utility 14 | . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 2 . 1 2 3 Weapon 6 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Highest Loss Streak 5 | . 2 . 2 . 1 . . . . 2 . . . . . . . . . 1 . 3 . . . . 4 4 . 1 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 76 85 82 77 73 78 92 92 91 85 86 86 86 86 86 82 82 86 88 87 95 99 96 94 94 92 83 69 63 76 72 63 Engine 3 | . 7 14 10 11 9 . . . . . . . . . . . . . . . 2 5 5 5 5 4 3 . . . . . Core 3 | . . . . . . 6 7 7 7 7 9 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 . . . . Treads 1 | . . . 3 11 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 21 28 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 5 . 6 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 29 30 30 30 30 33 33 33 33 33 29 29 29 29 28 29 28 23 21 21 21 19 16 17 17 17 15 Device 12 | . . . 9 11 10 10 15 15 14 8 6 13 13 13 13 11 11 18 23 22 23 19 15 15 15 14 12 13 15 23 17 9 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 5 | . . . . . . 6 7 7 7 7 5 . . . . 5 5 5 5 5 5 5 9 10 10 10 10 14 13 13 13 12 Hackware 8 | . . . . . 2 7 15 15 15 14 13 13 13 13 13 11 11 11 11 11 11 11 15 15 15 15 15 10 8 8 8 9 Protection 2 | . . . 7 . 5 1 . . . . 3 6 6 6 6 5 5 1 . . . 3 5 5 5 5 5 1 . 3 4 1 Energy Gun 4 | . 10 14 17 11 15 . . . . . . . . . . . . . . . 3 5 5 5 5 3 . . . . . 1 Ballistic Gun 3 | . 17 14 4 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 2 . 1 . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 42 | 13 25 25 33 30 42 19 19 19 19 19 24 24 24 24 24 24 24 24 23 23 27 27 27 27 27 29 27 25 27 37 35 36 Greatest Support 45 | 26 26 20 26 10 40 19 19 19 19 19 25 25 25 25 25 25 25 25 25 27 27 32 34 34 34 34 34 37 37 37 36 45 Greatest Overweight (x) 4 | . 4 1 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 10 10 10 10 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 12 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 3 7 10 15 15 15 15 10 10 10 10 9 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 Average Carried 9 | 1 5 8 10 14 14 9 10 10 9 9 7 8 8 10 10 9 10 9 10 9 9 8 9 10 10 9 10 8 7 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 2 7 10 15 15 15 10 10 10 10 9 8 8 10 10 10 10 10 10 10 9 10 8 10 10 10 10 10 7 8 10 9 5 Class Distribution -------------------- 43% | Hacker-Sprinter 22% | Mutant 11% | Hacker-Ninja 11% | Scavenger-Sprinter 8% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Matter Collected 1880 | 221 226 12 153 12 86 184 30 . 20 55 107 . 10 . . . . 24 . 114 130 24 76 55 . 110 . 3 . 127 101 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2558 | . 451 40 575 54 344 254 59 . . 21 145 . . . . . . 24 . . . . 118 . . 222 . 150 . . 101 . Parts 154 | . 28 2 27 4 24 20 . . . 3 14 . . . . . . 2 . . . . 9 . . 2 . 18 . . 1 . Haulers Intercepted 8 | . 1 . 3 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 2 . 4 . . . . . . . 3 . . . . . 2 3 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Combat Hostiles Destroyed 41 | . 13 1 9 3 7 . . . . 3 . . . . . . . . . . . . . . . . . 5 . . . . Guns 27 | . 13 1 7 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 14 | . . . 2 . 4 . . . . 3 . . . . . . . . . . . . . . . . . 5 . . . . Classes Destroyed 10 | . 3 . 2 . 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Worker 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Builder 6 | . . . 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Hauler 8 | . 1 . 3 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Swarmer 21 | . 6 . . 3 4 . . . . 3 . . . . . . . . . . . . . . . . . 5 . . . . Grunt 14 | . 7 1 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 5 1 5 3 4 2 . . . 3 3 . . . . . . 1 . . . . 1 . . . . 9 . . 1 . Combat Bots Only 5 | . 5 1 3 3 4 . . . . 3 . . . . . . . . . . . . . . . . . 5 . . . . Max Kills in Single Turn 6 | . 