Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 18:35:24 Player: Catfish Result: Destroyed by as-42422 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (240) 240 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 720 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Sensor Array Signal Interpreter Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 4 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 75 71 Engine 14 | . 14 14 Wheel 19 | . 19 14 Storage 14 | . 14 14 Energy Gun 11 | . 12 . Ballistic Gun 15 | . 14 28 Peak Build Rating 6 | 6 6 5 Average Rating 5 | 4 5 4 On Entrance 3 | . 6 5 Naked Turns . | . . . Heaviest Build 14 | 14 14 14 Greatest Support 26 | 26 26 10 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 7 | 5 7 7 Average Carried 5 | 3 5 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 374 | 209 165 . Remotely . | . . . Salvage Created 352 | . 342 10 Parts 13 | . 13 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 7 1 Guns 8 | . 7 1 Classes Destroyed 3 | . 2 1 Hauler 1 | . 1 . Grunt 7 | . 7 . Assembled 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 75 | . 55 20 Missed 17 | . 11 6 Damage Taken 752 | . 509 243 Core 266 | . 156 110 Absorbed by Shields . | . . . Regen/Repaired (Parts) 52 | . 52 . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | . 37 6 Largest 2 | . 2 2 Hottest 90 | . 90 40 Shots Fired 82 | . 70 12 Gun 82 | . 70 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | . 32 12 Thermal 29 | . 29 . Explosive . | . . . Electromagnetic 9 | . 9 . Robot Hit Streak 9 | . 9 2 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 53 | . 48 5 Core Hits 20 | . 18 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 676 | . 607 69 Guns 672 | . 603 69 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 335 | . 266 69 Thermal 289 | . 289 . Explosive . | . . . Electromagnetic 48 | . 48 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 316 | . 316 . Average Temperature 92 | . 92 . Received Heat Transfer 279 | . 279 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 925 | . 925 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 277 | . 277 30 Initial 30 | . . 30 Average 94 | . 110 30 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 78 100 Level 1 17 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 19 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 10 | . 10 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 535 | 52 444 39 Spaces Moved 351 | 41 286 24 Core 12 | 2 10 . Treads . | . . . Legs . | . . . Wheels 339 | 39 276 24 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 95 Average Speed 95 | 90 96 95 Slowest Speed 250 | 100 250 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 40 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 467 | 53 384 30 Wait 46 | 1 45 . Move 349 | 40 285 24 Hop . | . . . Pick Up 14 | 6 8 . Fast Attach 4 | 4 . . Attach 5 | 2 3 . Detach . | . . . Swap 1 | . 1 . Drop 3 | . 3 . Fire 43 | . 37 6 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 3) 239 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Repaired Med. Laser 497 | -10/Materials | Entered Mines 498 | -10/Mines | Assembled infested the area 521 | -10/Mines | Met a Derelict bent on vengeance 531 | -10/Mines | Core integrity fell below 20% 536 | -10/Mines | Destroyed by as-42422 with Assembled Heavy Rifle Last Messages --------------- Adv. Beam Cannon Imp. EM Shotgun >>Schematic(Lgt. Ion Engine) Downloading schematic... Lgt. Ion Engine Rating: 1 Schematic downloaded. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. Acquired Aluminum Leg. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). LOCATION=MINES GOAL=ESCAPE ALERT: Infestation in the mines, dispatching Demolisher response squad. Knocked back. System corrupted: Ion Engine rejected. as-63059 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???######??????????????????????????? | | ???# ???????????????????????????? | | ???# ????????????????????????????? | | ???# #????????????????????????????? | | ??## ##???????????????????????????? | | ??# ##??????????????????????????? | | ??# ##?????????????????????????? | | ??# ##????????????????????????? | | ??## #????????????????????????? | | ??## #????????????????????????? | | ?## ##????????????????????????? | | ?# ##?????????????????????????? | | ?# #??????????????????????????? | | ?# #####??????????????????????? | | ?# a ## ##?????????????????????? | | ?# #?????????????????????? | | ?## ##????????????????????? | | ??### ##???????????????????? | | ????## ##??????????????????? | | ????## ##?????????????????? | | ????# ###???????????????? | | ????# % #???????????????? | | ????## @ #??????????????? | | ?????## ### ##??????????????? | | ??????## ##??###???????????????? | | ???????# ##?????????????????????? | | ???????# #??????????????????????? | | ???????# ??????????????????????? | | ???????## ??????????????????????? | | ????????## ??????????????????????? | | ?????????# ??????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ?????????# ??????????????????????? | | ?????????# ??????????????????????? | | ??????????# ??????????????????????? | | ???????????##??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceBackupClaw Manual? 0 Play Time 00:06:52 Cumulative 7.1 hours Start 2024.08.15 @ 18:27:37 End 2024.08.15 @ 18:35:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a47dbe2e-d8f5-4b2b-93ee-7efc0434cb59