Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 18:28:45 Player: dorusv Result: Destroyed by as-78557 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (199) 199 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2359 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Matter Pod Seismic Detector > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Matter Pod Device Seismic Detector Storage Small Matter Pod Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 15 | 8 3 2 . 2 . Power 5 | 1 2 1 . 1 . Engine 4 | 1 1 1 . 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 2 . . . 1 . Device 1 | 1 . . . . . Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 3 1 1 . . . Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 6 3 2 . 1 Power 4 | . 1 1 1 . 1 Propulsion 2 | . 1 1 . . . Utility 2 | . 1 1 . . . Weapon 4 | . 3 . 1 . . Highest Loss Streak 3 | . 3 1 3 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 37 | . 87 30 2 9 8 Engine 9 | . 10 9 2 9 8 Core 1 | . 3 . . . . Leg 8 | . 25 3 . . . Device 3 | . 12 . . . . Storage 6 | . 14 10 . . . Energy Gun 1 | . 1 7 . . . Ballistic Gun 6 | . 19 . . . . Peak Build Rating 8 | 7 8 4 3 3 2 Average Rating 3 | 5 6 3 . 1 1 On Entrance 2 | . 7 3 3 . 2 Naked Turns 137 | . . . 30 98 9 Heaviest Build 9 | 8 9 7 6 7 7 Greatest Support 20 | 20 20 10 3 3 3 Greatest Overweight (x) 2 | 1 . 2 1 2 2 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 20 | 5 5 5 5 20 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 4 | 4 3 1 . 1 1 Average Carried 1 | 3 2 . . . 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 2 | 2 1 . . 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 501 | 331 160 . . 10 . Remotely . | . . . . . . Salvage Created 386 | 209 177 . . . . Parts 27 | 18 9 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 4 | . 4 . . . . Guns 4 | . 4 . . . . Classes Destroyed 4 | 3 1 . . . . Worker 3 | 3 . . . . . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Grunt 4 | . 4 . . . . Best Kill Streak 2 | 2 2 . . . . Combat Bots Only 2 | . 2 . . . . Max Kills in Single Turn 1 | 1 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 150 | . 65 29 39 . 17 Missed 53 | . 15 12 19 . 7 Damage Taken 1286 | . 666 249 160 . 211 Core 562 | . 131 130 139 . 162 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 47 . . . . Volleys Fired 62 | 36 25 . 1 . . Largest 2 | 2 2 . 1 . . Hottest 60 | 60 60 . 45 . . Shots Fired 116 | 72 43 . 1 . . Gun 116 | 72 43 . 1 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 79 | 47 32 . . . . Thermal 36 | 25 11 . . . . Explosive . | . . . . . . Electromagnetic 1 | . . . 1 . . Robot Hit Streak 9 | 9 5 . . . . Robot Miss Streak 4 | 4 3 . 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 66 | 40 26 . . . . Core Hits 26 | 14 11 . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 743 | 409 321 1 . . 12 Guns 723 | 405 318 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 20 | 4 3 1 . . 12 Kinetic 467 | 239 228 . . . . Thermal 256 | 166 90 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 7 . . . . Message Errors 2 | . 2 . . . . Matter Fused 2 | . 2 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . . . 6 Shots . | . . . . . . Rammed 6 | . . . . . 6 Targets Rammed 11 | 3 1 1 . . 6 Kicked 5 | 3 1 1 . . . Crushed . | . . . . . . Highest Temperature 60 | 60 57 4 . . . Average Temperature 22 | 22 22 4 . . . Received Heat Transfer 528 | . 438 90 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 575 | 375 200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 74 | 40 74 45 13 . . Initial 13 | . . 3 13 . . Average 21 | 21 31 7 2 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 9 7 3 . 3 Peak Tracking Total 6 | . 2 6 3 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 4 | . 2 1 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 7 4 . 3 . Successful 7 | . 3 1 . 3 . Failed 7 | . 4 3 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 13 | . 5 4 . 