Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 18:47:36 Player: Pitt Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1283) 1283 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 4949 Bonus ------- Follower Combat Kills 21 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 176/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Small Storage Unit Energy Filter Actuator Array Insulated Plating Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Flight Unit > --- UTILITY ---------- Cargo Storage Unit Seismic Detector Transport Network Coupler > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Small Storage Unit Targeting Computer Energy Filter Energy Filter Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Improved EM Pulse Cannon Particle Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Remote Datajack Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Cargo Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 63 | 8 5 . 2 2 31 1 14 Power 8 | 1 . . . . 4 1 2 Engine 3 | 1 . . . . 1 . 1 Core 5 | . . . . . 3 1 1 Reactor . | . . . . . . . . Propulsion 22 | 2 2 . . . 13 . 5 Treads 10 | . 2 . . . 7 . 1 Leg 8 | 2 . . . . 5 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . 1 . 3 Utility 8 | 1 1 . 2 . 2 . 2 Device 2 | . 1 . 1 . . . . Storage 2 | 1 . . 1 . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 3 | . . . . . 1 . 2 Artifact . | . . . . . . . . Weapon 25 | 4 2 . . 2 12 . 5 Energy Gun 6 | 4 1 . . . 1 . . Energy Cannon 5 | . . . . . 4 . 1 Ballistic Gun 11 | . 1 . . 2 5 . 3 Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 4 | . . . . . 4 . . Parts Lost 32 | . 3 . . . 13 . 16 Power 5 | . . . . . 1 . 4 Propulsion 16 | . 1 . . . 7 . 8 Utility 4 | . . . . . 2 . 2 Weapon 7 | . 2 . . . 3 . 2 Highest Loss Streak 13 | . 3 . . . 4 . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 96 100 88 88 75 76 41 Engine 7 | . 14 14 11 11 1 . 1 Core 3 | . . . . . 6 7 6 Treads 16 | . 18 28 22 22 12 23 7 Leg 6 | . 8 . . . 10 . . Flight 1 | . . . . . 2 7 5 Device 13 | . 12 14 21 22 12 7 2 Storage 10 | . 14 14 11 11 9 7 3 Processor 1 | . . . . . 2 7 3 Energy Gun 7 | . 17 14 11 9 . . . Energy Cannon 2 | . . . . . 6 . . Ballistic Gun 8 | . 9 14 11 12 4 15 6 Naked Turns . | . . . . . . . . Heaviest Build 161 | 14 15 13 149 149 161 159 159 Greatest Support 80 | 20 40 40 40 40 80 60 60 Greatest Overweight (x) 51 | . 1 . 3 3 36 2 51 Average Overweight (x) 1 | . . . 3 3 4 2 . Largest Inventory Capacity 30 | 8 8 8 30 30 30 30 30 Average Capacity 21 | 7 8 8 30 30 30 30 18 Most Carried 26 | 7 8 8 6 9 23 23 26 Average Carried 10 | 3 6 8 6 6 14 22 14 Final Capacity 30 | 8 8 8 30 30 30 30 5 Final Carried 23 | 7 8 8 6 9 23 22 4 Class Distribution -------------------- 57% | Hauler-Mutant 36% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Matter Collected 930 | 280 50 15 . 35 386 . 164 Remotely . | . . . . . . . . Salvage Created 1627 | 100 159 142 . 47 1054 . 125 Parts 88 | 6 7 5 . 4 58 . 8 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 37 | . 5 5 . 3 22 . 2 Melee 2 | . . . . . 1 . 1 Guns 17 | . 2 5 . 3 6 . 1 Cannons 15 | . . . . . 15 . . AOE 2 | . 2 . . . . . . Classes Destroyed 10 | 2 3 . . . 4 . 1 Worker 1 | . . . . . 1 . . Tunneler 3 | 1 . . . . 2 . . Hauler 1 | . . . . . 1 . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 14 | . 3 3 . 3 5 . . Grunt 20 | . 2 2 . . 15 . 1 Sentry 2 | . . . . . 2 . . Specialist 1 | . . . . . . . 1 Best Kill Streak 5 | 2 3 3 . 3 5 . 1 Combat Bots Only 5 | . 2 3 . 3 5 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Damage Taken 5113 | . 