Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 06:16:31 Player: H3-MLN Result: Destroyed by RQ-XD6(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1126) 1126 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (4321) 4321 TOTAL SCORE: 10227 Bonus ------- Follower Combat Kills 182 Subatomizer Sterilization 3000 Registered with UFD 300 Destroyed Z-Imprinter 1000 Friendly Fire -161 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 83/100 System Corruption 0% Temperature Cool (20) Movement Hovering (66) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Airjet Zionite Glidesys II Cesium-ion Thruster > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Impact Mace Great Axe > --- INVENTORY (5) ---- Advanced Weight Redist. System Authchip [Weapon] A0-MCA's Component Scanner Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source Deuterium Engine Deuterium Engine Nuclear Core Nuclear Core > --- PROPULSION ------- Titanium Leg Compact Wheel Armored Wheel Overtuned Scrapsphere > --- UTILITY ---------- Improved Power Shielding Tower Shield Power Bank > --- WEAPON ----------- Maul Great Maul Powered Hammer Makeshift Hammer > --- INVENTORY -------- Advanced Weight Redist. System Advanced Terrain Scan Processor CPS Tube [Rating: 69] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Subdweller Monowheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 3 . . . . Utility 4 | . . . . . 4 . . . . Weapon . | . . . . . . . . . . Parts Attached 108 | 7 12 . 15 23 40 3 3 2 3 Power 17 | 1 . . 2 5 7 1 . 1 . Engine 11 | 1 . . 2 3 4 . . 1 . Core 5 | . . . . 2 3 . . . . Reactor 1 | . . . . . . 1 . . . Propulsion 23 | 2 2 . 3 6 8 . 1 . 1 Treads 3 | . 2 . 1 . . . . . . Leg 1 | . . . . 1 . . . . . Wheel 7 | 2 . . 2 3 . . . . . Hover 6 | . . . . . 4 . 1 . 1 Flight 6 | . . . . 2 4 . . . . Utility 40 | 2 3 . 5 7 17 1 2 1 2 Device 14 | 1 . . 1 3 7 . 2 . . Storage 5 | 1 1 . 1 1 1 . . . . Processor 4 | . . . . . 2 1 . . 1 Hackware 6 | . . . . . 6 . . . . Protection 11 | . 2 . 3 3 1 . . 1 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 7 . 5 5 8 1 . . . Energy Gun 4 | 2 1 . 1 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 3 | . 2 . . 1 . . . . . Ballistic Cannon 3 | . 1 . 1 . 1 . . . . Launcher 3 | . 2 . . . 1 . . . . Special Weapon 3 | . 1 . . . 2 . . . . Impact Weapon 5 | . . . 1 3 1 . . . . Slashing Weapon 3 | . . . 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . 2 1 . . . Unidentified Prototypes 7 | . . . . . 4 1 . . 2 Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 5 | . . . . 5 . . . . . Parts Lost 22 | . 2 . 2 2 8 . . 3 5 Power 5 | . . . . 1 2 . . 1 1 Propulsion 7 | . . . 1 1 2 . . 1 2 Utility 8 | . 1 . 1 . 3 . . 1 2 Weapon 2 | . 1 . . . 1 . . . . Highest Loss Streak 5 | . 2 . 1 2 3 . . 3 5 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 9 14 12 10 5 10 10 10 7 Power . | . 1 2 . . . 1 . . . Propulsion . | 1 2 1 . . . . . . . Utility 5 | . 2 5 7 6 3 5 5 5 4 Weapon 3 | . 3 6 4 2 1 2 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . 3 3 6 6 5 2 . . 4 Power 2 | . . . 2 . . . . . . Propulsion 2 | . 2 . . . . . . . . Utility 15 | . 1 2 1 2 4 2 . . 3 Weapon 9 | . . 1 3 3 1 . . . 1 Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 85 | . 99 100 97 65 83 92 93 88 74 Engine 12 | . 14 14 14 13 4 . . . 4 Core 1 | . . . . 1 2 6 6 4 . Treads 14 | . 27 28 24 3 . . . . . Wheel 7 | . . . 3 18 . . . . . Hover 1 | . . . . . 10 13 13 13 11 Flight 3 | . . . . 2 17 20 20 18 12 Device 4 | . 2 12 2 3 10 13 13 10 3 Storage 10 | . 14 14 14 9 . 6 6 6 3 Hackware 2 | . . . . . 18 13 13 13 11 Protection 5 | . 11 1 9 2 . . . 1 5 Energy Gun 1 | . 14 . 1 . . . . . . Ballistic Gun 3 | . 6 28 2 . . . . . . Ballistic Cannon 3 | . 5 . 8 . . . . . . Launcher 1 | . . . 