Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 01:10:12 Player: MrProgressor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2969) 2969 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (613) 613 TOTAL SCORE: 7432 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 35 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 162/310 System Corruption 21% Temperature Cool (33) Movement Treading (203) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Armor Integrity Analyzer Improved Weapon Cycler Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON (2) ------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY (15) --- Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scanner Improved Weapon Cycler Improved Thermal Shield Improved Thermal Shield Relay Coupler [Grunt] (27) Relay Coupler [Heavy] (13) Quantum Rifle Quantum Rifle Heavy Phase Cannon Heavy Missile Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Armor Integrity Analyzer Improved Weapon Cycler Improved Weapon Cycler Layered Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Large Storage Unit High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Improved Weapon Cycler Improved Thermal Shield Relay Coupler [Grunt] Relay Coupler [Heavy] Tesla Rifle Quantum Rifle Heavy Phase Cannon Heavy Phase Cannon Gauss Cannon Heavy Missile Launcher Mace [Rating: 62] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Modified TNC Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 74 | 4 8 5 3 1 19 11 23 Power 7 | . 2 1 . . 2 1 1 Engine 6 | . 2 1 . . 1 1 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 16 | 2 2 1 . 1 4 1 5 Treads 16 | 2 2 1 . 1 4 1 5 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 1 3 2 1 . 8 4 12 Device 10 | 1 . 1 . . 2 . 6 Storage 4 | . 1 . 1 . 1 1 . Processor 5 | . . . . . 2 2 1 Hackware . | . . . . . . . . Protection 12 | . 2 1 . . 3 1 5 Artifact . | . . . . . . . . Weapon 20 | 1 1 1 2 . 5 5 5 Energy Gun 6 | . 1 . 2 . 1 2 . Energy Cannon 5 | . . . . . 1 1 3 Ballistic Gun 5 | 1 . 1 . . . 2 1 Ballistic Cannon 3 | . . . . . 2 . 1 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 1 Corrupted Parts 1 | . . . . 1 . . . System Corruption 4 | . . . . 4 . . . Parts Lost 19 | . . . . . . . 19 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 10 | . . . . . . . 10 Weapon 5 | . . . . . . . 5 Highest Loss Streak 13 | . . . . . . . 13 To Critical Strikes . | . . . . . . . . Average Backups 14 | 7 13 14 14 14 14 14 14 Power . | 1 1 1 1 1 1 1 . Propulsion 3 | 4 3 4 4 4 3 4 2 Utility 6 | . 5 6 7 8 8 6 6 Weapon 2 | 1 3 3 2 . 1 2 4 Tool/Special . | . . . . . . . . Unused Backups 36 | 5 10 . . 1 3 3 14 Power 4 | 1 . . . . 2 1 . Propulsion 6 | 2 4 . . . . . . Utility 12 | 1 2 . . . . 2 7 Weapon 14 | 1 4 . . 1 1 . 7 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 75 100 98 99 91 Engine 9 | . 14 14 14 14 6 7 6 Treads 25 | . 27 28 28 28 26 23 21 Device 12 | . 6 10 . 4 13 15 17 Storage 9 | . 14 14 14 14 9 7 7 Processor 11 | . . . . . 17 23 13 Protection 7 | . 7 3 14 9 4 6 8 Energy Gun 6 | . . 14 3 28 10 . . Energy Cannon 3 | . . . . . 5 2 8 Ballistic Gun 4 | . 27 14 . . . 4 3 Ballistic Cannon 2 | . . . . . . 6 . Peak Build Rating 62 | 9 11 11 11 13 34 44 62 Average Rating 28 | 6 9 10 7 11 27 42 47 On Entrance 17 | 6 9 10 11 11 13 34 44 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 64 | 13 31 32 32 32 46 55 64 Greatest Support 65 | 40 40 40 40 40 65 62 63 Greatest Overweight (x) 8 | . . . . 1 . . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 Average Carried 14 | 7 13 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 8 14 15 14 15 15 15 14 Class Distribution -------------------- 44% | Mutant 38% | Skirmisher 7% | Scientist-Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 2416 | 323 224 116 . 