372 235 . 46 2240 . 2220 Core 1303 | . 77 41 . . 483 . 702 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 52 . 100 12 . . Volleys Fired 162 | 5 27 15 . 3 89 . 23 Largest 2 | 1 2 2 . 2 2 . 2 Hottest 138 | 40 80 60 . 60 138 . 50 Shots Fired 257 | 5 40 30 . 6 143 . 33 Gun 176 | 5 40 30 . 6 62 . 33 Cannon 80 | . . . . . 80 . . Launcher . | . . . . . . . . Special 1 | . . . . . 1 . . Kinetic 124 | . . 15 . 3 73 . 33 Thermal 83 | 5 9 15 . 3 51 . . Explosive . | . . . . . . . . Electromagnetic 50 | . 31 . . . 19 . . Robot Hit Streak 11 | 2 6 7 . 7 11 . 5 Robot Miss Streak 4 | 1 2 2 . . 4 . 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 166 | 3 24 22 . 5 90 . 22 Core Hits 78 | 3 7 10 . 4 47 . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 3 . . Blast 2 | . . . . . 2 . . Corrupt 1 | . . . . . 1 . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2949 | 33 485 213 . 48 1583 . 587 Guns 1378 | 33 342 213 . 48 381 . 361 Cannons 1127 | . . . . . 1127 . . Explosions 186 | . 143 . . . 43 . . Melee 226 | . . . . . . . 226 Ramming 32 | . . . . . 32 . . Kinetic 999 | . . 91 . 15 532 . 361 Thermal 1056 | 33 196 122 . 33 672 . . Explosive . | . . . . . . . . Electromagnetic 636 | . 289 . . . 347 . . Impact . | . . . . . . . . Slashing 226 | . . . . . . . 226 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . . Average Corruption 4 | . . . . . 4 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . . . . 31 . . Message Errors 5 | . . . . . 5 . . Matter Fused 8 | . . . . . 8 . . Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 6 | . . . . . 6 . . Data Loss (minor) 6 | . . . . . 6 . . Weapon Failures 4 | . . . . . 4 . . Overload Shots . | . . . . . . . . Overflow Damage 30 | . 12 . . . . . 18 Projectiles . | . . . . . . . . Explosions 12 | . 12 . . . . . . Melee 18 | . . . . . . . 18 Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 100 | . 88 . . . 12 . . Shots 3 | . 2 . . . 1 . . Rammed 5 | . . . . . 5 . . Targets Rammed 7 | . . . . . 7 . . Kicked 1 | . . . . . 1 . . Crushed 1 | . . . . . 1 . . Highest Temperature 556 | . 189 112 . 14 556 . . Average Temperature 114 | . 67 44 . 10 136 . . Received Heat Transfer 1608 | . 51 72 . . 1125 . 360 Effects 7 | . . . . . 7 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Short Circuit 2 | . . . . . 2 . . Damage (major) 1 | . . . . . 1 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 3 | . 2 . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 2000 | 75 325 275 . 75 1250 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Peak Influence 219 | 10 199 124 48 70 219 21 160 Initial 48 | . 6 4 48 18 27 21 14 Average 63 | 4 39 52 48 22 102 21 41 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 96 | 100 100 100 100 100 90 100 100 Level 1 3 | . . . . . 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . . . 7 . 4 Investigation 3 | . . . . . 3 . . Extermination . | . . . . . . . . Reinforcement 8 | . . . . . 4 . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 8 5 . 3 40 . 23 Peak Tracking Total 12 | . 3 3 . 3 8 . 12 Tactical Retreats 7 | . . . . . 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Traps Triggered 3 | . . . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Machines Accessed 5 | . 1 . . . 3 1 . Terminals 5 | . 1 . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 7 . . . 7 2 . Successful 5 | . 2 . . . 2 1 . Failed 11 | . 5 . . . 5 1 . Catastrophic 4 | . . . . . 4 . . Database Lockouts . | . . . . . . . . Manual 11 | . 7 . . . 4 . . Terminals 16 | . 