Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 22:39:26 Player: hanna Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (24) 120 Value Destroyed (739) 739 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4999 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Fusion Reactor Reactive Plating Assault Cannon Assault Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Assault Rifle Improved Assault Rifle Minigun Minigun Assault Cannon Assault Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Slots Evolved 8 | . . . 2 2 2 . 2 . Power 2 | . . . 1 . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 1 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 45 | 6 6 2 24 4 . 2 1 . Power 7 | 1 . . 5 1 . . . . Engine 7 | 1 . . 5 1 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 2 1 4 . . 2 1 . Treads 2 | . . . 2 . . . . . Leg 10 | 2 2 1 2 . . 2 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 3 . 5 1 . . . . Device 4 | . 2 . 2 . . . . . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . 1 1 . . . . Hackware 1 | . . . 1 . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 1 1 10 2 . . . . Energy Gun 2 | . . . 2 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . . 5 2 . . . . Ballistic Cannon 4 | . 1 1 2 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Parts Lost 24 | . . 2 10 7 . 2 . 3 Power 5 | . . . 3 2 . . . . Propulsion 8 | . . 1 3 2 . 1 . 1 Utility 5 | . . . 2 1 . . . 2 Weapon 6 | . . 1 2 2 . 1 . . Highest Loss Streak 7 | . . 1 4 7 . 2 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . . 2 5 5 5 5 4 5 Power . | . . 1 . . . . . . Propulsion . | . . . . . . . . . Utility . | . . 1 . . 1 2 2 1 Weapon 1 | . . . 2 4 3 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 6 | . 1 . . 1 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . Utility 3 | . 1 . . . . . . 2 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 75 | . 81 95 83 86 28 33 35 30 Engine 12 | . 13 14 15 15 . . . . Treads 2 | . . . 3 14 . . . . Leg 13 | . 16 27 13 . . 5 10 9 Device 7 | . 7 14 7 13 . . . . Storage 11 | . 17 14 11 9 7 7 6 4 Processor 5 | . . . 4 16 15 15 13 10 Hackware 2 | . . . 5 . . . . . Ballistic Gun 8 | . 17 1 5 14 5 5 4 4 Ballistic Cannon 10 | . 7 23 14 1 . . . . Peak Build Rating 23 | 6 7 7 22 23 10 16 18 19 Average Rating 12 | 4 5 6 15 20 9 11 15 14 On Entrance 9 | . 6 7 6 20 7 10 10 18 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 24 | . . . . . . . . 24 Heaviest Build 27 | 12 17 15 26 27 8 8 8 8 Greatest Support 40 | 20 20 20 40 40 3 34 37 37 Greatest Overweight (x) 6 | . 5 1 6 6 2 2 . 1 Average Overweight (x) . | . 1 . . . 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 2 3 3 8 8 6 6 6 6 Average Carried 3 | . . 2 5 5 5 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 7 | . 2 3 7 5 5 5 4 5 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Matter Collected 886 | 260 116 137 366 . . 7 . . Remotely . | . . . . . . . . . Salvage Created 713 | . 105 84 524 . . . . . Parts 44 | . 5 5 34 . . . . . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Combat Hostiles Destroyed 22 | . 5 4 13 . . . . . Guns 7 | . 2 . 5 . . . . . Cannons 14 | . 3 3 8 . . . . . AOE 1 | . . 1 . . . . . . Classes Destroyed 5 | . 2 . 3 . . . . . Hauler 1 | . . . 1 . . . . . Operator 1 | . . . 1 . . . . . Swarmer 5 | . 3 2 . . . . . . Grunt 13 | . 2 2 9 . . . . . Sentry 4 | . . . 4 . . . . . Best Kill Streak 3 | . 3 2 2 . . . . . Combat Bots Only 3 | . 3 2 2 . . . . . Max Kills in Single Turn 1 | . 1 1 1 . . . . . Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Hostile Shots Fired 353 | . 19 35 100 105 . 69 6 19 Missed 108 | . 5 12 27 33 . 27 4 . Hits 245 | . 14 23 73 72 . 42 2 19 Melee 19 | . . . . . . . . 19 Projectile 226 | . 14 23 73 72 . 42 2 . Critical Strikes 15 | . . . 1 1 . 1 . 12 Damage Taken 4164 | . 149 321 905 1244 . 673 39 833 Core 1748 | . 22 27 154 437 . 256 19 833 Absorbed by Shields 36 | . . . . . . 36 . . Core Remaining (%) 64 | 100 . 80 61 20 . 63 . . Volleys Fired 90 | . 12 15 60 1 . . 2 . Largest 2 | . 2 2 2 2 . . 1 . Hottest 74 | . 50 60 74 50 . . 