Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 09:33:58 Player: Pitt Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (546) 546 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-146) -146 TOTAL SCORE: 1735 Bonus ------- Friendly Fire -146 Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Faulty Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Seismic Analyzer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Small Storage Unit Medium Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit > --- UTILITY ---------- Sensor Array Seismic Analyzer Drone Bay > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Small Storage Unit Medium Storage Unit Improved Terrain Scanner Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 38 | 8 7 4 19 Power 5 | 2 1 . 2 Engine 5 | 2 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 3 2 8 Treads 1 | . . . 1 Leg 4 | 2 . . 2 Wheel 1 | . 1 . . Hover 6 | . 2 2 2 Flight 3 | . . . 3 Utility 6 | 2 . 1 3 Device 3 | 1 . . 2 Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 3 1 6 Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon 3 | . 1 . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . 5 8 Power 2 | . . 1 1 Propulsion 5 | . . 2 3 Utility . | . . . . Weapon 6 | . . 2 4 Highest Loss Streak 5 | . . 5 4 Average Slot Usage (%) 88 | . 98 95 78 Engine 10 | . 14 11 8 Leg 4 | . 8 . 2 Hover 19 | . 18 30 18 Flight 2 | . . . 5 Device 17 | . 14 11 20 Storage 7 | . 14 11 . Processor 6 | . . 11 11 Energy Gun 5 | . 10 12 . Ballistic Gun 4 | . 7 . 3 Launcher 3 | . . . 7 Special Weapon 4 | . 7 7 . Naked Turns . | . . . . Heaviest Build 13 | 13 13 10 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 6 8 Average Capacity 5 | 5 6 6 4 Most Carried 6 | 6 6 6 5 Average Carried 4 | 3 5 4 3 Final Capacity 8 | 6 6 6 8 Final Carried 6 | 6 6 6 3 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Mutant 23% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 596 | 177 23 . 396 Remotely . | . . . . Salvage Created 586 | 59 23 18 486 Parts 58 | 9 3 3 43 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 18 | . . 1 17 Melee 1 | . . . 1 Guns 1 | . . 1 . AOE 16 | . . . 16 Classes Destroyed 10 | 1 1 1 7 Worker 2 | . . . 2 Builder 5 | . . . 5 Tunneler 3 | 3 . . . Hauler 3 | . . . 3 Recycler 3 | . . . 3 Drone 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 9 | . . 1 8 Grunt 7 | . . . 7 Sentry 2 | . . . 2 Best Kill Streak 12 | 2 1 1 12 Combat Bots Only 7 | . . 1 7 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1131 | . . 307 824 Core 401 | . . 33 368 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 53 | 7 11 4 31 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 80 100 Shots Fired 71 | 14 16 8 33 Gun 37 | 14 11 8 4 Cannon . | . . . . Launcher 26 | . . . 26 Special 8 | . 5 . 3 Kinetic 28 | 14 10 . 4 Thermal 17 | . 6 8 3 Explosive 26 | . . . 26 Electromagnetic . | . . . . Robot Hit Streak 7 | 3 3 1 7 Robot Miss Streak 4 | 3 1 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | 5 3 3 22 Core Hits 56 | 3 2 1 50 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2237 | 80 18 24 2115 Guns 151 | 80 18 24 29 Cannons . | . . . . Explosions 2001 | . . . 2001 Melee . | . . . . Ramming 37 | . . . 37 Kinetic 127 | 80 18 . 29 Thermal 72 | . . 24 48 Explosive 2001 | . . . 2001 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 7 | . . . 7 Message Errors 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 126 | . . . 126 Projectiles . | . . . . Explosions 126 | . . . 126 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 384 | . . . 384 Shots 13 | . . . 13 Rammed 18 | . . . 18 Targets Rammed 21 | . . . 21 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 142 | . 72 72 142 Average Temperature 32 | . 32 31 34 Received Heat Transfer 162 | . . 60 102 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 50 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 362 | 15 47 80 362 Initial 12 | . 9 . 12 Average 66 | 6 29 22 116 Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 79 Level 1 9 | . . . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 2 11 25 Peak Tracking Total 9 | . 2 9 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 4 . 6 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 18 . 11 Successful 17 | . 11 . 6 Failed 12 | . 7 . 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 18 | . 11 . 7 Terminals 27 | . 18 . 9 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 . 2 Prototype ID Bank 1 | . 1 . . Open Door 2 | . . . 2 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 6 | . 4 . 2 Track 1 | . 1 . . Botnet 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 1 | . . . 1 Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1235 | 119 462 90 564 Spaces Moved 582 | 64 203 70 245 Core 34 | 5 . . 29 Treads 22 | . . . 22 Legs 202 | 59 96 . 47 Wheels 42 | . 42 . . Hover 281 | . 65 70 146 Flight 1 | . . . 1 Fastest Speed 35 | 50 56 52 35 Average Speed 89 | 114 95 52 87 Slowest Speed 200 | 120 150 60 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 34 11 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 21 | . 5 . 16 Terrain Destroyed 150 | . 5 . 145 Melee . | . . . . Projectile 5 | . 5 . . AOE 145 | . . . 145 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1202 | 93 448 113 548 Wait 479 | 9 210 35 225 Move 579 | 63 202 69 245 Hop . | . . . . Pick Up 16 | 6 6 1 3 Fast Attach 21 | 7 4 . 10 Attach 10 | . 1 2 7 Detach 3 | . 2 . 1 Swap 7 | 1 2 2 2 Drop 13 | . 10 . 3 Fire 53 | 7 11 4 31 Melee . | . . . . Ram 17 | . . . 17 Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 646 | -9/Materials | Discovered new exit (range 10) 672 | -9/Materials | Entered Storage 702 | -9/Storage | Lost 5 parts (1p2n2w) 1004 | -9/Storage | Lost 4 parts (2n2w) 1140 | -9/Storage | Repaired Aluminum Leg 1176 | -9/Storage | Core integrity fell below 50% 1186 | -9/Storage | Core integrity fell below 20% 1211 | -9/Storage | Destroyed 7 combat bots 1236 | -9/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01196_ U-05 Engineer lays Concrete. 01196_ Acquired Lgt. Treads. 01197_ U-05 Engineer lays Concrete. 01200_ The unstable cave ceiling collapses. 01200_ Lgt. Ion Engine crushed. 01200_ U-05 Engineer lays Concrete. 01203_ The unstable cave ceiling collapses. 01204_ U-05 Engineer lays Concrete. 01208_ U1ATXYM4&&T3NKB3%CXX%FTZR, 01208_ Acquired Med. Storage Unit. 01208_ U-05 Engineer builds a Wall. 01209_ Acquired 22 matter. 01211_ Acquired 35 matter. 01212_ U-05 Engineer builds a Door. 01212_ Acquired 23 matter. 01214_ Acquired 37 matter. 01220_ Acquired 1 matter. 01225_ Acquired 17 matter. 01228_ R-06 Scavenger collects Prototype Energy Cannon. 01236_ A-02 Transporter destroyed. 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"""## #????????????????????? | | ?## =R"## #????????????????????? | | ??## "" """## #????????????????????? | | ?#### """ ########+#### ???????????????????? | | ???## """" ##??????? ???+##+#??????????????????? | | ????# """" ##??????"???????????????????????????? | | ????##########???????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ????????????#?#??????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 169 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 54 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryBiometalRipper Manual? 0 Play Time 00:25:28 Cumulative 98.3 hours Start 2021.06.15 @ 09:07:38 End 2021.06.15 @ 09:33:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 10/Smallcaps Map View 72x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bff2f5f1-368d-4eb3-9db2-9cf058a3eace