1 1 2 1 4 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . 6 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 4 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Hostile Shots Fired 531 | . 71 5 55 8 25 22 . 4 . 6 9 4 . . 3 . . 6 7 10 7 10 21 . . . 18 21 3 8 31 177 Missed 217 | . 14 1 15 2 4 15 . 4 . . 6 3 . . 1 . . 4 4 6 4 3 11 . . . 5 9 3 4 18 81 Damage Taken 5442 | . 595 43 576 49 226 105 . 23 . 90 29 15 . . 45 . . 40 35 86 46 150 212 . . . 343 606 . 144 372 1612 Core 1388 | . 169 10 120 8 51 27 . 23 . 13 . . . . . . . 22 17 39 . 38 103 . . . 79 146 . . 75 448 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Redirected to Shielding 383 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . . 89 21 . . 86 144 Regen/Repaired (Parts) 685 | . . . 318 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 364 . Core Remaining (%) 81 | 100 . 28 . 68 90 . . . . 91 . . . . 100 . . . . . . 88 . . . . 84 88 . . 90 72 Volleys Fired 155 | . 57 10 39 5 19 . . . . 3 . . . . . . . . . . . . . . . . . 3 . 4 12 3 Largest 2 | . 2 2 2 2 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 1 Hottest 130 | . 60 60 80 76 119 . . . . 39 . . . . . . . . . . . . . . . . . 45 . 65 130 120 Shots Fired 279 | . 113 20 75 10 36 . . . . 3 . . . . . . . . . . . . . . . . . 3 . 4 12 3 Gun 256 | . 113 20 73 10 35 . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Cannon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 Launcher 9 | . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 125 | . 83 10 22 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 141 | . 30 10 51 5 30 . . . . . . . . . . . . . . . . . . . . . . . . 2 12 1 Explosive 9 | . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Robot Hit Streak 13 | . 7 9 12 5 13 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Miss Streak 4 | . 4 2 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 212 | . 69 15 51 7 25 15 2 . . . 8 . . . . . . 4 . . . . 8 . . 5 . . . . 3 . Core Hits 116 | . 28 2 26 4 15 3 . . . 7 3 . . . . . . 1 . . . . 4 . . 3 . 19 . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . 1 2 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Burn 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 128 | . . . . . . 23 3 3 . 2 16 4 . . 6 . . 15 . 4 4 4 19 . . 5 5 . . 2 . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . 23 3 3 . 2 16 4 . . 6 . . 15 . 4 4 4 19 . . 5 5 . . 2 . . Piercing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Sneak Attacks 14 | . . . . . . 6 1 . . . 4 . . . . . . . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5713 | . 710 146 708 92 580 744 137 . . 183 424 . . . . . . 164 . . . . 530 . . 459 . 566 1 . 269 . Guns 1898 | . 710 146 559 92 391 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 269 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 . Explosions 1087 | . . . 149 . 189 . . . . 183 . . . . . . . . . . . . . . . . . 566 . . . . Melee 2458 | . . . . . . 744 137 . . . 424 . . . . . . 164 . . . . 530 . . 459 . . . . . . Ramming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 715 | . 510 58 100 24 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1452 | . 200 88 459 68 368 . . . . . . . . . . . . . . . . . . . . . . . . . 269 . Explosive 1087 | . . . 149 . 189 . . . . 183 . . . . . . . . . . . . . . . . . 566 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2458 | . . . . . . 744 137 . . . 424 . . . . . . 164 . . . . 530 . . 459 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 3 3 . . . . . . . . . . . . 7 7 2 3 3 . 1 1 1 1 9 . . . . 5 Average Corruption 2 | . . . 2 3 . . . . . . . . . . . . 7 4 2 2 3 . 1 1 1 1 2 . . . . 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . 2 . . . . . . . . . . . . 1 7 2 3 . . 2 1 . . 2 . . . . 8 Message Errors 8 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . 1 . . . . . . . 3 Matter Fused 6 | . