Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.03 @ 06:40:57 Player: Benkyo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (313) 1565 Value Destroyed (13500) 13500 Prototype IDs (94) 1880 Alien Tech Used (2) 400 Bonus (6390) 6390 TOTAL SCORE: 33835 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 1122 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -161 Cogmind --------- Core Integrity 1456/1600 Matter 300/300 Energy 569/590 System Corruption 0% Temperature Cool (12) Movement Treading (170) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Layered Medium Armor Plating Graphene Brace Improved Hacking Suite Improved System Guard > --- WEAPON (5) ------- Heavy Tesla Rifle Phase Gun Phase Gun Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (20) --- Micro Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Field Propulsion Array Impulse Thruster Array Impulse Thruster Array High-capacity Storage Unit Advanced Energy Well (500) Improved Matter Compressor (300) Advanced Weight Redist. System Experimental Cloaking Device Antimissile System Heavy Tesla Rifle Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Armor Integrity Analyzer Improved Medium Armor Plating Wardrone Bay > --- WEAPON ----------- Gamma Rifle Phase Gun Phase Gun Quantum Rifle > --- INVENTORY -------- Improved Fusion Compressor Medium Storage Unit Experimental Cloaking Device Advanced Remote Shield Micro-nuke Launcher [Rating: 208] Favorites ----------- Power Particle Reactor Engine Angular Momentum Engine Power Core Improved Fusion Compressor Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Utility 11 | . 1 . 1 . . . 2 2 . . . . . . . . . . . . 2 . . . . 2 . 1 Weapon 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Parts Attached 256 | 7 10 1 24 2 2 1 14 1 5 25 11 19 4 . 11 17 7 2 4 14 12 5 3 11 1 24 4 15 Power 16 | 1 . . 3 . . 1 1 . . 3 . . . . 1 . . . . . 1 . . 1 . . 1 3 Engine 8 | 1 . . 2 . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . 3 Propulsion 49 | 2 3 . 11 1 . . 3 . . 8 3 . . . 3 1 . . 1 3 2 2 . 1 . 4 1 . Treads 49 | 2 3 . 11 1 . . 3 . . 8 3 . . . 3 1 . . 1 3 2 2 . 1 . 4 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | 2 5 1 3 1 2 . 8 1 5 5 3 8 . . . 8 3 . 3 3 7 2 3 3 . 17 2 8 Device 51 | 1 1 1 1 . 1 . 3 1 . 2 . 3 . . . 7 2 . 2 2 5 2 1 2 . 10 1 3 Storage 10 | 1 2 . . . 1 . . . 1 . 1 . . . . . . . . . 2 . . . . 2 . . Processor 12 | . 1 . . . . . 2 . 1 1 . 1 . . . 1 . . . . . . . . . 2 1 2 Hackware 4 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Protection 26 | . 1 . 1 1 . . 3 . 3 2 2 2 . . . . 1 . 1 1 . . 2 1 . 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 2 . 7 . . . 2 . . 9 5 11 4 . 7 8 4 2 . 8 2 1 . 6 1 3 . 4 Energy Gun 35 | . . . 1 . . . . . . 4 1 4 2 . 2 4 . 2 . 5 2 1 . 3 . 2 . 2 Energy Cannon 6 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 1 . 2 Ballistic Gun 13 | 2 2 . 2 . . . 1 . . 2 . 1 . . 1 1 . . . 1 . . . . . . . . Ballistic Cannon 16 | . . . 4 . . . 1 . . 2 . 3 2 . 1 2 1 . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . 3 . . . 1 . 1 . . . . . . 1 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . . . . . . . . . . 1 . 3 . . . . 2 . 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 17 | . . . 1 . . . . . . 1 4 . . . 2 . 1 . . 1 7 . . . . . . . Power 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . Utility 10 | . . . . . . . . . . . 3 . . . . . 1 . . 1 5 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Highest Loss Streak 7 | . . . 1 . . . . . . 1 4 . . . 1 . 1 . . 1 7 . . . . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 100 100 98 64 65 98 80 74 81 81 86 88 93 94 91 90 94 95 95 77 64 76 83 86 Engine 4 | . 12 12 8 10 10 10 7 7 7 5 6 6 6 6 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 4 4 5 Treads 23 | . 24 25 30 30 30 30 24 21 21 30 20 18 18 18 24 22 22 22 19 19 20 23 25 25 25 14 12 11 Device 14 | . 11 12 10 10 10 10 16 7 5 11 9 6 12 12 12 15 25 22 20 15 24 31 28 16 10 21 25 19 Storage 6 | . 12 12 10 10 10 10 8 7 7 6 5 6 6 6 6 5 5 5 5 5 7 5 5 2 . 3 4 3 Processor 10 | . 11 12 10 10 10 10 15 7 7 12 9 9 12 12 12 5 11 11 11 11 10 7 5 2 . 5 8 14 Hackware 1 | . . . 7 3 . . . . . . . 2 6 6 6 4 . . . . . . . . . . . 1 Protection 6 | . . . 2 6 10 10 7 . 2 17 15 12 6 6 6 4 1 5 6 11 7 3 6 6 5 7 8 7 Energy Gun 7 | . . . 8 10 10 10 3 . . 1 2 5 9 12 7 6 1 6 11 11 14 20 20 17 15 16 16 15 Ballistic Gun 6 | . 24 25 3 . . . 4 7 7 5 . . . . . 5 11 11 11 9 5 . . . . . . . Ballistic Cannon 3 | . . . 8 10 10 10 8 7 7 5 . 4 2 . . 8 4 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 20 51 50 55 61 61 63 69 139 139 79 83 93 89 83 89 102 99 99 95 101 108 77 81 107 102 127 119 137 Greatest Support 180 | 40 40 40 69 69 69 69 69 66 66 123 170 170 170 170 170 156 153 153 167 167 157 157 142 142 141 155 180 180 Greatest Overweight (x) 3 | 3 2 1 1 . . . 1 2 2 . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 20 20 20 Average Capacity 17 | 9 19 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 18 5 5 5 5 12 20 20 Most Carried 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 5 5 5 5 20 20 20 Average Carried 17 | 7 18 19 19 19 19 20 19 16 17 19 17 19 19 19 19 19 19 19 19 19 18 4 4 4 4 11 19 19 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 20 20 20 Final Carried 20 | 10 20 20 20 20 20 20 20 17 20 19 20 20 19 19 20 20 20 20 20 20 5 5 5 5 5 20 20 20 Class Distribution -------------------- 36% | Hacker-Skirmisher 34% | Hacker-Mutant 15% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 7880 | 348 550 156 824 49 . 82 574 50 24 1104 129 728 64 . 131 192 538 16 . 357 260 60 30 90 30 530 38 926 Remotely 117 | . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . Salvage Created 15028 | 180 725 99 1497 . . 368 1018 . . 1003 494 1090 113 . 182 348 410 . . 1046 1247 476 698 10 402 1454 191 1977 Parts 705 | 13 46 1 99 . . 13 80 . . 54 4 51 2 . 11 12 13 . . 35 60 12 23 . 17 54 9 96 Haulers Intercepted 11 | . 2 . 4 . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 Recyclers Shooed 10 | 1 . . 3 . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 236 | . 10 9 31 . . 3 26 . . 22 1 17 2 . 6 5 12 . . 13 16 9 11 . 7 11 2 23 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 150 | . 10 9 19 . . 1 11 . . 10 . 5 1 . 1 4 5 . . 12 16 9 8 . 1 8 2 18 Cannons 62 | . . . 12 . . 2 15 . . 11 . 10 . . 1 1 3 . . . . . . . 3 . . 4 AOE 14 | . . . . . . . . . . . 1 . . . 4 . 4 . . . . . . . 3 1 . 1 Classes Destroyed 17 | 2 4 2 5 . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 . . Worker 20 | . 1 . 3 . . . 2 . . 4 . 5 . . . . . . . . 4 . . . . . . 1 Builder 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 4 . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 Recycler 12 | 1 1 . . . . 4 . . . 1 . 1 . . . . . . . . . . . . . 4 . . Operator 9 | . . . 3 . . . 2 . . . . 2 . . . . . . . . 1 . . . . 1 . . Watcher 26 | . 3 . 5 . . . 4 . . 2 . 2 . . . 2 . . . . . . . . . 2 . 6 Swarmer 35 | . . . 5 . . . 8 . . 2 . 2 . . 4 . 4 . . . . 4 3 . . . . 3 Grunt 96 | . 10 . 14 . . 3 8 . . 8 . 8 2 . . 4 4 . . 6 11 2 3 . 3 4 . 6 Brawler 7 | . . . 1 . . . . . . 1 . . . . . . 1 . . 3 . . 1 . . . . . Duelist 11 | . . . 2 . . . . . . 1 . . . . 1 . 1 . . 2 . 2 2 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 34 | . . . 9 . . . 9 . . 4 . 1 . . . 1 2 . . 2 1 1 . . . 1 . 3 Hunter 10 | . . . . . . . 1 . . 1 . 3 . . 1 . . . . . . . 2 . . . 2 . Programmer 32 | . . . . . . . . . . 5 . 3 . . . . . . . . 4 . . . 4 5 . 11 Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 4 2 4 . . 4 3 . . 4 1 6 2 . 4 3 7 . . 4 9 3 4 . 3 3 2 6 Combat Bots Only 7 | . 2 2 4 . . 2 3 . . 3 1 3 2 . 4 3 7 . . 4 4 3 4 . 3 3 2 3 Max Kills in Single Turn 4 | 1 1 1 2 . . 1 2 . . 4 1 1 1 . 2 2 2 . . 2 2 1 2 . 2 2 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 . . Exploded 2 | . . . . . . . . . . . 1 . . . 2 . 2 . . . . . . . 1 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 9987 | . 227 72 722 5 . 49 277 . 66 1119 324 1262 175 . 78 122 426 . . 1199 729 115 232 387 264 509 . 1628 Core 1087 | . 14 6 102 . . . 38 . . 57 . 293 . . 9 . 41 . . 261 45 18 7 36 . 16 . 144 Absorbed by Shields 273 | . . . . . . . . . . . . . . . . . . . . . . 14 . 94 165 . . . Redirected to Shielding 108 | . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . . Regen/Repaired (Parts) 803 | . 220 . 122 . . . 206 . . 255 . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 92 . . . 74 93 . 100 . . . . . 57 . . . . 69 . . . . 90 98 100 91 Volleys Fired 684 | 13 45 21 114 . . 13 64 . . 88 1 62 6 . 9 20 18 . . 23 28 11 14 2 34 34 5 59 Largest 5 | 2 2 2 2 . . 2 2 . . 2 1 2 2 . 2 4 4 . . 4 4 4 4 3 4 4 4 5 Hottest 460 | 40 40 40 98 . . 98 107 . . 120 36 120 120 . 145 234 201 . . 308 345 351 351 257 257 351 345 460 Shots Fired 1683 | 26 90 42 215 . . 27 125 . . 170 1 123 12 . 18 46 57 . . 88 109 44 54 6 57 130 20 223 Gun 1300 | 26 90 42 148 . . 14 61 . . 95 . 62 10 . 15 40 31 . . 85 109 44 54 6 47 121 20 180 Cannon 362 | . . . 67 . . 13 64 . . 75 . 61 2 . 1 6 18 . . 3 . . . . . 9 . 43 Launcher 11 | . . . . . . . . . . . 1 . . . 2 . 8 . . . . . . . . . . . Special 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Kinetic 822 | 26 90 42 164 . . 13 96 . . 158 . 93 2 . . 32 44 . . 35 27 . . . . . . . Thermal 680 | . . . 51 . . 14 29 . . . . . . . 1 4 5 . . 45 82 44 54 6 47 99 15 184 Explosive 21 | . . . . . . . . . . . 1 . . . 2 . 8 . . . . . . . 10 . . . Electromagnetic 160 | . . . . . . . . . . 12 . 30 10 . 15 10 . . . 8 . . . . . 31 5 39 Robot Hit Streak 49 | 15 36 10 20 . . 27 31 . . 43 6 28 33 . 16 30 27 . . 21 44 30 29 2 10 19 23 49 Robot Miss Streak 7 | 1 1 2 4 . . . 5 . . 4 . 7 1 . 1 1 5 . . 1 4 1 2 1 1 2 2 3 Penetration Max 2 | . . . . . . . 1 . . 1 . 1 . . . 2 . . . 2 2 . . . . . . . Secondary Targets 16 | . 1 . 3 . . . . . . . . . . . . 1 . . . 3 2 1 2 . . 2 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . 1 . . . 1 1 1 1 . . 1 1 . Shots Hit Robots 1320 | 22 82 29 167 . . 24 101 . . 147 16 105 11 . 16 41 45 . . 77 80 34 45 5 13 97 13 150 Core Hits 752 | 7 32 12 63 . . 