122 300 601 730 Remotely . | . . . . . . . . Salvage Created 2238 | 212 320 21 . 41 463 278 903 Parts 118 | 14 17 2 . 7 17 17 44 Haulers Intercepted 4 | . 2 . . . 1 1 . Recyclers Shooed 4 | 1 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 47 | . 3 2 . 4 10 9 19 Guns 25 | . 3 2 . 4 7 3 6 Cannons 22 | . . . . . 3 6 13 Classes Destroyed 12 | 2 3 1 . . 1 1 4 Tunneler 6 | 6 . . . . . . . Hauler 4 | . 2 . . . 1 1 . Recycler 2 | 1 1 . . . . . . Watcher 3 | . 1 . . . 2 . . Swarmer 12 | . . 2 . 4 . 3 3 Grunt 15 | . 3 . . . 8 2 2 Brawler 4 | . . . . . . . 4 Duelist 2 | . . . . . . . 2 Sentry 6 | . . . . . 2 1 3 Hunter 2 | . . . . . . . 2 Programmer 5 | . . . . . . 3 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 3 | 3 2 2 . 3 3 3 3 Combat Bots Only 3 | . 2 2 . 3 3 3 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 495 | . 25 4 . 10 30 109 317 Missed 162 | . 9 . . 3 7 53 90 Hits 333 | . 16 4 . 7 23 56 227 Melee 17 | . . . . . . . 17 Projectile 316 | . 16 4 . 7 23 56 210 Critical Strikes 11 | . . . . . . . 11 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5193 | . 192 32 . 58 348 520 4043 Core 838 | . 56 8 . 17 50 20 687 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 12 | . 8 2 . 2 . . . Ignored by Resistances 125 | . . . . . . . 125 Regen/Repaired (Parts) 137 | . . . . . 137 . . Core Remaining (%) 85 | 100 . . . 67 90 . . Volleys Fired 289 | 16 25 2 . 7 65 48 126 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 180 | 40 40 88 . 130 130 93 180 Shots Fired 497 | 32 50 4 . 14 100 78 219 Gun 221 | 32 50 4 . 14 43 9 69 Cannon 274 | . . . . . 55 69 150 Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 238 | 32 50 2 . . . 57 97 Thermal 257 | . . 2 . 14 98 21 122 Explosive 2 | . . . . . 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 36 | 8 14 9 . 3 13 12 36 Robot Miss Streak 7 | 2 2 2 . 7 4 7 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 339 | 22 39 2 . 10 63 39 164 Core Hits 186 | 8 13 4 . 11 69 23 58 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . . 4 1 Blast 5 | . . . . . . 4 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7397 | 271 492 20 . 93 1112 1124 4285 Guns 2932 | 271 490 20 . 93 626 116 1316 Cannons 4463 | . . . . . 486 1008 2969 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 2 | . 2 . . . . . . Kinetic 3612 | 271 490 . . . . 1010 1841 Thermal 3783 | . . 20 . 93 1112 114 2444 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . 2 2 2 6 . . 20 Average Corruption 6 | . 1 2 2 2 . . 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 94 | . 3 11 9 15 . . 56 Message Errors 20 | . 1 3 3 2 . . 11 Matter Fused 24 | . 1 2 2 6 . . 13 Heat Flow Errors 11 | . . . 2 3 . . 6 Energy Discharges 16 | . . 2 . 3 . . 11 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 8 | . . 3 2 . . . 3 Data Loss (major) 4 | . 1 1 . 1 . . 1 Misfires 2 | . . . . . . . 2 Weapon Failures 7 | . . . . . . . 7 Overload Shots . | . . . . . . . . Overflow Damage 161 | . . . . . 5 39 117 Projectiles 161 | . . . . . 5 39 117 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Kinetic 4 | . . . . . . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 513 | . . 54 277 346 153 . 513 Average Temperature 126 | . . 30 130 139 31 . 157 Received Heat Transfer 1210 | . 96 . . . 144 84 886 Effects 4 | . . . . 2 . . 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . 2 . . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 2 . 2 Heat Transferred 4269 | . . 25 . 115 1542 148 2439 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 82 | 100 100 100 . 100 100 100 21 Level 1 14 | . . . . . . . 65 Level 2 2 | . . . . . . . 13 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 679 | 10 51 65 . 