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 589 | . . . . . . 142 76 . . . 61 . . . . . . 31 . . . . 41 . . 135 . 1 . . 102 . Projectiles 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . Explosions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee 486 | . . . . . . 142 76 . . . 61 . . . . . . 31 . . . . 41 . . 135 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . 27 . 13 . . . . . . . . . . . . . . . . . . . . . . 168 . . . . Shots 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 223 | . 108 44 171 10 27 17 . . . . 28 3 3 3 12 . 223 85 . . . 6 3 . . . 31 . . . 168 40 Average Temperature 19 | . 28 19 51 7 9 11 . . . . 6 1 1 1 2 . 222 52 . . . 6 2 . . . 19 . . . 64 21 Received Heat Transfer 835 | . 267 24 243 . 27 36 . . . . 12 . . . 9 . . . . . . 9 27 . . . 106 9 . 9 27 30 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3093 | . 450 200 1109 296 888 . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Peak Influence 668 | . 360 59 200 178 272 527 . . . . 668 . . . . 9 33 291 . . . . 512 . . . . 279 197 289 414 588 Initial 515 | . . 24 22 78 68 32 . . . . 515 . . . . 9 3 23 . . . . 28 . . . . 33 156 110 69 248 Average 195 | . 210 31 91 109 116 239 . . . . 601 . . . . 9 19 186 . . . . 211 . . . . 175 176 171 254 379 Maximum Alert Level 2 | . 1 . 1 . 1 2 . . . . 2 . . . . . . 1 . . . . 2 . . . . 1 . 1 2 2 Low Security (%) 60 | 100 51 100 95 100 95 51 . . . . . . . . . 100 100 45 . . . . 57 . . . . 34 100 65 23 . Level 1 30 | . 48 . 4 . 4 23 . . . . . . . . . . . 54 . . . . 25 . . . . 65 . 34 75 69 Level 2 9 | . . . . . . 25 . . . . 100 . . . . . . . . . . . 17 . . . . . . . 1 30 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . . 7 . . . . 1 . . . . . . 3 . . . . 3 . . . . . 1 3 1 8 Investigation 12 | . . . . . . 3 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 6 Extermination 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Reinforcement 13 | . 2 . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Distress Signals 8 | . . 1 1 . 1 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 8 . 2 4 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 8 . 2 4 . Times Spotted 258 | . 20 1 13 4 9 25 . 2 . 8 4 1 . . 6 3 5 7 6 4 9 3 21 . . . 10 13 4 13 23 44 Peak Tracking Total 16 | . 7 2 4 3 4 16 . 2 . 4 3 1 . . 6 5 6 3 6 3 5 3 8 . . . 9 6 4 3 8 9 Tactical Retreats 40 | . 4 1 . 1 . 6 . . . 2 3 . . . 1 . . 3 1 1 1 1 6 . . . 2 2 . 5 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Traps Triggered 14 | . . . 2 . . 1 . . . . . . . . . 1 . 1 . . . . 2 . . . . 3 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . . . . . 15 . . . 1 . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Machines Disabled 13 | . 1 . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 2 4 2 Max in Single Turn 1 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Machines Accessed 67 | . 4 . 3 . 1 9 . . . . 5 . 1 4 . 1 . 4 . 1 9 . 5 1 . 4 . 2 2 3 . 8 Terminals 36 | . 4 . 2 . . 6 . . . . 4 . . . . . . 2 . . . . 4 . . . . 2 1 3 . 8 Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Total Hacks 169 | . 8 . 9 . 3 13 . . . . 11 . 1 26 . 3 . 8 . 1 22 . 10 1 . 17 . 4 4 6 . 22 Successful 107 | . 2 . 2 . 2 9 . . . . 4 . 1 26 . . . 4 . 1 22 . 6 1 . 17 . 1 3 2 . 4 Failed 62 | . 6 . 7 . 1 4 . . . . 7 . . . . 3 . 4 . . . . 4 . . . . 3 1 4 . 18 Catastrophic 8 | . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 1 . 6 . . 2 . . . . 2 . . . . . . 1 . . 1 . 6 . . . . . 1 . . 9 Terminals 77 | . 8 . 6 . . 7 . . . . 9 . . . . . . 6 . . . . 8 . . . . 4 1 6 . 22 Fabricators 10 | . . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . . Terminal Hacks 91 | . 2 . . . . 5 . . . . 3 . 1 26 . . . 2 . 1 22 . 3 1 . 17 . 1 1 2 . 4 Record 38 | . . . . . . . . . . . . . . 11 . . . . . 1 20 . . . . 5 . . . . . 1 Part Schematic 12 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . . 3 . . . 1 . . . . . . . 4 . 1 . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . . . . . . Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Zone Layout 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Load Schematic 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Terminals 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 40 | . 4 . 2 . 1 7 . . . . 5 . . . . 1 . 2 . . . . 4 . . . . 2 2 2 . 8 Full Trace Events 9 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 6 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . . . . . . 8 . . . . . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . 93 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Total Allies 8 | . . 1 . . . 2 . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Largest Group 3 | . . 1 . . . 2 . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Highest-Rated Group 138 | . . 31 . . . 32 . . . . . . . . . . 31 . . . . . 138 . . . . . . . . . Highest-Rated Ally 46 | . . 31 . . . 16 . . . . . . . . . . 31 . . . . . 46 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Ally Attacks 46 | . . . . . . 12 . . . . . . . . . . 3 . . . . . 31 . . . . . . . . . Total Damage 634 | . . . . . . 130 . . . . . . . . . . 21 . . . . . 483 . . . . . . . . . Kills 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . . . . . 2 . 2 . . 1 1 . . . . . . 2 . 1 . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Turns Passed 8178 | 51 833 386 596 93 489 386 135 93 227 375 229 221 58 24 317 34 24 427 103 331 475 88 388 144 121 94 162 142 54 465 235 378 Spaces Moved 13259 | 48 414 186 267 66 270 846 338 256 640 395 581 343 207 87 432 105 89 895 321 770 849 205 810 324 205 204 311 328 164 826 512 965 Core 18 | 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 85 | . . . . . 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 630 | . 315 186 129 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 529 | 42 98 . 138 66 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11997 | . . . . . . 846 338 256 640 395 581 343 207 87 432 105 89 895 321 770 849 205 810 324 205 204 311 328 164 826 512 954 Fastest Speed 17 | 50 90 190 105 110 110 31 31 31 31 31 27 27 27 27 27 27 27 27 27 27 28 26 26 29 29 29 29 28 28 27 27 17 Average Speed 39 | 83 155 190 152 110 141 31 31 31 31 31 27 27 27 27 27 27 27 27 27 27 28 26 27 29 29 29 29 28 28 27 27 27 Slowest Speed 250 | 90 250 190 190 110 240 31 31 31 31 31 27 27 27 27 27 27 27 29 27 28 28 28 29 29 29 29 30 30 28 28 27 50 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . . 9 2 2 . . 2 . . . 2 . . 6 . 3 . 2 10 3 . . 2 2 4 10 6 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 37 Exploration Rate (%) 45 | 3 55 51 27 34 36 27 55 50 78 56 13 68 39 70 55 4 78 29 62 78 90 41 26 65 44 61 61 12 8 77 18 27 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 9 | . . . . . . . . . 2 . . . . 1 . . . 1 . . 1 1 . . . 3 . . . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 . . . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . . . 1 1 1 . . . 1 1 1 1 1 . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . 1 1 3 . . . 1 . 1 . . . . 3 . 1 . 2 2 . 1 . . . . . Spaces Dug 73 | . . . . . . 6 1 3 . 2 8 4 . . 6 . . 9 . 2 . 4 9 . . . 5 . . 3 4 7 Terrain Destroyed 136 | . . . 7 . 7 6 1 3 . 25 8 4 . . 6 . . 9 . 2 . 4 9 . . . 5 25 . 3 5 7 Melee 66 | . . . . . . 6 1 3 . 2 8 4 . . 6 . . 9 . 2 . 4 9 . . . 5 . . 1 . 6 Projectile 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 AOE 62 | . . . 7 . 7 . . . . 23 . . . . . . . . . . . . . . . . . 25 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Total 15598 | 56 501 201 386 78 344 932 360 262 669 640 628 464 208 86 621 111 88 1050 336 880 1080 230 935 370 266 233 371 365 167 1044 591 1045 Wait 1758 | . 14 3 44 4 35 34 20 6 11 236 21 118 . . 182 . . 126 16 106 205 19 92 50 60 . 