9 91 . . 113 3 95 5 . 12 22 38 . . 33 48 15 15 5 16 42 6 70 Critical Kills 14 | . . . . . . . . . . 1 . 1 . . . 1 5 . . 3 3 . . . . . . . Critical Parts Destroyed 17 | 1 . . 1 . . . 1 . . 1 . 1 . . . 1 5 . . 3 3 . . . . . . . Critical Strikes 71 | 1 . . 8 . . 1 2 . . 3 . 3 . . . 2 10 . . 12 10 . 2 . 1 11 1 4 Burn 26 | . . . 5 . . . 1 . . . . . . . . . . . . 3 4 . 2 . . 8 1 2 Destroy 34 | 1 . . 2 . . . 1 . . 3 . 2 . . . 2 10 . . 7 6 . . . . . . . Blast 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 2 Sever 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Melee Attacks 37 | . . . . . . . . . . 1 15 7 . . . 1 3 . . 9 . . . 1 . . . . Impact 8 | . . . . . . . . . . 1 . 4 . . . . 3 . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . 15 3 . . . 1 . . . 9 . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35016 | 271 1087 358 2918 2 . 434 2262 . . 4104 674 2766 403 . 631 994 1555 . . 2225 2626 1123 1220 224 1186 2678 361 4914 Guns 23508 | 271 1082 358 2018 . . 244 1063 . . 1698 . 1207 220 . 271 816 414 . . 1811 2491 1123 1220 116 466 2471 361 3787 Cannons 6928 | . . . 900 . . 190 1199 . . 1559 . 1404 73 . 29 130 377 . . 81 . . . . . 140 . 846 Explosions 3053 | . . . . . . . . . . 847 110 . 110 . 331 . 764 . . . 135 . . . 408 67 . 281 Melee 1194 | . . . . . . . . . . . 564 141 . . . 48 . . . 333 . . . 108 . . . . Ramming 21 | . 5 . . 2 . . . . . . . 14 . . . . . . . . . . . . . . . . Kinetic 12911 | 271 1082 358 2174 . . 190 1814 . . 2962 . 1967 73 . . 594 693 . . 423 310 . . . . . . . Thermal 15497 | . . . 744 . . 244 448 . . 760 . . 110 . 199 151 98 . . 1226 2181 1123 1220 116 466 2015 242 4154 Explosive 1531 | . . . . . . . . . . . 110 . . . 161 . 764 . . . 60 . . . 408 . . 28 Electromagnetic 3550 | . . . . . . . . . . 382 . 644 220 . 271 201 . . . 243 75 . . . . 663 119 732 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1506 | . . . . . . . . . . . 564 141 . . . 48 . . . 333 . . . 108 312 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 1 1 . . . 1 1 4 . . . . . . . 1 . . . . . 3 1 3 Average Corruption 1 | . . . 1 1 1 1 . . . 1 1 2 . . . . . . . 1 . . . . . 2 1 2 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . 21 4 4 3 . . . 12 3 11 . . . . . . . 4 . . . . . 9 . 1 Message Errors 22 | . . . 6 1 2 . . . . 3 1 4 . . . . . . . 2 . . . . . 3 . . Matter Fused 14 | . . . 4 1 . . . . . 4 1 2 . . . . . . . . . . . . . 1 . 1 Heat Flow Errors 6 | . . . 3 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Energy Discharges 10 | . . . 3 1 1 1 . . . 1 1 1 . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . 1 . . . 2 . 2 . . . . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 562 | . . . 46 . . . 9 . . 200 . 76 17 . 44 . 18 . . . . . . . . 27 . 125 Projectiles 179 | . . . 46 . . . 9 . . 2 . . . . . . 7 . . . . . . . . 27 . 88 Explosions 307 | . . . . . . . . . . 198 . . 17 . 44 . 11 . . . . . . . . . . 37 Melee 76 | . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . Knockbacks 85 | . . . 7 . . . 21 . . 20 . 31 . . . . 6 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . 7 . . . 18 . . 19 . 29 . . . . 5 . . . . . . . . . . . Secondary 7 | . . . . . . . 3 . . 1 . 2 . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . . . . . 103 33 . 44 . . . . . . . . . . . . . . . Shots 6 | . . . . . . . . . . 4 1 . 1 . . . . . . . . . . . . . . . Rammed 4 | . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 653 | . 5 . 275 . 188 252 144 . 503 267 . 568 300 . 192 321 444 . . 653 408 282 363 102 265 350 42 513 Average Temperature 105 | . 4 . 64 . 101 104 44 . 195 52 . 120 142 . 79 152 156 . . 258 135 107 153 53 79 111 22 134 Received Heat Transfer 2994 | . 207 . 393 . . 45 144 . . 396 . 471 48 . . 72 252 . . 332 341 67 . 41 59 81 . 45 Effects 46 | . . . . . . . . . 2 . . 13 . . . . . . . 13 5 . 3 . . 5 . 5 Shutdowns 10 | . . . . . . . . . 1 . . 2 . . . . . . . 3 2 . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Interference 15 | . . . . . . . . . . . . 4 . . . . . . . 3 . . 3 . . 4 . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Damage (minor) 7 | . . . . . . . . . 1 . . 2 . . . . . . . 1 2 . . . . . . 1 Damage (major) 6 | . . . . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . . 1 . . Combat Hostiles 4 | . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . . . . . . 4 . 10 2 . 1 2 . . . . . . . . . 4 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Parts Melted 83 | . . . 6 . . . 3 . . . . . . . . . . . . 5 11 6 8 . 3 18 1 22 Heat Transferred 21708 | . . . 1887 . . 518 999 . . 500 . . 100 . 237 250 111 . . 1604 2798 1388 2008 123 683 3320 407 4775 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . 3 . . 1 . 2 . . . . . 1 . . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 457 | 30 150 30 401 51 . 61 290 47 275 457 11 256 . . . 99 . . . . 406 . . . . 142 94 311 Initial 106 | . 14 . . 39 . . . 22 26 106 . . . . . . . . . . . . . . . . 44 42 Average 66 | 13 41 2 108 18 . 42 68 34 167 102 . 75 . . . 33 . . . . 125 . . . . 