2 . . . . . . Impact Weapon 1 | . . . 1 2 . . . . 1 Slashing Weapon 5 | . . . 9 4 5 6 6 6 6 Peak Build Rating 69 | 7 8 9 43 69 68 69 67 66 53 Average Rating 29 | 5 7 8 19 39 54 63 66 59 47 On Entrance 34 | . 7 8 9 43 32 61 66 66 50 Avg Prop Armor Cover (%) 9 | . . . 7 5 9 12 11 10 12 Naked Turns . | . . . . . . . . . . Heaviest Build 211 | 15 32 32 211 207 21 20 21 20 21 Greatest Support 40 | 26 40 40 40 37 26 26 26 26 28 Greatest Overweight (x) 12 | . . . 10 12 1 . 1 . 1 Average Overweight (x) 1 | . . . 1 4 . . . . . Largest Inventory Capacity 35 | 8 15 15 35 35 20 10 10 10 10 Average Capacity 17 | 7 10 15 18 26 5 10 10 10 7 Most Carried 35 | 7 15 15 35 35 10 10 10 10 10 Average Carried 16 | 3 9 14 16 24 5 9 10 9 7 Final Capacity 35 | 8 15 15 35 20 10 10 10 10 5 Final Carried 35 | 7 15 15 35 20 10 10 10 10 4 Class Distribution -------------------- 48% | Mutant 27% | Hauler-Mutant 9% | Hacker-Sprinter 5% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Matter Collected 2382 | 270 262 89 777 290 536 60 46 17 35 Remotely . | . . . . . . . . . . Salvage Created 1615 | 101 347 60 282 22 571 142 . . 90 Parts 126 | 7 39 7 21 . 34 . . . 18 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . 25 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 28 | . 11 1 12 . 3 . . . 1 Melee 5 | . . . 3 . 1 . . . 1 Guns 4 | . 2 1 1 . . . . . . Cannons 8 | . 4 . 4 . . . . . . AOE 11 | . 5 . 4 . 2 . . . . Classes Destroyed 16 | 2 6 . 2 1 5 . . . . Worker 8 | . 1 . . . 7 . . . . Builder 3 | . 3 . . . . . . . . Tunneler 4 | 2 . 1 . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | 1 . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 5 | . 2 . . . 3 . . . . Watcher 4 | . 3 . . . 1 . . . . Swarmer 12 | . 6 . 6 . . . . . . Grunt 6 | . 5 1 . . . . . . . Protector 1 | . . . . . 1 . . . . Sentry 1 | . . . 1 . . . . . . Specialist 1 | . . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . . Subdweller 5 | . . . 5 . . . . . . Packrat 2 | . . . . . . 2 . . . Tinkerer 1 | . . . . 1 . . . . . Best Kill Streak 5 | 3 5 1 3 1 5 . . . 1 Combat Bots Only 3 | . 3 1 3 . 2 . . . 1 Max Kills in Single Turn 3 | 1 2 1 3 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 3 . 2 . . . . Melee 1 | . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Hostile Shots Fired 285 | . 22 15 40 71 55 . 2 26 54 Missed 125 | . 8 4 13 44 24 . . 15 17 Hits 160 | . 14 11 27 27 31 . 2 11 37 Projectile 160 | . 14 11 27 27 31 . 2 11 37 AOE 1 | . . . . . 1 . . . . Critical Strikes 4 | . . . . 2 2 . . . . Part Disruptions 2 | . . . . . 2 . . . . Damage Taken 3374 | . 335 179 453 491 528 . 30 191 1167 Core 1091 | . 7 27 34 158 78 . . 37 750 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 21 | . . . . . . . . . 21 Core Remaining (%) 54 | 100 . . . 9 . . . . . Volleys Fired 102 | 6 38 6 42 . 9 . . . 1 Largest 2 | 2 2 2 2 . 1 . . . 1 Hottest 113 | 100 100 40 113 . 39 . . . . Shots Fired 157 | 12 66 12 56 . 10 . . . 1 Gun 89 | 12 41 12 24 . . . . . . Cannon 48 | . 17 . 30 . 1 . . . . Launcher 13 | . 5 . 2 . 6 . . . . Special 7 | . 3 . . . 3 . . . 1 Kinetic 69 | . 26 12 30 . 1 . . . . Thermal 71 | 12 35 . 24 . . . . . . Explosive 13 | . 5 . 2 . 6 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 4 7 9 10 . 6 . . . 7 Robot Miss Streak 3 | 2 3 1 2 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 133 | 7 34 10 31 2 40 2 . 1 6 Core Hits 77 | 4 29 4 16 1 18 1 . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | 1 1 . . . . . . . 1 Burn 2 | 1 1 . . . . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 192 | . . . 91 4 77 2 5 1 12 Impact 13 | . . . 11 . . . . . 2 Slashing 178 | . . . 80 4 77 2 5 . 10 Piercing . | . . . . . . . . . . Sneak Attacks 19 | . . . 2 2 12 2 . 1 . Combat Hostiles 1 | . . . 1 . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 5494 | 115 830 134 921 153 2972 177 . . 192 Guns 707 | 115 344 134 114 . . . . . . Cannons 429 | . 123 . 306 . . . . . . Explosions 1404 | . 363 . 176 . 865 . . . . Melee 2954 | . . . 325 153 2107 177 . . 192 Ramming . | . . . . . . . . . . Kinetic 564 | . 201 134 229 . . . . . . Thermal 712 | 115 406 . 191 . . . . . . Explosive 1264 | . 223 . 176 . 865 . . . . Electromagnetic . | . . . . . . . . . . Impact 182 | . . . 182 . . . . . . Slashing 2772 | . . . 143 153 2107 177 . . 192 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 5 3 3 3 . . Average Corruption 2 | . . . . 5 2 3 2 . . Corruption Purged 3 | . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . 8 4 5 . . Message Errors 2 | . . . . . 1 . 1 . . Matter Fused 2 | . . . . . 1 . 1 . . Heat Flow Errors 3 | . . . . . 1 . 2 . . Energy Discharges 2 | . . . . . 1 1 . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 1 . . . Data Loss (major) 4 | . . . . . 1 2 1 . . Misfires 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 627 | . 43 . 46 42 421 75 . . . Projectiles 7 | . 7 . . . . . . . . Explosions 60 | . 36 . . . 24 . . . . Melee 560 | . . . 46 42 397 75 . . . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 167 | . 167 . . . . . . . . Shots 2 | . 2 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 413 | 117 231 9 6 25 413 . 191 . 6 Average Temperature 67 | 62 45 6 4 6 98 . 100 . 4 Received Heat Transfer 673 | . 63 102 96 67 12 . . . 333 Effects 5 | . . . . . 5 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 4 | . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . Heat Transferred 1618 | 407 951 . 260 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Maximum Alert Level 1 | . 1 . . . 1 . . . . Low Security (%) 95 | 100 91 100 . . 96 . . . . Level 1 4 | . 8 . . . 3 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 222 | 5 222 57 . . 211 . . . . Initial 46 | . . 46 . . . . . . . Average 59 | 1 90 6 . . 70 . . . . Influence Increases 1495 | 15 489 71 190 . 670 . 60 . . Destroy 0b10 Robot/C 440 | . 220 40 140 . 40 . . . . Destroy 0b10 Robot/NC 145 | 15 45 5 . . 80 . . . . Destroy Leader 90 | . 46 10 20 . 14 . . . . Allied During Kill 17 | . . 16 . . 1 . . . . Successful Hack 73 | . . . . . 73 . . . . Disable Machine 120 | . 105 . . . 15 . . . . Destroy Structure 115 | . 73 . . . 42 . . . . Partial Spotted 75 | . . . . . 75 . . . . Lose Combat Pursuer 420 | . . . 30 . 330 . 60 . . Influence Decreases 1495 | 15 369 191 164 26 534 136 60 . . Entered New Map 151 | . . 74 . 26 . 51 . . . Time Decay 1194 | 15 349 117 134 . 434 85 60 . . Lost Part 90 | . 20 . 10 . 60 . . . . Lost Ally 60 | . . . 20 . 40 . . . . Squads Dispatched 5 | . 1 . . . 4 . . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 2 | . 1 . . . 1 . . . . Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 18 2 22 19 27 . 1 25 3 Peak Tracking Total 26 | . 5 2 3 26 9 . 4 17 3 Tactical Retreats 18 | . . . 1 1 13 . 1 2 . Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Traps Triggered 4 | . 1 . 1 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 5 | . . . . . 5 . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . Reused 1 | . . . . . . . . . 1 Traps Extracted 1 | . . . . . 1 . . . . Installed 5 | . . 3 1 . . . . . 1 Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Machines Disabled 12 | . 7 . 1 1 3 . . . . Max in Single Turn 6 | . 6 . 1 1 1 . . . . Garrison Access 4 | . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Machines Accessed 32 | . 4 1 4 1 20 . 1 1 . Terminals 10 | . 4 . . . 5 . 1 . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 4 | . . . . . 4 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 2 . . . . Total Hacks 92 | . 