25 . Shots Fired 144 | . 24 21 95 2 . . 2 . Gun 61 | . 15 2 40 2 . . 2 . Cannon 83 | . 9 19 55 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 144 | . 24 21 95 2 . . 2 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 7 4 12 1 . . 2 . Robot Miss Streak 5 | . 2 1 5 3 . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 87 | . 12 14 59 1 . . 1 . Core Hits 35 | . 6 4 22 . . . . 3 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . 1 2 . . . . . Destroy 1 | . . . 1 . . . . . Blast 2 | . . 1 1 . . . . . Melee Attacks 3 | . . . 3 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1599 | . 197 365 896 51 . . 20 70 Guns 399 | . 93 29 215 42 . . 20 . Cannons 1018 | . 104 233 681 . . . . . Explosions 103 | . . 103 . . . . . . Melee . | . . . . . . . . . Ramming 79 | . . . . 9 . . . 70 Kinetic 1417 | . 197 262 896 42 . . 20 . Thermal 103 | . . 103 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 78 | . . 72 6 . . . . . Projectiles 22 | . . 16 6 . . . . . Explosions 56 | . . 56 . . . . . . Melee . | . . . . . . . . . Knockbacks 14 | . 2 6 6 . . . . . Impact . | . . . . . . . . . Kinetic 13 | . 2 5 6 . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 87 | . . 57 . . . . . 30 Shots 1 | . . 1 . . . . . . Rammed 26 | . . . . 1 . . . 25 Targets Rammed 26 | . . . . 1 . . . 25 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 154 | . 5 12 154 16 . . . . Average Temperature 31 | . 3 5 37 6 . . . . Received Heat Transfer 1296 | . 36 99 417 666 . 60 18 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 70 | . 70 66 70 13 . 3 . . Initial 25 | . . 19 25 13 . 3 . . Average 11 | . 14 12 18 1 . 1 . . Influence Increases 614 | . 120 126 363 . 5 . . . Destroy 0b10 Robot/C 440 | . 100 80 260 . . . . . Destroy 0b10 Robot/NC 10 | . . . 10 . . . . . Destroy Leader 112 | . 20 10 82 . . . . . Successful Hack 9 | . . . 4 . 5 . . . Disable Machine 15 | . . 15 . . . . . . Destroy Structure 13 | . . 6 7 . . . . . Lose Combat Pursuer 15 | . . 15 . . . . . . Influence Decreases 614 | . 70 110 397 32 . 5 . . Entered New Map 93 | . . 31 41 19 . 2 . . Time Decay 408 | . 70 59 266 13 . . . . Lost Part 113 | . . 20 90 . . 3 . . Squads Dispatched 4 | . . . 3 1 . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 3 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 5 5 20 12 . 3 2 5 Peak Tracking Total 11 | . 3 3 4 11 . 3 3 5 Tactical Retreats 1 | . . 1 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Traps Triggered 6 | . 4 . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Machines Accessed 4 | . . . 3 . 1 . . . Terminals 3 | . . . 2 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 8 | . . . 7 . 1 . . . Successful 4 | . . . 3 . 1 . . . Failed 4 | . . . 4 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . . . 4 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 2 . 1 . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . parse_system 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 Total Damage 64 | . . . . . . . . 64 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Active Infowar (turns) 1486 | . 228 276 433 230 75 59 106 79 Optics 527 | . . . . 208 75 59 106 79 Sensors 623 | . 200 276 147 . . . . . Terrain 504 | . . . 286 218 . . . . Structural 28 | . 28 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Turns Passed 2113 | 116 393 276 755 230 75 59 106 103 Spaces Moved 1023 | 46 215 136 279 123 52 32 79 61 Core 154 | 11 56 . 5 17 52 12 . 1 Treads 172 | . . . 66 106 . . . . Legs 697 | 35 159 136 208 . . 20 79 60 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 120 120 100 100 130 125 100 Average Speed 152 | 103 152 122 184 171 142 137 126 124 Slowest Speed 350 | 120 300 190 350 350 150 150 130 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 40 37 35 19 2 39 3 29 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 11 | . . 6 5 . . . . . Melee . | . . . . . . . . . Projectile 5 | . . . 5 . . . . . AOE 6 | . . 6 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Total 1435 | 114 256 225 427 141 53 47 84 88 Wait 164 | 57 4 69 30 1 . 