45 50 83 Maximum Alert Level 2 | . . . 2 . . . 1 . 1 2 . 1 . . . . . . . . 2 . . . . . . 1 Low Security (%) 92 | 100 100 100 83 100 . 100 90 100 49 84 100 87 . . . 100 . . . . 76 . . . . 100 100 96 Level 1 7 | . . . 14 . . . 9 . 50 13 . 12 . . . . . . . . 21 . . . . . . 3 Level 2 . | . . . 1 . . . . . . 2 . . . . . . . . . . 2 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . 5 . . . 2 . 2 13 . 7 . . . 2 . . . 1 5 . . . . 3 1 12 Investigation 11 | . 1 . 3 . . . 1 . . 2 . 2 . . . . . . . . 1 . . . . . . 1 Extermination 19 | . . . . . . . . . . 5 . 4 . . . 1 . . . . 2 . . . . 2 . 5 Reinforcement 17 | . . . 2 . . . 1 . 2 4 . 1 . . . 1 . . . . 2 . . . . 1 1 2 Assault 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 12 | . 1 1 2 . . . 2 . . . . . . . . . . . . . . . . 1 . 1 3 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Times Spotted 359 | . 13 10 46 2 . 4 35 . 5 37 1 32 2 . 8 8 13 . . 14 20 10 10 23 8 19 3 36 Peak Tracking Total 15 | . 2 2 4 2 . 2 4 . 3 4 1 5 2 . 4 3 7 . . 6 4 3 3 15 3 2 2 4 Tactical Retreats 13 | . . 1 2 1 . . . . 1 . . . . . 1 . 1 . . . 1 . . 1 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 16 | . 1 . 3 . . . 1 . 1 5 . 2 . . . . . . . . 1 . . . . 1 . 1 Indirectly 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . . 1 . . . . . . . 3 . . . . . 22 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 39 | . . . 2 . . . 1 . . 17 . 2 . . . . 1 . . 1 11 1 . . . 2 . 1 Max in Single Turn 13 | . . . 1 . . . . . . 13 . 1 . . . . 1 . . 1 4 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 103 | . 11 . 16 . 4 . 16 3 . 11 . 8 . 4 . 3 1 2 4 . 3 . 1 7 . 4 . 5 Terminals 51 | . 8 . 10 . . . 11 2 . 5 . 5 . . . 1 . . . . 2 . . . . 3 . 4 Fabricators 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . 1 1 . 2 . 1 . . . 2 . . . . . . . . . 1 . 1 Scanalyzers 7 | . . . 2 . . . 2 . . 1 . 1 . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 382 | . 48 . 50 . 27 . 73 8 . 28 . 32 . 30 . 22 1 2 13 . 12 . 1 11 . 14 . 10 Successful 301 | . 37 . 42 . 27 . 58 6 . 14 . 19 . 30 . 15 1 2 13 . 9 . 1 11 . 13 . 3 Failed 81 | . 11 . 8 . . . 15 2 . 14 . 13 . . . 7 . . . . 3 . . . . 1 . 7 Catastrophic 7 | . . . . . . . 2 1 . . . 1 . . . . . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 21 . 23 . 1 . 33 3 . 6 . 5 . . . 14 . . . . 2 . . 1 . 6 . 2 Terminals 196 | . 30 . 32 . . . 57 6 . 11 . 17 . . . 16 . . . . 8 . . . . 12 . 7 Fabricators 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Repair Stations 33 | . 12 . 6 . . . 8 . . 7 . . . . . . . . . . . . . . . . . . Recycling Units 35 | . 6 . 4 . . . 2 2 . 7 . 3 . . . 6 . . . . . . . . . 2 . 3 Scanalyzers 29 | . . . 8 . . . 6 . . 2 . 9 . . . . . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 202 | . 20 . 25 . 27 . 36 4 . 1 . 7 . 30 . 10 1 2 13 . 4 . 1 11 . 8 . 2 Record 62 | . . . 6 . 26 . 2 2 . . . . . 11 . . 1 . 1 . 3 . . 5 . 5 . . Part Schematic 16 | . . . . . . . . . . . . 1 . 10 . . . . 4 . 1 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 26 | . 5 . 7 . . . 6 . . . . . . . . 4 . . 4 . . . . . . . . . Prototype ID Bank 37 | . 10 . 3 . . . 9 . . . . 1 . 3 . 1 . . 4 . . . . 5 . 1 . . Open Door 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . 1 Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 Emergency Access Points 8 | . 1 . 1 . . . 3 1 . . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 14 | . 2 . 3 . . . 8 . . . . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 31 | . 12 . 5 . . . 8 . . 6 . . . . . . . . . . . . . . . . . . Scan Component 16 | . 6 . 3 . . . 4 . . 3 . . . . . . . . . . . . . . . . . . Repair 15 | . 6 . 2 . . . 4 . . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 3 . 1 . . . 2 . . 3 . . . . . 2 . . . . . . . . . 1 . . Report Inventory 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . Scanalyzer 27 | . . . 7 . . . 6 . . 1 . 9 . . . . . . . . 4 . . . . . . . Insert Component 12 | . . . 3 . . . 3 . . 1 . 3 . . . . . . . . 2 . . . . . . . Analyze 15 | . . . 4 . . . 3 . . . . 6 . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 2 . 4 . . . 6 2 . 2 . 2 . . . 3 . . . . 1 . . . . 4 . 1 Terminals 17 | . . . 2 . . . 6 1 . 2 . 1 . . . 1 . . . . 1 . . . . 3 . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 14 | . . . 2 . . . 4 1 . 1 . 1 . . . 1 . . . . 1 . . . . 3 . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . . 1 . . . 1 . . . 2 . . . . . . . . . 1 . 1 Mask 10 | . 2 . 2 . . . . 1 . . . 1 . . . 2 . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Used 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 73 | . 9 . 16 . . . 16 1 . 8 . 8 . . . 3 . . . . 3 . . . . 4 . 5 Full Trace Events 13 | . 1 . 5 . . . 1 . . 2 . 2 . . . . . . . . 1 . . . . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 2 . . . 3 . . . . 4 . 10 . . . . 4 . 2 . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Parts Repaired 15 | . 6 . 2 . . . 4 . . 3 . . . . . . . . . . . . . . . . . . Time 590 | . 168 . 134 . . . 228 . . 60 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 3 . . . . . 10 . . 