9 1 14 4 60 . 1 3 . Successful 55 | . 3 1 14 4 29 . 1 3 . Failed 35 | . 5 . . . 30 . . . . Catastrophic 4 | . . . . . 4 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . Manual 30 | . 4 . . . 21 . . 5 . Terminals 30 | . 9 . . . 20 . 1 . . Fabricators 15 | . . . . . 15 . . . . Repair Stations 6 | . . . . . 6 . . . . Recycling Units 11 | . . . . . 11 . . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access 5 | . . . . . 5 . . . . Terminal Hacks 31 | . 3 1 14 4 5 . 1 3 . Record 16 | . . . 11 4 . . 1 . . Part Schematic 4 | . . . . . 1 . . 3 . Robot Analysis 1 | . 1 . . . . . . . . Open Door 2 | . . 1 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . Locate Traps 3 | . 1 . . . 2 . . . . Disarm Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . 5 . . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . 5 . . . . Report Inventory 2 | . . . . . 2 . . . . Retrieve Components 3 | . . . . . 3 . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . Seal Access 2 | . . . . . 2 . . . . Unauthorized Hacks 7 | . . . . . 7 . . . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators 2 | . . . . . 2 . . . . Recompile 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . Recyclers 2 | . . . . . 2 . . . . Mask 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 . . . 15 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . Part Schematics Acquired 6 | . . . . 1 2 . . 3 . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 53 | . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . 6 . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time 36 | . . . . . 36 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . 3 . . 1 . Non-combat 3 | . . . . . 3 . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 4 | . . . . . 3 . . 1 . parse_system 1 | . . . . . . . . 1 . find_chute 3 | . . . . . 3 . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Total Allies 10 | . . 5 . . 3 . . 2 . Largest Group 5 | . . 5 5 . 3 . . 2 . Highest-Rated Group 192 | . . 86 86 . 60 . . 192 . Highest-Rated Ally 96 | . . 31 31 . 20 . . 96 . Total Orders 1 | . . 1 . . . . . . . STAY 1 | . . 1 . . . . . . . Ally Attacks 61 | . . 16 29 . 4 . . 12 . Total Damage 1053 | . . 212 269 . 69 . . 503 . Kills 7 | . . 1 4 . . . . 2 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Active Infowar (turns) 4921 | 17 307 1036 1095 . 1541 301 461 97 66 Optics 66 | . . . . . . . . . 66 Sensors 2333 | . . . . . 1474 301 461 97 . Terrain 21 | . . . . . 19 . 2 . . Structural 290 | . . . 290 . . . . . . Seismic 2165 | 17 307 1036 805 . . . . . . Cloaking 86 | . . . . . 86 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 12 | . . 1 3 4 . 2 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Turns Passed 17242 | 84 1546 1145 6345 5403 1683 301 461 145 129 Spaces Moved 12218 | 55 533 547 2645 3127 3088 885 793 337 208 Core 5 | 3 . . . 2 . . . . . Treads 3492 | . 521 547 2272 152 . . . . . Legs . | . . . . . . . . . . Wheels 2302 | 52 12 . 373 1865 . . . . . Hover 45 | . . . . . 42 . . . 3 Flight 6374 | . . . . 1108 3046 885 793 337 205 Fastest Speed 28 | 50 90 160 120 32 28 32 32 32 34 Average Speed 108 | 87 158 160 167 167 35 32 32 32 37 Slowest Speed 960 | 90 160 160 240 960 150 32 112 34 114 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . . . . 7 6 . . 4 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 4 82 96 92 87 65 94 96 43 29 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 31 | . . 1 7 12 . 4 6 1 . Spaces Dug 84 | . 19 . 36 1 22 . 5 . 1 Terrain Destroyed 168 | . 77 . 37 1 47 . 5 . 1 Melee 55 | . . . 26 1 22 . 5 . 1 Projectile 7 | . 3 . 3 . 1 . . . . AOE 106 | . 74 . 8 . 