Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.07 @ 01:39:32 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1292) 1292 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 3603 Bonus ------- High Alert Combat Kills 33 Friendly Fire -7 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 280/280 System Corruption 2% Temperature Cool (9) Movement Rolling (130) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Great Axe > --- INVENTORY (28) --- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Nuclear Core Light Nuclear Core Improved Hover Unit Improved Hover Unit Aerolev Unit Improved Heat Sink Large Storage Unit Large Storage Unit Large Matter Pod (150) Advanced Weight Redist. System Advanced Signal Interpreter Improved Propulsion Shielding Advanced Beam Rifle Heavy Assault Rifle Flak Cannon Faulty Advanced EMP Blaster Great Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Great Axe Great Axe Great Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Titanium Leg Compact Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Hover Unit Improved Hover Unit Aerolev Unit Aerolev Unit Improved Heat Sink Large Storage Unit Large Storage Unit Large Matter Pod Advanced Weight Redist. System Advanced Signal Interpreter Improved Propulsion Shielding Advanced Beam Rifle Heavy Assault Rifle Flak Cannon Advanced EMP Blaster Great Axe [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Great Axe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 1 | . . . . 1 . Weapon 1 | . . 1 . . . Parts Attached 48 | . 7 5 5 13 18 Power 12 | . . 1 . 5 6 Engine 7 | . . 1 . 2 4 Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 20 | . 1 3 2 2 12 Treads . | . . . . . . Leg 6 | . 1 3 2 . . Wheel 10 | . . . . 2 8 Hover 2 | . . . . . 2 Flight 2 | . . . . . 2 Utility 5 | . 3 . . 2 . Device . | . . . . . . Storage 4 | . 3 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | . 3 1 3 4 . Energy Gun 2 | . 1 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 1 1 . . Ballistic Cannon 2 | . . . 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 1 3 Parts Lost 28 | . 4 4 4 3 13 Power 8 | . . . 1 2 5 Propulsion 10 | . 1 2 . 1 6 Utility . | . . . . . . Weapon 10 | . 3 2 3 . 2 Highest Loss Streak 7 | . 3 3 3 2 7 Average Slot Usage (%) 87 | . 98 84 75 86 79 Engine 9 | . 14 11 6 5 9 Core 4 | . . . . 12 5 Leg 18 | . 28 25 33 15 . Wheel 5 | . . . . 7 13 Storage 26 | . 27 22 22 26 27 Energy Gun 7 | . 21 8 3 . . Ballistic Gun 4 | . 4 16 8 . . Ballistic Cannon 2 | . . . 2 9 . Slashing Weapon 8 | . . . . 9 23 Naked Turns . | . . . . . . Heaviest Build 121 | 10 70 76 73 118 121 Greatest Support 44 | 20 20 30 40 44 44 Greatest Overweight (x) 7 | . 3 3 2 7 7 Average Overweight (x) 2 | . 2 2 1 2 3 Largest Inventory Capacity 28 | . 20 20 20 28 28 Average Capacity 23 | . 19 20 20 27 28 Most Carried 28 | . 19 20 20 28 28 Average Carried 19 | . 13 18 19 21 24 Final Capacity 28 | 6 20 20 20 28 28 Final Carried 28 | 6 19 20 20 28 21 Class Distribution -------------------- 87% | Hauler-Mutant 6% | Hauler-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 946 | 186 204 136 89 209 122 Remotely . | . . . . . . Salvage Created 1693 | . 258 252 66 270 847 Parts 87 | . 20 12 2 23 30 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . 1 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 39 | . 8 4 3 10 14 Melee 23 | . . . 1 8 14 Guns 13 | . 7 4 2 . . Cannons 2 | . . . . 2 . AOE 1 | . 1 . . . . Classes Destroyed 6 | . 3 1 1 . 1 Hauler 1 | . . . . . 1 Recycler 3 | . 1 1 . . 1 Swarmer 12 | . 6 . . 6 . Grunt 18 | . 2 3 1 2 10 Sentry 7 | . . 1 . 2 4 Assembled 2 | . . . 2 . . Best Kill Streak 8 | . 4 3 1 8 5 Combat Bots Only 8 | . 4 2 1 8 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 4540 | . 549 651 479 574 2287 Core 894 | . 84 202 51 75 482 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 66 . 36 . . Volleys Fired 83 | . 26 23 27 7 . Largest 3 | . 2 3 2 2 . Hottest 101 | . 80 90 60 101 . Shots Fired 133 | . 47 41 31 14 . Gun 115 | . 47 41 27 . . Cannon 18 | . . . 4 14 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 85 | . 14 28 29 14 . Thermal 28 | . 13 13 2 . . Explosive . | . . . . . . Electromagnetic 20 | . 20 . . . . Robot Hit Streak 18 | . 6 16 18 2 . Robot Miss Streak 4 | . 3 1 4 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 145 | . 28 34 16 23 44 Core Hits 68 | . 13 11 14 10 20 Critical Hits 4 | . . . 1 1 2 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . 1 . 2 Melee Attacks 79 | . . . . 19 60 Impact . | . . . . . . Slashing 79 | . . . . 19 60 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 18 | . . . . 5 13 Damage Inflicted 3792 | . 