10 . . . . . 1 . . . . . . . . . 9 . . Parts Scanalyzed 10 | . . . 2 . . . 3 . . 1 . 2 . . . . . . . . 2 . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 3 . . . . 3 . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 17 | . . . . 4 . . . . . 3 . . . . 1 . 2 . . 1 . 2 . 4 . . . . Largest Group 4 | . . . . 4 3 3 1 . . 2 . . . . 1 . 2 2 2 2 . 1 1 4 1 1 . . Highest-Rated Group 229 | . . . . 71 40 40 16 . . 42 . . . . 96 . 79 79 79 79 . 49 49 229 61 61 . . Highest-Rated Ally 96 | . . . . 31 16 16 16 . . 26 . . . . 96 . 49 49 49 49 . 49 49 65 61 61 . . Total Orders 17 | . . . . . . . . . . . . . . . . . . . . . . 5 8 4 . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . 4 5 2 . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . 1 3 2 . . . . Ally Attacks 158 | . . . . 1 . 14 23 . 60 10 . . . . 12 . 5 . . 3 . 3 12 15 . . . . Total Damage 4934 | . . . . 12 . 161 216 . 1571 244 . . . . 528 . 170 . . 60 . 123 369 1480 . . . . Kills 32 | . . . . 1 . 1 2 . 10 4 . . . . 3 . 1 . . . . 1 3 6 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 26 | . 5 . 7 . . . 6 . . . . . . . . 4 . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . . . . . 2 . 2 1 . 1 . 1 1 . . . . . Drone Launches 44 | . . . . . . . . . 30 . . . . . . . . . . . . 4 5 5 . . . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . 3 6 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 31064 | 218 2110 2075 2757 915 695 854 2188 149 224 2881 634 1809 254 130 694 906 1698 577 267 811 1025 516 780 1366 963 1024 184 2360 Spaces Moved 14520 | 102 729 481 1319 559 431 502 1031 45 66 1309 342 846 141 82 389 416 781 349 154 385 379 274 448 726 536 502 94 1102 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14504 | 86 729 481 1319 559 431 502 1031 45 66 1309 342 846 141 82 389 416 781 349 154 385 379 274 448 726 536 502 94 1102 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 323 163 158 159 160 160 160 160 160 162 162 162 170 160 157 158 158 160 157 170 170 Average Speed 169 | 150 236 240 160 160 160 160 169 323 276 159 160 160 160 160 160 160 162 162 164 170 169 158 158 158 160 161 170 170 Slowest Speed 323 | 200 320 240 240 160 160 160 243 323 323 163 163 160 160 160 160 162 162 162 170 170 170 160 158 160 160 237 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 99 99 99 99 92 93 96 1 93 40 97 26 22 75 66 14 79 64 63 62 12 76 81 87 67 15 4 29 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 1 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 1 . . . . . . . . . . 5 . 4 3 . 1 . 2 2 . 3 . . . Spaces Dug 36 | . . . . . . . . . . 1 . 3 . . . . 4 . . . . . . . 20 . . 8 Terrain Destroyed 378 | . . . . . . . . . . 36 12 3 8 . 23 1 69 . . 6 12 7 3 . 143 18 1 36 Melee 6 | . . . . . . . . . . 1 . 3 . . . . 2 . . . . . . . . . . . Projectile 81 | . . . . . . . . . . . . . . . . 1 2 . . 6 12 7 3 . 24 3 1 22 AOE 291 | . . . . . . . . . . 35 12 . 8 . 23 . 65 . . . . . . . 119 15 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 19545 | 141 1027 1360 1758 579 440 527 1344 52 108 1928 400 1170 156 81 442 618 1167 362 168 469 696 329 486 943 595 640 105 1454 Wait 3499 | 2 209 851 248 15 . 11 222 . 27 469 . 197 6 . 19 134 348 2 . 12 256 22 18 128 24 23 . 256 Move 14492 | 101 728 480 1318 558 430 501 1030 44 65 1309 341 845 140 81 388 415 780 348 153 384 378 273 447 725 535 501 93 1101 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | 17 22 2 25 2 1 . 6 3 6 15 18 18 . . 10 18 3 5 5 15 11 3 1 12 1 32 2 10 Fast Attach 65 | 1 6 1 6 . . 1 8 . 4 10 1 5 . . . . . . 1 . 2 2 2 3 . 10 . 2 Attach 81 | 6 2 . 4 . . . 2 1 1 3 8 4 1 . 5 7 2 . 2 9 4 2 . 3 1 7 2 5 Detach 15 | . 1 . . . . . . . 1 1 5 4 . . . . . . . 1 . . . . . 1 1 . Swap 112 | . 2 . 14 2 2 . 4 . . 12 2 10 3 . 6 10 6 2 2 5 6 1 1 5 . 7 2 8 Drop 233 | 1 11 3 29 1 7 1 8 4 4 20 9 17 . . 5 13 2 5 5 10 11 5 3 21 . 25 . 13 Fire 684 | 13 45 21 114 . . 13 64 . . 88 1 62 6 . 9 20 18 . . 23 28 11 14 2 34 34 5 59 Melee 37 | . . . . . . . . . . 1 15 7 . . . 1 3 . . 9 . . . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 60 | . . 1 . . . . . . . . . . . . . . 5 . . 1 . 10 . 43 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 14) 219 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 869 | -10/Materials | Identified exit to Mines 869 | -10/Materials | Discovered exit to Mines (range 5) 959 | -10/Materials | Repaired Sensor Array 999 | -10/Materials | Repaired Lgt. Nuclear Core 1026 | -10/Materials | Repaired Assault Rifle 1124 | -10/Materials | Identified exit to Materials 1124 | -10/Materials | Discovered exit to Materials (range 10) 1581 | -10/Materials | Discovered exit to Materials (range 10) 1749 | -10/Materials | Discovered exit to Materials (range 15) 2237 | -10/Materials | Repaired Lgt. Treads 2265 | -10/Materials | Repaired Lgt. Treads 2292 | -10/Materials | Repaired Lgt. Treads 2329 | -10/Materials | Entered Mines 2409 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2414 | -10/Mines | Found Prototype Device 2414 | -10/Mines | Identified Exp. Sensor