24 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Total 15772 | 75 1161 805 4433 3285 3522 901 984 367 239 Wait 2940 | 1 550 239 1583 98 256 1 177 30 5 Move 12175 | 54 532 546 2644 3112 3075 884 792 328 208 Hop 17 | . . . . 7 6 . . 4 . Pick Up 91 | 7 17 4 29 10 18 5 1 . . Fast Attach 76 | 7 1 . 5 26 30 . 4 1 2 Attach 22 | . 2 . 5 1 8 2 . 1 3 Detach 6 | . . . . 2 2 1 . 1 . Swap 45 | . 12 3 13 3 10 1 . 1 2 Drop 104 | . 9 4 28 22 25 5 5 . 6 Fire 102 | 6 38 6 42 . 9 . . . 1 Melee 183 | . . . 83 4 77 2 5 1 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 10 | . . 3 1 . 5 . . . 1 Miscellaneous 1 | . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 3) 951 | -10/Materials | Central database locked down 962 | -10/Materials | Discovered new exit (range 15) 1225 | -10/Materials | Discovered new exit (range 6) 1631 | -10/Materials | Entered Mines 1721 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1735 | -10/Mines | Found a hidden stash of uninstalled traps 1767 | -10/Mines | Discovered new exit (range 9) 1832 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1851 | -10/Mines | Discovered new exit (range 6) 1883 | -10/Mines | Learned 8 Materials zone layouts 2166 | -10/Mines | Discovered new exit (range 16) 2776 | -10/Mines | Entered Subcaves 2776 | -10/Subcaves | Accompanied by 5 allies 2777 | -10/Subcaves | Approached by a straggling Scientist 2781 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2781 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2833 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2843 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3158 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3346 | -10/Subcaves | A Subdweller sparked back to life 3346 | -10/Subcaves | A Subdweller sparked back to life 3346 | -10/Subcaves | A Subdweller sparked back to life 3368 | -10/Subcaves | Found Prototype Device 4425 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4807 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 4813 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4844 | -10/Subcaves | Discovered new exit (range 8) 4981 | -10/Subcaves | Learned location of 1 exit from Materials 5003 | -10/Subcaves | Visited 4L-MR0's lab 5010 | -10/Subcaves | Identified Power Bank 5061 | -10/Subcaves | Learned Materials emergency access door positions 5390 | -10/Subcaves | Discovered new exit (range 14) 5398 | -10/Subcaves | Visited Clippyterm 5402 | -10/Subcaves | Learned Factory stockpile data 5971 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7296 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 7397 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 8210 | -10/Subcaves | Found Tower Shield 8215 | -10/Subcaves | Found Prototype Special Melee Weapon 8445 | -10/Subcaves | Build established: Hauler-Mutant 8463 | -10/Subcaves | Found SUBCON Basin 9121 | -10/Subcaves | Entered Scraptown 9363 | -8/Scraptown | Visited IN-MT5's Study 9429 | -8/Scraptown | Visited SPCMW 9454 | -8/Scraptown | Visited Comm Corps 9544 | -8/Scraptown | Visited Bundlers 9641 | -8/Scraptown | Visited TADAMA 9691 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 9695 | -8/Scraptown | Learned Factory non-interactive machine intel 9697 | -8/Scraptown | Learned Factory garrison access intel 9699 | -8/Scraptown | Learned Factory terminal intel 9702 | -8/Scraptown | Learned 12 Factory zone layouts 9830 | -8/Scraptown | Visited UFD Registry 9830 | -8/Scraptown | Registered with UFD as "Kinetiback" 9888 | -8/Scraptown | Visited Observation Area 9918 | -8/Scraptown | Visited Research Penetration Think Tank 9962 | -8/Scraptown | Received an X-ray algorithm 9966 | -8/Scraptown | Visited Chapter 10 10002 | -8/Scraptown | Visited Curators Association 10084 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10337 | -8/Scraptown | Visited Derelict Rescue