372 411 211 822 1976 Guns 828 | . 272 411 145 . . Cannons 131 | . . . 27 104 . Explosions 92 | . 92 . . . . Melee 2674 | . . . . 718 1956 Ramming 67 | . 8 . 39 . 20 Kinetic 600 | . 52 272 172 104 . Thermal 319 | . 180 139 . . . Explosive . | . . . . . . Electromagnetic 132 | . 132 . . . . Impact . | . . . . . . Slashing 2674 | . . . . 718 1956 Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . 2 Average Corruption 2 | . . . 2 . 2 Corruption Purged . | . . . . . . Effects 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 192 | . . . . 9 183 Projectiles 3 | . . . . 3 . Explosions . | . . . . . . Melee 189 | . . . . 6 183 Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 41 | . 22 . 10 . 9 Shots 1 | . 1 . . . . Rammed 10 | . . . 7 . 3 Targets Rammed 15 | . 2 . 10 . 3 Kicked 5 | . 2 . 3 . . Crushed . | . . . . . . Highest Temperature 294 | . 60 156 36 294 42 Average Temperature 55 | . 19 59 14 149 20 Received Heat Transfer 1868 | . 18 372 236 117 1125 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 719 | . 312 407 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 473 | . 135 206 104 306 473 Initial 79 | . . 56 79 28 76 Average 139 | . 52 109 86 125 291 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 77 | . 100 95 100 93 15 Level 1 19 | . . 4 . 6 69 Level 2 3 | . . . . . 15 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . . 5 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 16 9 12 18 34 Peak Tracking Total 12 | . 4 5 4 5 12 Tactical Retreats 12 | . 2 2 3 3 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 5 | . 1 . . 2 2 Max in Single Turn 2 | . 1 . . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 2 | . 2 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 148 | . . . . . 148 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2078 | . 619 247 167 534 511 Spaces Moved 909 | 1 259 91 47 274 237 Core . | . . . . . . Treads . | . . . . . . Legs 539 | 1 259 91 47 141 . Wheels 370 | . . . . 133 237 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 180 150 120 120 Average Speed 166 | 120 200 195 173 151 133 Slowest Speed 210 | 120 210 210 180 180 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 41 10 7 25 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 55 | . 7 . 4 44 . Melee . | . . . . . . Projectile 8 | . . . 4 4 . AOE 47 | . 7 . . 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1252 | . 314 124 100 361 353 Wait 48 | . . . 11 16 21 Move 904 | . 258 90 46 273 237 Hop . | . . . . . . Pick Up 64 | . 18 4 . 23 19 Fast Attach 8 | . 1 2 2 2 1 Attach 25 | . 4 2 1 7 11 Detach 2 | . . . . 2 . Swap 15 | . 2 1 2 4 6 Drop 34 | . 3 2 1 15 13 Fire 83 | . 26 23 27 7 . Melee 54 | . . . . 12 42 Ram 3 | . . . . . 3 Kick 12 | . 2 . 10 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Hauler-Mutant 590 | -10/Materials | Lost 3 parts (1n2w) 610 | -10/Materials | Discovered new exit (range 6) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 644 | -9/Materials | Discovered new exit (range 15) 838 | -9/Materials | Lost 3 parts (1n2w) 850 | -9/Materials | Core integrity fell below 50% 867 | -9/Materials | Entered Mines 868 | -9/Mines | Assembled infested the area 873 | -9/Mines | Assisted by a Guerilla fighting off Assembled 879 | -9/Mines | Met a Derelict bent on vengeance 922 | -9/Mines | Discovered new exit (range 6) 1017 | -9/Mines | Lost 3 parts (1p2w) 1034 | -9/Mines | Entered Materials 1034 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1463 | -8/Materials | Destroyed 8 combat bots 1552 | -8/Materials | Discovered new exit (range 14) 1568 | -8/Materials | Entered Storage 1871 | -8/Storage | Lost 3 parts (1p2n) 1929 | -8/Storage | Core integrity fell below 50% 1972 | -8/Storage | Met a pair of Derelict thieves 2028 | -8/Storage | Core integrity fell below 20% 2079 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02018_ G-47 Trooper unfolds itself. 02018_ I-25 Savior unfolds itself. 02020_ G-47 Trooper suffers critical hit. 02020_ Destroyed Lgt. Nuclear Core. 02025_ Lgt. Nuclear Core destroyed. 02028_ Slammed into G-47 Trooper. 02029_ Acquired 17 matter. 02029_ Slammed into G-47 Trooper. 02030_ C-30 ARC bursts open, deploying its payload. 02030_ G-50 Soldier unfolds itself. 02030_ G-47 Trooper unfolds itself. 02030_ I-25 Savior unfolds itself. 02030_ Great Axe destroyed. 02031_ Slammed into G-47 Trooper. 02031_ Destabilizing: System corrupted (+2). 02042_ Hvy. Ion Engine destroyed. 02047_ Aerolev Unit destroyed. 02048_ R-06 Scavenger collects Particle Gun. 02052_ R-06 Scavenger collects Hvy. Laser. 02077_ Arm. Huge Wheel destroyed. 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