Array 2431 | -10/Mines | Assembled infested the area 2436 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4297 | -10/Mines | Discovered exit to Materials (range 9) 4322 | -10/Mines | Discovered exit to Materials (range 5) 4326 | -10/Mines | Learned location of Storage (-9) 4404 | -10/Mines | Entered Materials 4404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4773 | -9/Materials | Identified exit to Storage 4773 | -9/Materials | Discovered exit to Storage (range 11) 5027 | -9/Materials | Identified exit to Mines 5027 | -9/Materials | Discovered exit to Mines (range 15) 5246 | -9/Materials | Identified exit to Materials 5246 | -9/Materials | Discovered exit to Materials (range 15) 5410 | -9/Materials | Discovered exit to Storage (range 3) 5850 | -9/Materials | Repaired Exp. Sensor Array 6026 | -9/Materials | Discovered exit to Mines (range 8) 6323 | -9/Materials | Discovered exit to Materials (range 10) 6792 | -9/Materials | Discovered exit to Materials (range 10) 6933 | -9/Materials | Repaired Lgt. Cannon 7161 | -9/Materials | Entered Mines 7347 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7439 | -9/Mines | Received a Mining Laser from a helpful Derelict 7619 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 7668 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7670 | -9/Mines | Identified exit to Zion 7730 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7730 | -9/Mines | Identified exit to Exiles 7730 | -9/Mines | Discovered exit to Exiles (range 5) 7762 | -9/Mines | Discovered exit to Materials (range 10) 7837 | -9/Mines | Discovered exit to Materials (range 5) 8076 | -9/Mines | Entered Exiles 8076 | -9/Exiles | Accompanied by 3 allies 8099 | -9/Exiles | Identified exit to Mines 8099 | -9/Exiles | Discovered exit to Mines (range 15) 8126 | -9/Exiles | Met 8R-AWN 8155 | -9/Exiles | Met EX-HEX 8204 | -9/Exiles | Met EX-BIN 8235 | -9/Exiles | Aligned with FarCom system 8236 | -9/Exiles | Given EX-Vault access code 8302 | -9/Exiles | Opened EX-Vault 8319 | -9/Exiles | Found Army-in-a-Box 8352 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8481 | -9/Exiles | Visited The Gauntlet 8616 | -9/Exiles | Met EX-DEC 8754 | -9/Exiles | Discovered exit to Mines (range 12) 8771 | -9/Exiles | Left Exiles lab with Army-in-a-Box 8771 | -9/Exiles | Entered Mines 8771 | -8/Mines | Accompanied by 3 allies 8882 | -8/Mines | Discovered exit to Materials (range 6) 9076 | -8/Mines | Build established: Hacker-Skirmisher 9323 | -8/Mines | Discovered exit to Materials (range 12) 9625 | -8/Mines | Entered Materials 9625 | -8/Materials | Accompanied by 1 ally 9625 | -8/Materials | Evolved 2 slots: Utility x2 9936 | -8/Materials | Repaired Exp. Sensor Array 10465 | -8/Materials | Identified exit to Factory 10465 | -8/Materials | Discovered exit to Factory (range 11) 10832 | -8/Materials | Discovered exit to Factory (range 16) 10897 | -8/Materials | Repaired Imp. Treads 10949 | -8/Materials | Repaired Lgt. Angular Momentum Engine 11147 | -8/Materials | Discovered exit to Factory (range 4) 11795 | -8/Materials | Repaired Hrd. Medium Armor Plating 11813 | -8/Materials | Entered Factory 11813 | -7/Factory | Evolved 2 slots: Utility x2 11962 | -7/Factory | Identified exit to DSF 11962 | -7/Factory | Entered DSF 11998 | -7/DSF | Additional patrols routed to DSF 12087 | -7/DSF | Sterilization system engaged 12105 | -7/DSF | Build established: Hacker-Mutant 12107 | -7/DSF | Ambient heat levels rising (+10) 12122 | -7/DSF | Ambient heat levels rising (+10) 12132 | -7/DSF | Identified exit to Factory 12132 | -7/DSF | Discovered exit to Factory (range 13) 12137 | -7/DSF | Ambient heat levels rising (+10) 12152 | -7/DSF | Ambient heat levels rising (+10) 12167 | -7/DSF | Ambient heat levels rising (+10) 12182 | -7/DSF | Ambient heat levels rising (+10) 12186 | -7/DSF | Entered Factory 12186 | -6/Factory | Evolved 2 slots: Propulsion x2 12450 | -6/Factory | Build established: Hacker-Skirmisher 13058 | -6/Factory | Repaired Lgt. Angular Momentum Engine 13673 | -6/Factory | Fabricated H-55 Commando (x2) 13700 | -6/Factory | Garrison activated, responded to threat 13742 | -6/Factory | Spotted B-75 Beast 13872 | -6/Factory | Repaired Imp. Treads 13893 | -6/Factory | Repaired Arm. Treads 14148 | -6/Factory | Cargo convoy interrupted 14963 | -6/Factory | Identified exit to Factory 14963 | -6/Factory | Discovered exit to Factory (range 19) 15067 | -6/Factory | Sucked down chute 15067 | -6/Factory | Entered Waste 15067 | -6/Waste | The area was eerily silent 15430 | -6/Waste | A Compactor rumbled back to life 15430 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15439 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15442 | -6/Waste | Crushed by Compactor (1 part destroyed) 15458 | -6/Waste | Destroyed C-40 Crusher 15476 | -6/Waste | Lost 4 parts (1n3u) 15526 | -6/Waste | Found Damper Plating 15658 | -6/Waste | Identified exit to Factory 15658 | -6/Waste | Discovered exit to Factory (range 12) 15701 | -6/Waste | Entered Factory 16122 | -6/Factory | Identified exit to Lower Caves 17455 | -6/Factory | Fabricated Adv. Launcher Guidance Computer (x1) 17510 | -6/Factory | Entered Lower Caves 17721 | -6/Lower Caves | Spotted B-75 Beast 17757 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17764 | -6/Lower Caves | Entered Data Miner 17764 | -6/Data Miner | Identified exit to Proximity Caves 17764 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 17785 | -6/Data Miner | Met Data Miner 17800 | -6/Data Miner | Build established: Hacker-Mutant 17828 | -6/Data Miner | Learned location of Section 7 (-2) 17828 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17857 | -6/Data Miner | Received God Mode back door access code from Data Miner 17894 | -6/Data Miner | Entered Proximity Caves 17896 | -5/Proximity Caves | Learned Factory stockpile data 18079 | -5/Proximity Caves | Escorted by Enhanced Grunt 18093 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18205 | -5/Proximity Caves | Learned Factory stockpile data 18376 | -5/Proximity Caves | Spotted B-75 Beast 18555 | -5/Proximity Caves | Discovered exit to Factory (range 15) 18588 | -5/Proximity Caves | Entered Factory 18588 | -5/Factory | Evolved 2 slots: Weapon x2 18725 | -5/Factory | Identified exit to Factory 18725 | -5/Factory | Discovered exit to Factory (range 9) 18895 | -5/Factory | Identified exit to Upper Caves 19459 | -5/Factory | Build established: Hacker-Skirmisher 19494 | -5/Factory | Entered Upper Caves 19741 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19931 | -5/Upper Caves | Identified exit to Upper Caves 20718 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20779 | -5/Upper Caves | Destroyed 7 combat bots 20896 | -5/Upper Caves | Found Alien Artifact 20897 | -5/Upper Caves | Identified Dimensional Node Initializer 20897 | -5/Upper Caves | Initialized slip node 21192 | -5/Upper Caves | Entered another Upper Caves area 21192 | -5/Upper Caves | Accompanied by 2 allies 21209 | -5/Upper Caves | Discovered exit to Factory (range 7) 21351 | -5/Upper Caves | Learned Factory trap positions 21723 | -5/Upper Caves | Identified exit to Zhirov 21723 | -5/Upper Caves | Discovered exit to Zhirov (range 8) 21769 | -5/Upper Caves | Entered Zhirov 21769 | -5/Zhirov | Accompanied by 2 allies 21769 | -5/Zhirov | Identified exit to Proximity Caves 21769 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 21799 | -5/Zhirov | Met Zhirov 21862 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21891 | -5/Zhirov | Found Alien Artifact 21892 | -5/Zhirov | Identified Integrated Reactor 21892 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21914 | -5/Zhirov | Found Alien Artifact 22036 | -5/Zhirov | Entered Proximity Caves 22036 | -4/Proximity Caves | Accompanied by 2 allies 22196 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22334 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22340 | -4/Proximity Caves | Spotted B-86 Titan 22746 | -4/Proximity Caves | Build established: Scavenger-Tank 22847 | -4/Proximity Caves | Entered Factory 22847 | -4/Factory | Evolved 2 slots: Utility x2 22848 | -4/Factory | Identified exit to Upper Caves 22849 | -4/Factory | Loaded intel: 105 trap records 23154 | -4/Factory | Build established: Scavenger-Skirmisher 23813 | -4/Factory | Lost 7 parts (1n5u1w) 23872 | -4/Factory | Entered Upper Caves 23996 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24006 | -4/Upper Caves | Encountered a Warlord checkpoint 24065 | -4/Upper Caves | Learned Research interactive machine intel 24152 | -4/Upper Caves | Build established: Scavenger-Gunner 24343 | -4/Upper Caves | Identified exit to Upper Caves 24343 | -4/Upper Caves | Discovered exit to Upper Caves (range 21) 24388 | -4/Upper Caves | Entered another Upper Caves area 24388 | -4/Upper Caves | Accompanied by 2 allies 24425 | -4/Upper Caves | Encountered a Warlord checkpoint 24435 | -4/Upper Caves | Learned Research stockpile data 24722 | -4/Upper Caves | Build established: Scavenger-Tank 25091 | -4/Upper Caves | Identified exit to Warlord 25091 | -4/Upper Caves | Discovered exit to Warlord (range 10) 25168 | -4/Upper Caves | Entered Warlord 25295 | -4/Warlord | Identified exit to Proximity Caves 25295 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 25756 | -4/Warlord | Found Prototype Device 25756 | -4/Warlord | Identified Wardrone Bay 25801 | -4/Warlord | Found Prototype Special Weapon 25801 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25979 | -4/Warlord | Warlord's base attacked by MAIN.C 26074 | -4/Warlord | Met Warlord 26095 | -4/Warlord | Opened Warlord's prototype stash 26111 | -4/Warlord | Found Prototype Device 26118 | -4/Warlord | Found Prototype Processor 26142 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 26147 | -4/Warlord | Identified Exp. Cloaking Device 26329 | -4/Warlord | Warlord forces counterattacked 26489 | -4/Warlord | Opened side exit 26515 | -4/Warlord | Spotted Striker 26519 | -4/Warlord | Spotted