Squad 10395 | -8/Scraptown | Found DRS Beacon 10559 | -8/Scraptown | Visited A0-MCA Data Center 10617 | -8/Scraptown | Given a D rating by A0-MCA 10637 | -8/Scraptown | Found A0-MCA's Component Scanner 10916 | -8/Scraptown | Visited Abandonware Association 11022 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 11252 | -8/Scraptown | Visited Infowarlord's Domain 11406 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11492 | -8/Scraptown | Found DCF Scrap (30 items) 12226 | -8/Scraptown | Visited Spacefarers 12587 | -8/Scraptown | Discovered new exit (range 11) 12651 | -8/Scraptown | Guru changed UFD alias to "Cryorunner" 12943 | -8/Scraptown | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 12947 | -8/Scraptown | Attached Power Bank, gained temporary slots: Power x3 13453 | -8/Scraptown | Build established: Derelict-Mutant 14071 | -8/Scraptown | Found Exp. Terrain Scanner 14093 | -8/Scraptown | Discovered new exit (range 3) 14262 | -8/Scraptown | System corruption cleaned by C-Scrubber 14327 | -8/Scraptown | Visited Cave Peace 14359 | -8/Scraptown | Build established: Derelict-Sprinter 14486 | -8/Scraptown | Attacked by Scraptown defenders 14499 | -8/Scraptown | Core integrity fell below 50% 14508 | -8/Scraptown | Core integrity fell below 20% 14524 | -8/Scraptown | Entered Factory 14524 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 14525 | -6/Factory | Identified exit to Factory 14527 | -6/Factory | Loaded intel: 246 non-interactive machine locations 14528 | -6/Factory | Loaded intel: 26 terminal locations 14529 | -6/Factory | Loaded intel: 4 garrison access locations 14562 | -6/Factory | Released subatomizers from SUBCON Basin 14648 | -6/Factory | Identified exit to DSF 14824 | -6/Factory | Found Prototype Processor 14824 | -6/Factory | Identified Exp. Targeting Computer 14840 | -6/Factory | Fabricated B-48 Gladiator? 15256 | -6/Factory | Build established: Hacker-Sprinter 15276 | -6/Factory | Central database locked down 15413 | -6/Factory | Sterilization system engaged 15413 | -6/Factory | Non-combat units ordered to evacuate 15429 | -6/Factory | Repaired Exp. Terrain Scanner? 15463 | -6/Factory | Fabricated Adv. System Shield? 15513 | -6/Factory | Combat units ordered to evacuate 15558 | -6/Factory | Discovered new exit (range 15) 15567 | -6/Factory | Identified exit to Lower Caves 15665 | -6/Factory | Cargo convoy interrupted 15700 | -6/Factory | Discovered exit to Factory (range 9) 15713 | -6/Factory | Ambient heat levels rising (+10) 15824 | -6/Factory | Lost 3 parts (1n2u) 15863 | -6/Factory | Ambient heat levels rising (+10) 15990 | -6/Factory | Discovered exit to Lower Caves (range 15) 16013 | -6/Factory | Ambient heat levels rising (+10) 16163 | -6/Factory | Ambient heat levels rising (+10) 16207 | -6/Factory | Entered Lower Caves 16210 | -6/Lower Caves | Learned location of 1 exit from Factory 16398 | -6/Lower Caves | Discovered new exit (range 13) 16401 | -6/Lower Caves | Identified exit to Lower Caves 16508 | -6/Lower Caves | Entered another Lower Caves area 16522 | -6/Lower Caves | Learned Factory garrison access intel 16532 | -6/Lower Caves | Encountered a Warlord checkpoint 16533 | -6/Lower Caves | Discovered exit to Factory (range 11) 16585 | -6/Lower Caves | Spotted B-75 Beast 16654 | -6/Lower Caves | Learned Factory terminal intel 16780 | -6/Lower Caves | Discovered new exit (range 16) 16784 | -6/Lower Caves | Identified exit to Zion 16969 | -6/Lower Caves | Entered Zion 16986 | -6/Zion | Given the Hacking Drone Bay 16990 | -6/Zion | Discovered new exit (range 14) 16992 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16994 | -6/Zion | Identified exit to Proximity Caves 17014 | -6/Zion | Given A8's code to call for help 