4 . Terminals 11 | . 7 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 1 . 3 . Record 1 | . 1 . . . . Part Schematic 3 | . . . . 3 . Dispatch Records 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 149 | . . . . 149 149 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 2092 | 401 531 288 46 792 34 Spaces Moved 1573 | 240 381 217 82 628 25 Core 886 | 16 . 135 82 628 25 Treads . | . . . . . . Legs 687 | 224 381 82 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 50 50 50 50 Average Speed 118 | 117 120 131 53 122 98 Slowest Speed 150 | 120 120 150 100 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 12 43 18 26 64 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1686 | 292 413 219 82 649 31 Wait 22 | . 3 . . 19 . Move 1568 | 239 380 216 81 627 25 Hop . | . . . . . . Pick Up 4 | 4 . . . . . Fast Attach 10 | 6 1 1 . 2 . Attach 5 | 2 2 1 . . . Detach 3 | 1 1 . . 1 . Swap . | . . . . . . Drop 1 | 1 . . . . . Fire 62 | 36 25 . 1 . . Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 5 | 3 1 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 402 | -11/Scrapyard | Entered Materials 418 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered new exit (range 8) 911 | -10/Materials | Lost 3 parts (1u2w) 911 | -10/Materials | Core integrity fell below 50% 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Utility x2 1209 | -9/Materials | Discovered new exit (range 10) 1221 | -9/Materials | Entered Mines 1242 | -9/Mines | Core integrity fell below 50% 1254 | -9/Mines | Discovered new exit (range 11) 1260 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1267 | -9/Mines | Entered Zion 1268 | -7/Zion | Lost 3 parts (1p1u1w) 1364 | -7/Zion | Learned location of 1 exit from Factory 1434 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1493 | -7/Zion | Opened final containment barrier to the Deep Caves 1844 | -7/Zion | Met Imprinter 1878 | -7/Zion | Imprinted 1880 | -7/Zion | Declared Zion's savior 2043 | -7/Zion | Discovered new exit (range 3) 2043 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2059 | -7/Zion | Entered Deep Caves 2059 | -7/Deep Caves | Accompanied by 4 allies 2082 | -7/Deep Caves | Core integrity fell below 20% 2093 | -7/Deep Caves | Destroyed by as-78557 with Assembled Blade Last Messages --------------- 02058_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 02061_ H2-I5N(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 02061_ H2-I5N(M) slips into the shadows. 02062_ VD-NSI(M) slips into the shadows. 02062_ 4J-8BV(M) slips into the shadows. 02063_ I1-AUG(M) slips into the shadows. 02076_ Slammed into as-78557. 02077_ Imp. Ion Engine broken. 02077_ Destabilizing: Short circuit. 02079_ Slammed into as-78557. 02084_ Broken Imp. Ion Engine destroyed. 02086_ Slammed into as-78557. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????? #?? | | ?????????????????????????????? #?? | | ?????????????????????????????? #?? | | ????????????????????????????? #?? | | ????????????????????????????# #?? | | ???????????????????????????# #??? | | ??????????????????????????? #??? | | ??????????????????????????? #??? | | ??????????????????????????# #???? | | ??????????????????????#### #???? | | ???????????????????#### #???? | | ???????????????##### %% #????? | | ???????????????# % ##????? | | ??????????????# ##?????? | | ?????????" ## ##??????? | | ????????" #?##a ##???????? | | ????????? ### ####???# #????????? | | ?????????????##????????# a##???????? | | ???????????????????????# @ #???????? | | ???????????????????????# #???????? | | ???????????????????????# ##???????? | | ???????????????????????####????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed AluminumMolecularSlayer Manual? 0 Play Time 00:18:09 Cumulative 4.9 hours Start 2024.08.16 @ 18:09:41 End 2024.08.16 @ 18:28:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 18 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a4e992c-6562-4307-b626-c74014d83c37