Striker 26519 | -4/Warlord | Spotted Executioner 26534 | -4/Warlord | Entered Proximity Caves 26534 | -3/Proximity Caves | Accompanied by 1 ally 26670 | -3/Proximity Caves | Spotted B-86 Titan 27331 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27476 | -3/Proximity Caves | Identified exit to Research 27476 | -3/Proximity Caves | Discovered exit to Research (range 10) 27497 | -3/Proximity Caves | Entered Research 27497 | -3/Research | Accompanied by 1 ally 27497 | -3/Research | Evolved 2 slots: Utility x2 27499 | -3/Research | Loaded intel: 46 interactive machine locations 28226 | -3/Research | Identified exit to Research 28233 | -3/Research | Found Antimissile System 28521 | -3/Research | Entered another Research area 28521 | -2/Research | Warlord forces began assault on 0b10 28521 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 28631 | -2/Research | Research machine network offline 28690 | -2/Research | Identified exit to Access 28690 | -2/Research | Discovered exit to Access (range 8) 28705 | -2/Research | Entered Access 28705 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 28769 | -1/Access | Identified exit to Command 29263 | -1/Access | Incoming investigation squad redirected 29613 | -1/Access | Found Prototype Processor 29614 | -1/Access | Identified Exp. Core Analyzer 29813 | -1/Access | Build established: Scavenger-Skirmisher 30266 | -1/Access | Garrison activated, responded to threat 30754 | -1/Access | Spotted B-99 Colossus 30755 | -1/Access | Spotted B-99 Colossus 30993 | -1/Access | Garrison activated, responded to threat 31057 | -1/Access | Identified exit to Surface 31057 | -1/Access | Discovered exit to Surface (range 6) 31065 | *** | Escaped! Last Messages --------------- 31050_ K-01 Serf collects debris. 31050_ U-05 Engineer builds a Wall. 31052_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 31052_ U-05 Engineer lays Concrete. 31053_ R-10 Processor collects Adv. Signal Interpreter. 31053_ U-05 Engineer lays Concrete. 31054_ K-01 Serf collects debris. 31056_ R-10 Processor collects Xenon Bombardment Thruster. 31057_ The Access Shell folds into the floor. 31057_ EXIT=FOUND: SURFACE 31057_ K-01 Serf collects debris. 31058_ R-10 Processor collects Xenon Bombardment Thruster. 31060_ K-01 Serf collects debris. 31061_ R-10 Processor collects Corrupted Lgt. Antimatter Reactor. 31063_ R-10 Processor collects Wheel. 31064_ K-01 Serf collects debris. [Achievement: 30k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #####?????????????????# "?????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ???????????????????????? | | #####+#####???????????# ???????????????????????? | | # #???????????# #############???????????? | | # #???????????# # #???????????? | | # " #######?????# # #???????????? | | # """ ## ####### # " #???????????? | | # """ ## # """" #???????????? | | # " ## + """"" #???????????? | | # ?# ########## """"" #???????????? | | #?? ???### ##????????# """" #???????????? | | #####+######## #?????????# " #???????????? | | # + #?????????# #???????????? | | # #######?????????# #??#????????? | | # """ #???????????????# #? #????????? | | # """ #???????????????#############? #????????? | | # R" #????????????????????????# #? #????????? | | # """ #???????????????????###??# ## #????????? | | + #??######??########## ####### ##???????? | | # *#? "??" !%% ##???????? | | # # BB "??" *k u##???????? | | ########## BB "??" ##???????? | | "??" ##???????? | | "??" "@ uR##???????? | | "??" "" ##???????? | | ?? "??" =##???????? | | ####"#"""" BB ???" ##???????? | | ## #????BB????" """ """% #????????? | | ## #??????????" """T""" #????????? | | + #??????????########## #######u #????????? | | ## #???????????????????###?????? #????????? | | %# #???????????????????????????? #????????? | | ## #????????????????????????????? #????????? | | ## #????????????????????????????? #????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?#########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 63 Energy Capacity 690 Matter Stores 331 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Corruption Containment 12 Armor Coverage 1050 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Field Propulsion Drive | -6/Factory | Hacked Hvy. Siege Treads | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Railgun | -4/Factory | Hacked Adv. Medium Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -6/Factory | Preloaded Adv. Launcher Guidance Computer | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- 30k Club A New Friend Epsilon Run Hey, That's Mine! It Was An Accident, I Swear It's Just You Origins Quantum Hacking Ultimate Loadout Challenges ------------ None Game ------ Seed PhysicsLobotomyTriangulator Manual? 0 Play Time 06:51:24 Cumulative 52.4 hours Start 2022.03.27 @ 08:26:31 End 2022.04.03 @ 06:40:57 Sessions 23 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 8 Adventurer 0 Explorer 1 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89ca5a9f-3ee0-4747-8fec-638d888775fa