17036 | -6/Zion | Attacked by Zionites 17036 | -6/Zion | Spotted 0B-W94(B) 17036 | -6/Zion | Spotted YS-JWZ(B) 17078 | -6/Zion | Opened final containment barrier to the Deep Caves 17085 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17090 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17098 | -6/Zion | Discovered new exit (range 5) 17099 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17100 | -6/Zion | Identified exit to Deep Caves 17114 | -6/Zion | Entered Deep Caves 17115 | -6/Deep Caves | Lost 3 parts (1p1n1u) 17204 | -6/Deep Caves | Attacked by Z-Imprinter 17204 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 17225 | -6/Deep Caves | Core integrity fell below 50% 17234 | -6/Deep Caves | Destroyed Z-Imprinter 17235 | -6/Deep Caves | Core integrity fell below 20% 17243 | -6/Deep Caves | Destroyed by RQ-XD6(z) with Zionite Laser-S Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 17204_ Mak. Hover Unit destroyed. 17204_ CPS modules attach to Z-Imprinter. 17206_ Dropped CPS Tube. 17211_ Mak. Power Source destroyed. 17214_ Z-Imprinter Prototype Protection severed. 17214_ Imp. Hacking Suite destroyed. 17223_ Impact Mace follow-up attack on Z-Imprinter. 17233_ Acquired Prototype Protection. 17233_ Identified Zio. Light Carapace. 17234_ Nuclear Pulse Thruster destroyed. 17234_ Zio. Light Carapace destroyed. 17234_ CPS modules swiftly deploy to protect Z-Imprinter components. 17234_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 17234_ Z-Imprinter destroyed. 17237_ Acquired 35 matter. 17241_ Acquired Prototype Hover Unit. 17241_ Identified Zio. Glidesys II. Map ----- +----------------------------------------------------+ | ????????? ## # ????### ##???????# | | ????????? ##### #?????#### ### | | ???????? !!#?????# #?? | | ???????? /!#?????# ### #?? | | ???????? /##?????# #?### ##?? | | ???????? #??????# #???####??? | | ???????? ##?????# #??????#### | | ???????? ####### #?????## | | ???????? #?????# | | ???????? #???## ### | | ???????? ^ #???# ???# | | ???????? ##### #??# ???? | | ???????? ###???# #???? ##?? | | ???????? ##?????# #???? #?? | | ??????? #??????# #????? ?? | | ???? " ##?????# #????? ?? | | ??" #????## #?????# #?? | | ??? #???## ##????# #?? | | ??? #???# ###### ### | | ???? ##???# | | ??""" ##???## | | ???""""o #????# ###### ### | | ???? z #????# ###?# #?? | | ?????" ;#????## #?# #?? | | ????""" z ;;#?????## ## #?? | | ????"""" @!*=;;##??????# ## #?? | | ???""""" = !![;;#???????##### #?? | | ??"""""" !=%!!|;#???????????# #?? | | ??""""" ![!* ##???????????# #?? | | """ ![ ;; #??????????# #?? | | ; ##??????????# #?? | | ??"""""o ###???????????# ##? | | ?"""" #????????????# #? | | #????????????# #? | | #???????????# ##? | | #???????????####?? | | #???????????????# | | #???????????????# | | #???????????????# | | ##### #???????????????# | | ###????### #### #???????????????? | | ??????????######??## ##???????????????? | | ###????????????????????## ###????????????????? | | ##??????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 2000 Resistance: TH 10 Resistance: EM 15 Power Shielding 66 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- IN-MT5's Pitchfork "Insurrection" | -8/Scraptown | Archive Cld. VTOL Module | -6/Factory | Hacked CPS Tube | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Adv. System Shield | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellColdBuckler Manual? 0 Play Time 02:46:55 Cumulative 1571.1 hours Start 2026.05.25 @ 02:14:02 End 2026.05.25 @ 06:16:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 498 Rogue 491 Adventurer 4 Explorer 3 Win Type - Total 58 Types 27/8/3/4/1/4/4/2/3/2 Lore% 97 Gallery% 95 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb479751-27d2-4651-ade1-0010b65f8779