70 124 149 679 Initial 105 | . 3 . . . . 41 105 Average 78 | 2 9 5 . 8 21 27 291 Influence Increases 2052 | 35 105 65 . 100 431 551 765 Destroy 0b10 Robot/C 960 | . 60 40 . 80 220 180 380 Destroy 0b10 Robot/NC 75 | 35 20 . . . 15 5 . Destroy Leader 174 | . 16 10 . 20 46 52 30 Allied During Kill 7 | . . . . . 7 . . Successful Hack 141 | . 8 . . . 26 100 7 Select Force Hacks 30 | . . . . . . 30 . Disable Machine 105 | . . . . . . 105 . Anti-Garrison Action 300 | . . . . . . . 300 Destroy Structure 110 | . 1 . . . 27 49 33 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 135 | . . 15 . . 90 15 15 Influence Decreases 1392 | 30 110 32 33 100 339 492 256 Entered New Map 132 | . 2 . 33 . . 51 46 Time Decay 993 | 30 108 32 . 100 299 424 . Lost Part 190 | . . . . . . . 190 Lost Ally 77 | . . . . . 40 17 20 Squads Dispatched 15 | . 1 . . . 5 9 . Investigation 5 | . 1 . . . 1 3 . Extermination 4 | . . . . . . 4 . Reinforcement 2 | . . . . . 1 1 . Assault . | . . . . . . . . Garrison 4 | . . . . . 3 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . 2 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 8 5 . 4 17 14 22 Peak Tracking Total 4 | . 4 3 . 3 3 4 4 Tactical Retreats 6 | . . 1 . . 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . 4 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 11 | . . . . . . 7 4 Max in Single Turn 4 | . . . . . . 4 1 Garrison Relay 4 | . . . . . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 33 | . 3 1 2 . 9 16 2 Terminals 15 | . 2 . . . 4 7 2 Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . . . . . 2 2 . Recycling Units 4 | . 1 . . . 1 2 . Scanalyzers 3 | . . . . . 1 2 . Garrison Access 3 | . . . . . 1 2 . Total Hacks 84 | . 9 1 2 . 26 43 3 Successful 44 | . 3 1 2 . 14 23 1 Failed 39 | . 6 . . . 11 20 2 Catastrophic 4 | . . . . . . 3 1 Database Lockouts 1 | . . . . . 1 . . Manual 36 | . 3 . 1 . 16 16 . Terminals 44 | . 5 . . . 14 22 3 Fabricators 3 | . . . . . . 3 . Repair Stations 8 | . . . . . 4 4 . Recycling Units 10 | . 4 . . . 3 3 . Scanalyzers 10 | . . . . . 3 7 . Garrison Access 6 | . . . . . 2 4 . Terminal Hacks 10 | . 1 1 2 . 1 4 1 Record 1 | . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 2 | . . 1 . . . . 1 Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Locate Traps 2 | . . . . . . 2 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 6 | . . . . . 4 2 . Scan Component 4 | . . . . . 2 2 . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . Report Inventory 3 | . 1 . . . 1 1 . Scanalyzer 7 | . . . . . 3 4 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Retrieve Study 5 | . . . . . 3 2 . Garrison Access Hacks 2 | . . . . . . 2 . Unlock Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 14 | . 1 . . . 5 8 . Terminals 9 | . . . . . 3 6 . Assimilate 3 | . . . . . . 3 . Botnet 6 | . . . . . 3 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . Monitor 1 | . . . . . 1 . . Reject 1 | . 1 . . . . . . Recyclers 2 | . . . . . 1 1 . Tunnel 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 3 . . . 9 15 2 Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . . . 3 2 . Parts Repaired 2 | . . . . . 2 . . Time 51 | . . . . . 51 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . . . . 14 Machine Destruction 14 | . . . . . . . 14 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 7 | . . . . 3 . 2 2 Largest Group 3 | . . . . 3 3 1 2 Highest-Rated Group 62 | . . . . 40 40 26 62 Highest-Rated Ally 31 | . . . . 16 16 26 31 Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . . 17 . 3 Total Damage 317 | . . . . . 238 . 79 Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 5261 | 10 213 567 . 231 1493 1932 815 Terrain 4191 | 10 213 . . 231 1025 1932 780 Seismic 567 | . . 