58 13 5 191 56 33 Move 13082 | 47 413 185 266 65 269 830 333 251 639 394 576 342 206 86 427 105 88 882 320 763 848 200 789 317 204 203 307 324 156 806 499 942 Hop 70 | . . . . . . 6 2 2 . . 2 . . . 2 . . 6 . 3 . 2 10 3 . . 1 1 4 9 6 11 Pick Up 70 | 3 6 3 13 2 3 6 . . 3 1 2 . 2 . 1 3 . 3 . . 3 1 4 . 1 2 . 3 1 2 . 2 Fast Attach 85 | 5 4 . 5 . 7 5 . . 5 . 1 . . . 1 . . 7 . 1 6 . 5 . . 9 . 2 1 10 4 7 Attach 56 | 1 2 . 5 . 1 6 . . 1 2 5 . . . . 1 . 3 . 2 1 3 2 . . 1 . 5 . 6 7 2 Detach 47 | . 2 . 4 . . 5 . . 5 . 4 . . . . . . 3 . 1 2 . 3 . . 2 . . . 8 6 2 Swap 28 | . 1 . 3 . 3 4 2 . 1 1 . . . . . . . 1 . . 3 1 5 . . 1 . . . 1 . 1 Drop 79 | . 2 . 7 2 7 13 . . 4 1 1 . . . 2 2 . 4 . . 8 . 6 . 1 10 . . . 5 1 3 Fire 155 | . 57 10 39 5 19 . . . . 3 . . . . . . . . . . . . . . . . . 3 . 4 12 3 Melee 128 | . . . . . . 23 3 3 . 2 16 4 . . 6 . . 15 . 4 4 4 19 . . 5 5 . . 2 . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 26 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 785 | -10/Materials | Discovered new exit (range 12) 873 | -10/Materials | Discovered new exit (range 6) 885 | -10/Materials | Entered Mines 888 | -10/Mines | Received a Mining Laser from a helpful Derelict 1120 | -10/Mines | Discovered new exit (range 11) 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -9/Materials | Discovered new exit (range 15) 1622 | -9/Materials | Repaired Huge Storage Unit 1714 | -9/Materials | Build established: Scavenger-Mutant 1770 | -9/Materials | Discovered new exit (range 13) 1811 | -9/Materials | Discovered new exit (range 10) 1867 | -9/Materials | Entered Mines 1905 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1935 | -9/Mines | Discovered new exit (range 9) 1960 | -9/Mines | Entered Materials 1960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -8/Materials | Build established: Mutant 2413 | -8/Materials | Discovered new exit (range 16) 2449 | -8/Materials | Entered Factory 2449 | -7/Factory | Evolved 2 slots: Utility x2 2576 | -7/Factory | Found Prototype Launcher 2576 | -7/Factory | Identified Rocket Array 2634 | -7/Factory | Identified exit to Lower Caves 2673 | -7/Factory | Garrison activated, responded to threat 2757 | -7/Factory | Build established: Scavenger-Sprinter 2835 | -7/Factory | Entered Lower Caves 2847 | -7/Lower Caves | Encountered a Warlord checkpoint 2851 | -7/Lower Caves | Learned Factory non-interactive machine intel 2944 | -7/Lower Caves | Learned Factory security intel 2968 | -7/Lower Caves | Discovered new exit (range 8) 2970 | -7/Lower Caves | Identified exit to Lower Caves 2970 | -7/Lower Caves | Entered another Lower Caves area 2990 | -7/Lower Caves | Spotted B-75 Beast 3062 | -7/Lower Caves | Discovered new exit (range 5) 3063 | -7/Lower Caves | Identified exit to Zion 3063 | -7/Lower Caves | Entered Zion 3070 | -7/Zion | Given the Hacking Drone Bay 3080 | -7/Zion | Given A8's code to call for help 3085 | -7/Zion | Found Prototype Device 3121 | -7/Zion | Found Prototype Processor 3121 | -7/Zion | Identified Spectral Analyzer 3123 | -7/Zion | Found Prototype Processor 3123 | -7/Zion | Identified Exp. Melee Analysis Suite 3134 | -7/Zion | Found Prototype Processor 3134 | -7/Zion | Identified Exp. Targeting Computer 3140 | -7/Zion | Identified Hacking Drone Bay 3196 | -7/Zion | Learned 4 Factory zone layouts 3199 | -7/Zion | Learned Factory garrison access intel 3284 | -7/Zion | Discovered new exit (range 16) 3287 | -7/Zion | Received a hallucinogenic algorithm 3290 | -7/Zion | Identified exit to Proximity Caves 3290 | -7/Zion | Entered Proximity Caves 3361 | -6/Proximity Caves | Spotter reported a threat 3461 | -6/Proximity Caves | Spotter reported a threat 3588 | -6/Proximity Caves | Spotter reported a threat 3648 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3657 | -6/Proximity Caves | Build established: Hacker-Sprinter 3657 | -6/Proximity Caves | Discovered new exit (range 15) 3661 | -6/Proximity Caves | Identified exit to Factory 3665 | -6/Proximity Caves | Entered Factory 3665 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3666 | -6/Factory | Identified exit to Factory 3668 | -6/Factory | Loaded intel: 211 non-interactive machine locations 3669 | -6/Factory | Loaded intel: 4 garrison access locations 3689 | -6/Factory | Discovered new exit (range 15) 3692 | -6/Factory | Identified exit to Lower Caves 3874 | -6/Factory | Discovered exit to Factory (range 14) 3894 | -6/Factory | Entered Lower Caves 3942 | -6/Lower Caves | Learned Factory stockpile data 3950 | -6/Lower Caves | Encountered a Warlord checkpoint 4111 | -6/Lower Caves | Discovered new exit (range 15) 4115 | -6/Lower Caves | Entered another Lower Caves area 4138 | -6/Lower Caves | Encountered a Warlord checkpoint 4154 | -6/Lower Caves | Learned Factory trap positions 4166 | -6/Lower Caves | Discovered new exit (range 7) 4173 | -6/Lower Caves | Entered Data Miner 4173 | -6/Data Miner | Discovered new exit (range 6) 4179 | -6/Data Miner | Met Data Miner 4183 | -6/Data Miner | Learned location of Section 7 (-2) 4183 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4189 | -6/Data Miner | Received God Mode back door access code from Data Miner 4197 | -6/Data Miner | Entered Proximity Caves 4501 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4512 | -5/Proximity Caves | Discovered exit to Factory (range 8) 4514 | -5/Proximity Caves | Entered Factory 4514 | -5/Factory | Evolved 2 slots: Utility x2 4515 | -5/Factory | Loaded intel: 98 trap records 4548 | -5/Factory | Manually triggered Chute Trap 4548 | -5/Factory | Sucked down chute 4548 | -5/Factory | Entered Waste 4549 | -5/Waste | Met a frightened Derelict 4555 | -5/Waste | Spotted C-40 Crusher 4555 | -5/Waste | Spotted C-40 Crusher 4555 | -5/Waste | Spotted C-40 Crusher 4559 | -5/Waste | Spotted C-40 Crusher 4563 | -5/Waste | EMP discharged 4565 | -5/Waste | Spotted C-40 Crusher 4570 | -5/Waste | Discovered new exit (range 10) 4572 | -5/Waste | Entered Factory 4855 | -5/Factory | Discovered new exit (range 10) 4973 | -5/Factory | Discovered new exit (range 7) 4999 | -5/Factory | Entered Upper Caves 5095 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5098 | -5/Upper Caves | Discovered new exit (range 14) 5102 | -5/Upper Caves | Entered another Upper Caves area 5175 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5369 | -5/Upper Caves | Encountered a Warlord checkpoint 5388 | -5/Upper Caves | Learned 4 Factory zone layouts 5402 | -5/Upper Caves | Learned location of 1 exit from Factory 5419 | -5/Upper Caves | Discovered new exit (range 10) 5428 | -5/Upper Caves | Found Alien Artifact 5428 | -5/Upper Caves | Identified Dimensional Node Initializer 5428 | -5/Upper Caves | Initialized slip node 5433 | -5/Upper Caves | Entered Warlord 5443 | -5/Warlord | System corruption cleaned by Quarantine Array 5457 | -5/Warlord | Learned Quarantine security intel 5457 | -5/Warlord | Learned Armory scanalyzer intel 5457 | -5/Warlord | Learned Research scanalyzer intel 5458 | -5/Warlord | Learned 4 Access zone layouts 5458 | -5/Warlord | Learned Testing emergency access door positions 5489 | -5/Warlord | Visited the Vortex Lab 5490 | -5/Warlord | Found Prototype Energy Cannon 5490 | -5/Warlord | Identified Vortex Driver 5493 | -5/Warlord | Found Prototype Energy Gun 5493 | -5/Warlord | Identified Vortex Rifle 5511 | -5/Warlord | Warlord's base attacked by MAIN.C 5517 | -5/Warlord | Met Warlord 5520 | -5/Warlord | Opened Warlord's prototype stash 5525 | -5/Warlord | Found Prototype Device 5525 | -5/Warlord | Identified Thermal Barrier 5604 | -5/Warlord | Opened side exit 5666 | -5/Warlord | Spotted B-86 Titan 5701 | -5/Warlord | Lost 