3 . . Move 1016 | 45 214 135 278 122 51 31 79 61 Hop . | . . . . . . . . . Pick Up 56 | 6 13 3 23 5 1 2 1 2 Fast Attach . | . . . . . . . . . Attach 37 | 6 10 1 13 2 1 2 2 . Detach . | . . . . . . . . . Swap 21 | . 2 1 15 3 . . . . Drop 13 | . 1 1 5 6 . . . . Fire 90 | . 12 15 60 1 . . 2 . Melee 3 | . . . 3 . . . . . Ram 25 | . . . . . . . . 25 Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis 9 | . . . . . . 9 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 7) 496 | -10/Materials | Discovered new exit (range 3) 510 | -10/Materials | Entered Mines 763 | -10/Mines | Discovered new exit (range 5) 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 964 | -9/Materials | Lost 3 parts (1p1u1w) 1105 | -9/Materials | Lost 4 parts (1p1n1u1w) 1520 | -9/Materials | Discovered new exit (range 4) 1541 | -9/Materials | Entered another Materials area 1541 | -8/Materials | Evolved 2 slots: Utility x2 1730 | -8/Materials | Discovered new exit (range 18) 1759 | -8/Materials | Core integrity fell below 50% 1771 | -8/Materials | Entered Factory 1771 | -7/Factory | Evolved 2 slots: Utility x2 1798 | -7/Factory | Lost 7 parts (2p2n1u2w) 1846 | -7/Factory | Identified exit to DSF 1846 | -7/Factory | Entered DSF 1891 | -7/DSF | Discovered new exit (range 11) 1900 | -7/DSF | Additional patrols routed to DSF 1905 | -7/DSF | Entered Factory 1905 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2011 | -6/Factory | Sucked down chute 2011 | -6/Factory | Entered Waste 2012 | -6/Waste | Met a frightened Derelict 2040 | -6/Waste | Spotted C-40 Crusher 2041 | -6/Waste | Spotted C-40 Crusher 2051 | -6/Waste | Spotted C-40 Crusher 2055 | -6/Waste | Spotted C-40 Crusher 2088 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2090 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2090 | -6/Waste | Crushed by Compactor (1 part destroyed) 2103 | -6/Waste | Core integrity fell below 50% 2107 | -6/Waste | Spotted C-40 Crusher 2112 | -6/Waste | Core integrity fell below 20% 2114 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Imp. Heat Sink crushed. Beamcaster crushed. Carbon-fiber Leg crushed. 55 Matter crushed. Flexi-carbon Leg crushed. Minigun crushed. Titanium Leg crushed. Slammed into C-40 Crusher. Imp. Terrain Scan Processor broken. Destabilizing: Short circuit. Sml. Storage Unit crushed. Visual Processing Unit crushed. Broken Imp. Terrain Scan Processor crushed. Slammed into C-40 Crusher. Titanium Leg crushed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. Destabilizing: System corrupted (+2). Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????############??# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# #??????????????????????? | | ???????# [ #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #### CC#??????????????????????? | | ???????# #??# CC#??????????????????????? | | ???????# #??# CC#??????????????????????? | | ???????############??# CC#??????????????????????? | | ???????????????????### CC[#??????????????????????? | | ???????????????????# CC@#??????????????????????? | | ???????????????????# CC#??????????????????????? | | ???????????????????# CC#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????### #??????????????????????? | | ?????????????????????# CC#??????????????????????? | | ?????????????????????# CC#??????????????????????? | | ?????????????????????# #????????? #??????????? | | ???????????????????### ######## #??????????? | | ???????????????????# ????????? | | ???????????????????# ????????? | | ???????????????????# ????????? | | ???????????????????# / ????????? | | ???????????????????### ######## ##?????????? | | ?????????????????????# #????????? #??????????? | | ?????????????????????# #???????????#??????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Organ Harvest Spot Them First Window Shopping Challenges ------------ None Game ------ Seed GravmagMicrodissipatorHammer Manual? 0 Play Time 00:36:46 Cumulative 28.4 hours Start 2025.11.25 @ 22:04:42 End 2025.11.25 @ 22:39:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1bf41cad-2d8a-4c24-adb7-cee863398ef9