567 . . . . . T.N.C. 3398 | . . . . . 1055 1528 815 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 7967 | 237 463 748 731 695 1572 1932 1589 Spaces Moved 3946 | 109 200 446 453 357 716 1062 603 Core 2 | . . . . . . . 2 Treads 3906 | 71 200 446 453 357 716 1062 601 Legs 38 | 38 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 155 158 158 Average Speed 160 | 146 160 160 160 160 155 158 173 Slowest Speed 450 | 160 160 160 160 240 158 158 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 6 49 81 74 67 53 28 54 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 . 1 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 69 | . . . . . 23 46 . Terrain Destroyed 88 | . . . . . 26 54 8 Melee . | . . . . . . . . Projectile 39 | . . . . . 12 19 8 AOE 49 | . . . . . 14 35 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 5118 | 155 299 478 461 466 1076 1240 943 Wait 632 | 21 30 18 . 97 231 98 137 Move 3941 | 108 200 445 452 356 715 1062 603 Hop . | . . . . . . . . Pick Up 68 | 4 19 3 2 2 16 8 14 Fast Attach 23 | 1 1 . . . 5 4 12 Attach 28 | 2 3 . 2 . 8 2 11 Detach . | . . . . . . . . Swap 45 | 1 6 5 1 3 16 6 7 Drop 66 | 2 15 5 4 1 20 12 7 Fire 289 | 16 25 2 . 7 65 48 126 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 26 | . . . . . . . 26 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Low x2 / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 238 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 13) 660 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Entered Mines 766 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 781 | -10/Mines | Discovered new exit (range 4) 1075 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1304 | -10/Mines | Found a hidden stash of uninstalled traps 1419 | -10/Mines | Discovered new exit (range 6) 1443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1443 | -10/Mines | Discovered new exit (range 5) 1449 | -10/Mines | Entered Exiles 1490 | -10/Exiles | Met 8R-AWN 1516 | -10/Exiles | Met EX-HEX 1562 | -10/Exiles | Met EX-BIN 1591 | -10/Exiles | Learned location of Zion (-6) 1713 | -10/Exiles | Met EX-DEC 1898 | -10/Exiles | Aligned with FarCom system 1900 | -10/Exiles | Given EX-Vault access code 1937 | -10/Exiles | Opened EX-Vault 1947 | -10/Exiles | Found Modified TNC 1981 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2003 | -10/Exiles | Exiles lab attacked by MAIN.C 2167 | -10/Exiles | Discovered new exit (range 10) 2180 | -10/Exiles | Left Exiles lab with Modified TNC 2180 | -10/Exiles | Entered Mines 2240 | -9/Mines | Learned 2 Materials zone layouts 2620 | -9/Mines | Assembled infested the area 2625 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2756 | -9/Mines | Discovered new exit (range 10) 2766 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2875 | -9/Mines | Entered Materials 2875 | -8/Materials | Accompanied by 3 allies 2875 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2921 | -8/Materials | Repaired Imp. Treads? 3367 | -8/Materials | Garrison activated, responded to threat 3809 | -8/Materials | Repaired Adv. Treads+ 3992 | -8/Materials | Discovered new exit (range 15) 4091 | -8/Materials | Build established: Skirmisher 4298 | -8/Materials | Central database locked down 4447 | -8/Materials | Entered Factory 4447 | -7/Factory | Evolved 2 slots: Utility x2 5286 | -7/Factory | Build established: Scientist-Skirmisher 5409 | -7/Factory | Discovered new exit (range 15) 5898 | -7/Factory | Build established: Skirmisher 5967 | -7/Factory | Identified exit to Lower Caves 6316 | -7/Factory | Garrison activated, responded to threat 6379 | -7/Factory | Identified exit to Garrison 6379 | -7/Factory | Entered Garrison 6863 | -7/Garrison | Discovered new exit (range 15) 6919 | -7/Garrison | Triggered checkpoint 6943 | -7/Garrison | System corruption reached 10% 7000 | -7/Garrison | Garrison Relay disabled 7154 | -7/Garrison | Spotted B-75 Beast 7245 | -7/Garrison | Core integrity fell below 50% 7285 | -7/Garrison | Destroyed B-75 Beast 7316 | -7/Garrison | Lost 13 parts (1p3n5u4w) 7652 | -7/Garrison | Discovered new exit (range 8) 7743 | -7/Garrison | Triggered checkpoint 7753 | -7/Garrison | Build established: Mutant 7767 | -7/Garrison | Core integrity fell below 20% 7923 | -7/Garrison | Garrison Relay disabled 7924 | -7/Garrison | P-60 Hacker assimilated allied H8-8X5(g) 7940 | -7/Garrison | Garrison Relay disabled 7944 | -7/Garrison | Garrison Relay disabled 7968 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07927_ P-60 Hacker destroyed. 07929_ Attempting to rewire H8-8X5(g). 07929_ H8-8X5(g) is rebooting, system inaccessible. 07929_ H8-8X5(g) reactivates. 07931_ 9QV5CZJZNEXJVBZUDYS2, 07932_ P-60 Hacker destroyed. 07935_ Power failure, Cld. Deuterium Engine shutdown. 07935_ Critical hit (Burn: +37). 07940_ Garrison Relay disabled. 07940_ Relay Coupler [Swarmer] tumbles out of relay unit. 07940_ Relay Coupler [Brawler] tumbles out of relay unit. 07940_ Relay Coupler [Swarmer] tumbles out of relay unit. 07942_ System corrupted: Hvy. Phase Cannon failed to cycle. 07944_ Garrison Relay disabled. 07944_ Relay Coupler [NC] tumbles out of relay unit. 07944_ Relay Coupler [Sentry] tumbles out of relay unit. 07947_ System corrupted: Energy discharge (-17). 07949_ Adv. Heat Sink destroyed. 07959_ Hvy. Phase Cannon destroyed. 07964_ System corrupted: Hvy. Phase Cannon failed to cycle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?###?????????????????????#########?????? | | ##T####?????????#####????#" T# #?????? | | #?????????#] !#????## [%[ #?????? | | #?????????#] !#????#" !%*= #?????? | | #### #?????????#] !#????##= =####?????? | | ???# #?????????## ##?###### ##????????? | | ???# #???######## ####"!###*#?????????? | | ???# #???# !!%![#?????????? | | ???# #???# ##########"####=[#?????????? | | ???# #???# #????????###??# #?????????? | | ???# #???# #???????????### #?????????? | | ???# #???# #???????????# #?????????? | | #### ##### #########???# #?????????? | | "#???# p #?????????? | | % ##???#;# #?????????? | | #### ######## ## #????#p# ###???????? | | ???# #??????#### #????# #### #???????? | | ???# #?????????# ###### ##;# #???????? | | ???# #?????????# # @ g #???????? | | ???# #?????????# ########### #???????? | | ???# #?????????# ###??????## ##??????? | | ???# #?????????# #??????# #??????? | | ???# #?????????# < #??????# #??????? | | ???# #?????????# #??### # *#!##???? | | #### ####??????######??#"" "%[%"%""#??? | | ^" + #??????????????#" !#!*=#! "#??? | | " " #??????????????#"!! "!!"???? | | ###" ####??????????????# !!"! " ! #??? | | ??#! !#????????????????#"! " " !"#??? | | ??#! !#????????????????## " " ##??? | | ??######?????????????????# "" "" #???? | | ###??????????????????????# # ^ # #???? | | #??????????????????????# + +?#???? | | #??????????????????????#?#"""""#?????? | | #????????????????????????#"""""#?????? | | #????????????????????????#######?????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | = #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ###????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Resistance: TH 25 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 40% | -8/Materials Adv. Treads | 74% | -8/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed UltimatePlatingTerminator Manual? 0 Play Time 02:06:03 Cumulative 293.1 hours Start 2026.01.10 @ 22:36:08 End 2026.01.11 @ 01:10:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd8bac4c-f730-4944-8c39-ccb40e2ade7a