3 allies 5861 | -5/Warlord | Warlord forces counterattacked 5903 | -5/Warlord | Spotted Executioner 5903 | -5/Warlord | Spotted Striker 5905 | -5/Warlord | Discovered new exit (range 14) 5908 | -5/Warlord | Entered Proximity Caves 5953 | -4/Proximity Caves | Lost 3 parts (1p2n) 5993 | -4/Proximity Caves | Discovered new exit (range 5) 5996 | -4/Proximity Caves | Entered Factory 5996 | -4/Factory | Evolved 2 slots: Utility x2 5997 | -4/Factory | Identified exit to Upper Caves 6018 | -4/Factory | Identified exit to Extension 6018 | -4/Factory | Identified exit to Armory 6187 | -4/Factory | Found Prototype Processor 6200 | -4/Factory | Allied Derelicts emerged from ambush trap array 6271 | -4/Factory | Discovered new exit (range 4) 6272 | -4/Factory | Identified exit to Research 6320 | -4/Factory | Fabricated Lgt. Regenerative Plating? 6378 | -4/Factory | Build established: Hacker-Ninja 6384 | -4/Factory | Entered Upper Caves 6386 | -4/Upper Caves | Encountered a Warlord checkpoint 6392 | -4/Upper Caves | Learned Research garrison access intel 6475 | -4/Upper Caves | Learned Research emergency access door positions 6514 | -4/Upper Caves | Discovered new exit (range 11) 6517 | -4/Upper Caves | Identified exit to Upper Caves 6528 | -4/Upper Caves | Entered another Upper Caves area 6576 | -4/Upper Caves | Learned Research garrison access intel 6648 | -4/Upper Caves | Discovered new exit (range 6) 6649 | -4/Upper Caves | Identified exit to Zhirov 6649 | -4/Upper Caves | Entered Zhirov 6649 | -4/Zhirov | Discovered new exit (range 3) 6655 | -4/Zhirov | Met Zhirov 6662 | -4/Zhirov | Found Alien Artifact 6662 | -4/Zhirov | Identified Integrated Reactor 6662 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6697 | -4/Zhirov | Found Alien Artifact 6706 | -4/Zhirov | Learned location of Quarantine (-3) 6706 | -4/Zhirov | Learned location of Testing (-2) 6706 | -4/Zhirov | Learned location of Command (-1) 6708 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6742 | -4/Zhirov | Identified exit to Proximity Caves 6743 | -4/Zhirov | Entered Proximity Caves 6766 | -3/Proximity Caves | Spotted B-86 Titan 6869 | -3/Proximity Caves | Crushed by falling debris 6877 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6900 | -3/Proximity Caves | Discovered exit to Research (range 18) 6905 | -3/Proximity Caves | Entered Research 6905 | -3/Research | Evolved 2 slots: Utility x2 6905 | -3/Research | Identified Exp. Signal Interpreter 6907 | -3/Research | Loaded intel: 6 scanalyzer locations 6907 | -3/Research | Lost 4 parts (1p1n2u) 6908 | -3/Research | Loaded intel: 3 garrison access locations 6988 | -3/Research | Discovered new exit (range 19) 7019 | -3/Research | Lost 4 parts (2u2w) 7046 | -3/Research | Identified exit to Research 7047 | -3/Research | Entered another Research area 7047 | -2/Research | Warlord forces began assault on 0b10 7047 | -2/Research | Evolved 2 slots: Utility x2 7048 | -2/Research | Loaded intel: 3 garrison access locations 7089 | -2/Research | Identified exit to Testing 7101 | -2/Research | Entered Testing 7159 | -2/Testing | Spotted PG-UVSOJVAZT5 7178 | -2/Testing | Found Prototype Energy Cannon 7178 | -2/Testing | Identified Null Cannon 7320 | -2/Testing | Found Prototype Slashing Weapon 7320 | -2/Testing | Identified Particle Cleaver 7363 | -2/Testing | Found Prototype Device 7363 | -2/Testing | Identified 2N-1CE's Frost Array 7367 | -2/Testing | Spotted Striker 7516 | -2/Testing | Discovered new exit (range 13) 7520 | -2/Testing | Identified exit to Access 7547 | -2/Testing | Spotted Fortress 7565 | -2/Testing | Discovered new exit (range 6) 7566 | -2/Testing | Identified exit to Section 7 7566 | -2/Testing | Entered Section 7 7569 | -2/Section 7 | Spotted S7 Guard 7577 | -2/Section 7 | Found Alien Artifact 7577 | -2/Section 7 | Identified