7 . . . 7 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . . . 2 1 . Open DSF 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 3 . . Full Trace Events 3 | . . . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . 8 . . Total Damage 83 | . . . . . 83 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Turns Passed 4216 | 89 1024 325 122 626 1718 37 275 Spaces Moved 1046 | 55 156 172 22 147 249 12 233 Core 136 | 7 . . . . . . 129 Treads 669 | . 92 172 22 147 205 12 19 Legs 149 | 48 64 . . . 37 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 92 | . . . . . 7 . 85 Fastest Speed 29 | 50 120 160 400 400 240 320 29 Average Speed 262 | 111 149 160 400 400 511 320 81 Slowest Speed 2950 | 120 190 160 400 400 2950 320 2600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 27 42 5 48 26 . 95 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 14 | . 13 . . . 1 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 13 | . 13 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Total 2241 | 74 907 195 58 182 525 12 288 Wait 919 | . 716 9 35 29 129 . 1 Move 1039 | 54 155 171 21 146 248 11 233 Hop . | . . . . . . . . Pick Up 28 | 7 4 . . 1 10 . 6 Fast Attach 30 | 6 . . . 1 18 . 5 Attach 20 | . 4 . 1 . 6 1 8 Detach 11 | . . . . 1 9 . 1 Swap 13 | 2 1 . 1 1 7 . 1 Drop 7 | . . . . . 2 . 5 Fire 162 | 5 27 15 . 3 89 . 23 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush 6 | . . . . . 6 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Lost 3 parts (1n2w) 1114 | -10/Materials | Entered Mines 1169 | -10/Mines | Met a Derelict bent on vengeance 1415 | -10/Mines | Discovered new exit (range 15) 1439 | -10/Mines | Entered Materials 1439 | -9/Materials | Evolved 2 slots: Utility x2 1497 | -9/Materials | Discovered new exit (range 13) 1561 | -9/Materials | Entered Mines 1573 | -9/Mines | Learned Materials stockpile data 1746 | -9/Mines | Build established: Hauler-Mutant 2139 | -9/Mines | Escorted by a lone wolf Derelict 2160 | -9/Mines | Discovered new exit (range 5) 2187 | -9/Mines | Entered Materials 2187 | -8/Materials | Accompanied by 1 ally 2187 | -8/Materials | Evolved 2 slots: Propulsion x2 3056 | -8/Materials | Core integrity fell below 50% 3073 | -8/Materials | Lost 3 parts (2n1w) 3335 | -8/Materials | Core integrity fell below 20% 3367 | -8/Materials | Lost 4 parts (2n1u1w) 3578 | -8/Materials | Discovered new exit (range 15) 3905 | -8/Materials | Entered Factory 3905 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3941 | -7/Factory | Identified exit to DSF 3942 | -7/Factory | Entered DSF 3966 | -7/DSF | Additional patrols routed to DSF 4065 | -7/DSF | Core integrity fell below 50% 4111 | -7/DSF | Lost 13 parts (3p6n2u2w) 4134 | -7/DSF | Core integrity fell below 20% 4162 | -7/DSF | Discovered new exit (range 15) 4217 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04176_ Slug penetrates Wall. 04178_ Triggered Alarm Trap. 04178_ An alarm sounds. 04189_ Acquired Insulated Plating. 04190_ Acquired 9 matter. 04200_ C-30 ARC bursts open, deploying its payload. 04200_ G-50 Soldier unfolds itself. 04200_ G-47 Trooper unfolds itself. 04204_ Ion Engine destroyed. 04205_ G-47 Trooper destroyed. 04208_ Acquired 53 matter. 04208_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04209_ Cesium-ion Thruster destroyed. 04212_ Insulated Plating severed. 04214_ Destroyed Reaction Control System. 04216_ C-17 Slicer destroyed. 04216_ Penetrated by Slug. 04216_ Acquired 92 matter. 04217_ Penetrated by Slug. 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