Navigation Efficiency Matrix 7577 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 7589 | -2/Section 7 | Spotted S7 Guard 7597 | -2/Section 7 | Spotted S7 Guard 7598 | -2/Section 7 | Spotted B-90 Cyclops 7610 | -2/Section 7 | Found Alien Artifact 7610 | -2/Section 7 | Identified Core Regenerator 7610 | -2/Section 7 | Used Core Regenerator, restored core integrity (+0) 7670 | -2/Section 7 | Found Alien Artifact 7670 | -2/Section 7 | Identified Core Physics Calibrator 7703 | -2/Section 7 | Spotted S7 Guard 7759 | -2/Section 7 | Discovered exit to Access (range 20) 7769 | -2/Section 7 | Found Alien Artifact 7769 | -2/Section 7 | Identified Integrity Redistributor 7769 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-64) 7801 | -2/Section 7 | Entered Access 7801 | -1/Access | Evolved 2 slots: Utility x2 7835 | -1/Access | Spotted B-99 Colossus 7874 | -1/Access | Build established: Hacker-Sprinter 7996 | -1/Access | Lost 3 parts (1p2u) 8038 | -1/Access | Incoming investigation squad redirected 8073 | -1/Access | Incoming investigation squad redirected 8125 | -1/Access | Found Prototype Processor 8125 | -1/Access | Identified Exp. Core Analyzer 8143 | -1/Access | Spotted B-99 Colossus 8143 | -1/Access | Spotted B-99 Colossus 8173 | -1/Access | Released all parts (11) 8175 | -1/Access | Discovered new exit (range 3) 8179 | *** | Escaped! Last Messages --------------- 08171_ Slug penetrates C-57 Dissector. 08171_ Slug penetrates Sealed Heavy Doors. 08171_ Penetrated by Slug. 08173_ B-99 Colossus activates siege mode. 08173_ Dropped Vortex Driver. 08173_ Released Adv. Hacking Suite. 08173_ Released Graphene Brace. 08173_ Released Exp. Signal Interpreter. 08173_ Released Med. Storage Unit. 08173_ Released Enh. Optical Array. 08173_ Released Adv. Signal Interpreter. 08173_ Released Imp. Transmission Jammer. 08173_ Released Adv. Hacking Suite. 08173_ Released Cld. Impulse Thruster. 08173_ Released Core Physics Calibrator. 08173_ Released Faulty Exp. Core Analyzer. 08175_ EXIT=FOUND 08176_ Navigation matrix triggers involuntary quantum shift. 08179_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????H???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""""?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# """""" #?????????????????? | | ????????????????????# ?" " #?????????????????? | | ????????????????????# " @" #?????????????????? | | ????????????????????# " "" " #?????????????????? | | ????????????????????# " " #?????????????????? | | ????????????????????# "" """ #?????????????????? | | ????????????????????# ]]/ #?????????????????? | | ????????????????????#""!"""""""#?????????????????? | | ????????????????????#"!""????????????????????????? | | ????????????????????#]""?????????????????????????? | | ????????????????????#"%""""""""#?????????????????? | | ????????????????????#%%=[ #?????????????????? | | ????????????????????# /= #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????# #?????????????????? | | ??????????############## ####?????????????????? | | ??????????# # #????????????????????? | | ??????????# # ######+###+####??????? | | ??????????# # % #??????? | | ??????????# %! / ???? | | ??????????# %= # % ##?????? | | ??????????# #??????? | | ??????????# ###############??????? | | ????# #### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 375 Propulsion Shielding 90 Weapon Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Navigation Efficiency Matrix Core Regenerator Core Physics Calibrator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed WeightFieldClaw Manual? 0 Play Time 02:10:10 Cumulative 423.2 hours Start 2024.05.31 @ 20:35:26 End 2024.06.01 @ 00:48:22 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type 0 Total 35 Types 23/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a3cbb46-cdda-4d3b-a21d-4e71a1562026